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Mists of Pandaria (5.0.4)
Updated:09-06-12 09:05 PM
Created:unknown
Downloads:238,372
Favorites:864
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OneBag3  Popular! (More than 5000 hits)
Version: v3.4.6
by: Kaelten [More]
OneBag3 is the latest in a long line of bag replacements for the default game bags that will combine all of your bags into one frame.

OneBag has a long history of minimalism and OneBag3 will continue to uphold the standard of easy of use and simplicity it's predecessors set. Like the earlier versions OneBag3 will continue to offer powerful options for those who wish to delve a little deeper.

Also in the vein of earlier iterations I've kept to the philosophy of doing as little work as possible, as a result the code base is very small, and most of it is in the OneCore library. As of the time of writing there are only 213 lines of code unique to OneBag3, and only 981 lines of code in OneCore itself. LoC is a horrible stat in general, but it's fun none the less, and I cheat horribly since I build off the powerful Ace3 libraries.

Features
* Combines all of your bags into one.
* Customizable number of columns
* Inherent support for addons that interact with the default bags
* Color coded slots by item rarity or bag type
* Will automatically open and close for you when visiting the auction house, bank, mailbox, merchant or when trading with another player.
* Allows only certain bags to be displayed, either by slot or type
* Custom bag bar which will highlight it's associated slots on mouseover. This highlighting can be locked in place by clicking.
* Customizable scale, background color, alpha, and more.
* Clean and powerful graphical configuration

Future Plans
* Reintroduce missing features that existed in OB2
* Reintroduce the plugin system from earlier in this beta. I had to remove it due to architectural issues.
* Release OneRing3, OneView3, and OneVault3

Bug Reports & Suggestions
Please report all bug reports to my tracker on WowAce.

I want to thank all the users who've been using OneBag for so long. I'm hoping not to leave the code on autopilot quite like I did once OB2 went stable, although it was nice to not have to touch it for almost two years.
* Contains a few globals cleanup to hopefully fix some very strange reports which must be add-on conflicts

Updating for 5.0.4
Archived Files (16)
File Name
Version
Size
Author
Date
v3.4.5
166kB
Kaelten
08-28-12 05:40 PM
v3.4.2
166kB
Kaelten
11-29-11 10:59 PM
v3.4.1
166kB
Kaelten
07-08-11 09:29 PM
v3.4.0
166kB
Kaelten
07-06-11 07:49 PM
v3.3.15
167kB
Kaelten
05-30-11 07:55 PM
v3.3.14
167kB
Kaelten
05-30-11 12:06 PM
v3.3.13
167kB
Kaelten
02-13-11 11:31 PM
v3.3.12
166kB
Kaelten
10-12-10 10:44 PM
v3.3.11
166kB
Kaelten
12-19-09 09:58 PM
v3.3.7
152kB
Kaelten
04-26-09 09:07 PM
v3.1.3-beta
136kB
Kaelten
04-15-09 03:16 AM
v3.1.2-beta
134kB
Kaelten
04-06-09 11:07 PM
3.0.16-beta
110kB
Kaelten
12-14-08 12:39 PM
3.0.13-beta
110kB
Kaelten
12-09-08 12:07 AM
3.0.10-beta
108kB
Kaelten
11-25-08 12:03 AM
3.0.8-beta
108kB
Kaelten
11-23-08 08:28 PM


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Old 07-30-06, 01:42 PM  
Xruptor
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Also the bank bag doesn't display the icons upon first time of use. I think it's waiting for a refresh but never gets one. So the squares get all colored up but the icons don't show up. This has happened to me on several occasions now.
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Old 07-30-06, 01:35 PM  
Xruptor
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Yep

You fixed the issue with the bank frame Kael. However this version gives me a new error if you don't have FuBar installed.

OneView\libs\FuBarPlugin-2.0\FuBarPlugin-2.0.lua:903: attempt to index global 'FuBar' (a nil value)

I just manually commented out the loading of that module to avoid the error from appearing for now.


Also is it possible to allow users to configure OneView to display the frames side by side rather then ontop of each other? My resolution isn't huge and the frames nearly go off the screen unless I hide one and show the other.
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Old 07-30-06, 01:08 PM  
Xruptor
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I believe so kael. For some reason it lists last modified on the regular download as N/A. So I got confused as to which version was which. I will download your new one and try it out then.
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Old 07-30-06, 02:59 AM  
budy
A Kobold Labourer

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6028

Hello,

where can i take the 6028 version?

btw: Your source tracker is great!
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Old 07-29-06, 03:59 PM  
Kaelten
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Derkyle are you looking at the old version list?
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Old 07-29-06, 03:48 PM  
Xruptor
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Kael did you ever upload that new update? lol on my favorites it saids you did but on the downloads I only see 07-23-2006 10:08 AM. Should I continue to look for the error or just wait for your patch. I haven't had the time to review the code lately. I should get sometime starting next week.
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Old 07-29-06, 02:12 PM  
ylarion
A Defias Bandit

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lua error on startup

Finally switching to your bag addon and ist really, really good. Nevertheless i have one annoying problem with it.

I'm getting this error on startup:

566: Dewdrop-2.0: "args" keys must not include spaces. "Der abyssischeRatAllianz" is not appropriate.

The realm is a german realm.
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Old 07-29-06, 07:45 AM  
Kaelten
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if they are its completely unintentional.

I'll test that and fix it.
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Old 07-28-06, 04:34 PM  
Beladona
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Great work!

My only annoyance, and probably suggestion is this: I wanted to use the bag functionality alone, without the bank stuff. So I thought, the bank stuff depends on OneBag! I can just remove those folders and it should work fine!

Apparently not, as OneBag calls functions and variables defined in OneBank and/or OneView. This irked me as I ended up going through code to rip out the dependancies. I know it can be done, so I just thought I would suggest possibly making the dependancy one way? OneBag doesn't define OneBank or OneView as required dependancies, but they obviously are...

Otherwise, great functionality!
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Old 07-28-06, 10:08 AM  
Kaelten
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There have been a lot of changes and tweaks and new options I'll be working on updating the version history, but for now, Please let her rip and give it a shot.
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Old 07-27-06, 08:02 PM  
Kaelten
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I have an update thats coming out tonight, just testing a few things, hopefully this error will disapear. :s
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Old 07-27-06, 07:32 AM  
Xruptor
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Yeah I'm trying to locate the source. I know what it is I'm just trying to find out where the frame goes nil. Apparently the frame gets turned into nil at some point or is never created. I'm looking through it on my spare time to see if I can track the problem.
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Old 07-27-06, 04:58 AM  
Aflat
A Murloc Raider

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I get the error too

I also get this error. Oddly, I get it when I start the game(or within a minute or 2 of loading it up), not just when I try to open the bank. Once I get this error, I never get it again, but I also can't see my bank slots when I try to access them at a bank.
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Old 07-25-06, 01:17 PM  
Xruptor
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Hmm honestly it's strange Kael cause I don't get the printout. I'm sure that's what is causing the problem. For those folks whom keep getting the RegisterForClicks error is because it can't find a frame to perform the function to. It seems weird I know but that's what is going on. I will continue to investigate to see if I can track the source of the problem.
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Old 07-24-06, 01:45 PM  
Kaelten
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hrm, I tried the test you suggested and it printed it out fine. Although keep in mind that OneBank is LoD, I'm wondering if this is the source of that problem :s

OneBank gets loaded up when you try to open the bank.

Let me know if you figure out anything else.
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Last edited by Kaelten : 07-24-06 at 01:46 PM.
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