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Compatibility:
Dark Heart (10.2.7)
Cataclysm Classic (4.4.0)
Classic (1.15.2)
Updated:05-18-24 06:01 PM
Created:unknown
Downloads:944,541
Favorites:887
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10.2.7

Perl Classic Unit Frames  Updated this week!  Popular! (More than 5000 hits)

Version: 10.07
by: Global [More]

If you like this mod, please vote for it!

What is Perl Classic?
Perl Classic Unit Frames are a complete rewrite of the original mods by Perl. They replace the default Player, Pet, Target, Target of Target, Party, and Party Pet frames and add dedicated frames for many other units (Focus, Focus Target, Party Target, Target of Target of Target). It has been a high priority to maintain the look and feel or the original Perl mods while expanding functionality. The mod has been recoded for performance and is built around the Blizzard UI usage of events.

Slash Commands
--------------

/perl

Known Issues
------------

None!

Todo
------

Optimize code

Q&A
-----

Q: I'm seeing double party buffs for some reason, what gives?
A: 99% of the time this is caused by CT_PartyBuffs. Simply remove the mod and you will return to having one set of party buffs.

Q: I am having massive dead spots for clicking on some of the unit frames, what's wrong?
A: This can be caused by a number of mods, but the most common seems to be CT_MovableParty. Please remove this mod as Perl can be moved without the use of this mod.

Q: The default party frames are showing up with red lightning bolts. What's going on?
A: As of version 1.503 of CT_RaidAssist this should no longer be caused by CTRA. The settings for this are now located in the WoW settings under Interface Options -> Basic -> Raid -> Hide Party Interface.

Q: Do you support ArcaneBar?
A: Yes, it is included in your download of Perl Classic.

Q: Will you be adding any features to Perl_PlayerBuff?
A: No, my coding for this mod goes as far as making sure it 'works.' If anyone would like to expand upon it, feel free to do so.

Q: Where are the raid frames?
A: As of 2.0 I no longer code raid frames for Perl Classic. Luckily, X-Perl's raid frames work great alongside Perl Classic. X-Perl's raid frames (and the unit frames themselves) can be found here: http://www.curse.com/downloads/details/3416/

Q: The scaling is all messed up! What do i do?
A: I recommend setting the scale to that of the UI if you are having issues. Open the options menu via "/perl" or the Black Pearl icon on the minimap and set the scale accordingly under the "All" tab.

Q: I am having an issue not listed in this FAQ, what can I do?
A: First, update *every* mod. I do not support ancient outdated and unmaintained mods. If you have double checked that everything is up to date, post on any of the Perl Classic mod pages and I'll be glad to help you narrow down the issue or give suggestions to help find a solution.

Q: Can you add this feature?
A: I'm sure it's possible, but the primary purpose of this mod is to 'modernize' the original Perl mod so that it doesn't slow your game down.

Dependency Notes
----------------

Mods that Perl Classic will take advantage of:
Clique - http://www.wowinterface.com/downloads/fileinfo.php?id=5108

Mods that take advantage of Perl Classic:
BeneCaster - http://wowui.incgamers.com/?p=mod&m=3606

10.07 - May 18, 2024
- Player: Added support for Druid Eclipse Bar for Cataclysm Classic
- Player: Added support for Paladin Holy Bar for Cataclysm Classic
- Player: Added support for Warlock Shard Bar for Cataclysm Classic

10.06 - May 13, 2024
- All: Updated TOC Interface version to 100207, 40400, 30403, and 11502 for retail, Cataclysm Classic, WotLK Classic, and Vanilla Classic
- All: Added Cataclysm Classic support
- Config: Classic: Updated LibClassicCasterino 3f34e62, LibClassicDurations to 4775838, and CallbackHandler-1.0 to 1.0.9
- Target: Fixed a threat display error related to GetThreatStatusColor

10.05 - July 16, 2023
- All: Updated TOC Interface version to 100105, 30402 for retail and WotLK Classic
- Player: Removed references to PlayerFrameAlternateManaBar

10.04 - May 17, 2023
- All: Updated TOC Interface version to 100100 and 30401 for retail and WotLK Classic
- ArcaneBar: Fixed the timing of the reload UI chat message when reenabling the Blizzard cast bar
- Player: Removed references to PriestBarFrame

10.03 - November 24, 2022
- All: Changed how Blizzard frames are disabled
- ArcaneBar: Added Perl_Party and Perl_Target as dependencies to prevent some errors
- ArcaneBar: Changed the default setting to leave the Blizzard cast bar enabled
- CombatDisplay: Added Evoker essence support to the combo point bar
- CombatDisplay: Combo point and pet bar background is now consistently transparent with the other bars
- Config: Classic: The minimap icon once again rotates around the minimap correctly
- Player: DruidBar background is now consistently transparent with the other bars
- Target: Added Evoker essence support to the combo point counter
- Target: WoTLK Classic: Added numeric threat display support

10.02 - November 19, 2022
- All: Updated TOC Interface version to 100002 for retail
- All: Added support for Evokers
- Config: Changed the default position of the minimap icon
- Config: Adjusted the formula for rotating the minimap icon
- Player: The experience bar now maxes out at Level 70
- Target: Reloading the UI with a target selected no longer has an errored out target frame

10.01 - October 31, 2022
- All: Updated TOC Interface version to 100000 for retail
- ArcaneBar: Changed how the Blizzard cast bar is disabled
- ArcaneBar: Hardcoded some previous Blizzard global variables
- Focus/Party/Target: Changed XML references for visible to hidden
- Party: Added a new method to disable the Blizzard party frames

**Older changes can be found in the ChangeLog**
Archived Files (8)
File Name
Version
Size
Author
Date
10.06
406kB
Global
05-13-24 10:13 PM
10.05
402kB
Global
07-16-23 09:09 AM
10.04
401kB
Global
05-17-23 09:35 PM
10.03
401kB
Global
11-24-22 02:06 PM
10.02
401kB
Global
11-19-22 06:50 PM
10.01
400kB
Global
10-31-22 10:57 PM
9.07
400kB
Global
09-03-22 09:25 AM
9.06
400kB
Global
09-03-22 08:57 AM


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Unread 07-10-08, 12:39 PM  
kazso
A Kobold Labourer

Forum posts: 0
File comments: 23
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No health display, only percentage

I'm using MobInfo2 to display mob healths in the target frame. With Perl 2.18 it worked fine, but with 2.19 i see only percentages, no matter what i set in Perl or in MobInfo2.
I'm going back to 2.18, because i want to see healths and percentages, not just percentages.
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Unread 07-04-08, 06:20 PM  
Global
A Flamescale Wyrmkin
 
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@speak: I doubt I'll add this for the 2.x branch, but I fully intend on having this feature in 3.x.

@Temp69: Sounds pretty strange. When I used Quartz, all I had to do with keep the bliz cast bar hidden in Perl (I didn't do anything special to Quartz) and it always remained hidden. If it continues to be an issue for you, you could use one of those startup script mods and just have it run the toggle for you when you enter the game.

@Vangerdahast: That would be the CombatDisplay portion of the mod.

@Striph: Doesn't seem to be Perl related unfortunately. A better hint may be higher up in the taint log for which mod is actually causing it.

@timberbear60: Totem timer support is already in. If you meant an eta for any supporting options for it, sadly, no. Any relatively big features, I'd rather save my little bit of time to work on the 3.x recode I'm very slowly working on.
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Unread 06-25-08, 05:45 PM  
timberbear60
A Murloc Raider

Forum posts: 9
File comments: 36
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totem timers

Any word yet when we can look for an update to include totem timers? By far the best unit frame mod I have used and have no desire to change, but I really don't want to run a seperate mod for my totems. Please, please, please help a poor shammy out. Even if we just had an option to move the buffs on the player frame would help.
Last edited by timberbear60 : 06-25-08 at 05:46 PM.
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Unread 06-19-08, 08:11 PM  
Striph
A Deviate Faerie Dragon
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Sometime after v2.14 i've been getting some weird tainting, any ideas what might be causing it, be it Perl or something else to look at?

6/19 19:05:27.078 Global variable UIDROPDOWNMENU_MENU_LEVEL tainted by Perl_Target - Interface\FrameXML\UIDropDownMenu.lua:29 UIDropDownMenu_Initialize()
6/19 19:05:27.078 Interface\FrameXML\LFGFrame.lua:270 LFMFrame_Update()
6/19 19:05:27.078 Interface\FrameXML\LFGFrame.lua:130 LFMFrame_OnShow()
6/19 19:05:27.078 LFMFrame:OnShow()
6/19 19:05:27.078 LFGParentFrame:Show()
6/19 19:05:27.078 Interface\FrameXML\UIParent.lua:1322 <unnamed>:SetUIPanel()
6/19 19:05:27.078 Interface\FrameXML\UIParent.lua:1177 <unnamed>:ShowUIPanel()
6/19 19:05:27.078 Interface\FrameXML\UIParent.lua:1073
6/19 19:05:27.078 <unnamed>:SetAttribute()
6/19 19:05:27.078 Interface\FrameXML\UIParent.lua:1632 ShowUIPanel()
6/19 19:05:27.078 Interface\FrameXML\LFGFrame.lua:43 ToggleLFGParentFrame()
6/19 19:05:27.078 TOGGLELFGPARENT:1
6/19 19:05:27.078 Execution tainted by Perl_Target while reading UIDROPDOWNMENU_MENU_LEVEL - Interface\FrameXML\UIDropDownMenu.lua:418 UIDropDownMenu_Refresh()
6/19 19:05:27.078 Interface\FrameXML\UIDropDownMenu.lua:498 UIDropDownMenu_SetSelectedID()
6/19 19:05:27.078 Interface\FrameXML\LFGFrame.lua:278 LFMFrame_Update()
6/19 19:05:27.078 Interface\FrameXML\LFGFrame.lua:155 LFMFrame_OnEvent()
6/19 19:05:27.078 LFMFrame:OnEvent()
6/19 19:05:27.078 An action was blocked because of taint from Perl_Target - LFGQuery()
6/19 19:05:27.078 Interface\FrameXML\LFGFrame.lua:477 SendLFGQuery()
6/19 19:05:27.078 Interface\FrameXML\LFGFrame.lua:156 LFMFrame_OnEvent()
6/19 19:05:27.078 LFMFrame:OnEvent()
6/19 19:05:27.078 An action was blocked because of taint from Perl_Target - LFGQuery()
6/19 19:05:27.078 Interface\FrameXML\LFGFrame.lua:477 SendLFGQuery()
6/19 19:05:27.078 Interface\FrameXML\LFGFrame.lua:27 LFGParentFrame_OnEvent()
6/19 19:05:27.078 LFGParentFrame:OnEvent()
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Unread 06-13-08, 11:11 PM  
Vangerdahast
A Deviate Faerie Dragon

Forum posts: 10
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Random frame appears that shows health and mana while in combat then disappears once out of combat, i dont know if this is perl or not. But i dont see what other addons i have that would do it. The frame dosent appear in the Positioning mode so i dunno.

Before combat
http://img.photobucket.com/albums/v4...Untitled-4.jpg

During
http://img.photobucket.com/albums/v4.../Untitled2.jpg
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Unread 06-04-08, 12:44 PM  
Temp69
A Kobold Labourer

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I have a wired behavior to report.

It contains Perl + Quartz, everytime i log on now the Blizzard Casting Bar is there too, so i go to Quartz and Player Tab, there its turned on(=so i dont see it) thou, now i turn it off and on (so it is set to NOT show the Blizzard Casting Bar) again and then it really disapears.

Fine..

Whenever i edit something in Perl now the problem reappears also during gameplay and not loggin in and out.

I constantly have to turn on / turn off the Quartz -> Player -> Show Blizzard Casting Bar option to make it disapear for my game session.

And hints / help?
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Unread 05-14-08, 08:28 PM  
speak
A Wyrmkin Dreamwalker
 
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Forum posts: 57
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requests :p

Is it possible to put in an option to not hide the self portrait frame built in by blizz? I use both the blizz self portrait and the perl_classic one. the blizz is in my upper left part of the screen, and the perl one is part of my party display (positioned above the party frame). i'm always commenting out the hide code every release.

also, is it at all possible to add options to the pet frame so that buffs go into more than 1 row? in raids, my warlock pet ends up with like 20 buffs that hang off the end of the frame and into my gamespace.
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Unread 05-02-08, 12:27 PM  
Global
A Flamescale Wyrmkin
 
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@halpmeh: I'm waiting on an email from someone over on Curse who updated Perl_Player_Buff and added totem timer support to it. As soon as I receive that code I'll put another version out.

@Striph: Thanks for the bug report. Oddly enough, this is fixed already in the beta for the next version as an attempt to fix a MobHealth2/MobInfo issue someone was reporting.
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Unread 05-01-08, 12:31 AM  
Striph
A Deviate Faerie Dragon
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Forum posts: 15
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Everyonce in a while i see this in my taint log, and Perl Classic is the only UI mods i run aside from the stock blizzard ones.

Interface\AddOns\Perl_Target\Perl_Target.lua:657: attempt to compare number with nil

Stack trace:
-----------
Interface\AddOns\Perl_Target\Perl_Target.lua:153: in function `func'
Interface\AddOns\Perl_Target\Perl_Target.lua:128: in function <Interface\AddOns\Perl_Target\Perl_Target.lua:125>

Not sure why, or what causes it, just thought i'd post it.
Last edited by Striph : 05-01-08 at 12:31 AM.
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Unread 04-20-08, 03:26 PM  
halpmeh
A Murloc Raider

Forum posts: 6
File comments: 3
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Perl_Player_Buff

Perl_Player_Buff is not working in 2.4, it show's the buffs you gain like 20 seconds after you actually gain it. Any way to fix it for 2.4? Thanks i really need it for arenas ~_~.
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Unread 04-02-08, 05:48 AM  
Global
A Flamescale Wyrmkin
 
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@helohelo: I've noticed this too and from what I can tell, other mods can affect whether or not this option actually works. I'll do some further testing and see if there's any better way to implement this.

@vonCroy & Olivierj: I'll make some changes and release a beta on my Curse page and see if the changes work. Expect this release before the week is over.

@Castus: 1) I haven't decided yet if I will add this into Perl 3.x, but as for 2.x, you can probable do something like "/script Perl_Player_NameFrame:Hide()" and "/script Perl_Player_Name:Hide()"
2) It's been on my todo list for a long time. I'll see if I can bring myself to code it into the next version. No promises though.
3) I won't be making any further visual changes to Perl 2.x. This is something I will have fully customizable though in Perl 3.x as I want to make Perl more viable for a central unit frame layout.

@CaptCrunch: Another long time feature on my todo list. I'll try some things I think may work, but like always, no eta on this.
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Unread 03-31-08, 05:56 AM  
CaptCrunch
A Kobold Labourer

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Test Placement Mode

I may have already posted this suggestion, so my apologies if I have, but it's still something I want, so I'm posting it again

Could you please add a "test bar" mode where every single frame (player, targets, party, pets, etc) appears on the screen at one time? I'd love to have this so I can adjust where I want everything to be just ONCE instead of having to wait for a hunter to join the party at slot 3, or whatever, just so I can place his pet frame (assuming he doesn't dismiss it right when I'm moving it!!)

This would be extremely cool. Love these frames, would not want to play without them.

CC
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Unread 03-30-08, 10:51 PM  
Castus
A Murloc Raider

Forum posts: 4
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Love this addon, but I have a few SERIOUS annoyances with it:

- You can't hide the frame for your own name in the player frame. WHY? I don't need to see my own name constantly!

- Target of target's buffs can't change location. We can invert target's buffs/debuffs, but not target's target, so it makes for some really annoying layout issues as well as some headscratching as to why this isn't possible!!

- Target's bars are shorter than player's bars. There's basically no way to make them the same length. If a slider to adjust bar length's could be added that'd be even better.
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Unread 03-30-08, 03:49 AM  
Olivierj
A Kobold Labourer

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I have the same problem with the french version:
Rogue: Voleur (male) / Voleuse (female)
Chaman: Chaman (male) / Chamane (female)
Druid: Druide / Druidesse
Warrior: Guerrier / Guerrière
Paladin: Paladin / Paladin
Priest: Prêtre / Prêtresse
Warlock: Démoniste / Démoniste (no changes)
Mage: Mage / Mage (no changes)

I don't know if it could cause any problem but for the record, the races have also being renamed:
Draenei: Draeneï / Draeneï
Night Elves: Elfe de la nuit / Elfe de la nuit
Blood Elves : Elfe de sang / Elfe de sang
Gnomes: Gnome / Gnome
Undead: Mort-vivant / Morte-vivante
Dwarves: Nain / Naine
Orcs: Orc / Orque
Tauren: Tauren / Taurène
Trolls: Troll / Trollesse
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Unread 03-27-08, 08:39 AM  
vonCroy
A Kobold Labourer

Forum posts: 0
File comments: 1
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Perl Update 2.16 for WoW 2.4

Hi,

i am a fan of your addon, because no other unit frames mod, that i know of, has such a great, simple combat display. I couldnt play without it. And now i have a problem: When i play my rogue, no combo points are shown anymore in either the target frame or the combat display frame.

Am i making a mistake or is there a problem with the mod ?
I deleted all perl-folders in the interface/addon folder and downloaded the latest version of perl classic unit frames (2.16)...

I want my combopoint bar back, please

Can someone help ?

Chris

EDIT:

The Problem exists only for female rogues with the german version/localization... Thats because Blizz has changed to names of the classes with respect to their gender. So "rogue" in german can now be "Schurke" (male version, same as before) or "Schurkin" (didnt exist before, was Schurke as well)

I changed [PERL_LOCALIZED_ROGUE = "Schurke"] to [PERL_LOCALIZED_ROGUE = "Schurkin"] in the file Interface/AddOns/PerlConfig/localization.de.lua

Now the mod recognizes me as a rogue and it displays the combo point bar for me again...

Its the same for every class, btw (Jäger/Jägerin, Krieger/Kriegerin, Priester/Priesterin, Druide/Druidin etc)

Hope that helps...

Chris
Last edited by vonCroy : 03-27-08 at 11:01 AM.
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