Category: Unit Mods
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Global's Portal Bug Reports Feature Requests
Author:
Version:
3.08
Date:
08-07-2009 12:44 PM
Size:
318.16 Kb
Downloads:
813,542
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795
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Pictures
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Perl Classic v0.67 with CTRA
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Compact Percents, 3D Portraits, ToT Buffs, Perl_Raid Frames
Perl Classic Unit Frames   Popular! (More than 5000 hits)
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What is Perl Classic?
Perl Classic Unit Frames are a complete rewrite of the original mods by Perl. They replace the default Player, Pet, Target, Target of Target, Party, and Party Pet frames and add dedicated frames for many other units (Focus, Focus Target, Party Target, Target of Target of Target). It has been a high priority to maintain the look and feel or the original Perl mods while expanding functionality. The mod has been recoded for performance and is built around the Blizzard UI usage of events.

Slash Commands
--------------

/perl

Known Issues
------------

None!

Todo
------

Optimize code

Q&A
-----

Q: I'm seeing double party buffs for some reason, what gives?
A: 99% of the time this is caused by CT_PartyBuffs. Simply remove the mod and you will return to having one set of party buffs.

Q: I am having massive dead spots for clicking on some of the unit frames, what's wrong?
A: This can be caused by a number of mods, but the most common seems to be CT_MovableParty. Please remove this mod as Perl can be moved without the use of this mod.

Q: The default party frames are showing up with red lightning bolts. What's going on?
A: As of version 1.503 of CT_RaidAssist this should no longer be caused by CTRA. The settings for this are now located in the WoW settings under Interface Options -> Basic -> Raid -> Hide Party Interface.

Q: Do you support ArcaneBar?
A: Yes, it is included in your download of Perl Classic.

Q: Will you be adding any features to Perl_PlayerBuff?
A: No, my coding for this mod goes as far as making sure it 'works.' If anyone would like to expand upon it, feel free to do so.

Q: Where are the raid frames?
A: As of 2.0 I no longer code raid frames for Perl Classic. Luckily, X-Perl's raid frames work great alongside Perl Classic. X-Perl's raid frames (and the unit frames themselves) can be found here: http://www.curse.com/downloads/details/3416/

Q: The scaling is all messed up! What do i do?
A: I recommend setting the scale to that of the UI if you are having issues. Open the options menu via "/perl" or the Black Pearl icon on the minimap and set the scale accordingly under the "All" tab.

Q: I am having an issue not listed in this FAQ, what can I do?
A: First, update *every* mod. I do not support ancient outdated and unmaintained mods. If you have double checked that everything is up to date, post on any of the Perl Classic mod pages and I'll be glad to help you narrow down the issue or give suggestions to help find a solution.

Q: Can you add this feature?
A: I'm sure it's possible, but the primary purpose of this mod is to 'modernize' the original Perl mod so that it doesn't slow your game down.

Dependency Notes
----------------

Mods that Perl Classic will take advantage of:
Clique - http://www.wowinterface.com/downloads/fileinfo.php?id=5108
Druid Bar - http://wow.curse.com/downloads/details/129/
myAddOns - http://wow.curse.com/downloads/details/207/

Mods that take advantage of Perl Classic:
BeneCaster - http://wowui.incgamers.com/?p=mod&m=3606
  Change Log - Perl Classic Unit Frames
3.08 - August 7, 2009
- All: Updated TOC Interface version to 30200
- Focus/Target: Changed function GetDifficultyColor to GetQuestDifficultyColor

**Older changes can be found in the ChangeLog**
  Archived Versions - Perl Classic Unit Frames
File Name
Version
Size
Author
Date
3.07
318kB
Global
04-20-2009 08:53 PM
3.06
316kB
Global
04-15-2009 04:00 AM
3.05
316kB
Global
01-29-2009 03:03 PM
3.04
315kB
Global
01-25-2009 01:59 PM
3.03
315kB
Global
12-06-2008 06:00 AM
  Comments - Perl Classic Unit Frames
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Old 09-02-2007, 05:49 PM  
BattleFreak
A Kobold Labourer

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Quote:
Originally posted by themanwithoutsleep
In the "Focus/Party Target" tab, check the box next to "Hidden In Raids"

This will hide BOTH the party targets and the focus target when in a raid. It would be nice if these were separated, as I like to hide my party frames when in a raid as well as my party's targets, but I still use the focus frame and focus target while in a raid.
Ahh ty it took forever to find that.
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Old 09-01-2007, 03:24 PM  
Global
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@Aizen: I'll keep this feature in mind for when I do the rewrite of this mod. I don't plan to add any new features to this version.

@themanwithoutsleep: I agree, this feature does need to be separated. No promises if this will make it in to the first 2.2 version, but I'll get this in.
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Old 09-01-2007, 03:40 AM  
themanwithoutsleep
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Quote:
Originally posted by BattleFreak
That option for you to hide the party when your in a raid works, but the mod still shows the party's targets. Now is there a way to get rid of the party's targets when you hide the party in a raid?
In the "Focus/Party Target" tab, check the box next to "Hidden In Raids"

This will hide BOTH the party targets and the focus target when in a raid. It would be nice if these were separated, as I like to hide my party frames when in a raid as well as my party's targets, but I still use the focus frame and focus target while in a raid.
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Old 08-31-2007, 10:22 AM  
BattleFreak
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Hello, I love your mod its one of my favorites, however there is a problem of mine that I can't seem to figure how to fix.

That option for you to hide the party when your in a raid works, but the mod still shows the party's targets. Now is there a way to get rid of the party's targets when you hide the party in a raid?
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Old 07-26-2007, 08:46 PM  
Aizen
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How I can make that combo points showed on 3D picture of the target, instead of near her?

How i can make it - ???

If at present it is not possible to make such, make it in the new version, please.

Sorry for my English...

Last edited by Aizen : 07-28-2007 at 01:03 AM.
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Old 07-21-2007, 07:04 AM  
PHLN
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Quote:
Originally posted by Global
@PHLN: Looks to be your pet's target. You can turn that off under the Player Pet options. [/b]
Thank you!
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Old 07-21-2007, 05:04 AM  
Global
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@Phoul: I'll never add it to the core zip for Perl, but I will make sure it keeps "working" as long as I'm around.

@PHLN: Looks to be your pet's target. You can turn that off under the Player Pet options.
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Old 07-21-2007, 04:28 AM  
PHLN
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Combat Popup

Hi all,

I just installed and try this mod out. So far, its looking very good. However....

When a combat start, another frame pop up that I have no clue how to turn it off. If you could help identify the name of this frame, it would help alot. Thanks

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Old 07-14-2007, 05:48 PM  
Phoul
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Perl_Player_Buff integration?

To the author:
Been using Perl for a long time now and love it. Long ago Perl_Party_Pet was a separate add-on and so was Perl_Player_Buff.

You've had Perl_Party_Pet integrated for a while but have yet to do so with Perl_Player_Buff... I'm still doing my own .toc updates on the old Perl_Player_Buff code (available at: http://wow-en.curse-gaming.com/downl...wnloads/28999/) and would love to see this as a part of your re-write. I just like having my own buff icons with the rest of my party's buff icons -- it conserves space, provides one place to look for things on the UI, etc.

Please consider this a suggestion. I'm making it now only because I fear breakage of the Perl_Player_Buff codebase -- it's quite old now and Blizz has made a lot of changes since its creation.

Last edited by Phoul : 07-14-2007 at 05:52 PM.
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Old 07-07-2007, 11:40 PM  
Global
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Re: buff timers on party buffs

Quote:
Originally posted by Knifed
is it possible to have the buff timers showing on the party buffs?... so i don't have to target each party member to check the timer left on the forts or arcane intellects etc etc.
I could do this, but without adding another option to disable the timers from cooldown mods hooking into it, it would be disastrous for many people running it at the default size. In other words, I won't be adding this right now as I'm focusing on my Perl Classic rewrite more than new features for the current version.
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Old 07-03-2007, 07:27 AM  
Knifed
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buff timers on party buffs

is it possible to have the buff timers showing on the party buffs?... so i don't have to target each party member to check the timer left on the forts or arcane intellects etc etc.
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Old 06-24-2007, 12:21 AM  
Global
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Re: Buff/Debuff timer

Quote:
Originally posted by deviationer
Is it possible to change the Buff/Debuff timer so that instead of it being a countdown radius it shows the countdown in numbers?
As far as I know, you just have to install a cooldown mod, such as OmniCC, which can be found here: http://www.wowinterface.com/download...fo.php?id=4836
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Old 06-23-2007, 05:44 PM  
deviationer
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Buff/Debuff timer

Is it possible to change the Buff/Debuff timer so that instead of it being a countdown radius it shows the countdown in numbers?
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Old 06-13-2007, 06:06 AM  
Global
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Quote:
Originally posted by magehk
seem i found a bug, plz have a look, thx very much!

Date: 2007-06-10 21:18:27
ID: 51
Error occured in: Global
Count: 1
Message: ...rface/AddOns/Perl_Party_Target/Perl_Party_Target.lua line 330:
attempt to index field '?' (a nil value)
Debug:
[C]: ?
...rface/AddOns/Perl_Party_Target/Perl_Party_Target.lua:330: Perl_Party_Target_Work()
...rface/AddOns/Perl_Party_Target/Perl_Party_Target.lua:225:
...rface/AddOns/Perl_Party_Target/Perl_Party_Target.lua:211
I just tried to recreate this error and didn't have any luck. Could you try deleting your Perl folders and download a fresh copy from Curse and seeing if it still happens?
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Old 06-12-2007, 07:11 PM  
fockewulf8
A Kobold Labourer

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Quote:
Originally posted by Global
That bug was suppossed to be fixed in 2.07a. Are you running the latest verison? If so, can you delete your Perl folders and install the mod again?
ur right it worked, i dont know how i missed the newest version. i thought i had it lol i dled 2.07a and it fixed it, thanks
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