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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-22-14 01:13 PM
Created:unknown
Downloads:885,538
Favorites:870
MD5:
6.0.3

Perl Classic Unit Frames  Updated this week!  Popular! (More than 5000 hits)

Version: 6.02
by: Global [More]

If you like this mod, please vote for it!

What is Perl Classic?
Perl Classic Unit Frames are a complete rewrite of the original mods by Perl. They replace the default Player, Pet, Target, Target of Target, Party, and Party Pet frames and add dedicated frames for many other units (Focus, Focus Target, Party Target, Target of Target of Target). It has been a high priority to maintain the look and feel or the original Perl mods while expanding functionality. The mod has been recoded for performance and is built around the Blizzard UI usage of events.

Slash Commands
--------------

/perl

Known Issues
------------

None!

Todo
------

Optimize code

Q&A
-----

Q: I'm seeing double party buffs for some reason, what gives?
A: 99% of the time this is caused by CT_PartyBuffs. Simply remove the mod and you will return to having one set of party buffs.

Q: I am having massive dead spots for clicking on some of the unit frames, what's wrong?
A: This can be caused by a number of mods, but the most common seems to be CT_MovableParty. Please remove this mod as Perl can be moved without the use of this mod.

Q: The default party frames are showing up with red lightning bolts. What's going on?
A: As of version 1.503 of CT_RaidAssist this should no longer be caused by CTRA. The settings for this are now located in the WoW settings under Interface Options -> Basic -> Raid -> Hide Party Interface.

Q: Do you support ArcaneBar?
A: Yes, it is included in your download of Perl Classic.

Q: Will you be adding any features to Perl_PlayerBuff?
A: No, my coding for this mod goes as far as making sure it 'works.' If anyone would like to expand upon it, feel free to do so.

Q: Where are the raid frames?
A: As of 2.0 I no longer code raid frames for Perl Classic. Luckily, X-Perl's raid frames work great alongside Perl Classic. X-Perl's raid frames (and the unit frames themselves) can be found here: http://www.curse.com/downloads/details/3416/

Q: The scaling is all messed up! What do i do?
A: I recommend setting the scale to that of the UI if you are having issues. Open the options menu via "/perl" or the Black Pearl icon on the minimap and set the scale accordingly under the "All" tab.

Q: I am having an issue not listed in this FAQ, what can I do?
A: First, update *every* mod. I do not support ancient outdated and unmaintained mods. If you have double checked that everything is up to date, post on any of the Perl Classic mod pages and I'll be glad to help you narrow down the issue or give suggestions to help find a solution.

Q: Can you add this feature?
A: I'm sure it's possible, but the primary purpose of this mod is to 'modernize' the original Perl mod so that it doesn't slow your game down.

Dependency Notes
----------------

Mods that Perl Classic will take advantage of:
Clique - http://www.wowinterface.com/downloads/fileinfo.php?id=5108

Mods that take advantage of Perl Classic:
BeneCaster - http://wowui.incgamers.com/?p=mod&m=3606

6.02 - November 22, 2014
- All: Changed more instances of 1/nil to true/false
- CombatDisplay: The Click Through Frames option now function correctly
- Focus/Party/PartyPet/Pet/Player/Target: Changed all 3D portraits from SetCamera to SetPortraitZoom

6.01 - October 15, 2014
- All: Updated TOC Interface version to 60000
- Config: Converted many instances of 1/nil to true/false
- Focus/Party/PartyPet/PartyTarget/Target/ToT: Fixed an error related to UnitFrame_OnLeave requiring an argument
- Player: The experience bar now maxes out at Level 100

**Older changes can be found in the ChangeLog**
Archived Files (28)
File Name
Version
Size
Author
Date
6.01
329kB
Global
10-15-14 01:58 AM
5.08
329kB
Global
02-23-14 08:10 PM
5.07
332kB
Global
06-06-13 10:09 PM
5.06
332kB
Global
03-31-13 10:51 PM
5.05
329kB
Global
03-02-13 06:47 PM
5.04
329kB
Global
02-28-13 09:32 PM
5.03
329kB
Global
09-13-12 12:08 AM
5.02
329kB
Global
09-01-12 11:50 PM
5.01
329kB
Global
08-28-12 09:08 PM
4.09
323kB
Global
12-24-11 09:38 PM
4.08
323kB
Global
06-29-11 12:35 PM
4.07
323kB
Global
04-27-11 02:46 AM
4.06
323kB
Global
01-31-11 01:29 AM
4.05
323kB
Global
01-08-11 11:08 PM
4.04
326kB
Global
12-25-10 07:19 PM
4.03
326kB
Global
10-15-10 09:17 PM
4.02
325kB
Global
10-15-10 01:07 PM
4.01
325kB
Global
10-12-10 11:45 AM
3.12
325kB
Global
06-13-10 11:48 PM
3.11
325kB
Global
06-04-10 01:49 PM
3.10
322kB
Global
01-06-10 12:07 PM
3.09
318kB
Global
12-08-09 01:27 PM
3.08
318kB
Global
08-07-09 10:44 AM
3.07
318kB
Global
04-20-09 06:53 PM
3.06
316kB
Global
04-15-09 02:00 AM
3.05
316kB
Global
01-29-09 02:03 PM
3.04
315kB
Global
01-25-09 12:59 PM
3.03
315kB
Global
12-06-08 05:00 AM


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Unread 01-30-06, 01:30 PM  
Global
A Flamescale Wyrmkin
 
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Re: Re: Good features but...

Originally posted by inz0mn1ak
Love the add-on, one thing I noticed is that I see buffs sorta overlapping the party interface. Other than that I see no issues, love the work that was put into with the new gui
Can you elaborate on the buff overlapping issue? I have never seen this before on the party frame.
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Unread 01-30-06, 08:37 AM  
inz0mn1ak
A Kobold Labourer
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Re: Good features but...

Originally posted by H0PE
... but... I wish it would be a little bit more intuitive. Dunno, texture on bars, little bit nicer titles dunno. I really love Nymp's flexbar though I love your hugh feature list better. Still stuck with Nymp's I guess (for a while until you make it 100% ).

Good job, honestly...
Love the add-on, one thing I noticed is that I see buffs sorta overlapping the party interface. Other than that I see no issues, love the work that was put into with the new gui
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Unread 01-07-06, 11:16 PM  
Drumstix42
A Murloc Raider

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This is a GREAT UI modification. Thanks for all your work, updates, and support towards it. Very much appreciated
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Unread 01-07-06, 07:03 PM  
Global
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@Deymus: Thanks for the heads up. I remember reading about this elsewhere but I got lost in the gui and forgot to add this fix in.

@Gaean: You used Nymbia's Perl before. It's a slightly different spin on the Perl theme. Nymbia's Perl and this version have nothing in common except the borders really. I used the original Perl mod as a base and only brought it up to speed with the game and some better programming practices. This mod does not and will not contain portraits. The options command for this mod is simple "/perl" as of version 0.29.
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Unread 01-06-06, 02:12 AM  
Gaean
A Fallenroot Satyr
 
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Re: red lightning bolts!

Originally posted by Deymus
I do not have ctraid nor ctmod or anything of that sort, however I see the old health bars with the red lightning bolts when I'm in a raid group. They don't appear in a normal party unless I add/remove the party background in the options interface menu. Just fyi. Otherwise, awesome mod =)
Okay do what Deymus said and logout/login if it isn't working.


Todo
------
- All: Make a gui for the options
- All: Add transparency controls
- CombatDisplay: Add target info as a toggleable option
- CombatDisplay: Add druid mana when morphed
Are the pictures/portraits part of the unit frames? I remember former ver. had potraits but I don't see the option. And also I recall /perl options opening a gui.

Anyways, thanks a <<million>> for updating this mod. <3<3<3
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Unread 01-05-06, 03:17 PM  
Deymus
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red lightning bolts!

I do not have ctraid nor ctmod or anything of that sort, however I see the old health bars with the red lightning bolts when I'm in a raid group. They don't appear in a normal party unless I add/remove the party background in the options interface menu. Just fyi. Otherwise, awesome mod =)
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Unread 12-31-05, 02:22 AM  
chocobo15_1000
A Kobold Labourer

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Originally posted by Global
Thanks for the specifics, should definately help in the fixing process. I think I already know why it's happening, just need to confirm
glad to help.

let me know if you've updated it! ^.^
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Unread 12-26-05, 04:48 AM  
Global
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Thanks for the specifics, should definately help in the fixing process. I think I already know why it's happening, just need to confirm
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Unread 12-26-05, 02:36 AM  
chocobo15_1000
A Kobold Labourer

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Originally posted by Global
I'll check the code. I thought I fixed this issue a few versions ago. You are using the latest version right?
yep, just dled the newest version and still had the problem from the older version.

most of time this will happen when I get D/C'ed and upon reconnect, i'll be in party mode even though i'm still in raid mode. Sometimes this will occur when I die, and when i corpse run back into the instance, i'm in party mode again.
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Unread 12-25-05, 10:46 PM  
Global
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I'll check the code. I thought I fixed this issue a few versions ago. You are using the latest version right?
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Unread 12-25-05, 06:07 PM  
chocobo15_1000
A Kobold Labourer

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Originally posted by Global
are the frames that are showing up the default blizzard ones with the red lightning bolts?
the party frame that shows up are the perl ones, not the default blizzard ones.
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Unread 12-25-05, 06:06 PM  
chocobo15_1000
A Kobold Labourer

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double post...sorry
Last edited by chocobo15_1000 : 12-25-05 at 06:06 PM.
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Unread 12-25-05, 06:01 PM  
Global
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are the frames that are showing up the default blizzard ones with the red lightning bolts?
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Unread 12-25-05, 04:51 PM  
chocobo15_1000
A Kobold Labourer

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perlunitframes is awesome, nice and simple .. not a whole lot going on which is good... i absolutely love it

one issue i have though is with the /ppty hide options

i have mine set on "hidden in raids" and most of the time, the 4 party member units will pop out over my raid icons and block everything. Is there a way to prevent that? I mean it is suppose to be hidden in raids, but sometimes it does, sometimes it doesn't.

only other mods i have are Discord Action Bars, Titan Panel, and CTRA

thanks in advance
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Unread 12-24-05, 05:24 PM  
Global
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/pcd is the command for the combatdisplay. the player frame is /pp . so the command you want to do is /pp xp 3
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