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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-22-14 01:13 PM
Created:unknown
Downloads:886,363
Favorites:873
MD5:
6.0.3

Perl Classic Unit Frames  Popular! (More than 5000 hits)

Version: 6.02
by: Global [More]

If you like this mod, please vote for it!

What is Perl Classic?
Perl Classic Unit Frames are a complete rewrite of the original mods by Perl. They replace the default Player, Pet, Target, Target of Target, Party, and Party Pet frames and add dedicated frames for many other units (Focus, Focus Target, Party Target, Target of Target of Target). It has been a high priority to maintain the look and feel or the original Perl mods while expanding functionality. The mod has been recoded for performance and is built around the Blizzard UI usage of events.

Slash Commands
--------------

/perl

Known Issues
------------

None!

Todo
------

Optimize code

Q&A
-----

Q: I'm seeing double party buffs for some reason, what gives?
A: 99% of the time this is caused by CT_PartyBuffs. Simply remove the mod and you will return to having one set of party buffs.

Q: I am having massive dead spots for clicking on some of the unit frames, what's wrong?
A: This can be caused by a number of mods, but the most common seems to be CT_MovableParty. Please remove this mod as Perl can be moved without the use of this mod.

Q: The default party frames are showing up with red lightning bolts. What's going on?
A: As of version 1.503 of CT_RaidAssist this should no longer be caused by CTRA. The settings for this are now located in the WoW settings under Interface Options -> Basic -> Raid -> Hide Party Interface.

Q: Do you support ArcaneBar?
A: Yes, it is included in your download of Perl Classic.

Q: Will you be adding any features to Perl_PlayerBuff?
A: No, my coding for this mod goes as far as making sure it 'works.' If anyone would like to expand upon it, feel free to do so.

Q: Where are the raid frames?
A: As of 2.0 I no longer code raid frames for Perl Classic. Luckily, X-Perl's raid frames work great alongside Perl Classic. X-Perl's raid frames (and the unit frames themselves) can be found here: http://www.curse.com/downloads/details/3416/

Q: The scaling is all messed up! What do i do?
A: I recommend setting the scale to that of the UI if you are having issues. Open the options menu via "/perl" or the Black Pearl icon on the minimap and set the scale accordingly under the "All" tab.

Q: I am having an issue not listed in this FAQ, what can I do?
A: First, update *every* mod. I do not support ancient outdated and unmaintained mods. If you have double checked that everything is up to date, post on any of the Perl Classic mod pages and I'll be glad to help you narrow down the issue or give suggestions to help find a solution.

Q: Can you add this feature?
A: I'm sure it's possible, but the primary purpose of this mod is to 'modernize' the original Perl mod so that it doesn't slow your game down.

Dependency Notes
----------------

Mods that Perl Classic will take advantage of:
Clique - http://www.wowinterface.com/downloads/fileinfo.php?id=5108

Mods that take advantage of Perl Classic:
BeneCaster - http://wowui.incgamers.com/?p=mod&m=3606

6.02 - November 22, 2014
- All: Changed more instances of 1/nil to true/false
- CombatDisplay: The Click Through Frames option now function correctly
- Focus/Party/PartyPet/Pet/Player/Target: Changed all 3D portraits from SetCamera to SetPortraitZoom

6.01 - October 15, 2014
- All: Updated TOC Interface version to 60000
- Config: Converted many instances of 1/nil to true/false
- Focus/Party/PartyPet/PartyTarget/Target/ToT: Fixed an error related to UnitFrame_OnLeave requiring an argument
- Player: The experience bar now maxes out at Level 100

**Older changes can be found in the ChangeLog**
Archived Files (28)
File Name
Version
Size
Author
Date
6.01
329kB
Global
10-15-14 01:58 AM
5.08
329kB
Global
02-23-14 08:10 PM
5.07
332kB
Global
06-06-13 10:09 PM
5.06
332kB
Global
03-31-13 10:51 PM
5.05
329kB
Global
03-02-13 06:47 PM
5.04
329kB
Global
02-28-13 09:32 PM
5.03
329kB
Global
09-13-12 12:08 AM
5.02
329kB
Global
09-01-12 11:50 PM
5.01
329kB
Global
08-28-12 09:08 PM
4.09
323kB
Global
12-24-11 09:38 PM
4.08
323kB
Global
06-29-11 12:35 PM
4.07
323kB
Global
04-27-11 02:46 AM
4.06
323kB
Global
01-31-11 01:29 AM
4.05
323kB
Global
01-08-11 11:08 PM
4.04
326kB
Global
12-25-10 07:19 PM
4.03
326kB
Global
10-15-10 09:17 PM
4.02
325kB
Global
10-15-10 01:07 PM
4.01
325kB
Global
10-12-10 11:45 AM
3.12
325kB
Global
06-13-10 11:48 PM
3.11
325kB
Global
06-04-10 01:49 PM
3.10
322kB
Global
01-06-10 12:07 PM
3.09
318kB
Global
12-08-09 01:27 PM
3.08
318kB
Global
08-07-09 10:44 AM
3.07
318kB
Global
04-20-09 06:53 PM
3.06
316kB
Global
04-15-09 02:00 AM
3.05
316kB
Global
01-29-09 02:03 PM
3.04
315kB
Global
01-25-09 12:59 PM
3.03
315kB
Global
12-06-08 05:00 AM


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Unread 07-18-09, 02:57 PM  
humblie
A Kobold Labourer
 
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Forum posts: 0
File comments: 5
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Erro

Hi just installed this as i prefer the look over x-perl. But i got an error.

Code:
Date: 2009-07-18 21:51:32
ID: 1
Error occured in: Global
Count: 4
Message: ..\FrameXML\UnitPopup.lua line 413:
   bad argument #1 to 'ipairs' (table expected, got nil)
Debug:
   [C]: ?
   [C]: ipairs()
   ..\FrameXML\UnitPopup.lua:413: UnitPopup_HideButtons()
   ..\FrameXML\UnitPopup.lua:181: UnitPopup_ShowMenu()
   Perl_Party\Perl_Party.lua:2668: initFunction()
   ..\FrameXML\UIDropDownMenu.lua:69: UIDropDownMenu_Initialize()
   Perl_Party\Perl_Party.lua:2663: Perl_PartyDropDown_OnLoad()
   [string "*:OnLoad"]:1:
      [string "*:OnLoad"]:1
AddOns:
  Swatter, v5.5.4293 (WombatII)
  Atlas, v1.14.1
  AtlasBattlegrounds, v1.14.1
  AtlasDungeonLocs, v1.14.1
  AtlasOutdoorRaids, v1.14.1
  AtlasTransportation, v1.14.1
  AtlasLoot, vv5.05.01
  AtlasLootFu, vv5.05.01
  AucAdvanced, v5.5.4293 (WombatII)
  AucFilterBasic, v5.5.4293 (WombatII)
  AucFilterOutlier, v5.5.4293.2531
  AucMatchUndercut, v5.5.4293.2531
  AucStatClassic, v5.5.4293 (WombatII)
  AucStatHistogram, v5.5.4293 (WombatII)
  AucStatiLevel, v5.5.4293 (WombatII)
  AucStatPurchased, v5.5.4293 (WombatII)
  AucStatSales, v5.5.4293.2842
  AucStatSimple, v5.5.4293 (WombatII)
  AucStatStdDev, v5.5.4293 (WombatII)
  AucStatWOWEcon, v5.5.4293.2530
  AucUtilAHWindowControl, v5.5.4293.3311
  AucUtilAppraiser, v5.5.4293.2530
  AucUtilAskPrice, v5.5.4293.3175
  AucUtilAutoMagic, v5.5.4293.3142
  AucUtilCompactUI, v5.5.4293.2530
  AucUtilEasyBuyout, v5.5.4293.3583
  AucUtilFixAH, v5.5.4293 (WombatII)
  AucUtilItemSuggest, v5.5.4293.3108
  AucUtilPriceLevel, v5.5.4293.2545
  AucUtilScanButton, v5.5.4293.2530
  AucUtilScanFinish, v5.5.4293.2530
  AucUtilScanProgress, v5.5.4293.2530
  AucUtilSearchUI, v5.5.4293.3655
  AucUtilSimpleAuction, v5.5.4293.0
  AucUtilVendMarkup, v5.5.4293.2530
  Babylonian, v5.1.DEV.130
  BadBoy, v3.4.5.0
  Bagnon, v2.9.0
  BagnonForever, v1.1.1
  BagnonTooltips, v
  Bartender4, v4.3.3
  BeanCounter, v5.5.4293 (WombatII)
  BonusScanner, v5.0
  BrokerBonusScanner, v1.2
  Btex, v2.7.3
  ButtonFacade, v3.1.270
  Cartographer, v2.0
  Configator, v5.1.DEV.130
  DebugLib, v5.1.DEV.130
  DoubleWide, v
  Enchantrix, v5.5.4293 (WombatII)
  EnchantrixBarker, v5.5.4293 (WombatII)
  FBMergeDatabase, v0.9.60
  FBOutfitDisplayFrame, v0.9.6o
  FBTitan, v0.9.6o
  FBTrackingFrame, v0.9.60
  FishingBuddy, v0.9.6p
  LightHeaded, v293
  MikScrollingBattleText, v5.4.61
  MinimapButtonFrame, v3.0.6
  MinimapButtonFrameSkinPack, v3.0
  Omen, v3.0.7
  OmniCC, v2.5.5
  PallyPower, vv3.1.15-release 
  PallyPowerTitan, v2.00.30000
  PerlArcaneBar, v
  PerlCombatDisplay, v
  PerlConfig, v
  PerlFocus, v
  PerlParty, v
  SlideBar, v5.5.4293 (WombatII)
  Stubby, v5.5.4293 (WombatII)
  Titan, v4.2.5.30100 - Revision 273
  (ck=865)
Think it's got something to do with perl_party but i dunno

Thanks in advance.
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Unread 06-13-09, 08:44 AM  
Raxnor
A Theradrim Guardian
 
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Forum posts: 67
File comments: 45
Uploads: 0
Originally posted by DerSquirrel
I'm having a different kind of Focus problem. I can't set a Focus target at all because I get a window that says Perl_Target is interfering with it.

Here's my Perl_Target settings: http://i2.photobucket.com/albums/y50...etsettings.png

And here's the error I'm getting: http://i2.photobucket.com/albums/y50...el/error-1.png

Do you know what's causing it?
this is what i do for this problem:
esc,key binding,go to focus target, bind it to a key(ex shift+t) and your problems are done .
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Unread 06-08-09, 06:45 PM  
DerSquirrel
A Kobold Labourer

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File comments: 7
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I'm having a different kind of Focus problem. I can't set a Focus target at all because I get a window that says Perl_Target is interfering with it.

Here's my Perl_Target settings: http://i2.photobucket.com/albums/y50...etsettings.png

And here's the error I'm getting: http://i2.photobucket.com/albums/y50...el/error-1.png

Do you know what's causing it?
Last edited by DerSquirrel : 06-08-09 at 06:51 PM.
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Unread 05-26-09, 01:46 PM  
errantchild
A Kobold Labourer

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File comments: 3
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Re: Re: Re: Re: Disable focus window

That did the trick, thank you =)
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Unread 05-26-09, 08:29 AM  
Global
A Flamescale Wyrmkin
 
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Forum posts: 95
File comments: 209
Uploads: 11
Re: Re: Re: Disable focus window

Originally posted by errantchild
I'm having a problem with this mod not remembering where I put my frames. I recently had to downgrade from a wide screen to a normal sized screen monitor, so I had to readjust the frames to be centered again. But after I log out they go right back to where they were. I am remembering to save settings / save global settings each time. Loading global settings moves them to the spot I saved them in, but having to load global settings every time I log in gets annoying. Any idea how to fix this?
If you manually drag a frame, it should update it's position in blizzard's frame location file. Try dragging the frame in question to a random place before using any frame alignment/loading buttons.
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Unread 05-23-09, 08:00 PM  
errantchild
A Kobold Labourer

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File comments: 3
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Re: Re: Disable focus window

I'm having a problem with this mod not remembering where I put my frames. I recently had to downgrade from a wide screen to a normal sized screen monitor, so I had to readjust the frames to be centered again. But after I log out they go right back to where they were. I am remembering to save settings / save global settings each time. Loading global settings moves them to the spot I saved them in, but having to load global settings every time I log in gets annoying. Any idea how to fix this?
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Unread 05-22-09, 12:14 PM  
Global
A Flamescale Wyrmkin
 
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Re: Disable focus window

Originally posted by Kushana
How does one disable the focus window? I've found reference to a disable list in the release notes, but I can't find such a thing either in the in-game interface or in the file directories.
The easiest way to is to type "/focus" when you have no target. Other than that, most macros will clear the focus target when its conditions are not met.
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Unread 05-22-09, 07:09 AM  
Kushana
A Defias Bandit

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Disable focus window

How does one disable the focus window? I've found reference to a disable list in the release notes, but I can't find such a thing either in the in-game interface or in the file directories.
Last edited by Kushana : 05-22-09 at 07:21 AM.
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Unread 05-12-09, 10:56 AM  
Global
A Flamescale Wyrmkin
 
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@Theobillroth: Unfortunately, this is a Blizzard issue. All unit frames mods share this annoyance. If you want to unfocus a target, have nothing targeted and type "/focus".

@gantonski: I stopped looking at memory usage of other similar mods a long time ago. I do know though that X-Perl and Perl Classic go about things in 2 different ways. When you log into WoW, Perl Classic eats up all the memory it needs right then and not during combat. X-Perl (and Pitbull) like to log in with the smallest possible footprint and use memory as it needs it, which is fine, just not my style. Anyway, yes, the target frame supports changing the size of buffs (not very well, I coded that buff size changing first in the mod and it leaves a lot to be desired, the party frame buff resizing is done correctly at least. The bottom line is though, choose a mod you are happy with for its looks, not its code. Most unit frame mods these days are more than ok and just need to fit your looks.
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Unread 05-12-09, 07:08 AM  
gantonski
A Kobold Labourer

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I was a dedicated user of X-Perl, but it was quite a memory hog. i have just a couple questions...

1) Does perl classic offer much less memory usage?
2) Does perl classic contain (to be most specific) target buff/debuff size changing?

i'm now using ag_uf and the buff options for that are not at all what i'm looking for. its making arenas very annoying when i cant quickly view a player's buffs or see what debuffs one has.

thanks.
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Unread 05-10-09, 04:34 AM  
Theobillroth
A Kobold Labourer

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set focus error

Date: 2009-05-10 12:31:52
ID: 1
Error occured in: AddOn: Perl_Target
Count: 1
Message: Error: AddOn Perl_Target attempted to call a forbidden function (FocusUnit()) from a tainted execution path.
Debug:
[C]: FocusUnit()
..\FrameXML\UnitPopup.lua:1184: func()
..\FrameXML\UIDropDownMenu.lua:563:
..\FrameXML\UIDropDownMenu.lua:539
[C]: UIDropDownMenuButton_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1

thats what happens every time i rightclick my target and click set focus. the /focus function is working however.
and offtopic q: how do i stop focusing a target? :P

edit: found in previous posts that its tained, but is it fixable? i mean its annoying to write /focus everytime u want to focus on something, when u can just 2 clock it normally
Last edited by Theobillroth : 05-10-09 at 04:38 AM.
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Unread 04-21-09, 08:45 PM  
Global
A Flamescale Wyrmkin
 
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@blackwater: No, the player frame still has no buff/debuff display so the options aren't applicable. This isn't the case in the going on 2 years and will be a miracle if it is ever released version. Pipe dreams are fun to have though.

@gedrus: I honestly have no plans to tweak the rune bar. There are some nice dedicated mods for that which will do a much better job than I ever will.
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Unread 04-21-09, 04:18 PM  
gedrus
A Kobold Labourer

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Runes

First of all, thank you for a great product.

I did not notice a previous post about this, so I am sorry if it has been covered. The Runebar for Deathknights is right below the Player frame. This is fine, but I wouldn't mind being able to detach the runebar and place it below my character with the combat display. It would be great if it was an option for the combat display in some fashion as well. Perhaps I can use another addon to do this that is compatible with Perl? RuneMover maybe?
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Unread 04-21-09, 11:18 AM  
blackwater
A Deviate Faerie Dragon

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Awesome update


Thanks Global

Does the curable debuffs work for the player frame too? I see the option for party and target only.
Last edited by blackwater : 04-21-09 at 01:07 PM.
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Unread 04-20-09, 09:46 AM  
Global
A Flamescale Wyrmkin
 
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Originally posted by TikTokk
Hi,
I have a question. I noticed that when I am grouping, I can see my groups buffs on their party unit frames...but I cannot see the buff durations...I have to mouse over the buff to see how much time is left. However, if I target the party member, the target unit frame shows that cool shadow-timer-thingy on the buff so I can visually see how much time is left. Is it possible to enable the shadow-timer-thingy's on the buffs located on the party unit frames? I hope this makes sense!
Thanks!!
Easy enough, this will be in the next version. If you are using a mod like OmniCC, you will need to make sure that the buffs/debuffs in question are big enough to trigger that mod to display the time left text.
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