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Siege of Orgrimmar (5.4)
Updated:02-23-14 08:10 PM
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5.4
Perl Classic Unit Frames  Popular! (More than 5000 hits)
Version: 5.08
by: Global [More]
If you like this mod, please vote for it!

What is Perl Classic?
Perl Classic Unit Frames are a complete rewrite of the original mods by Perl. They replace the default Player, Pet, Target, Target of Target, Party, and Party Pet frames and add dedicated frames for many other units (Focus, Focus Target, Party Target, Target of Target of Target). It has been a high priority to maintain the look and feel or the original Perl mods while expanding functionality. The mod has been recoded for performance and is built around the Blizzard UI usage of events.

Slash Commands
--------------

/perl

Known Issues
------------

None!

Todo
------

Optimize code

Q&A
-----

Q: I'm seeing double party buffs for some reason, what gives?
A: 99% of the time this is caused by CT_PartyBuffs. Simply remove the mod and you will return to having one set of party buffs.

Q: I am having massive dead spots for clicking on some of the unit frames, what's wrong?
A: This can be caused by a number of mods, but the most common seems to be CT_MovableParty. Please remove this mod as Perl can be moved without the use of this mod.

Q: The default party frames are showing up with red lightning bolts. What's going on?
A: As of version 1.503 of CT_RaidAssist this should no longer be caused by CTRA. The settings for this are now located in the WoW settings under Interface Options -> Basic -> Raid -> Hide Party Interface.

Q: Do you support ArcaneBar?
A: Yes, it is included in your download of Perl Classic.

Q: Will you be adding any features to Perl_PlayerBuff?
A: No, my coding for this mod goes as far as making sure it 'works.' If anyone would like to expand upon it, feel free to do so.

Q: Where are the raid frames?
A: As of 2.0 I no longer code raid frames for Perl Classic. Luckily, X-Perl's raid frames work great alongside Perl Classic. X-Perl's raid frames (and the unit frames themselves) can be found here: http://www.curse.com/downloads/details/3416/

Q: The scaling is all messed up! What do i do?
A: I recommend setting the scale to that of the UI if you are having issues. Open the options menu via "/perl" or the Black Pearl icon on the minimap and set the scale accordingly under the "All" tab.

Q: I am having an issue not listed in this FAQ, what can I do?
A: First, update *every* mod. I do not support ancient outdated and unmaintained mods. If you have double checked that everything is up to date, post on any of the Perl Classic mod pages and I'll be glad to help you narrow down the issue or give suggestions to help find a solution.

Q: Can you add this feature?
A: I'm sure it's possible, but the primary purpose of this mod is to 'modernize' the original Perl mod so that it doesn't slow your game down.

Dependency Notes
----------------

Mods that Perl Classic will take advantage of:
Clique - http://www.wowinterface.com/downloads/fileinfo.php?id=5108

Mods that take advantage of Perl Classic:
BeneCaster - http://wowui.incgamers.com/?p=mod&m=3606
5.08 - February 23, 2014
- All: Updated TOC Interface version to 50400
- All: Fixed taint issues relating to right click menus

5.07 - June 6, 2013
- All: Updated TOC Interface version to 50300
- Party: Role icons now appear on top of the PvP status icons
- PartyPet: Frames now correctly hide in raids

5.06 - March 31, 2013
- All: Updated TOC Interface version to 50200
- All: Fixed taint issues regarding CombatFeedback, FACTION_BAR_COLORS, RAID_CLASS_COLORS, DebuffTypeColor, CooldownFrame_SetTimer, SetRaidTargetIconTexture, and UIErrorsFrame
- Target: Added a quest boss icon to the name frame
- Target: Adjusted the dead status icon up one pixel

5.05 - March 2, 2013
- Target: Reverted ToT positions will save properly now when changing Target options change

5.04 - February 28, 2013
- All: Updated TOC Interface version to 50100
- ArcaneBar: Updated OnEvent code for Cataclysm
- ArcaneBar: Added some sanity checks for disabled frames
- Pet/ToT: Positions will now save when using the align buttons
- Target: Trivial NPCs are now supported
- Target: ToT positions will save properly now when changing Target options

5.03 - September 12, 2012
- All: No longer referencing global underscore variables

5.02 - September 1, 2012
- ArcaneBar: Added a sanity check for UnitChannelInfo returning nil
- Party: Added a sanity check for CLASS_ICON_TCOORDS returning nil

5.01 - August 28, 2012
- All: Updated TOC Interface version to 50001
- All: Updated to use GROUP_ROSTER_UPDATE event
- All: Updated right click menu code for target related frames
- All: Added server specific saved variable support
- All: Frame positions are now saved in saved variables
- CombatDisplay/Focus/Party/PartyTarget/Pet/Target/ToT: Added some sanity checks for dividing by zero
- CombatDisplay/PartyPet/PartyTarget/Pet/Target/ToT: Changed the default frame position
- CombatDisplay/Player: Added Monk support to the Druid Bar
- Config: All unit frames now hide while taking part in a pet battle
- Config: Fixed an issue that would prevent deleting profiles
- Config: After deleting a profile it will no longer remain displayed in the dropdown menu
- Config: CombatDisplay now displays in positioning mode
- Config: Changed some option names regarding the new power bars
- Config: Removed some localization strings that were no longer being used
- Focus/Party/Player/Target: Updated to use CLASS_ICON_TCOORDS global for class icons
- Party/Player/Target: Updated to use UnitIsGroupLeader function
- PartyPet: Fixed a scaling issue
- PartyTarget: Health bars now show the percent sign after hovering over a health bar
- Pet: Pet Target frame will now save position in the Global Save option
- Player: Added support for Monk Harmony Bar
- Player: Added support for Priest Shadow Bar
- Player: Added support for additional Warlock power bars
- Player: The experience bar now maxes out at Level 90
- Player: Updated to use GetNumGroupMembers function
- Target: Percents on NPCs with no power bar will properly display zero

**Older changes can be found in the ChangeLog**
Archived Files (26)
File Name
Version
Size
Author
Date
5.07
332kB
Global
06-06-13 10:09 PM
5.06
332kB
Global
03-31-13 10:51 PM
5.05
329kB
Global
03-02-13 06:47 PM
5.04
329kB
Global
02-28-13 09:32 PM
5.03
329kB
Global
09-13-12 12:08 AM
5.02
329kB
Global
09-01-12 11:50 PM
5.01
329kB
Global
08-28-12 09:08 PM
4.09
323kB
Global
12-24-11 09:38 PM
4.08
323kB
Global
06-29-11 12:35 PM
4.07
323kB
Global
04-27-11 02:46 AM
4.06
323kB
Global
01-31-11 01:29 AM
4.05
323kB
Global
01-08-11 11:08 PM
4.04
326kB
Global
12-25-10 07:19 PM
4.03
326kB
Global
10-15-10 09:17 PM
4.02
325kB
Global
10-15-10 01:07 PM
4.01
325kB
Global
10-12-10 11:45 AM
3.12
325kB
Global
06-13-10 11:48 PM
3.11
325kB
Global
06-04-10 01:49 PM
3.10
322kB
Global
01-06-10 12:07 PM
3.09
318kB
Global
12-08-09 01:27 PM
3.08
318kB
Global
08-07-09 10:44 AM
3.07
318kB
Global
04-20-09 06:53 PM
3.06
316kB
Global
04-15-09 02:00 AM
3.05
316kB
Global
01-29-09 02:03 PM
3.04
315kB
Global
01-25-09 12:59 PM
3.03
315kB
Global
12-06-08 05:00 AM


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Unread 03-15-11, 04:22 AM  
Global
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Originally posted by Druzilla
i looked but could not find anything on this but was wondering how can we make health/mana on frames show as 200k instead of 200000?
There's no option for it, but you can make a code tweak pretty easily. I wrote up how to do this on my Curse page. Here's the link to it: http://wow.curse.com/downloads/wow-a...es.aspx#918518
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Unread 03-11-11, 02:14 AM  
Druzilla
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i looked but could not find anything on this but was wondering how can we make health/mana on frames show as 200k instead of 200000?
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Unread 02-17-11, 05:43 AM  
cardo
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search bossbars für xperl!? seen oUF BossBars!!!!

cu cardo_
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Unread 02-10-11, 02:58 AM  
slashpwn
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Re: Re: Set Focus Issue

Originally posted by Global
This is a Blizzard issue. All custom unit frames cannot set a focus target this way. You must set it via a macro of some sort. The most basic way is to target something and type /focus
Thanks so much for your timely reply, impressive

So as u said, if we have to type /focus to set the target, it won't be convenient to do this in arena or in BG. I really hate blizzard now >_<
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Unread 02-10-11, 12:42 AM  
Global
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Re: Set Focus Issue

Originally posted by slashpwn
First of all, I am using Perl Classic Unit Frames 4.06.
I found a problem to set focus target. I clicked one target, and right click it to get the mean and the "set focus" option. But when I chose "set focus", it saied "Perl_target has been blocked from an action only available to the Blizzard UI..."

So my questiuon is, is there any ez way to set focus target for using Perl Classic Unit Frames? Thanks in advance~
This is a Blizzard issue. All custom unit frames cannot set a focus target this way. You must set it via a macro of some sort. The most basic way is to target something and type /focus
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Unread 02-09-11, 10:32 AM  
slashpwn
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Unhappy Set Focus Issue

First of all, I am using Perl Classic Unit Frames 4.06.
I found a problem to set focus target. I clicked one target, and right click it to get the mean and the "set focus" option. But when I chose "set focus", it saied "Perl_target has been blocked from an action only available to the Blizzard UI..."

So my questiuon is, is there any ez way to set focus target for using Perl Classic Unit Frames? Thanks in advance~
Last edited by slashpwn : 02-09-11 at 10:35 AM.
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Unread 01-31-11, 07:04 PM  
Global
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Re: Re: Re: Bossframe(s)

Originally posted by Vampyrate
the boss frame isn't a raid frame. You will see it when doing any Cata boss now (like ones in dungeons/heroics)
I've never seen the frame before, but I also have Deadly Boss Mods installed too. Maybe that's why.
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Unread 01-31-11, 12:06 PM  
Vampyrate
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Re: Re: Bossframe(s)

Originally posted by Global
Since Perl Classic doesn't contain any raid frames, I make no attempt to disable the Blizzard ones at all. Sorry.
the boss frame isn't a raid frame. You will see it when doing any Cata boss now (like ones in dungeons/heroics)
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Unread 01-23-11, 09:44 PM  
Sinkatze
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Great addon, nice work
Last edited by Sinkatze : 01-24-11 at 01:24 AM.
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Unread 01-09-11, 02:47 AM  
Global
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Re: Bossframe(s)

Originally posted by Durin
Hi there,

I didn't find any mention in the changelog of the possibility to replace or (re)move the default Blizzard BossFrame(s).

I've been looking for an AddOn to disable it completely, but haven't found one that actually works.

Can Perl Classic be made to (re)move or replace this frame?

Thanks for this awesome AddOn!

Durin
Since Perl Classic doesn't contain any raid frames, I make no attempt to disable the Blizzard ones at all. Sorry.
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Unread 01-09-11, 02:40 AM  
Durin
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Bossframe(s)

Hi there,

I didn't find any mention in the changelog of the possibility to replace or (re)move the default Blizzard BossFrame(s).

I've been looking for an AddOn to disable it completely, but haven't found one that actually works.

Can Perl Classic be made to (re)move or replace this frame?

Thanks for this awesome AddOn!

Durin
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Unread 01-03-11, 09:59 AM  
Laibeus Lord
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Originally posted by Global
Thanks for the report. I see the issue in the code. I'll get it fixed ASAP.
Hi, no problem ^^ (I actually forgot to report it 3x lolz Wasn't doing much BGs lately)
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more than the flowers blooming on my homeland,
more than the wind blowing through my homeland,
more than the stars shining upon my homeland,
is the sound of your voice....
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Unread 12-29-10, 01:58 AM  
Global
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Originally posted by Dixon Butz
Any fix for this coming?
I totally forgot about that issue. I have a fix about 75% coded. You'd be surprised how many different places that guild frame position needs to be set. I'll put this back on my todo list to finish.
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Unread 12-27-10, 04:36 AM  
Dixon Butz
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Any fix for this coming?
Originally posted by Dixon Butz
Some things are overlaping on the frames. Not sure what. Guild and somthing else maybe? I see it on NPC's too.

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Unread 12-23-10, 03:46 AM  
Global
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Originally posted by Laibeus Lord
Hi,

When I enter BGs, Perl Party starts to produce an endless error which will only stop after relog.

The error is:
Interface\AddOns\Perl_Party\Pert_Party.lua: 1341: attempt to perform arithmetic on global 'arg1' (a nil value)

It starts after a few minutes of action in BGs but doesn't happen in the regular world nor in dungeons.
Thanks for the report. I see the issue in the code. I'll get it fixed ASAP.
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