Download
(329 Kb)
Download
Updated: 02-23-14 07:10 PM
Pictures
File Info
Compatibility:
Siege of Orgrimmar (5.4)
Updated:02-23-14 07:10 PM
Created:unknown
Downloads:882,632
Favorites:862
MD5:
5.4
Perl Classic Unit Frames  Popular! (More than 5000 hits)
Version: 5.08
by: Global [More]
If you like this mod, please vote for it!

What is Perl Classic?
Perl Classic Unit Frames are a complete rewrite of the original mods by Perl. They replace the default Player, Pet, Target, Target of Target, Party, and Party Pet frames and add dedicated frames for many other units (Focus, Focus Target, Party Target, Target of Target of Target). It has been a high priority to maintain the look and feel or the original Perl mods while expanding functionality. The mod has been recoded for performance and is built around the Blizzard UI usage of events.

Slash Commands
--------------

/perl

Known Issues
------------

None!

Todo
------

Optimize code

Q&A
-----

Q: I'm seeing double party buffs for some reason, what gives?
A: 99% of the time this is caused by CT_PartyBuffs. Simply remove the mod and you will return to having one set of party buffs.

Q: I am having massive dead spots for clicking on some of the unit frames, what's wrong?
A: This can be caused by a number of mods, but the most common seems to be CT_MovableParty. Please remove this mod as Perl can be moved without the use of this mod.

Q: The default party frames are showing up with red lightning bolts. What's going on?
A: As of version 1.503 of CT_RaidAssist this should no longer be caused by CTRA. The settings for this are now located in the WoW settings under Interface Options -> Basic -> Raid -> Hide Party Interface.

Q: Do you support ArcaneBar?
A: Yes, it is included in your download of Perl Classic.

Q: Will you be adding any features to Perl_PlayerBuff?
A: No, my coding for this mod goes as far as making sure it 'works.' If anyone would like to expand upon it, feel free to do so.

Q: Where are the raid frames?
A: As of 2.0 I no longer code raid frames for Perl Classic. Luckily, X-Perl's raid frames work great alongside Perl Classic. X-Perl's raid frames (and the unit frames themselves) can be found here: http://www.curse.com/downloads/details/3416/

Q: The scaling is all messed up! What do i do?
A: I recommend setting the scale to that of the UI if you are having issues. Open the options menu via "/perl" or the Black Pearl icon on the minimap and set the scale accordingly under the "All" tab.

Q: I am having an issue not listed in this FAQ, what can I do?
A: First, update *every* mod. I do not support ancient outdated and unmaintained mods. If you have double checked that everything is up to date, post on any of the Perl Classic mod pages and I'll be glad to help you narrow down the issue or give suggestions to help find a solution.

Q: Can you add this feature?
A: I'm sure it's possible, but the primary purpose of this mod is to 'modernize' the original Perl mod so that it doesn't slow your game down.

Dependency Notes
----------------

Mods that Perl Classic will take advantage of:
Clique - http://www.wowinterface.com/downloads/fileinfo.php?id=5108

Mods that take advantage of Perl Classic:
BeneCaster - http://wowui.incgamers.com/?p=mod&m=3606
5.08 - February 23, 2014
- All: Updated TOC Interface version to 50400
- All: Fixed taint issues relating to right click menus

5.07 - June 6, 2013
- All: Updated TOC Interface version to 50300
- Party: Role icons now appear on top of the PvP status icons
- PartyPet: Frames now correctly hide in raids

5.06 - March 31, 2013
- All: Updated TOC Interface version to 50200
- All: Fixed taint issues regarding CombatFeedback, FACTION_BAR_COLORS, RAID_CLASS_COLORS, DebuffTypeColor, CooldownFrame_SetTimer, SetRaidTargetIconTexture, and UIErrorsFrame
- Target: Added a quest boss icon to the name frame
- Target: Adjusted the dead status icon up one pixel

5.05 - March 2, 2013
- Target: Reverted ToT positions will save properly now when changing Target options change

5.04 - February 28, 2013
- All: Updated TOC Interface version to 50100
- ArcaneBar: Updated OnEvent code for Cataclysm
- ArcaneBar: Added some sanity checks for disabled frames
- Pet/ToT: Positions will now save when using the align buttons
- Target: Trivial NPCs are now supported
- Target: ToT positions will save properly now when changing Target options

5.03 - September 12, 2012
- All: No longer referencing global underscore variables

5.02 - September 1, 2012
- ArcaneBar: Added a sanity check for UnitChannelInfo returning nil
- Party: Added a sanity check for CLASS_ICON_TCOORDS returning nil

5.01 - August 28, 2012
- All: Updated TOC Interface version to 50001
- All: Updated to use GROUP_ROSTER_UPDATE event
- All: Updated right click menu code for target related frames
- All: Added server specific saved variable support
- All: Frame positions are now saved in saved variables
- CombatDisplay/Focus/Party/PartyTarget/Pet/Target/ToT: Added some sanity checks for dividing by zero
- CombatDisplay/PartyPet/PartyTarget/Pet/Target/ToT: Changed the default frame position
- CombatDisplay/Player: Added Monk support to the Druid Bar
- Config: All unit frames now hide while taking part in a pet battle
- Config: Fixed an issue that would prevent deleting profiles
- Config: After deleting a profile it will no longer remain displayed in the dropdown menu
- Config: CombatDisplay now displays in positioning mode
- Config: Changed some option names regarding the new power bars
- Config: Removed some localization strings that were no longer being used
- Focus/Party/Player/Target: Updated to use CLASS_ICON_TCOORDS global for class icons
- Party/Player/Target: Updated to use UnitIsGroupLeader function
- PartyPet: Fixed a scaling issue
- PartyTarget: Health bars now show the percent sign after hovering over a health bar
- Pet: Pet Target frame will now save position in the Global Save option
- Player: Added support for Monk Harmony Bar
- Player: Added support for Priest Shadow Bar
- Player: Added support for additional Warlock power bars
- Player: The experience bar now maxes out at Level 90
- Player: Updated to use GetNumGroupMembers function
- Target: Percents on NPCs with no power bar will properly display zero

**Older changes can be found in the ChangeLog**
Archived Files (26)
File Name
Version
Size
Author
Date
5.07
332kB
Global
06-06-13 10:09 PM
5.06
332kB
Global
03-31-13 10:51 PM
5.05
329kB
Global
03-02-13 05:47 PM
5.04
329kB
Global
02-28-13 08:32 PM
5.03
329kB
Global
09-13-12 12:08 AM
5.02
329kB
Global
09-01-12 11:50 PM
5.01
329kB
Global
08-28-12 09:08 PM
4.09
323kB
Global
12-24-11 08:38 PM
4.08
323kB
Global
06-29-11 12:35 PM
4.07
323kB
Global
04-27-11 02:46 AM
4.06
323kB
Global
01-31-11 12:29 AM
4.05
323kB
Global
01-08-11 10:08 PM
4.04
326kB
Global
12-25-10 06:19 PM
4.03
326kB
Global
10-15-10 09:17 PM
4.02
325kB
Global
10-15-10 01:07 PM
4.01
325kB
Global
10-12-10 11:45 AM
3.12
325kB
Global
06-13-10 11:48 PM
3.11
325kB
Global
06-04-10 01:49 PM
3.10
322kB
Global
01-06-10 11:07 AM
3.09
318kB
Global
12-08-09 12:27 PM
3.08
318kB
Global
08-07-09 10:44 AM
3.07
318kB
Global
04-20-09 06:53 PM
3.06
316kB
Global
04-15-09 02:00 AM
3.05
316kB
Global
01-29-09 01:03 PM
3.04
315kB
Global
01-25-09 11:59 AM
3.03
315kB
Global
12-06-08 04:00 AM


Post A Reply Comment Options
Old 04-19-09, 01:41 AM  
TikTokk
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
Hi,
I have a question. I noticed that when I am grouping, I can see my groups buffs on their party unit frames...but I cannot see the buff durations...I have to mouse over the buff to see how much time is left. However, if I target the party member, the target unit frame shows that cool shadow-timer-thingy on the buff so I can visually see how much time is left. Is it possible to enable the shadow-timer-thingy's on the buffs located on the party unit frames? I hope this makes sense!
Thanks!!
TikTokk is offline Report comment to moderator  
Reply With Quote
Old 04-17-09, 11:54 AM  
Global
A Flamescale Wyrmkin
 
Global's Avatar
AddOn Author - Click to view AddOns

Forum posts: 95
File comments: 209
Uploads: 11
Originally posted by goliath0
Perl is great, but as a healer, I'd like to have "fat" health bars option, it's just better for the eyes to have them thicker. I've edited target's .xml, but it's kinda clumsy.

It would also be cool to be able to somehow highlight/whatever the buffs/debuffs I can dispell (magic).
Fat bars aren't coming, sorry. Being able to only show curable debuffs or your own personal debuffs on targets will be.
Global is offline Report comment to moderator  
Reply With Quote
Old 04-17-09, 12:16 AM  
KillerDreaming
A Flamescale Wyrmkin
 
KillerDreaming's Avatar

Forum posts: 114
File comments: 18
Uploads: 0
The day you stop supporting this addon is the day I will do one of two things.

A) Fund your continued support.
B) Quit playing WoW.
__________________
KillerDreaming is offline Report comment to moderator  
Reply With Quote
Old 04-15-09, 10:08 AM  
Global
A Flamescale Wyrmkin
 
Global's Avatar
AddOn Author - Click to view AddOns

Forum posts: 95
File comments: 209
Uploads: 11
Originally posted by Tatterotts
Oh, and I've always noticed your code is pretty rock solid compared to other mods that I've used
I wish I could say the same about my code. Knowing exactly where all the terribly 3am coded spots are and complete lack of planning 3 years ago really show if you muck around in the code as much as I do. I still would really like to release the full rewrite version, but time just doesn't seem to be on my side at all lately. Those daring can get it here:

http://code.google.com/p/wow-perlcla...es/PerlClassic

I haven't logged into wow in more than a few months, but last I checked, this version "shouldn't" error out (it's also just player/target frames and /pc is the slash command).
Global is offline Report comment to moderator  
Reply With Quote
Old 04-15-09, 08:51 AM  
Tatterotts
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 24
Uploads: 2
Originally posted by JRave
Thanks alot. I can't.. play without these frames.
Ditto, and I think I speak for the majority of downloaders when I say that we appreciate the work you do, especially since you take time outside of your life and WoW in order to update this stuff for people like us. Keep up the good work, been using perl classic since vanilla WoW and I don't think I could ever be convinced to switch.

Oh, and I've always noticed your code is pretty rock solid compared to other mods that I've used
Tatterotts is offline Report comment to moderator  
Reply With Quote
Old 04-15-09, 02:33 AM  
JRave
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 0
Originally posted by Global
Not really.

Edit: Especially since it took a whole 5 minutes to fix it once I got off work.
Thanks alot. I can't.. play without these frames.
JRave is offline Report comment to moderator  
Reply With Quote
Old 04-15-09, 01:25 AM  
Global
A Flamescale Wyrmkin
 
Global's Avatar
AddOn Author - Click to view AddOns

Forum posts: 95
File comments: 209
Uploads: 11
Originally posted by blackwater
I geuss this addon is dead.
Not really.

Edit: Especially since it took a whole 5 minutes to fix it once I got off work.
Last edited by Global : 04-15-09 at 02:02 AM.
Global is offline Report comment to moderator  
Reply With Quote
Old 04-14-09, 10:58 PM  
blackwater
A Deviate Faerie Dragon

Forum posts: 14
File comments: 55
Uploads: 0
I geuss this addon is dead.
blackwater is offline Report comment to moderator  
Reply With Quote
Old 02-15-09, 10:55 AM  
runamonk
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 29
Uploads: 2
Focus Frame

I noticed the focus frame menu does not bring up and option to clear focus. Not that this is a huge issue but thought I would mention it.

Love the mod! Great job!
runamonk is offline Report comment to moderator  
Reply With Quote
Old 02-14-09, 09:08 AM  
goliath0
A Murloc Raider

Forum posts: 4
File comments: 125
Uploads: 0
Perl is great, but as a healer, I'd like to have "fat" health bars option, it's just better for the eyes to have them thicker. I've edited target's .xml, but it's kinda clumsy.

It would also be cool to be able to somehow highlight/whatever the buffs/debuffs I can dispell (magic).
Last edited by goliath0 : 02-14-09 at 09:09 AM.
goliath0 is offline Report comment to moderator  
Reply With Quote
Old 02-10-09, 07:51 PM  
blackwater
A Deviate Faerie Dragon

Forum posts: 14
File comments: 55
Uploads: 0
'll experiment some with UnitAura this week assuming my server doesn't have a 4 hour queue like normal.
That would be awesome, sorry I didn't realize you don't play wow so ya thats kinda hard to do.
blackwater is offline Report comment to moderator  
Reply With Quote
Old 02-10-09, 12:25 PM  
Global
A Flamescale Wyrmkin
 
Global's Avatar
AddOn Author - Click to view AddOns

Forum posts: 95
File comments: 209
Uploads: 11
Originally posted by blackwater
Can you maybe just show me where I can add something like "UnitAura" values into the party frames code since its still not a feature.

It would be simply to add something like debuff type =magic or disease? Heres the reference http://www.wowwiki.com/API_UnitAura

I still really need to show only curable debuffs ( magic and disease) on my frames for PvP its super important, I don't know of any other way to do this besides using another unit frame.

If you don't want to add it to the default perl can you just show me were I can add the code or make a slight change to show only magic and disease on party frames? [/b]
It's a bit more involved than what you suggest in order to get things like tooltips working, which unfortunately isn't something I can half ass and expect no feedback on. The other factor at work here is that I don't even play wow anymore. I played for about a month once the xpak came out (after having not played for 8 months or so) and made sure the mod was 3.0 compatible. This doesn't mean that I won't update or add stuff to Perl, it just means I can't remember everything that people want added (and unfortunately, in this case, fixed). My life is quite a bit more complicated now than it was a year ago.

I'll experiment some with UnitAura this week assuming my server doesn't have a 4 hour queue like normal.
Global is offline Report comment to moderator  
Reply With Quote
Old 02-09-09, 06:29 PM  
blackwater
A Deviate Faerie Dragon

Forum posts: 14
File comments: 55
Uploads: 0
Code:
I'd imagine I can code in to only sure curable debuffs
Can you maybe just show me where I can add something like "UnitAura" values into the party frames code since its still not a feature.

It would be simply to add something like debuff type =magic or disease? Heres the reference http://www.wowwiki.com/API_UnitAura

I still really need to show only curable debuffs ( magic and disease) on my frames for PvP its super important, I don't know of any other way to do this besides using another unit frame.

If you don't want to add it to the default perl can you just show me were I can add the code or make a slight change to show only magic and disease on party frames?
Last edited by blackwater : 02-10-09 at 08:08 AM.
blackwater is offline Report comment to moderator  
Reply With Quote
Old 02-07-09, 04:07 PM  
DerSquirrel
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Is there a mod that works with Perl to only show my class buffs for party members and only my debuffs on the target?
DerSquirrel is offline Report comment to moderator  
Reply With Quote
Old 01-29-09, 01:55 PM  
Global
A Flamescale Wyrmkin
 
Global's Avatar
AddOn Author - Click to view AddOns

Forum posts: 95
File comments: 209
Uploads: 11
@comstuff234: That would be the CombatDisplay frame. Simply unlock it and drag.

@Tekumseh: /perl -> All -> MiniMap Button Position

@Anyeth: Player buffs are still not coded. I dropped support for it a long time ago and I may or may not bring it back. I never really liked how it worked, and mods like Elk do it far better. Regarding your second issue, TwN is correct. It is the CombatDisplay bar and can be toggled on/off in /perl -> CombatDisplay.

@theteck & TrinityJayOne: Fixed in 3.04.
Global is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.