Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(64 Kb)
Download
Updated: 04-16-09 07:10 PM
Pictures
File Info
Updated:04-16-09 07:10 PM
Created:unknown
Downloads:81,405
Favorites:335
MD5:

ImprovedErrorFrame  Popular! (More than 5000 hits)

Version: 3.6.30100
by: AnduinLothar [More]

ImprovedErrorFrame lets you get more out of your error messages. It displays multiple errors and allows copying of error text.

With the new version of ImprovedErrorFrame, these errors are now queued up and can be viewed at your leisure with the click of a button. The error button is placed on the minimap and can be shift dragged to any other position around it.

Additional features include blinking notification, a notification sound, count of errors pending viewing and the ability to have the button displayed even when no errors are present.

Original ImprovedErrorFrame: Vjeux
ImprovedErrorFrame without FrameXML: AnduinLothar


Slash Commands
For Slash command help type /ief.

Usage
/ief <SubCommand> [-1|0|1|on|off|toggle]
If invoked with no parameters, it will toggle the current state, which is also the same behaviour it does with -1 or toggle as parameters.
If it gets sent 0 or off as parameters, it will disable ImprovedErrorFrame and hide it.
If it gets sent 1 or on as parameters, it will enable ImprovedErrorFrame and show it.

SubCommands

  • notify - Enables/disables ImprovedErrorFrame.
  • blink - Button will blink when errors are pending view.
  • count - Displays error count on button.
  • always - Always show the error count button.
  • sound - Sound played upon notification.
  • empty - Button graphic will clear when blinking.
  • debug - FrameXML.log will be outputted in verbose mode (requires UI reload).
  • stack - Display the stack trace along with the error message.

v3.6.30100
- toc bump to 30100

v3.6
- Commented out the ScriptErrors.Show hook so message() no longer causes stack overflow errors.

v3.51
- Portfolio support (Portfolio included, but optional)
Thanks Gryphon for the update.

v3.5
- Fixed button texts for WoW 3.0

v3.5
- Fixed button texts for WoW 3.0

v3.43
- Rearanged error handling so IEF can catch it's own OnLoad errors if there are any
- TOC to 20300

v3.42
- Moved default minimap location to be between alphamap and zoom out.
- Updated toc with more metadata

v3.41
- Fixed btg with manual hooking. Now uses get/seterrorhandler

v3.4
- Prepared for Lua 5.1

v3.3
- Fixed NormalText (depricated in 1.11)

v3.2
Zespri
- Added an option of capturing the stack trace along with the error
- Removed support for Comsos 1
- Widened the window to make stack trace more readable
- Fixed a small slash command error

v3.1
- Changed addon folder and toc name to !ImprovedErrorFrame so that it always loads first (now that loading is alphabetical) to catch OnLoad errors.
- Updated file loading method to be in toc rather than xml.

v3.0
AnduinLothar
- TOC to 1800.
- No longer requires Chronos for minimap button to flash. Instead uses the builtin UIFlashFrame.

v2.97
- Fixed default value error for Cosmos Registration for Empty.
- Added XMLDebug, allows you to enable verbose FrameXML.log.

v2.95
- TOC to 1500
- French Localization added thanks to Sasmira.
- Khaos registration changed slightly, no more queue choice, unchecking IEF does this now.
- convertRev now translates tables of revisions or passed strings.

v2.9
- Added option for an empty button during flashing for easier count reading.

v2.82
- German localization added Thanks to StarDust.

v2.81 (5/18/05)
- Fixed issue with error text overlapping header.

v2.8
- Added depedencies to Khaos Registration.
- Changed Report button to hide IEFF before calling OnClick, now hook order doesn't matter.
- Added a header to the IEFF so that its more obvious what it is.
- Resolved issue with multiple sounds from getting same error repeatedly as only error.
- Rechecked code and made compliant with new errorButtonActive setting.

v2.7
- Changed Bug Count to Red.
- Fixed error sound for each error if minimap was open.
- Instead of rescheduling IEFNotify every time checks if present 1st.
- Always shown button now enables properly when error occurs.

v2.6
- Fixed file pattern match to work on files with more than 1 period.
- Renamed ping.mp3 to ErrorSound.mp3 for more clarity.
- Fixed string.find in IEFSetOptions to work with 1 word commands.

v2.5
- Fixed Always show to always show, even after camping when not using Cosmos/Khaos.
- Removed extraneous calls to ImprovedErrorFrame.change<blah> in Khaos commands.
- changeBlink/Count functions now are aware of button being disabled.

v2.4
- Fixed Cosmos Registration.
- Added line and parsedErr to errorList.
- Fixed some state errors with toggles.
- Khaos Registration now working correctly.

v2.3
- Added Khoas/Cosmos Registration if present.
- Added tooltip to ErrorButton.
- Added option to display count of errors.
- Added option to always have ErrorButton present (button is disabled if no messages).
- Added sound when 1st error notification occurs.
- Added option to disable sound.

v2.2
- Added IMPROVEDERRORFRAME_REV variable.
- AddOn names/files are now stored in the errorMessageList.
- Added ability to turn off blinking on notification icon.
- Changed blinking to simply turning off/on highlight.
- Added localization strings.
- Streamlined the code a little.
- Uses Sky for slashCommand registration if present else default method.

v2.1
- Added Report button back, only shows up if ImprovedErrorFrame.displayReportButton = true. Set this value if you want to be able to have people report errors.
- Added ImprovedErrorFrame_Report_OnClick() to be hooked by any AddOn that wants to know when the Report button was clicked, passes ImprovedErrorFrame.errorMessageList.
- Added slash command (/ief) to allow user to choose frame or button appearing on error.

v2 (5/16/05)
- Restructured code.
- Error messages now reveal an error button rather than a popup on occurrence clicking on button shows frame with error messages.
- Error button flashes when shown, hidden if no bugs.
- Error button is mobile, orbits the Minimap Shift-Left Click to drag, Shift-Right Click to reset.
- Icons provided by Moonfire.
Sinaloit
- Now adds a minimap button when errors are present, no more windows popping up every time you get an error. Click the button to view the errors. Use the menu or /ief for more options.

v1.5 (3/11/05)
AnduinLothar
- Now catches OnLoad errors.
- FrameXML Dependency removed.
Optional Files (0)


Archived Files (3)
File Name
Version
Size
Author
Date
3.6.30100
64kB
AnduinLothar
04-16-09 01:33 PM
3.6.30000
64kB
AnduinLothar
04-07-09 12:19 AM
3.51.30000
47kB
AnduinLothar
11-08-08 04:28 AM


Post A Reply Comment Options
Unread 08-22-09, 02:29 PM  
phoenixsr
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
Originally posted by Hulan
That worked, thank you very much

not working... anyone else got ideas?
phoenixsr is offline Report comment to moderator  
Reply With Quote
Unread 08-26-09, 10:31 PM  
AnduinLothar
Nobody of Importance
 
AnduinLothar's Avatar
AddOn Author - Click to view AddOns

Forum posts: 95
File comments: 208
Uploads: 49
Originally posted by cyquicri
Open ImprovedErrorFrame.xml
and add arg1 to OnMouseDown and OnMouseUp event.

Code:
...
<OnMouseDown>
	IEFMinimapButton_OnMouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
	IEFMinimapButton_OnMouseUp(arg1);
</OnMouseUp>
...
And it will work again
Hmm, that's odd. It's working for me just fine without the args...
Is that a windows only bug? Maybe they didn't get fully deprecated on mac.
AnduinLothar is offline Report comment to moderator  
Reply With Quote
Unread 08-28-09, 07:28 AM  
phoenixsr
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
Originally posted by AnduinLothar
Hmm, that's odd. It's working for me just fine without the args...
Is that a windows only bug? Maybe they didn't get fully deprecated on mac.
I use a MAC primarily, but I can test it on my Vista box; but it is not working on my MAC even with the arg changes

really love this mod though, so hoping to figure it out
phoenixsr is offline Report comment to moderator  
Reply With Quote
Unread 09-03-09, 05:11 AM  
phoenixsr
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
Originally posted by phoenixsr
I use a MAC primarily, but I can test it on my Vista box; but it is not working on my MAC even with the arg changes

really love this mod though, so hoping to figure it out
--------
update
Have not tried on my Windows Client yet, but on my MAC; I deleted my WTF Files and the MOD file; then reloaded both the MOD and logged in. Worked fine until I logged and came back on line.

I tried it again and it didn't work with the same solution. Not really sure what to do at this point. I want this to work on my MAC as it is my primary machine for WOW.

I will go check my Win Client to see if it makes any difference.
phoenixsr is offline Report comment to moderator  
Reply With Quote
Unread 09-24-09, 01:54 PM  
algritz
A Murloc Raider
 
algritz's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 44
Uploads: 3
Save error to file

Would it be possible to save the errors in the saved variable, this would allow to view errors "offline".
__________________
<I Pugged this life>
algritz is offline Report comment to moderator  
Reply With Quote
Unread 03-30-10, 11:05 AM  
spiralofhope
A Deviate Faerie Dragon
 
spiralofhope's Avatar

Forum posts: 11
File comments: 209
Uploads: 0
The documentation and change log were deleted from WoWWiki.
spiralofhope is offline Report comment to moderator  
Reply With Quote
Unread 03-31-10, 08:47 PM  
AnduinLothar
Nobody of Importance
 
AnduinLothar's Avatar
AddOn Author - Click to view AddOns

Forum posts: 95
File comments: 208
Uploads: 49
Originally posted by spiralofhope
The documentation and change log were deleted from WoWWiki.
Thanks. I migrated it over here.
AnduinLothar is offline Report comment to moderator  
Reply With Quote
Unread 10-06-10, 10:17 AM  
Grilor
Premium Member
 
Grilor's Avatar
Premium Member

Forum posts: 7
File comments: 81
Uploads: 0
error

This is the error i get on PTR/Beta with the current build of !IEF

ce\AddOns\!ImprovedErrorFrame\ImprovedErrorFrame.lua:821: attempt to index global 'this' (a nil value)
Grilor is offline Report comment to moderator  
Reply With Quote
Unread 10-13-10, 11:33 AM  
Spiderkeg
A Deviate Faerie Dragon

Forum posts: 14
File comments: 240
Uploads: 0
I'd love to see this mod fixed. Looking at the LUA I can gauge that part of the problem is the method of faux scrolling.

Also, the variable "this" has been removed by Blizzard, and frames have to specifically be referenced.
Spiderkeg is offline Report comment to moderator  
Reply With Quote
Unread 10-14-10, 09:55 AM  
Grilor
Premium Member
 
Grilor's Avatar
Premium Member

Forum posts: 7
File comments: 81
Uploads: 0
please fix

Please fix this if it can be. i have tryeed a few others liek !swatter and !BugGrabber but i have not like any of them but this one. thanks for your time if you can
Grilor is offline Report comment to moderator  
Reply With Quote
Unread 10-20-10, 01:52 PM  
Spiderkeg
A Deviate Faerie Dragon

Forum posts: 14
File comments: 240
Uploads: 0
With research, appears that the template "ClassTrainerDetailScrollFrameTemplate" was removed with 4.0.1 from the game. However, by pulling out the original class and dropping this into the "ImprovedErrorFrame.xml" file, we can get this mod up and working again.

-----------------------------

<ScrollFrame name="ClassTrainerDetailScrollFrameTemplate" inherits="UIPanelScrollFrameTemplate" virtual="true">
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentTop" file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size>
<AbsDimension x="30" y="123"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-2" y="5"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.46875" top="0" bottom="0.9609375"/>
</Texture>
<Texture name="$parentBottom" file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size>
<AbsDimension x="30" y="123"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-2" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.53125" right="1.0" top="0.03125" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
ScrollFrame_OnLoad(self);
self.scrollBarHideable = 1;
</OnLoad>
</Scripts>
</ScrollFrame>

-----------------------------

However, this should only be considered a temporary fix. This mod, while still awesome, is pretty old and someone really should pick this up and re-tailor for Cata.
Spiderkeg is offline Report comment to moderator  
Reply With Quote
Unread 10-20-10, 07:59 PM  
Zeoch
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Thank you for the fix. I really love this addon.

Can you please poste the complete ImprovedErrorFrame.xml?
I have now idea where I have to cut it in

Thank you very much
Zeoch is offline Report comment to moderator  
Reply With Quote
Unread 10-20-10, 09:28 PM  
Spiderkeg
A Deviate Faerie Dragon

Forum posts: 14
File comments: 240
Uploads: 0
I've made the changes with "this" to "self" but need to change all the "getglobal" calls to the new call. I'm thinking I should just make all the fixes and upload a new Fan Made copy for people to download. That would be the easiest solution.

I still don't like that Portfolio is a separate component to ImprovedErrorFrame, so I may see if this can be integrated into the mod.
Last edited by Spiderkeg : 10-20-10 at 09:28 PM.
Spiderkeg is offline Report comment to moderator  
Reply With Quote
Unread 10-21-10, 04:23 AM  
omeglidan
A Kobold Labourer

Forum posts: 0
File comments: 86
Uploads: 0
Originally posted by Spiderkeg
I've made the changes with "this" to "self" but need to change all the "getglobal" calls to the new call. I'm thinking I should just make all the fixes and upload a new Fan Made copy for people to download. That would be the easiest solution.

I still don't like that Portfolio is a separate component to ImprovedErrorFrame, so I may see if this can be integrated into the mod.
Anything you can do to fix this would be great
omeglidan is offline Report comment to moderator  
Reply With Quote
Unread 10-23-10, 11:51 PM  
Voidstorm
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Thanks to the input from Spiderkeg about the ClassTrainerDetailScrollFrameTemplate that was removed from 4.0.1, and some minor tweaks to the function calls in the xml and lua files, I've been able to get this working "as intended" for me again.

I'm not an addon author myself, just an experienced java developer, and this isn't something I want to own fulltime

Spiderkeg, can you maybe chat to Anduinlothar about taking over maintenance of this one? While it only has about 75K total downloads, its still a very good error management tool
Last edited by Voidstorm : 10-23-10 at 11:52 PM.
Voidstorm is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.