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Updated:02-12-07 11:29 AM
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GetLink  Popular! (More than 5000 hits)
Version: 1.0.1
by: Kremonte [More]
GetLink - better than ever!

Hello fellas.

I'd like to present the finally-cared-about less-memory-whoring brand-new shiny version of GetLink. It's brand new and shiny because it's been rewritten from scratch, with much memory concerns in mind, and using the wonderful Ace backend.

GetLink's purpose has always been to be a link manager that isn't a memory whore. Without a database, nothing was saved, meaning less overhead. However, GetLink did the exact opposite. Saving the technical jargon, it ended up, after getting half a dozen links, using as much - if not more memory than an addon that saved links.

The newest version of GetLink hopes to solve all that. After a good bit of thinking, I've made a system of temporarily caching links and accessing them so neither is much of a memory hog. In other words, it's faster and lags you less :-)

The only difference upfront is that to get a link, it's now /getlink get <search>. /getlink (and /gl) has more options now, including managing the faster, built-in bot.

Enjoy.

1.0.1 : savedvariable is now... saved.
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Unread 09-04-06, 05:25 AM  
Shirk
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Originally posted by xbloodkillerx
I can't download version 3.11. When I click the download button it just downloads version 2.1.0.
Same here, I wanted to be my guild's linkbot
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Unread 09-03-06, 08:49 PM  
xbloodkillerx
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I can't download version 3.11. When I click the download button it just downloads version 2.1.0.
Last edited by xbloodkillerx : 09-03-06 at 08:51 PM.
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Unread 09-03-06, 08:55 AM  
Kremonte
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Re: Er...

Originally posted by Fin
Isn't this just a renamed version of Tuller's Ludwig

- http://www.wowinterface.com/download...74-Ludwig.html

?
Ludwig is an item link database mod based on GetLink. Ludwig is not dependent on saved variables, and doesn't require the user to do anything special in order to collect data.
Nope.
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Unread 09-03-06, 03:58 AM  
Fin
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Er...

Isn't this just a renamed version of Tuller's Ludwig

- http://www.wowinterface.com/download...74-Ludwig.html

?
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Unread 04-05-06, 05:19 PM  
Kremonte
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Updated

Apologies for the lack of updates or replies - the mod is pretty simple by nature
Anyways, I've been doing a lot of work on it in my guild - mostly a feature to request links without the mod via !getlink and !gl. The code got messy, so I remade it, added a few more searching features.

Going to have 2 seperate mods now - GetLink and GetLink Lite, the latter the one you see here, the former one with a small GUI, and capabilities for !gl/!getlink.
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Unread 03-31-06, 04:13 PM  
CMDKMiller
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I love this Mod !!! Thx man... hehe. Is there a possible schedule for update release?
Last edited by CMDKMiller : 03-31-06 at 04:14 PM.
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Unread 12-14-05, 04:38 PM  
NiGHTsC
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Any way to share our Item cache to others ?
Just simplify copy the Item cache file to them ?
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Unread 11-25-05, 09:01 AM  
Duglum
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you're right as it seems... just copied in the ~3mb itemcache.wdb from the main client and now i have a ton of links.

The Game stores every item it "sees", means has to render, in that file i guess...
Because the only one on our Server with Thunderfury is an Alliance Paladin, but i was able to retrieve the link..
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Unread 11-25-05, 08:52 AM  
Kremonte
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Originally posted by Duglum
hmmm..

this is interesting. But how does it work? It does not seem to save data in its own lua file.. and i was not able to get any items from the search that i did not see before (tested using a fresh client with a lvl 1 char).

Does it use the itemcache.wdb? Is every item i ever saw while playing stored in this file?
It does use the item cache, and as far as item stored in that file... seems to be some sort of unknown definition of "recently." I know it's not items you've only seen the tooltip of though, or link of, because on my alliance toon I had the full Earthfury and Ten Storms sets.

It's sort of a collective lootlink that's more lightweight but doesn't hold a specific amount of links (ie a database)
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Unread 11-25-05, 08:14 AM  
Duglum
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hmmm..

this is interesting. But how does it work? It does not seem to save data in its own lua file.. and i was not able to get any items from the search that i did not see before (tested using a fresh client with a lvl 1 char).

Does it use the itemcache.wdb? Is every item i ever saw while playing stored in this file?
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