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Siege of Orgrimmar (5.4)
Updated:10-29-14 11:50 PM
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Bagnon  Popular! (More than 5000 hits)

Version: 6.0.13
by: jaliborc, Tuller

Doing pet battles? Check out my latest addon, PetTracker!

Overview
Bagnon merges all of your bags into three windows: inventory, bank and guild bank. Beyond the basic all-in-one functionality, Bagnon also provides:

  • Flash Find searching (see syntax)
  • Coloring based on quality, being a quest or unusable item
  • Ability to view the inventory & bank of any character, from anywhere *
  • Highly customizable
  • Databroker support

* - Requires the player to login and visit the bank once at each character

Useful Addons
You may use these addons to enhance Bagnon functionality:
Notes
  • Have a question? Check the FAQ!
  • Please submit bugs and feature requests at GitHub.
  • Visit me at jaliborc.com.

Optional Files (2)
File Name
Version
Size
Author
Date
Type
4.2.2
368kB
07-01-11 05:46 AM
Addon
1.5
2kB
10-17-10 01:40 PM
Addon


Archived Files (40)
File Name
Version
Size
Author
Date
5.4.2
139kB
jaliborc
09-23-13 06:50 PM
5.3
139kB
jaliborc
05-27-13 10:02 AM
5.2.1
139kB
jaliborc
03-17-13 09:49 PM
5.1.0
135kB
jaliborc
12-03-12 06:22 AM
5.0.4
130kB
Tuller
09-05-12 11:51 AM
4.3.0
116kB
Tuller
12-01-11 01:17 PM
4.2.4
369kB
Tuller
07-05-11 12:17 PM
4.2.1
126kB
Tuller
06-28-11 04:17 PM
4.2.0
126kB
Tuller
06-27-11 07:25 PM
4.1.1
127kB
Tuller
05-29-11 02:03 PM
2.18.0
118kB
Tuller
04-26-11 05:26 PM
2.16.1
121kB
Tuller
02-12-11 04:08 PM
2.16.0
122kB
Tuller
02-08-11 05:09 PM
2.15.2
129kB
Tuller
01-12-11 06:17 PM
2.15.1
129kB
Tuller
12-14-10 09:00 PM
2.14.0b
122kB
Tuller
10-11-10 04:58 PM
2.13.2b
98kB
Tuller
03-23-10 03:26 PM
2.12.3
97kB
Tuller
12-08-09 05:37 AM
2.12.2
114kB
Tuller
12-07-09 09:47 PM
2.12.1
97kB
Tuller
11-25-09 06:59 PM
2.12.0
98kB
Tuller
11-04-09 06:03 PM
2.11.0
96kB
Tuller
11-03-09 06:15 PM
2.10.0
96kB
Tuller
09-25-09 05:15 PM
2.9.3
95kB
Tuller
08-04-09 04:43 PM
2.9.2
93kB
Tuller
07-20-09 04:52 PM
2.9.1
93kB
Tuller
07-13-09 03:28 PM
2.9.0
93kB
Tuller
07-10-09 05:06 PM
2.8.1
93kB
Tuller
07-02-09 07:22 PM
2.8.0
93kB
Tuller
07-02-09 06:01 PM
2.7.0
94kB
Tuller
06-26-09 11:44 AM
2.6.3
93kB
Tuller
06-25-09 07:29 PM
2.6.2
93kB
Tuller
06-21-09 03:01 PM
2.6.1
93kB
Tuller
06-21-09 10:36 AM
1.7.3
59kB
Tuller
05-28-09 04:35 PM
1.7.2
62kB
Tuller
04-26-09 04:06 PM
1.7.1
59kB
Tuller
04-12-09 06:12 PM
1.7.0
59kB
Tuller
04-12-09 09:38 AM
1.6.10
59kB
Tuller
01-21-09 05:25 PM
1.6.9b
59kB
Tuller
12-24-08 12:36 PM
1.6.9
56kB
Tuller
12-19-08 06:13 PM


Post A Reply Comment Options
Unread 12-08-06, 01:30 AM  
Wolfwalker
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Re: vBagnon: Upgrade or not?

Originally posted by Arnaiyus
Hey Tuller...I've always enjoyed Bagnon and have been using it since I started playing. As patch 2.0 hit our faces with the "all mods are incompatible", we are all waiting anxiously for them to update with the patch (mod websites are being very unpleasant to browse post patch day however). Bagnon was one of the first I checked for 2.0 compatibility and found that it had been updated. Your changes are really neat and I can see that you put a lot of work on this! However, upon 3 minutes of using it in-game, I found myself trashing the mod entirely because the new category system has a twist: you can't merge the empty slots within the main categories and so, you can't organize "where" you put your items.

Now, maybe it's only because I can't read or find options properly (which happens sometimes), but I'm pretty certain that, after trying out everything possible with the update, you can't merge your items with your empty slots...the empty ones are shown over the items...

Anyways, some people may have complained about this but here is my question: Will you put that feature (make it identical to old bagnon while adding the category system) back in the next update? If not, can you at least put in the options "Show empty slots positions" or something like that? I'd really be thankful and I think I wouldn't be the only one.

After trashing vBagnon the other night, I tried to find something to replace it, but onebag NEVER worked for me...and I just can't stand opening my bags 1 by 1 and not have the option to move them...you truly rule our bag world Tuller =)

P.S. This is NOT a flame, I really enjoy your work, it's just that I found a little frustrating what I described above...There may just be an option I missed because sometimes I do feel like a retard...Anyways <3 what you do for the community
If you get rid of all the categories. And make just one new category and call it whatever you wanna call it. That category should only have "Inventory" selected. It will behave like the old Bagnon.
You can do the same thing with the bank, and select "bank" for it. It will also behave like the old Bagnon.

Good luck

Wolfwalker
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Unread 12-08-06, 01:15 AM  
Arnaiyus
A Kobold Labourer
 
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Forum posts: 0
File comments: 7
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vBagnon: Upgrade or not?

Hey Tuller...I've always enjoyed Bagnon and have been using it since I started playing. As patch 2.0 hit our faces with the "all mods are incompatible", we are all waiting anxiously for them to update with the patch (mod websites are being very unpleasant to browse post patch day however). Bagnon was one of the first I checked for 2.0 compatibility and found that it had been updated. Your changes are really neat and I can see that you put a lot of work on this! However, upon 3 minutes of using it in-game, I found myself trashing the mod entirely because the new category system has a twist: you can't merge the empty slots within the main categories and so, you can't organize "where" you put your items.

Now, maybe it's only because I can't read or find options properly (which happens sometimes), but I'm pretty certain that, after trying out everything possible with the update, you can't merge your items with your empty slots...the empty ones are shown over the items...

Anyways, some people may have complained about this but here is my question: Will you put that feature (make it identical to old bagnon while adding the category system) back in the next update? If not, can you at least put in the options "Show empty slots positions" or something like that? I'd really be thankful and I think I wouldn't be the only one.

After trashing vBagnon the other night, I tried to find something to replace it, but onebag NEVER worked for me...and I just can't stand opening my bags 1 by 1 and not have the option to move them...you truly rule our bag world Tuller =)

P.S. This is NOT a flame, I really enjoy your work, it's just that I found a little frustrating what I described above...There may just be an option I missed because sometimes I do feel like a retard...Anyways <3 what you do for the community
Last edited by Arnaiyus : 12-08-06 at 01:22 AM.
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Unread 12-08-06, 01:07 AM  
Ashley
A Kobold Labourer

Forum posts: 0
File comments: 7
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I have managed to sort of disable Banknon. However, now when I leave the bank, it keeps my bank bags open on my screen.
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Unread 12-08-06, 12:32 AM  
Tuller
A Black Drake
 
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Forum posts: 87
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Custom sets are a planned feature.

I really like vBagnon. The only thing I really miss is the search functionality.
Spot isn't in yet, but try out /find <name> and /findr <rule>
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Unread 12-07-06, 11:44 PM  
Psychokitty
A Murloc Raider

Forum posts: 4
File comments: 52
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Great mod!
Last edited by Psychokitty : 12-07-06 at 11:46 PM.
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Unread 12-07-06, 11:27 PM  
SledgeMakeGood
A Defias Bandit

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Probably one of my top three favorite addons. I haven't figured out how to get a bag that looks like your SS below, how do you make separate sets in one window? Is it possible without custom-tagging each piece of gear? I'd like to be able to set up a number of discrete sections to which I can add and subtract gear by dragging it into and out of that set.

Just long-term thoughts, thanks for a great addon.
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Unread 12-07-06, 10:47 PM  
Balsta
Guest

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Is there a way to add or remove items from a catagory? I used to have engBags and you could custom sort items and move them from one catagory to another. If this would be possible with this mod that would be aewsome.

Also have as of yet found a way to view my keyring. Any Ideas?
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Unread 12-07-06, 10:46 PM  
Meresin
A Kobold Labourer

Forum posts: 1
File comments: 14
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I really like vBagnon. The only thing I really miss is the search functionality. Hard to live without it.

Great mod, though. I'm really liking it so far. Thanks, Tuller.
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Unread 12-07-06, 10:36 PM  
Lohv
A Kobold Labourer

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Thanks Tuller
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Unread 12-07-06, 08:28 PM  
Tuller
A Black Drake
 
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Forum posts: 87
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Re: Bank slot purchase bug?

Originally posted by Lohv
If you click either Hide or Show Bags the Purchase button disappears. This means that if you:
- Open the bank with your bags shown, and click Hide Bags, then the Purchase button disappears.
- Open the bank with your bags hidden, and click Show bags, then the Purchase button disappears.

Otherwise I have to agree with others. I considered uninstalling vBagnon because I thought it didn't offer the old functionality. I think the new system is very nice and has great advantages because it can help you find certain items quicker. However, I think if you added and used the "All" category by default, and just let the user figure out on his own how to use the new system, it makes for a smoother transition.

At any rate, thanks for the new version! I wouldn't use any other bag addon.
The purchase slot thing is fixed in mine, and the defaults are altered too
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Unread 12-07-06, 06:40 PM  
Lohv
A Kobold Labourer

Forum posts: 0
File comments: 26
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Bank slot purchase bug?

If you click either Hide or Show Bags the Purchase button disappears. This means that if you:
- Open the bank with your bags shown, and click Hide Bags, then the Purchase button disappears.
- Open the bank with your bags hidden, and click Show bags, then the Purchase button disappears.

Otherwise I have to agree with others. I considered uninstalling vBagnon because I thought it didn't offer the old functionality. I think the new system is very nice and has great advantages because it can help you find certain items quicker. However, I think if you added and used the "All" category by default, and just let the user figure out on his own how to use the new system, it makes for a smoother transition.

At any rate, thanks for the new version! I wouldn't use any other bag addon.
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Unread 12-07-06, 04:43 AM  
RealUnimportant
A Kobold Labourer

Forum posts: 0
File comments: 10
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Re: Re: Changed?

Originally posted by vexis58
I found it helpful to make a category including "All". If you delete all other categories, the bag window looks just like it used to. I keep a few categories around for the highlighting effects, and generally use categories to keep my special ammo/profession bags separate from my regular bags.
QFT

Please can this option be included in the default set-up? Until I found this option, I was seriously considering trashing Bagnon for good... I hate the new auto-sorting, it was the LACK of this feature that made the old Bagnon so attractive to me.

Also, it might be helpful if you could specify a group for weapons/armour/etc. that's NOT soulbound, so you know which items are for dissing/vendoring/AHing without having to mouse over your entire collection of gear - my main is a druid with 30 items of gear in his bags for different situations, and finding those new items I just farmed up has gone from being simplicity to stupidity.
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Unread 12-07-06, 02:32 AM  
vexis58
A Murloc Raider
 
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Re: Changed?

Originally posted by Ragny
Was wondering if there is an option so that when you put something into your bag or bank that it doesnt get moved to the direct bottom?

Like for instance, In the previous mod the bags were in rows and slots were grouped together. It made organizing so much easier.

Also, with the bank its doing the same thing and its rather hard to get things organized by 1 person's liking instead of by categories.

Let me know if theres an option or if theres a possibility of adding that option to return it to its old specifications on bag slots!

Thanks.
I found it helpful to make a category including "All". If you delete all other categories, the bag window looks just like it used to. I keep a few categories around for the highlighting effects, and generally use categories to keep my special ammo/profession bags separate from my regular bags.
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Unread 12-05-06, 09:19 PM  
Ragny
A Murloc Raider

Forum posts: 6
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Thumbs down Changed?

Was wondering if there is an option so that when you put something into your bag or bank that it doesnt get moved to the direct bottom?

Like for instance, In the previous mod the bags were in rows and slots were grouped together. It made organizing so much easier.

Also, with the bank its doing the same thing and its rather hard to get things organized by 1 person's liking instead of by categories.

Let me know if theres an option or if theres a possibility of adding that option to return it to its old specifications on bag slots!

Thanks.
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Unread 12-05-06, 01:27 AM  
Tuller
A Black Drake
 
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Re: Problems using Bagnon

Tomorrow (today now), I'll be updating Bagnon for WoW 2.0. It'll be a vBagnon beta release.

vBagnon currently lacks the following features compared to Bagnon:
  • Viewing the data of your other characters (though you can view your bank from anywhere)
  • Reverse ordering of bags
  • BagnonSpot (techically, searching is much improved in vBagnon, but the spot window isn't currently in)

Those features will be added eventually, along with more tweaks to vBagnon's UI and localization.


Originally posted by demonllama
I currently have the following problems using bagnon:

- when at mailbox/vendor only my mainbag opens automaticly
- when opening a loot that can be opend (slimy bags, locked chests, etc.) the content ist opend behind the bagnon frame
First one: make sure you do not have the main bag hidden from Bagnon. Its what I use to check to open the inventory window

Second one: Lower the layer setting for the main window. You can do that via right clicking the frame.
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