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Updated: 09-23-13 06:50 PM
File Info
Siege of Orgrimmar (5.4)
Updated:09-23-13 06:50 PM
Bagnon  Popular! (More than 5000 hits)
Version: 5.4.2
by: jaliborc, Tuller
Doing pet battles? Check out my latest addon, PetTracker!

Bagnon merges all of your bags into three windows: inventory, bank and guild bank. Beyond the basic all-in-one functionality, Bagnon also provides:
  • Flash Find searching (see syntax)
  • Coloring based on quality, being a quest or unusable item
  • Ability to view the inventory & bank of any character, from anywhere *
  • Highly customizable
  • Databroker support

* - Requires the player to login and visit the bank once at each character

Useful Addons
You may use these addons to enhance Bagnon functionality:
  • Have a question? Check the FAQ!
  • Please submit bugs and feature requests at GitHub.
  • Visit me at
====== 5.4.2
* Fixed issue causing flash find to not work on all items.

====== 5.4.1
* Fixed bug with guild bank and void storage.

====== 5.4.0
* Updated for Siege of Ogrimmar.
* Added support for the new in-game store features.

====== 5.3.6
* Hotfix of issue on upload system.

====== 5.3.5
* Flash Find is back, behaving exacty as on previous patches! Yet, it now uses a different animation system, as the previous one could lead to taints in combat.
* Alt-clicking an item link in the chat now automatically opens the inventory and searches for the selected item.

====== 5.3.4
* Updated LibCustomSearch.

====== 5.3.3
* Fixed issue with the settings version upgrade system.

====== 5.3.2
* Flash Find now behaves like standard text search. Search bars react accordingly.
* Now using LibItemSearch-1.2.
* Fixed bug causing error message on rare login situations.

===== 5.3
* Updated for patch Escalation!

====== 5.2.5
* Fixed issue causing some cached item icons to not be properly displayed.

====== 5.2.4
* Closing the bank window now properly releases the banker.

====== 5.2.3
* Fixed an issue causing caged pets to not be properly displayed in offline mode.
* Added caged pet tooltip support for the guild bank.

====== 5.2.2
* Updated chinese translations.

====== 5.2.1
* Added option to color items belonging to equipment sets. Packed with ItemRack and Wardrobe support!** Idea and initial prototype by Omee - Proudmoore (US).
* Upgraded item search engine.* Updated italian translations.

===== 5.2
* Updated for patch 5.2: The Thunder King

====== 5.1.3
* Added italian translations.

====== 5.1.2
* Reduced chance of tainting issues with popup dialogs.
* Fixed bug with option to close inventory when leaving vendor.

====== 5.1.1
* Added support for cooking bags.

====== 5.1.0
* Updated for patch 5.1: Landfall!
* The realm money tooltip now displays class colors.

====== 5.0.9
* Quick hotfix.

====== 5.0.8
* Bagnon is now fully localized in French (by Noaah) and Russian (by Vgorishny).

====== 5.0.7
* Small bug fix.

====== 5.0.6
* Fixed bug causing item icons to not always display.

====== 5.0.5
* Offline view of caged pets is now supported.
* For now, disabled support for Armory and Baggins caching systems. Very few players use them, were costly yo maintain, and made bug reports harder to decipher.

====== 5.0.4
* Fixed bug causing guild money display to behave incorrectly for users with no withdraw limit.

====== 5.0.3
* Fixed bug causing void storage purchase dialog to sometimes show up when vewing void storage offline.* Fixed error causing "Failed to load void storage items." message to show up.
* Fixed bug causing tooltips to now show for cached void storage items.

====== 5.0.2
* Tagging as release.

====== 5.0.1 (beta)
* Updated for compatibility with latest Scrap version.

====== 5.0.0 (beta)
* Updated and tested for Mists of Pandaria.
* Added monk class and pandaren race.
* Bug fixes and internal improvements.

====== 4.3.25
* Now it is possible to drag items into the void storage for deposit
* Now tooltip counts track items deposited in the void storage
* Now tooltip counts can be enabled with BagBrother disabled.
* Added option to show inventory while socketing items.

====== 4.3.24
* Small bug fix

====== 4.3.23
* Chinese translations update

====== 4.3.22
* Hacky hotfix of bug caused by unknown reasons

====== 4.3.21
* Fixed bug when depositing money on guild bank

====== 4.3.20
* Added binding to toggle Void Storage
* Fixed bug causing GuildBank money frame to be unresponsive to clicks

====== 4.3.19
* VoidStorage and GuildBank hotfixes
* Tagging as release

====== 4.3.18 (beta)
* Guild Bank and Void Storage now displays items in the same order as in the default interface
* German and Portuguese localizations update
* Void Storage bugfixes
* Money frame tooltip redesigned

====== 4.3.17 (beta)
* Fixed a bug causing weird behavior when the void storage was configured while transferring items.
* Fixed bugs related with the order of items being deposited/withdrawn
* Many GuildBank hotfixes

====== 4.3.16 (beta)
* After asking the mafia for money, Bagnon was able to buy a Void Storage support for itself, packed up with offline viewing capabilities.
* Many tweaks and improvements were made to bring you this piece of joy and get the mafia approval.

====== 4.3.15 (beta)
* Hotfix

====== 4.3.14 (beta)
* Fixed bug causing "quest bangs" to show up at the guild bank items
* Fixed bug causing default Guild Bank to show up

====== 4.3.13 (beta)
* Prevention of code taint

====== 4.3.12 (beta)
* Locked guild bank tabs behavior improvements
* Chinese localization update
* Delicious tweaks and goodies

====== 4.3.11
* Fixed bug causing tooltip searches to not work properly
* Enabled search tags that were disabled for unknown reasons.

====== 4.3.10
* BagBrother no longer disables itself when BagSync or Armory are enabled (could confuse users)

====== 4.3.9
* Added guild bank german and portuguese translations
* Small money tooltip bug prevention
* Fixed bug causing logs to appear and overlap items on odd situations

====== 4.3.8
* German translations updated (thanks to Reinhard Griedelbach)
* Tooltip item count now also displays the sum of all characters on the server
* Tooltip item count syntax improved

====== 4.3.7
* Added support for viewing and editing Guild Bank tab information

====== 4.3.6
* The ability to hide individual bag slots can now be toggled at the General Options and is disabled by default

====== 4.3.5
* Fixed a bug with Flash Find
* Flash Find now also works for cached items

====== 4.3.4
* More bug fixing
* Tagging as release

====== 4.3.3
* Updated LibItemCache - fixes a bug causing money to not be correctly tracked with BagSync.

====== 4.3.2
* Critical bug fix

====== 4.3.1
* Updated for WoW 4.3
* Finalized portuguese translations

====== 4.2.14
* Fixed a bug causing Bagnon to request already bought bag slots to be purchased over and over
* Fixed bug causing bag slot icons to not show for the first time on cached players
* Fixed bug causing bag items to be incorrectly counted on item tooltips

====== 4.2.13
* Jaliborc: Now when opening the bank window by right clicking in the "bag toggle" button at the inventory one, the selected player will be the same on both
* Jaliborc: Windows no longer change position when viewing other characters items
* Jaliborc: Should have fixed a bug causing BagBrother to loose bank data on some situations
* Jaliborc: Fixed a bug causing the items in the guild bank to show the cool-down of the items in your bags
* Jaliborc: No more "Jaliborc:" tag from now on. If no tag is here, it means it was me.

====== 4.2.12
* Jaliborc: Several bug fixes
* Jaliborc: Guild bank now should work like a charm
* Thank you to thelucid for borrowing me his guild bank

====== 4.2.11
* Jaliborc: Several bug fixes
* Jaliborc: Started to implement portuguese translations
* Jaliborc: Tweaked guild bank log position in the window

====== 4.2.10
* Jaliborc: Bagnon_Forever has been replaced by BagBrother, an item cache which will be shared with Combuctor
* Jaliborc: Now comes bundled with LibItemCache, a library that adds support for other item caches, such as BagSync and Armory
* Jaliborc: With the new cache approach, Bagnon_Tooltips is no more. Now you can toggle the feature at the Interface Options.
* Jaliborc: The character selector now changes depending on the selected character and has much better icons
* Jaliborc: BagnonFacade now should work properly with the guild bank
* Jaliborc: The tooltip item count is now colored by class
* Jaliborc: Updated LibIemCache, providing many improvements in the search syntax

====== 4.2.9
* Jaliborc: Fixed a bug with the Traditional Chinese translations

====== 4.2.8
* Jaliborc: Tackle boxes can now be colored separately
* Jaliborc: Updated Traditional Chinese translations (thank you Seraveegd@鬼霧峰)

====== 4.2.7
* Jaliborc: Buttonfacade support has been removed and is now available as a separate plug-in - [[|Bagnon Facade]]
* Jaliborc: Each type of trade bag can now be colored separately
* Jaliborc: Reduced download size by about 70%

====== 4.2.6a
* Jaliborc: Zip file appears to have been corrupted by unknown reason. New attempt to upload.

====== 4.2.6
* Jaliborc: Fixed a bug causing ButtonFacade settings to not be properly loaded

====== 4.2.5
* Jaliborc: Fixed bug when clicking the money frame
* Jaliborc: Hearthstones should not have tooltip counts... again
* Jaliborc: Fixed undead portrait.. again
* Jaliborc: Fixed a bug causing Bagnon_Forever data to reset when updating

====== 4.2.4
* Jaliborc: Fixed a bug causing some options to not show up in the config menu
* Jaliborc: The bags toggle button now shows the bank window on right-click

====== 4.2.3
* Jaliborc: ButtonFacade support improvements and bugfixing

====== 4.2.2
* Jaliborc: Added ButtonFacade support

====== 4.2.1
* Tuller: Fixed a bug causing the lock checkbox to not show up in the config menu

===== 4.2.0
* Jaliborc: Removed keyring code, since the keyring is gone with WoW 4.2
* Jaliborc: Implemented options for hiding frames when entering combat/entering a vehicle.

====== 4.1.1
* Tuller: Fixed missing undead portraits.

===== 4.1.0
* Tuller: Hearthstones should now no longer have tooltip counts.

====== 2.19.2
* Tuller: Updated TOC reference to LibItemSearch to make it load on demand properly

====== 2.19.1
* Tuller: Updated LibItemSearch to fix searching for bind on account items

===== 2.19.0
* Jaliborc: Added unsuable item highlighting as an option.

===== 2.18.0
* Tuller: Updated TOC for 4.1

===== 2.17.0
* Jaliborc: Added log views to the GuildBank
* Tuller: Fixed tackle box highlighting
* Tuller: Added some basic compatibility code for 4.1

====== 2.16.1
* Added Bagnon_GuildBank back, in a disabled state
* Fixed the quest item issue in the guild bank module
* Adjusted the money frame default for the guild bank from disabled to enabled
* Adjusted the text for the auto vendor display option to better reflect what it actually does
* Fixed tackle box coloring
* Removed some lingering ammo/soul shard detection code

===== 2.16.0
* 4.0.6 fixes

====== 2.15.2
* Altered portrait display so that it should now work for Worgen/Goblins

====== 2.15.1
* Added flash find options
* Removed ammo + shard color options, since they have no use anymore.

===== 2.15.0
* Added FlashBind - Alt-Click a link or item to highlight it in your inventory (thanks Rueben)

====== 2.14.0b
* Added back missing Bagnon_Forever + Tooltips

===== 2.14.0
* First Cataclysm beta

====== 2.13.3
* Updated localization

====== 2.13.2b
* Bagnon for WoW 3.3.3, without the guild bank

====== 2.13.2
* Fixed a typo that resulted in a redbox error when hovering over the guild bank money frame.

====== 2.13.1
* Maybe if I enable right clicks on the guild bank money frame, you'll be able to withdraw via right click :P

===== 2.13.0
* Implemented support for Blizzard's quest item highlighting in WoW 3.3.3

====== 2.12.6
* Updated LibItemSearch, adding wardrobe support.
* Added a potential bugfix for the nil frame settings issue.

====== 2.12.5b
* Added missing externals.

====== 2.12.5
* Put a fix in for the withdraw bug.

====== 2.12.4
* Initial guild bank support implemented. Things not supported at the moment: Guild master management & offline viewing.

====== 2.12.3
* Removed Bagnon_GuildBank. I did not intend on including it quite yet, but my build process did :P

====== 2.12.2
* Updated TOC for 3.3

====== 2.12.1
* Added comparison operators to item level and quality searches (you can now do things like q>=rare, q!=0, etc)
* Added itemlevel searching: ilvl<op><number> (ex, ilvl>200 or ilvl:200)

===== 2.12.0
* Added new options for item slot colors and item border brightness

===== 2.11.0
* Added a new option to automatically display your inventory when opening the player frame
* Added a new frame specific option: Enable bag break layout
* Fixed a bug causing quest item highlighting to not work properly for non English locales

===== 2.10.0
* Added support for equipment set searching via s:<setName>
* Made it easier for me to define new typed searches via Bagnon.ItemSearch.RegisterTypedSearch(typedSearchObj)

====== 2.9.3
* Updated for 3.2
* Disabled search text syncing to prevent issues with Chinese clients

====== 2.9.2
* Fixed a bug causing the options menu to show up when displaying the world map

====== 2.9.1
* Added a new modifier to search by name: n:search. For example, typing "n:pants" will find all items named "pants"
* A search without modifiers, ex "gem" will now perform a smart search, like in 1.x versions of Bagnon. For example, typing "gem" will now find items of type "gem" as well as items named "gem"

===== 2.9.0
* Added a keyring bag back to the inventory's bag frame. Its hidden by default.
* Keyring slots are now colored
* Made text searching global
* Made the text search box close when the enter key is pressed
* The searching with uppercase text bug should now be fixed.

====== 2.8.1
* Localization bugfix

===== 2.8.0
* Added a new option to disable the options toggle button
* Adjusted a few default settings for the automatic display of the inventory frame
* Adjusted priority of quest highlighting so that Uncommon+ items are not marked as quest items
* Updated localization

===== 2.7.0
* Added new frame strata options: MEDIUMLOW, MEDIUMHIGH. These are equivalent to Low + Toplevel and Medium + Toplevel
* Added new option: Display Blizzard bag frames for disabled bags.
* Added the ability to right click the title frame to display the options menu.

====== 2.6.3
* Fixed a bug causing it to not be possible to disable auto display settings
* Fixed a bug causing it to not be possible to search on other characters/your bank when not at the bank
* Fixed a bug with hiding the default bank frame
* Made the general options panel a sub panel of the main Bagnon panel. This should hopefully make it easier to spot when configuring frames.

====== 2.6.2
* Added a bugfix to the default settings clearing code

====== 2.6.1
* Miscellaneous bug fixes
* Updated localization

====== 2.6.0
* Added a new options panel to configure automatic display settings for the inventory frame
* More performance optimizations to the item frame
* More bug fixes to the item frame

====== 2.5.2
* Added an assertion to catch the nil slot issue, if it exists.
* Fixed a bug with item frame event registering causing items to appear to not move, etc
* Updated localization

====== 2.5.1
* Added some bugfixes to item event handling
* Added some bugfixes to broker tooltip handling
* Updated localization

===== 2.5.0
* Moved item slot event handling to the item frame.
* Fixed a display issue with the player selector for undead characters
* Added in settings to disable the inventory, bank and keyring frames
* Fixed some bugs related to saving and loading default settings
* Updated localization

====== 2.4.1
* Fixed a redbox error from hiding a frame when viewing another character

===== 2.4.0
* Fixed a bug with frame/border coloring
* The player filter will now reset to the current player when a frame is closed
* Made reverse bag slot ordering a per frame setting, instead of a global one
* Added per frame option: Enable bag frame (disabled for the keyring for semi obvious reasons)
* Added per frame option: Enable money frame
* Added per frame option: Enable databroker frame
* Added per frame option: Enable search frame toggle button

====== 2.3.1
* Implemented a fix that should resolve the wacky frame position thing
* Implemented a fix that should resolve the "for limit must be a number" bug
* Updated localization
* Added per frame option: Frame Layer - Controls frames appearing above or below other frames.

===== 2.3.0
* Rewrote saved settings back end to make it easier for me to adjust defaults. Your settings have been reset.
* Frame settings are now saved on per character basis
* Global settings (stuff on the main options panel) are saved globally.
* Adjusted a few default settings (frame border color, frame position)

====== 2.2.1
* Updated localization
* Added option: highlight item slots by bag type
* Fixed a frame display bug when closing frames via pressing escape
* You can now double click to search once again.

===== 2.2.0
* Added option: show empty item slot textures
* Added option: highlight items by quality
* Added option: highlight quest items
* Added option: reverse item slot ordering
* Added option: lock frame positions
* Added a databroker launcher for Bagnon
* Fixed a few bugs related to the databroker plugin

===== 2.1.0
* Started implementaton of the new options menu. Added options for color, border color, columns, spacing, opacity, and scale.
* Added new slash command, /bgn options
* Added a button to all frames as a shortcut to the options menu
* I'm calling this version a beta, since I want more feedback.

====== 2.0.3
* Reimplemented slash commands: /bgn|/bagnon bank, /bgn bags, /bgn keys, and /bgn version

====== 2.0.2
* Fixed bank frame tool tips
* Fixed quality display for certain items
* Removed a file that was not being called anymore.

====== 2.0.1
* Fixed bank frame closing
* Fixed an error when hovering over a bank item when at the bank
* Fixed an error when clicking on a databroker object with no click event
* Added sounds when opening/closing frames.
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Unread 03-19-07, 07:57 PM  
A Fallenroot Satyr
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Bagnon Bug

Bug found when opening the key ring, closing it, and then opening Bagnon. The result is in the screenshot below, but can best be described as a big oops!
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Unread 03-20-07, 08:53 AM  
A Kobold Labourer

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Please add a case for item Trash, Artisanat etc... vBagnon style is beautifull.
Sorry for my english.
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Unread 03-20-07, 02:20 PM  
A Kobold Labourer

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Great addon but where can i get Bagnon Forever?

Edit: found it, sorry im stupid..
Last edited by Creops : 03-21-07 at 03:34 PM.
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Unread 03-20-07, 07:31 PM  
Fishing Trainer
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I started using vBagnon (and included it in my UI) because it had category support while still being a simple all-in-one bag addon. It was my first all-in-one, and I loved how I could drag out separate windows of items in categories without having them separated ALL the time. I used it in conjunction with the PT sorting plug-in to add further refined categories.

I enjoyed that it was a simple all-in-one where I could place things wherever I wanted, but still be able to see what I had in a category when I wanted to.

I've been playing with ArkInventory the past week or two and am starting to get accustomed to to permanant divisions.... But I lose things that I pick up in those categories all the time. Just today I found that I had a greater mana pot sitting in my consumables section. Yesterday I ended up with a stack of quest items in my quest category for some quest I don't even have or know where to get.
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

Last edited by Seerah : 03-20-07 at 07:32 PM.
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Unread 03-21-07, 09:18 PM  
A Kobold Labourer

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Thumbs up Category Remarks and A Suggestion

Originally posted by Tuller
Finally have a release out

1.0 is a complete rewrite. Delete all Bagnon and vBagnon folders before installing. This release also does not have category support, due to a lack of use on my part. I ask those of you who needed the categories to please tell me how you were using them, but to also try other inventory mods, like TBag, Baggins, ArkInventory, and Advanced Bags, to see if those work well for you.
With vBagnon, I like the categories, but I'm not a big fan of the mousing over and seeing the highlight/dim of other items. Just clicking one category and getting a row for that category is what makes sense to me.

Perhaps just a dropdown to select a category? Not that real estate is a problem. It really makes it easy to clean out your bags (bag?) by highlighting "trash" and sell it off quickly.

The only suggestion for improvements that I've come up with lately, is making sections that you can name and partition off items. Like, if you carry more than one set of armor, you could set a number of cells apart, call it (well, whatever you like) "FR Gear".. etc.

Great work on the mods, thanks for all the hard work.
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Unread 03-22-07, 09:01 AM  
A Nerdscale Dorkin
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Categories were invaluable for immediately being able to single out quest items, vendor loot, etc. Frankly, I'm not sure how anyone wouldn't use that feature. Bring it on back (with the category buttons - not the search box).
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Unread 03-22-07, 04:30 PM  
A Wyrmkin Dreamwalker
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Cool Livin' la vida bagnon

I just gotta say, thanks for the update

The mod seems much more responsive when opening bags and bank. I like the new mouseover info on items too, where it tells you how many are in each persons inv/bank. I know it was there in previous versions but it didnt seem to work right all the time until now.

I also like that you fixed the ability to see other characters banks & inv! I really missed that

And, since you asked, I never used categories. They just clutter up the window even more than necessary. I keep my bags manually sorted and everything has a place. I have like 10 chars and have never *wanted* categories on any of them. Removing cats has had no impact on me, but judging from the other users, you might want to think about "officially" endorsing a separate category or sorting mod. Or put categories back in if you want...just remember to include the delete button again =)

Thanks again for all your quality work.
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Unread 03-22-07, 07:50 PM  
An Aku'mai Servant
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First off I have realy enjoyed this bag mod. I have used a few others but this one has been the best so far IMO.

As far as the sorting goes, I don't use it on any of my active char's as I generaly keep my bag clean and sorted but it is a very big help when logging into the guild bank char. I actualy would like to recommend a bit more of a breakdown in the sorting, mainly weapons and armor. Instead of the main category, possibly sorting in types (2H weapons, 1H weapons, Leather Armor, Mail Armor).

I would definately suggest possibly making it an alternative mod though. This would avoid the one mod from getting too intricate for some people. You could also add an option for loading the mod for only certain char's.

Thanks for the great mod and keep up the great work guys.
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Unread 03-23-07, 04:01 PM  
A Deviate Faerie Dragon
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I've used vBagnon when "Before the Storm" went live; at first because I was looking for a MyBags replacement compatible with the patch but since then I've found the Category feature a useful addition.

All of my inventory and bank slots contain at least 18 slot bags, and it's quite hard to pick out items when I wanted to interact with them-vBagnon's Category feature to the rescue. I often pull out Tradeskill, Quest and Consumable "metabags"-as when I mail items to alts, prep them for use, or need to monitor how many more of a reagent I need.

With vBagnon reverting to its original functionality, I'm actually holding off "updating" to Bagnon until the Category feature makes it back in a new incarnation-say as a feature that can be turned off via Options or as a load-on-demand AddOn to Bagnon.
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Unread 03-23-07, 06:57 PM  
A Kobold Labourer

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Originally posted by Tuller
I ask those of you who needed the categories to please tell me how you were using them, but to also try other inventory mods, like TBag, Baggins, ArkInventory, and Advanced Bags, to see if those work well for you.
I've used a couple other bag addons, but not been very happy with them. Jumped on the original Bagnon, since it did all I thought I wanted from a bag addon. (And I've grown to appreciate the style of the Tuller mods - I use all of them.)

The came vBagnon, and I realized I'd been missing something all along. Most toons only have one or two custom categories, but I also use the default ones - most notably the "quest" one.

I use Mr Plow for physically sorting my bags, but this does not provide the same functionality as having a separate frame with just the quest items.

With categories missing, I've decided to hold off on installing the new Bagnon, at least until I get bitten by a vBagnon bug or WoW update that breaks the current version.
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Unread 03-24-07, 09:48 AM  
A Black Drake
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A question for the category users, how about if the category buttons acted like real tabs? Ex, clicking on a tab will switch Bagnon to show just those items in that category, but you won't be able to view multiple categories at any given time.

How complex do filters need to be? Is the text search in the most recent version now sufficient?
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Unread 03-24-07, 01:41 PM  
A Kobold Labourer

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Originally posted by Tuller
A question for the category users, how about if the category buttons acted like real tabs? Ex, clicking on a tab will switch Bagnon to show just those items in that category, but you won't be able to view multiple categories at any given time.
Tricky question - I typically keep one category open alongside with the full inventory at all time. (This is my junk category - grey items and anything this toon can't use.) This gives me a good idea of how soon I should start looking for a mailbox/vendor.

Beyond this one category, I mostly use the remaining as search tools, to quickly (and visually!) identify quest items, pots etc. I will on occasion pull out a category and leave it around as a separate tab, but this is fairly rare.

If you could have one category + full inventory open simultaneously, this would be sufficient for me 99% of the time.
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Unread 03-24-07, 02:39 PM  
A Kobold Labourer
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I think showing categories in tabs would be fine. Mainly it's just nice to be able to see the category or search result separate from all the other stuff. I use search all the time.
Last edited by chrispix : 03-24-07 at 02:41 PM.
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Unread 03-25-07, 12:41 AM  
A Kobold Labourer

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EDIT: I stand corrected. After some experimentation, I realized I could just do text searches to find item categories. Not sure if this was a feature before, but I like it.

It possible to search for items based on quality, to cut down on time spent at the vendor? That'd be extremely handy.
Last edited by Meresin : 03-25-07 at 01:17 AM.
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Unread 03-25-07, 12:54 AM  
A Kobold Labourer

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I didn't use the multiple selection with the categories, but I liked being able to seperate out a certain category (armor/weapons, junk, etc).

I think showing multiple categories showing at the same time could lead to trouble (think it's all junk and sell everything... oops, had armor selected too).
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