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Updated:08-04-09 02:13 AM
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SSPVP3  Popular! (More than 5000 hits)
Version: r20090804
by: Shadowed [More]
SSPVP3 is mostly improvements and recodes to sections of code, along with adding support for 3.0.x features.

Herald yells inside Alterac Valley are changed to be more consistant and will be colored by the faction that triggered it, you can also see how many resources are gained via the Mines inside the overlay along with chat alerts when the Captains are slain by a faction. Timers for how long until graveyards, bunkers and towers are included for Arathi Basin and Alterac Valley.

Includes match information like time left, nodes to win, final scores for Arathi Basin and Eye of the Storm. Along with flag carriers inside Warsong Gulch and Eye of the Storm, including coloring by flag carrier class and carriers health (when available). Other features are things like modifying the players arena panel to show both weekly and seasonal stats instead of having to toggle them as well as displaying team leader even if they're offline, or showing break down by server/class on the battlefield scoreboard and more, see configuration for a better list on all the features SSPVP3 has.

See, /sspvp ui for configuration, /arena for different data functions like games required to hit 30%, points -> rating or rating -> points conversions.

Thanks Narvinye on Die Argustwacht (EU) for German localization.

Note Post bug and feature requests on my issue tracker

Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Aug 4 00:31:23 2009 -0700
* Updated to use _G instead of getglobal

Date: Sun Aug 2 01:03:01 2009 -0700
* Fixed all leaked globals
* Removed all of the auto join code, 3.2 disables this (Blizzards fault not mine, I can't do anything about it)
* Updated EoTS and AB to use the new 1600 resource cap for calculations
* Updated time before port features to not divide by 1000 as it's not needed now
* Changed overlay to be unlocked by default
* Changed /sspvp to open up the configuration by default, /sspvp suspend still works thought
* Cleaned up localization
* Library update
* Updated TOC to 30200

Date: Sun May 3 05:39:44 2009 +0000
* Reverted the score request change, forgot that its actually used in a few things (Fixed flag carrier names not being colored)

Date: Mon Apr 27 23:38:38 2009 +0000
* Wintergrasp shows second to last in configuration now
* Fixed a bug with score/pvp frame positioning being messed up due to UI scale
* Removed RequestBattlefieldScoreData call as it's not needed anymore
* Fixed minor typo in status messages for joining an arena

Date: Sat Apr 25 15:20:42 2009 +0000
* Fixed an error in wg.lua if you're no in a WOTLK zone
* Added a Wintergrasp timer to the overlay for when the battle will start (Includes an option to only show it when the match is about to start within X minutes)

Date: Sun Apr 12 21:08:36 2009 +0000
* Fixed an error in battlefield.lua from API changes in 3.1
* TOC bump + library update

Date: Mon Dec 29 00:47:03 2008 +0000
* Fixed join priority not including strands
* Fixed queue overlay not hiding if you disable it while it's visible
* Fixed minimap checks for battlefields, uses the showBattlefieldMinimap CVar now
* Library update
* Added a failed warning to screenshots (Can screenshots even fail to be saved?)
* Added a bomb timer for Strands
* Removed some old code that isn't needed anymore with 3.0

Date: Sat Oct 18 20:36:43 2008 +0000
* Updated a bunch of libraries
* Fixed an error with AcceptBattlefieldPort
* Removed all of the WoTLK checks as 3.0 is live

Date: Sun Sep 21 17:10:57 2008 +0000
* Swapped back to our old method of rechecking the totals for overlays since the new fancy way was too buggy
* Fixed a possible error in score.lua at #103

Date: Fri Sep 19 17:07:53 2008 +0000
* Actually works with both now
* SSPVP (SHOULD) work with wrath and live now
* Fixed the auto release disabled text never showing if auto release is disabled
* Fixed battlefield window not working in WoTLK
* Fixed score not working in WoTLK
* Updated battlefield auto releasing, now supports Strand of the Ancients and Wintergrasp
* Added Strands of the Ancient module, all this does right now is hide the "X Defending" and "Y Attacking" world states
* Moved slash commands to config.lua
* Fixed rows not being shown if it was shown, removed, then shown again

Date: Thu Sep 18 05:14:29 2008 +0000
* Fixed a possible error if RemoveRow is called before the category has been setup
* Fixed a few bugs with ACTIVE_CATS and ACTIVE_ROWS in overlay.lua causing weird-ness

Date: Wed Sep 17 20:59:07 2008 +0000
* Fixed an error in EoTS at line #74
* Recoded the overlay to fix horrible usage of tables, as well as fix an anchor to ourself error when configuring it

Date: Fri Sep 12 19:58:44 2008 +0000
* Removed a bunch of unused localizations
* Cleaned up queue overlay and the joining code a little bit
* Fixed overlays creating new tables for ids more than once if they had been removed
* Fixed a typo in the higher priority message
* Flag settings are actually saved now since I remembered to register it was a namespace not a new DB
* Removed some useless variable creation in in eots.lua and score.lua

Date: Wed Sep 10 23:59:04 2008 +0000
* Fixed flag positioning in EoTS
* Fixed error inside AV about compare nil value
* Fixed our chat filter in AV
* Fixed error on line #280 in flag.lua
* Cleaned up OOC updating, no longer creates a table EVERYTIME we register something
* Removed the option to release in battlegrounds, instead you can choose which battleground to release (and arenas)
* Removed the level option on score board
* Removed the leave confirmation when a match ends
* Configuration should be fully implemented now, the priorities are a little hackish but not sure how I want to clean them up yet
* Cleaned up av.lua, timer outputting should work better, removed most of the table usage, cleaned up Snowfall detection, changed our ChatFrame_OnEvent hook to a method thats friendly with both live and WoTLK
* Pulled in the Overlay and Flag configuration (Still more to do)
* Pulled in the SSFlags/ code
* Changed EoTS WorldStateAlwaysUpFrame_Update hook to a regular one instead of secure
* Cleaned up overlay.lua, no longer passing tables for OnClick handlers but a single string, you should also be able to switch between grow up and normal without reloading (NTS: Improve this)
* Removed AceConsole-3.0, OptionHouse, HousingAuthority usage
* Renamed lib/ -> libs/
* Removed arena.lua (split into SSArena)

Date: Tue Sep 9 13:57:23 2008 +0000
* Fuck it, I can't get the other method to a way I like so I'll just continue SSPVP3 as it is.
Optional Files (0)


Archived Files (8)
File Name
Version
Size
Author
Date
r20090510
166kB
Shadowed
05-10-09 09:50 AM
r20090510
166kB
Shadowed
05-10-09 02:39 AM
r1308
166kB
Shadowed
05-02-09 11:40 PM
r1284
166kB
Shadowed
04-27-09 05:39 PM
r1280
166kB
Shadowed
04-25-09 09:21 AM
r1279
166kB
Shadowed
04-25-09 02:36 AM
r1241
166kB
Shadowed
04-13-09 09:30 PM
r1049
155kB
Shadowed
12-28-08 06:48 PM


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Unread 01-14-08, 05:23 PM  
Alarisha
A Murloc Raider
 
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Been using SSPVP2 for ages now, and always loved it. Tonight my guild and I tried the AV queueing thing - awesome!

Great work, keep it up!
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Unread 01-14-08, 12:08 PM  
Adso da Melk
A Kobold Labourer

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hello,

am i wrong or when u enter a BG i cannot see the number of players already in (or joining)?

this was a good feature in the "old" SSPVP
Last edited by Adso da Melk : 01-14-08 at 04:02 PM.
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Unread 01-13-08, 04:28 PM  
Shadowed
...
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Most likely an issue with Javas zip library, but given it works for everyone else with the exception of the built in Windows one, it's not really a priority to fix.
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Unread 01-13-08, 03:59 PM  
airdragon
A Flamescale Wyrmkin

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I fixed the problem by extracting it rather than using XPs built in zip opening. Using the built in Zip stuff seems to have an empty 'echo' copy of the folders. Perhaps this is due to the program being used to zip the file?
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Unread 01-12-08, 02:40 PM  
sethd2005
A Kobold Labourer

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Problem downloading

Along with some other people that are having the issue of downloading this and getting it into the addons folder, I too am haveing problem.


What happens is that:
I download it... successful
open the folder... successful
drag the sspvp2 folder into my addons folder... ERROR! "Can not find the file specified"

I tried to put each thing in individually. i get errors with the lib folder, the lib file, and the fact that 2 things have the same name of modules (im assuming that same problem will happen with the lib folder and file also).

Any help?
Last edited by sethd2005 : 01-12-08 at 02:45 PM.
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Unread 01-11-08, 04:57 PM  
berky2755
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bg minimap

Request ability to change the minimap to be more vertical as opposed to more horizontal. the ace addon 'capping' has this option to see what i mean.

also requesting countdown timers have option to include a bar that ticks down in addition to the actual number timers. again, capping does this to see what i'm talking about.

i would use capping (and have for a long while), but this addon has more features that i like.

Thanks.
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Unread 01-11-08, 10:48 AM  
Trendy
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is there a way to show the timer massages in another chat tab than the default one?
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Unread 01-11-08, 12:13 AM  
Shadowed
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EnSabahNur: Fixed, next update

yoropico: Fixed, next update.

Acirac: CancelTimer is fixed, I can't replace the avsync.lua nor should it even be possible to trigger in the first place.

Aiolos:You'll need to localize the localization.frFR.lua file

Voidy: Fixed, next update.
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Unread 01-10-08, 11:29 AM  
EnSabahNur
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I Love Your Addon

i found a little Typo in the German locale at line 201 it must by

Code:
Siegespunkte
not

Code:
Siegpunkte
Thanks for Your Great Work
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Unread 01-08-08, 10:58 PM  
yoropico
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when got leave BG,Arena got this err msg
[2008/01/09 13:39:51-556-x5]: AceTimer-3.0: CancelTimer(handle[, silent]): 'table: 17DC3398' - no such timer registered:
SSPVP2\SSPVP2.lua:295: in function `?'
CallbackHandler-1.0\CallbackHandler-1.0.lua:139: in function <...ames\lib\CallbackHandler-1.0\CallbackHandler-1.0.lua:139>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0\CallbackHandler-1.0.lua:90: in function `Fire'
AceEvent-3.0\AceEvent-3.0.lua:70: in function <...dOns\SSArenaFrames\lib\AceEvent-3.0\AceEvent-3.0.lua:69>
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Unread 01-08-08, 09:20 PM  
Acirac
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Just got in an av raid, and still getting the following error when do /av status:
[2008/01/08 21:18:12-1366-x1]: SSPVP2\modules\avsync.lua:883: attempt to index local 'row' (a nil value)
SSPVP2\modules\avsync.lua:335: in function `UpdateRecord'
SSPVP2\modules\avsync.lua:368: in function `UpdateGroup'
SSPVP2\modules\avsync.lua:604: in function <Interface\AddOns\SSPVP2\modules\avsync.lua:598>
<in C code>: in function `Show'
SSPVP2\modules\avsync.lua:83: in function `value'
Interface\FrameXML\ChatFrame.lua:3110: in function `ChatEdit_ParseText':
Interface\FrameXML\ChatFrame.lua:2802: in function `ChatEdit_SendText':
Interface\FrameXML\ChatFrame.lua:2823: in function `ChatEdit_OnEnterPressed':
<string>:"*:OnEnterPressed":1: in function <[string "*:OnEnterPressed"]:1>

---
[2008/01/08 21:18:12-1366-x5]: SSPVP2\modules\avsync.lua:883: attempt to index local 'row' (a nil value)
SSPVP2\modules\avsync.lua:314: in function `UpdateRecord'
SSPVP2\modules\avsync.lua:368: in function `UpdateGroup'
SSPVP2\modules\avsync.lua:617: in function <Interface\AddOns\SSPVP2\modules\avsync.lua:610>

---
[2008/01/08 21:18:12-1366-x4]: SSPVP2\modules\avsync.lua:883: attempt to index local 'row' (a nil value)
AceEvent-3.0\AceEvent-3.0.lua:69: in function <...dOns\SSArenaFrames\lib\AceEvent-3.0\AceEvent-3.0.lua:68>

---
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Unread 01-08-08, 09:05 PM  
Acirac
A Defias Bandit

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I get this error when leaving arenas:
[2008/01/08 20:08:59-1366-x1]: SSPVP2\SSPVP2.lua:295: AceTimer-3.0: CancelTimer(handle): 'handle' - expected a string
AceEvent-3.0\AceEvent-3.0.lua:69: in function <...dOns\SSArenaFrames\lib\AceEvent-3.0\AceEvent-3.0.lua:68>

Also in regular bgs, the flag carrier names are still showing sometimes after leaving a game. This is when the match has completed.
Last edited by Acirac : 01-08-08 at 09:05 PM.
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Unread 01-08-08, 02:02 PM  
Voidy
A Kobold Labourer

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Error while trying to enter BG after autojoin countdown

Hello,

I'd like to use to autojoin BG feature but i keep getting this error over and over again

Error occured in: Global
Count: 1
Message: ..\AddOns\SSPVP2\SSPVP2.lua line 547:
attempt to compare number with nil
Debug:
(tail call): ?
SSPVP2\SSPVP2.lua:547:
SSPVP2\SSPVP2.lua:499
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9:
[string "safecall Dispatcher[2]"]:5
(tail call): ?
...face\AddOns\SSPVP2\lib\AceTimer-3.0\AceTimer-3.0.lua:138:
...face\AddOns\SSPVP2\lib\AceTimer-3.0\AceTimer-3.0.lua:112


Any idea how to fix this ?
Thank you

Voidy
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Unread 01-08-08, 06:00 AM  
fop
A Kobold Labourer

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Re: ERROR DOWNLOADING

Originally posted by Coldfeet
I downloaded this and cant extract the sub folders, getting file or folders not found issues.
Yup, me too.
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Unread 01-07-08, 05:26 PM  
Aiolos
A Kobold Labourer

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Can't make it working on a french client?
What does i have to modify for at least it can work?
In localization-frFR ? Wich line ?
Can you help me plz? Thanks
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