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Updated:08-04-09 02:13 AM
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SSPVP3  Popular! (More than 5000 hits)

Version: r20090804
by: Shadowed [More]

SSPVP3 is mostly improvements and recodes to sections of code, along with adding support for 3.0.x features.

Herald yells inside Alterac Valley are changed to be more consistant and will be colored by the faction that triggered it, you can also see how many resources are gained via the Mines inside the overlay along with chat alerts when the Captains are slain by a faction. Timers for how long until graveyards, bunkers and towers are included for Arathi Basin and Alterac Valley.

Includes match information like time left, nodes to win, final scores for Arathi Basin and Eye of the Storm. Along with flag carriers inside Warsong Gulch and Eye of the Storm, including coloring by flag carrier class and carriers health (when available). Other features are things like modifying the players arena panel to show both weekly and seasonal stats instead of having to toggle them as well as displaying team leader even if they're offline, or showing break down by server/class on the battlefield scoreboard and more, see configuration for a better list on all the features SSPVP3 has.

See, /sspvp ui for configuration, /arena for different data functions like games required to hit 30%, points -> rating or rating -> points conversions.

Thanks Narvinye on Die Argustwacht (EU) for German localization.

Note Post bug and feature requests on my issue tracker

Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Aug 4 00:31:23 2009 -0700
* Updated to use _G instead of getglobal

Date: Sun Aug 2 01:03:01 2009 -0700
* Fixed all leaked globals
* Removed all of the auto join code, 3.2 disables this (Blizzards fault not mine, I can't do anything about it)
* Updated EoTS and AB to use the new 1600 resource cap for calculations
* Updated time before port features to not divide by 1000 as it's not needed now
* Changed overlay to be unlocked by default
* Changed /sspvp to open up the configuration by default, /sspvp suspend still works thought
* Cleaned up localization
* Library update
* Updated TOC to 30200

Date: Sun May 3 05:39:44 2009 +0000
* Reverted the score request change, forgot that its actually used in a few things (Fixed flag carrier names not being colored)

Date: Mon Apr 27 23:38:38 2009 +0000
* Wintergrasp shows second to last in configuration now
* Fixed a bug with score/pvp frame positioning being messed up due to UI scale
* Removed RequestBattlefieldScoreData call as it's not needed anymore
* Fixed minor typo in status messages for joining an arena

Date: Sat Apr 25 15:20:42 2009 +0000
* Fixed an error in wg.lua if you're no in a WOTLK zone
* Added a Wintergrasp timer to the overlay for when the battle will start (Includes an option to only show it when the match is about to start within X minutes)

Date: Sun Apr 12 21:08:36 2009 +0000
* Fixed an error in battlefield.lua from API changes in 3.1
* TOC bump + library update

Date: Mon Dec 29 00:47:03 2008 +0000
* Fixed join priority not including strands
* Fixed queue overlay not hiding if you disable it while it's visible
* Fixed minimap checks for battlefields, uses the showBattlefieldMinimap CVar now
* Library update
* Added a failed warning to screenshots (Can screenshots even fail to be saved?)
* Added a bomb timer for Strands
* Removed some old code that isn't needed anymore with 3.0

Date: Sat Oct 18 20:36:43 2008 +0000
* Updated a bunch of libraries
* Fixed an error with AcceptBattlefieldPort
* Removed all of the WoTLK checks as 3.0 is live

Date: Sun Sep 21 17:10:57 2008 +0000
* Swapped back to our old method of rechecking the totals for overlays since the new fancy way was too buggy
* Fixed a possible error in score.lua at #103

Date: Fri Sep 19 17:07:53 2008 +0000
* Actually works with both now
* SSPVP (SHOULD) work with wrath and live now
* Fixed the auto release disabled text never showing if auto release is disabled
* Fixed battlefield window not working in WoTLK
* Fixed score not working in WoTLK
* Updated battlefield auto releasing, now supports Strand of the Ancients and Wintergrasp
* Added Strands of the Ancient module, all this does right now is hide the "X Defending" and "Y Attacking" world states
* Moved slash commands to config.lua
* Fixed rows not being shown if it was shown, removed, then shown again

Date: Thu Sep 18 05:14:29 2008 +0000
* Fixed a possible error if RemoveRow is called before the category has been setup
* Fixed a few bugs with ACTIVE_CATS and ACTIVE_ROWS in overlay.lua causing weird-ness

Date: Wed Sep 17 20:59:07 2008 +0000
* Fixed an error in EoTS at line #74
* Recoded the overlay to fix horrible usage of tables, as well as fix an anchor to ourself error when configuring it

Date: Fri Sep 12 19:58:44 2008 +0000
* Removed a bunch of unused localizations
* Cleaned up queue overlay and the joining code a little bit
* Fixed overlays creating new tables for ids more than once if they had been removed
* Fixed a typo in the higher priority message
* Flag settings are actually saved now since I remembered to register it was a namespace not a new DB
* Removed some useless variable creation in in eots.lua and score.lua

Date: Wed Sep 10 23:59:04 2008 +0000
* Fixed flag positioning in EoTS
* Fixed error inside AV about compare nil value
* Fixed our chat filter in AV
* Fixed error on line #280 in flag.lua
* Cleaned up OOC updating, no longer creates a table EVERYTIME we register something
* Removed the option to release in battlegrounds, instead you can choose which battleground to release (and arenas)
* Removed the level option on score board
* Removed the leave confirmation when a match ends
* Configuration should be fully implemented now, the priorities are a little hackish but not sure how I want to clean them up yet
* Cleaned up av.lua, timer outputting should work better, removed most of the table usage, cleaned up Snowfall detection, changed our ChatFrame_OnEvent hook to a method thats friendly with both live and WoTLK
* Pulled in the Overlay and Flag configuration (Still more to do)
* Pulled in the SSFlags/ code
* Changed EoTS WorldStateAlwaysUpFrame_Update hook to a regular one instead of secure
* Cleaned up overlay.lua, no longer passing tables for OnClick handlers but a single string, you should also be able to switch between grow up and normal without reloading (NTS: Improve this)
* Removed AceConsole-3.0, OptionHouse, HousingAuthority usage
* Renamed lib/ -> libs/
* Removed arena.lua (split into SSArena)

Date: Tue Sep 9 13:57:23 2008 +0000
* Fuck it, I can't get the other method to a way I like so I'll just continue SSPVP3 as it is.
Optional Files (0)


Archived Files (8)
File Name
Version
Size
Author
Date
r20090510
166kB
Shadowed
05-10-09 09:50 AM
r20090510
166kB
Shadowed
05-10-09 02:39 AM
r1308
166kB
Shadowed
05-02-09 11:40 PM
r1284
166kB
Shadowed
04-27-09 05:39 PM
r1280
166kB
Shadowed
04-25-09 09:21 AM
r1279
166kB
Shadowed
04-25-09 02:36 AM
r1241
166kB
Shadowed
04-13-09 09:30 PM
r1049
155kB
Shadowed
12-28-08 06:48 PM


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Unread 07-16-07, 12:21 PM  
Shadowed
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As per the mod description, I'm no longer actively updating SSPVP as the games grown boring and I don't really find it interesting to login and afk in battlegrounds to test mods.
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Unread 07-16-07, 09:31 AM  
Thortok2000
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Flag carriers in WSG are occasionally not colored by class.
__________________
I dont know half of you half as well as I should like; and I like less than half of you half as well as you deserve. Bilbo Baggins, from his speech on his eleventy-first birthday.
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Unread 07-13-07, 09:20 PM  
WillJitsu
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The "Block raid join/leave spam in battlegrounds" does not appear to be working for me. I am still seeing join/leave messages in battlegrounds.
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Unread 07-10-07, 04:37 AM  
omicron
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How does ArenaEnemyInfo work?
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Unread 07-09-07, 06:59 PM  
Shadowed
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Originally posted by {Oo}
Well, i had to go back to the "old" 3.2.1 version of sspvp to get it to work properly in AV. So i think u changed something that messed it up for the timers

Btw, i used exactly the same addons with the r97 and my actual 3.2.1
Talking about the WSG code not AV.
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Unread 07-09-07, 06:30 PM  
{Oo}
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Originally posted by Shadowd
Will look into the AV bug.
Thortok are you sure another addon isn't causing it? I litterally haven't changed the code since I added it like a year ago and it's never broken before.
Well, i had to go back to the "old" 3.2.1 version of sspvp to get it to work properly in AV. So i think u changed something that messed it up for the timers

Btw, i used exactly the same addons with the r97 and my actual 3.2.1
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Unread 07-09-07, 12:14 PM  
Crusher80
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Just downloaded r97, haven't used SSPVP before, but in AV, someone caps Snowfall and it says that faction will control it as normal. The next alert appears as 2 messages instead of just the normal one.

EDIT: I found the problem. Apparently if you have 2 chat windows selected to show "Other Messages > Creature", SSPVP will pick up both chat events and put them in your main window as 2 events.
Last edited by Crusher80 : 07-09-07 at 03:22 PM.
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Unread 07-09-07, 12:10 AM  
wowparceria
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No...
thanks for answer man
I was asking cuz I said today a guy who was doing somenthing like that,
he was stopped in AV battle master, since morning, when he join in BG (AV) he only move right/left, when BG end he still in same place and rejoin.. do something, when I saw him ina fternoon he was doing same thing, with 19k honor and 0 HK already..
Last edited by wowparceria : 07-09-07 at 12:13 AM.
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Unread 07-09-07, 12:08 AM  
Shadowed
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You're asking for a way to prevent going from AFK and/or automatically talk to the battlemaster, queue, join, leave, repeat.

Ask yourself if you really think thats allowed?
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Unread 07-09-07, 12:02 AM  
wowparceria
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Ive just asked for a help =/
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Unread 07-08-07, 11:54 PM  
Shadowed
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Stop stealing my fun Tekkub
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Unread 07-08-07, 11:53 PM  
Tekkub
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Go away, we don't want users like you here.
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Unread 07-08-07, 11:52 PM  
wowparceria
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Im sorry...

I'm so sorry but... what is ToS? And where is this? =(
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Unread 07-08-07, 11:40 PM  
Shadowed
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/handpalm

Read the ToS
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Unread 07-08-07, 11:27 PM  
wowparceria
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AV Queue-Join-NON-AFK

Hello Shadowd your addOn is very nice and have a nice interface, I have some doubts I would if you can answer me or someone who knows:

1 How I can make a Auto-Queue/Auto-Join/ (Alterac Valley only) and not be AFK in the BG, after the BG end automaticly re-join and win ... so what I want is:

queue AV - auto join AV - win / loss AV - re-queue AV - join again... and again... and again.. lol, of course AFK but not AFK hehe, so I can go study and make honor...

I think in that mod that can be done? Isnt it?
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