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PerfectRaid  Popular! (More than 5000 hits)

Version: v50001-1.0.0
by: Cladhaire [More]

PerfectRaid is a whole new look on raid frames, giving you as much information as possible in an easily recognizable format that's easy to place. Show as much or as little as you're interested in, and completely customize using the each options editor.

Use /praid to open the configuration GUI.

  1. A preliminary frame editor is in game. It can be kind of complex at the moment, but it comes with a nice set of defaults for you to use.
  2. Added a pre-made buff dropdown to the buff editor screen

Please post in the forums for further discussion:
http://www.wowinterface.com/forums/s...ad.php?p=39119

This mod is still in beta. You may experience bugs. Please do your best to provide detailed bug reports at http://code.google.com/p/wow-perfectraid/issues/list

Donations:
Some people have asked, so here is a way to send me donations. Please don't feel obligated.

Make a Donation

Addons

You may find the following additional addons/modules useful:
  • PerfectRaid_QuickHealth - http://www.wowinterface.com/downloads/info9866-PerfectRaid_QuickHealth.html
  • PerfectRaid_IncHealth - http://www.wowinterface.com/downloads/info8324-PerfectRaidIncHeal.html

Donations:
Some people have asked, so here is a way to send me donations:

commit 71bddbbd7b6f5c0aa4bb58761b7753a24b2131e4
Author: James Whitehead II <jnwhiteh@gmail.com>
Date: Thu Sep 27 15:50:42 2012 +0200

Fix trailing whitespacE

commit 416e2ca31a0202906338d4834737d2f3d344099b
Author: James Whitehead II <jnwhiteh@gmail.com>
Date: Thu Sep 27 15:49:54 2012 +0200

Group API change

commit 33cecc1483be8e10e51c950d53877caa61ddb287
Author: James Whitehead II <jnwhiteh@gmail.com>
Date: Thu Sep 27 15:49:43 2012 +0200

TOC Update

commit dafaf1b81c72aa399f4577ee8994616ae6325d0a
Author: James Whitehead II <jnwhiteh@gmail.com>
Date: Thu Sep 27 15:44:04 2012 +0200

Add support for monk class

commit 83f9f0b24073dbf742c35984650c3f5915e9c47a
Author: James Whitehead II <jnwhiteh@gmail.com>
Date: Wed Nov 30 21:33:36 2011 +0000commit 83f9f0b24073dbf742c35984650c3f5915e9c47a
Author: James Whitehead II <jnwhiteh@gmail.com>
Date: Wed Nov 30 21:33:36 2011 +0000

Update TOC for 4.3

commit cb90076e7c57bf427b5759db4703cd287c3aedfa
Author: James Whitehead II <jnwhiteh@gmail.com>
Date: Sat Oct 8 13:08:02 2011 +0100

Fix frame anchor point dropdown

commit 99120ceb71dae5c3978513b1f8c03af1c8e38ad9
Author: James Whitehead II <jnwhiteh@gmail.com>
Date: Sun Nov 28 17:05:29 2010 +0000

Add suport for vehicle swap (possibly)

commit 7f645cd20850afadb664de899ef4f3488bb47ee9
Author: James Whitehead II <jnwhiteh@gmail.com>
Date: Sun Nov 28 16:46:57 2010 +0000

Alter options to be slightly larger

commit 3074504283a19e978f23ab971556d48140a83ceb
Author: James Whitehead II <jnwhiteh@gmail.com>
Date: Mon Oct 18 19:36:44 2010 +0100

Fix a typo that prevent startingIndex from working. Thanks to Dargen.

commit d1c4a5cb2e579ebfe5dcb3eee0969fdea59e3650
Author: James Whitehead II <jnwhiteh@gmail.com>
Date: Sun Oct 17 14:58:03 2010 +0100

Fix mouseover bindings when used with Clique

commit 71a972d49400e705ea9f3a94766df601ad8c19e6
Author: James Whitehead II <jnwhiteh@gmail.com>
Date: Mon Oct 18 09:47:43 2010 +0100

Fix mana/power updates

commit 9e18cd2b6d3d26700a9dd2586c539dfcd753e6ff
Author: James Whitehead II <jnwhiteh@gmail.com>
Date: Fri Oct 15 19:33:18 2010 +0100

Add expiry timers to buffs/debuffs (thanks to rythos42)

commit acb22e6ae8065fa823f5a88db8bd0848aee3e0fc
Author: James Whitehead II <jnwhiteh@gmail.com>
Date: Fri Oct 15 18:51:29 2010 +0100

Add unit raid icon support, thanks to Panoramix

commit b31519904e1c340fb3c6406ec055dc5523edb86d
Author: James Whitehead II <jnwhiteh@gmail.com>
Date: Fri Oct 15 18:06:27 2010 +0100

Update for 4.x. This is a hack, but it works (ish)

commit 54ceb1654341a0de32402f9b21b88bedf825d684
Author: git-svn-migrate <nobody@example.org>
Date: Fri Oct 15 17:06:22 2010 +0100

Convert svn:ignore properties to .gitignore.
Beta Files (4)
File Name
Version
Hits
Size
Author
Date
r194
2,455
73kB
Cladhaire
10-31-09 12:32 PM
r192
2,066
73kB
Cladhaire
07-23-09 01:53 AM
r190
2,575
73kB
Cladhaire
05-17-09 04:27 PM
r181-beta
3,883
174kB
Cladhaire
04-15-08 03:10 AM


Archived Files (10)
File Name
Version
Size
Author
Date
v40300-1.2.3
75kB
Cladhaire
12-01-11 11:22 AM
v40000-1.2.3
75kB
Cladhaire
11-30-11 03:34 PM
v40000-1.2.2
75kB
Cladhaire
10-18-10 08:49 AM
v40000-1.2.0
75kB
Cladhaire
10-15-10 12:35 PM
v40000-1.1.0
75kB
Cladhaire
10-15-10 11:53 AM
v40000-1.0.0
73kB
Cladhaire
10-15-10 11:08 AM
r195
73kB
Cladhaire
04-29-10 04:06 PM
r193
73kB
Cladhaire
08-05-09 08:33 AM
r189
69kB
Cladhaire
04-21-09 03:03 AM
r185
68kB
Cladhaire
11-16-08 05:39 PM


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Unread 10-06-06, 09:10 AM  
Cladhaire
Salad!
 
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Re: Arcane Brilliance vs. Arcane Intellect

Arcane Brilliance and Arcane Intellect are grouped together. If someone has the single-buff, they won't show needing the group buff. Same for Mark, Divine Spirit and Fort.

I personally try to single-buff as much as possible cause I'm cheap and don't like wasting candles on wipe runs =)
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 10-06-06, 09:07 AM  
Stavmar
A Kobold Labourer

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Arcane Brilliance vs. Arcane Intellect

I noticed that one of the buffs you can identify not being there is Arcane Intellect, Is it possible to change that to Arcane Brilliance. If I am missing something please advise. But If I have AB the AI notification still appears on my bar. If I had eitehr I would hope that the notification would dissappear.

Again I am not sure If I am looking at this correctly, but I will try and get a screenshot for you in the future.

Great Mod by the way, I used it on my iMac and it looks so pretty.

Regards,

Stavmar
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Unread 10-06-06, 08:44 AM  
Linny
A Defias Bandit

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Originally posted by Cladhaire

1.) Easy, should be in/done soon.
2.) Cannot be done without a number of hoops to jump through, sorry.
3.) Well, that's what the percentage is, but I understand why you'd want it. I'll think about it.
Looking forward to the next release then, as it will hopefully make my druid life a lot easier
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Unread 10-06-06, 08:41 AM  
Cladhaire
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Re: Re: Re: Adding special debuff notify

Originally posted by Scrub
0.61 either doesn't show the raid frames or downright crashes the client for me. In both cases I had to click off a long stream of error messages. :/
Um..that's new.. but possible. If you could get me even one of those messages it would help.

O.o
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 10-06-06, 08:40 AM  
Scrub
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Re: Re: Adding special debuff notify

Originally posted by Cladhaire

You can disable it with /praid Debuff or /praid DebuffTexture, not sure.. its in the options imo. Is anyoen else experiencing the issue with updating? Can you reproduce it? Are there any errors?
0.61 either doesn't show the raid frames or downright crashes the client for me. In both cases I had to click off a long stream of error messages. :/
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Unread 10-06-06, 07:55 AM  
Cladhaire
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Re: Adding special debuff notify

Originally posted by splatter
hi Cladhaire,
i LOVE this addon!!! best raidframes EVER!!!!

i have one question - would it be possible to add a simple method to add custom debuffs/buffs to show up lile poisons, curses, magics od disease do?
this way encounters like maexxna would be SO damn easy for the healers.
do u understand what i mean?

greetings splatter
Yes, I'd like to have those options in there, but it'll be a bit.. Its high priority for me tho =)

Originally posted by Synthase
I just downloaded 0.6.1 and for some reason it's giving me *big* problems. It doesn't update, and there doesnt seem to be a way to reset it. So I've had people with poisons on them for half an hour...

Also, is there any way to get rid of the highlighting/box when someone gets debuffed?
You can disable it with /praid Debuff or /praid DebuffTexture, not sure.. its in the options imo. Is anyoen else experiencing the issue with updating? Can you reproduce it? Are there any errors?
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 10-05-06, 07:18 PM  
Synthase
A Kobold Labourer

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Praid not updating in battles?

I just downloaded 0.6.1 and for some reason it's giving me *big* problems. It doesn't update, and there doesnt seem to be a way to reset it. So I've had people with poisons on them for half an hour...

Also, is there any way to get rid of the highlighting/box when someone gets debuffed?
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Unread 10-05-06, 02:46 PM  
splatter
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Adding special debuff notify

hi Cladhaire,
i LOVE this addon!!! best raidframes EVER!!!!

i have one question - would it be possible to add a simple method to add custom debuffs/buffs to show up lile poisons, curses, magics od disease do?
this way encounters like maexxna would be SO damn easy for the healers.
do u understand what i mean?

greetings splatter
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Unread 10-05-06, 01:33 PM  
Ohidosee
A Murloc Raider
 
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Originally posted by Cladhaire

To be honest, I just plain don't have the time. If someone wants to go through and write them out for me, with descriptions, I'd be glad to post them.
That's fine, I just though I'd give it a shot at asking. I know there are some / commands that I dont know about, and im sure others dont as well.

However, I'd rather have you spending your time working on the mod than working on a guide

Thanks again for everything!
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Unread 10-05-06, 09:37 AM  
Cladhaire
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Originally posted by Scrub
Thanks for your timely response.

There's also an issue I'm not sure whether it's intended or not, but the separator doesn't seem to take effect when sorting is set to group. It only seem to work while in class sorting. Is this feature not yet avaliable in group sorting?
Its available, just bugged in the version you have.. read the comments or the thread.. one of them has a link to an updated version. I'll try to post a new one very soon.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 10-05-06, 09:32 AM  
Scrub
A Kobold Labourer

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Thanks for your timely response.

There's also an issue I'm not sure whether it's intended or not, but the separator doesn't seem to take effect when sorting is set to group. It only seem to work while in class sorting. Is this feature not yet avaliable in group sorting?
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Unread 10-05-06, 06:15 AM  
BobJustBob
A Murloc Raider

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Thank you very much for adding the toggle for the debuff textures. I'm sorry if I came off as rude.
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Unread 10-05-06, 05:28 AM  
Cladhaire
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Originally posted by Scrub
Hi. I'm having some issues with the new version.

I get the first message when joining a BG, and the next one when I exit a BG.
This is an error on my end, and I'll try to get a bugfix up tonight.

Originally posted by Ohidosee
I know you're insanely busy with adding features and working on the addon (as well as playing the game) but I was just wondering when you're planning on updating the / commands as in a "guide" of sorts as you have listed on the front page?
I know there's a lot of things that are working, that aren't working as of yet it would just be nice to know what is working and what is still being worked on
and again, thanks for EVERYTHING! This is a great addon and I can't see myself raiding without it.
To be honest, I just plain don't have the time. If someone wants to go through and write them out for me, with descriptions, I'd be glad to post them.

Originally posted by Linny
Really nice addon, I like it.

Three feature requests however:
  1. Druids spells regrowth and rejuvenation should show up like the priest's renew
  2. Show if there's only one tick left of the HoT, i.e. rejuv has 4 ticks total, so after 3 ticks the status text for rejuv on the target would change to indicate that there's only one tick left of the HoT.
  3. Ability to show the maximum health of people along with how many they lost. Not really necessary but it gives you an idea of how much of a buffer you have left until the character is paying a visit to the spirit healer.
1.) Easy, should be in/done soon.
2.) Cannot be done without a number of hoops to jump through, sorry.
3.) Well, that's what the percentage is, but I understand why you'd want it. I'll think about it.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 10-05-06, 12:07 AM  
Linny
A Defias Bandit

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Really nice addon, I like it.

Three feature requests however:
  1. Druids spells regrowth and rejuvenation should show up like the priest's renew
  2. Show if there's only one tick left of the HoT, i.e. rejuv has 4 ticks total, so after 3 ticks the status text for rejuv on the target would change to indicate that there's only one tick left of the HoT.
  3. Ability to show the maximum health of people along with how many they lost. Not really necessary but it gives you an idea of how much of a buffer you have left until the character is paying a visit to the spirit healer.
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Unread 10-04-06, 10:44 PM  
kitejaman
A Defias Bandit

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This is the best addon ever! Thank you for doing such a wonderful job of programming this functional and beautiful raid unit frame!
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