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Legion Pre-Patch (7.0.3)
Updated:08-24-16 12:47 AM
Created:unknown
Downloads:399,170
Favorites:1,060
MD5:
7.0.3

PerfectRaid  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: v70000-1.0.0
by: Cladhaire [More]

PerfectRaid is a whole new look on raid frames, giving you as much information as possible in an easily recognizable format that's easy to place. Show as much or as little as you're interested in, and completely customize using the each options editor.

Use /praid to open the configuration GUI.

  1. A preliminary frame editor is in game. It can be kind of complex at the moment, but it comes with a nice set of defaults for you to use.
  2. Added a pre-made buff dropdown to the buff editor screen

Please post in the forums for further discussion:
http://www.wowinterface.com/forums/s...ad.php?p=39119

This mod is still in beta. You may experience bugs. Please do your best to provide detailed bug reports at http://code.google.com/p/wow-perfectraid/issues/list

Donations:
Some people have asked, so here is a way to send me donations. Please don't feel obligated.

Make a Donation

Addons

You may find the following additional addons/modules useful:
  • PerfectRaid_QuickHealth - http://www.wowinterface.com/downloads/info9866-PerfectRaid_QuickHealth.html
  • PerfectRaid_IncHealth - http://www.wowinterface.com/downloads/info8324-PerfectRaidIncHeal.html

Donations:
Some people have asked, so here is a way to send me donations:

commit c2bd29c1c14d163aec9ea126e8f7a0ae14e03f08
Author: Jim Whitehead <[email protected]>
Date: Wed Aug 10 21:50:41 2016 +0200

Update TOC

commit 07ba73e8514460d732f60dc1532785f9e04f9af9
Author: Jim Whitehead <[email protected]>
Date: Wed Aug 10 21:50:03 2016 +0200

Add support for Demon Hunter

commit cc26e555022b661fa0434b9a0fbbfe279b16c308
Merge: e1764ef aa5bc8e
Author: F. Dekker <[email protected]>
Date: Fri Oct 31 18:48:34 2014 +0100

Merge branch 'resurrection-status'

commit aa5bc8e446f1b57cb22592064edebebe2bea4b23
Author: F. Dekker <[email protected]>
Date: Fri Oct 31 18:48:25 2014 +0100

.

commit e1764ef71785947f3cef11fd4735c787ad30f9e9
Merge: 8a4f8b5 94e55b9
Author: F. Dekker <[email protected]>
Date: Fri Oct 31 18:14:41 2014 +0100

Merge branch 'resurrection-status'

Conflicts:
PerfectRaid.toc

commit 94e55b91d382f76e7a892354900a90ec52952473
Author: F. Dekker <[email protected]>
Date: Fri Oct 31 18:13:57 2014 +0100

Resurrection status icon

commit 8a4f8b5d453af680d891a72f695dd40630b89040
Author: F. Dekker <[email protected]>
Date: Tue May 7 17:40:14 2013 +0200

- Remove ROLE from sort options in frames. No support by Blizzard for that.

commit 7d0b784a531bbfab25d037d9f0f3feb5fcdeaa65
Author: F. Dekker <[email protected]>
Date: Mon Apr 22 20:08:10 2013 +0200

.

commit 913cb658dec3df13d784e056f5ab0eccd078f0c1
Merge: 719cf9f ee77820
Author: F. Dekker <[email protected]>
Date: Sun Apr 21 14:40:02 2013 +0200

Show dungeon roles in raid frames

- the dungeon role icon will appear infront of the username.
- in config you can select if and which roles you want to show.
- maintank and mainassist roles will appear as tank role.

commit ee778206b32d4dab8bfd2c4096b6edc3cd213cc5
Author: F. Dekker <[email protected]>
Date: Sun Apr 21 14:34:41 2013 +0200

The role should now be exactly at the start of the name

commit 21ec2b82f52cd53a22ef9bd3438b3e8c4f83dd11
Author: F. Dekker <[email protected]>
Date: Sun Apr 21 13:53:12 2013 +0200

Dungeons roles

commit 719cf9ff2072f133503ddc510383359dd54b187b
Merge: 5b11524 641e727
Author: F. Dekker <[email protected]>
Date: Fri Mar 29 10:38:27 2013 +0100

- fixed layout of checkboxes in buff editor

commit 5b11524332a4be25e9a11f5862c41631a1483859
Author: F. Dekker <[email protected]>
Date: Thu Mar 28 19:45:20 2013 +0100

- Removed old flasks and elixirs from auto-fill
- Added show stacks in buffs to show the stacks size of buffs and debuffs

commit 641e7276af4ac8a377e7b2c24f9a1ccc7dd690c6
Author: F. Dekker <[email protected]>
Date: Thu Mar 28 19:45:20 2013 +0100

- Removed old flasks and elixirs from auto-fill
- Added show stacks in buffs to show the stacks size of buffs and debuffs

commit c0f513995188138f1d38996e1f0e8602b8106655
Merge: 3ca2241 2441462
Author: F. Dekker <[email protected]>
Date: Thu Mar 28 17:49:44 2013 +0100

Merge remote-tracking branch 'origin/ready-check' into panoramix

commit 3ca2241e4db8e2645a38563fb9e6f0e5a4e82e37
Merge: ffe2364 e1a5df3
Author: F. Dekker <[email protected]>
Date: Thu Mar 28 17:49:34 2013 +0100

Merge remote-tracking branch 'origin/shared-buffs' into panoramix

commit ffe2364cf34acc352ec181b4033629afd2c0d1c5
Merge: 71bddbb f648bfe
Author: F. Dekker <[email protected]>
Date: Thu Mar 28 17:49:24 2013 +0100

Merge remote-tracking branch 'origin/incoming-heals' into panoramix

commit f648bfe253009d5520bbcaaad477b6031d140ecf
Author: F. Dekker <[email protected]>
Date: Sat Mar 16 15:10:48 2013 +0100

Bugfix:
- removed break so that all frames would get incheal + absorb update

commit f4426506d95dab5fc0b4058ecd5a5b74b10e42a1
Author: F. Dekker <[email protected]>
Date: Sat Mar 16 13:58:20 2013 +0100

Added absorbbar below the health and incoming healbar. Color dark yellow. The absorb bar will show the health that will be absorbed. The absorb bar has the length of the current health + heal inc + absorb bar, up to the max health.

commit e1a5df34d1ace0acf9a9c32bc83a685f96fb0811
Author: F. Dekker <[email protected]>
Date: Sat Feb 2 17:14:01 2013 +0100

Added "ROLE" as groupBy option for frames

commit 34b9ec09e890f30c75a01778615471d399e01c8e
Author: F. Dekker <[email protected]>
Date: Fri Feb 1 11:40:00 2013 +0100

- fixed new group buff weren't correctly added to the table.

commit b6ff04bf889db8662a87796f599b8a667827f479
Author: F. Dekker <[email protected]>
Date: Fri Feb 1 10:54:26 2013 +0100

- Added "Aggro" text to healthbars even if "Show deficit HP" is turned off
- Added "Buffs that share the same effect". For example the M for Mark of the Wild will only show if there's no Mark of the Wild AND there's no similar buff like "Legacy of the Emperor" or "Blessings of Kings".
- Added Auto fill entries for intellect buff, fortitude buff and stats buff

commit 24414620d2805ae702ff84dd0c39bcce1c80dbce
Author: F. Dekker <[email protected]>
Date: Sat Jan 26 21:02:27 2013 +0100

ReadyCheck indiction
- Added a readycheck indicition, only visible for promoted raid members
- no configuration necessary

commit 4b221c263625759865ee01e6834ea653cfb19bfc
Author: F. Dekker <[email protected]>
Date: Sat Jan 26 20:47:50 2013 +0100

Blizzards incoming heals notification
- A darker bar below the healthbar as indication for the incoming heal
- A checkbox under config to enable/disable incoming heals display

commit 71bddbbd7b6f5c0aa4bb58761b7753a24b2131e4
Author: James Whitehead II <[email protected]>
Date: Thu Sep 27 15:50:42 2012 +0200

Fix trailing whitespacE

commit 416e2ca31a0202906338d4834737d2f3d344099b
Author: James Whitehead II <[email protected]>
Date: Thu Sep 27 15:49:54 2012 +0200

Group API change

commit 33cecc1483be8e10e51c950d53877caa61ddb287
Author: James Whitehead II <[email protected]>
Date: Thu Sep 27 15:49:43 2012 +0200

TOC Update

commit dafaf1b81c72aa399f4577ee8994616ae6325d0a
Author: James Whitehead II <[email protected]>
Date: Thu Sep 27 15:44:04 2012 +0200

Add support for monk class

commit 83f9f0b24073dbf742c35984650c3f5915e9c47a
Author: James Whitehead II <[email protected]>
Date: Wed Nov 30 21:33:36 2011 +0000commit 83f9f0b24073dbf742c35984650c3f5915e9c47a
Author: James Whitehead II <[email protected]>
Date: Wed Nov 30 21:33:36 2011 +0000

Update TOC for 4.3

commit cb90076e7c57bf427b5759db4703cd287c3aedfa
Author: James Whitehead II <[email protected]>
Date: Sat Oct 8 13:08:02 2011 +0100

Fix frame anchor point dropdown

commit 99120ceb71dae5c3978513b1f8c03af1c8e38ad9
Author: James Whitehead II <[email protected]>
Date: Sun Nov 28 17:05:29 2010 +0000

Add suport for vehicle swap (possibly)

commit 7f645cd20850afadb664de899ef4f3488bb47ee9
Author: James Whitehead II <[email protected]>
Date: Sun Nov 28 16:46:57 2010 +0000

Alter options to be slightly larger

commit 3074504283a19e978f23ab971556d48140a83ceb
Author: James Whitehead II <[email protected]>
Date: Mon Oct 18 19:36:44 2010 +0100

Fix a typo that prevent startingIndex from working. Thanks to Dargen.

commit d1c4a5cb2e579ebfe5dcb3eee0969fdea59e3650
Author: James Whitehead II <[email protected]>
Date: Sun Oct 17 14:58:03 2010 +0100

Fix mouseover bindings when used with Clique

commit 71a972d49400e705ea9f3a94766df601ad8c19e6
Author: James Whitehead II <[email protected]>
Date: Mon Oct 18 09:47:43 2010 +0100

Fix mana/power updates

commit 9e18cd2b6d3d26700a9dd2586c539dfcd753e6ff
Author: James Whitehead II <[email protected]>
Date: Fri Oct 15 19:33:18 2010 +0100

Add expiry timers to buffs/debuffs (thanks to rythos42)

commit acb22e6ae8065fa823f5a88db8bd0848aee3e0fc
Author: James Whitehead II <[email protected]>
Date: Fri Oct 15 18:51:29 2010 +0100

Add unit raid icon support, thanks to Panoramix

commit b31519904e1c340fb3c6406ec055dc5523edb86d
Author: James Whitehead II <[email protected]>
Date: Fri Oct 15 18:06:27 2010 +0100

Update for 4.x. This is a hack, but it works (ish)

commit 54ceb1654341a0de32402f9b21b88bedf825d684
Author: git-svn-migrate <[email protected]>
Date: Fri Oct 15 17:06:22 2010 +0100

Convert svn:ignore properties to .gitignore.
Beta Files (5)
File Name
Version
Hits
Size
Author
Date
v70000-1.0.0-beta
36
81kB
Cladhaire
08-10-16 01:52 PM
r194
2,690
73kB
Cladhaire
10-31-09 12:32 PM
r192
2,291
73kB
Cladhaire
07-23-09 01:53 AM
r190
2,800
73kB
Cladhaire
05-17-09 04:27 PM
r181-beta
4,144
174kB
Cladhaire
04-15-08 03:10 AM


Archived Files (11)
File Name
Version
Size
Author
Date
v50001-1.0.0
76kB
Cladhaire
09-27-12 07:52 AM
v40300-1.2.3
75kB
Cladhaire
12-01-11 11:22 AM
v40000-1.2.3
75kB
Cladhaire
11-30-11 03:34 PM
v40000-1.2.2
75kB
Cladhaire
10-18-10 08:49 AM
v40000-1.2.0
75kB
Cladhaire
10-15-10 12:35 PM
v40000-1.1.0
75kB
Cladhaire
10-15-10 11:53 AM
v40000-1.0.0
73kB
Cladhaire
10-15-10 11:08 AM
r195
73kB
Cladhaire
04-29-10 04:06 PM
r193
73kB
Cladhaire
08-05-09 08:33 AM
r189
69kB
Cladhaire
04-21-09 03:03 AM
r185
68kB
Cladhaire
11-16-08 05:39 PM


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Unread 12-06-07, 11:26 AM  
Strandvaskeren
A Kobold Labourer

Forum posts: 1
File comments: 2
Uploads: 0
Originally posted by Cladhaire
No, you can't make any countdown timers, but you can change the color/text of Rejuv and Regrowth to anything you'd like, using the Buff/Debuff Tab in the configuration GUI.
Any chance of implementing a countdown?

At the moment I use DoTimer, http://wow.curse.com/downloads/details/3260/ to show me the remaining time on the Hot's I have running on people, but it isn't really optimal as I have to keep one eye on PerfectRaid and one eye on DoTimer and constantly try to figure out which PerfectRaid bar matches which DoTimer bar.

It would be so much easier if the countdowns were related to PerfectRaid and showed up next to the health bars PerfectRaid shows.

Regrowth runs 21 seconds and Rejuvenation runs 12 sec. I know perfectRaid detects when I use Regrowth and Rejuv on players because the Rg and Rj shows up. I also know that PerfectRaid detects when they disappear, either by running out or if I swithmend players.

I would love if PerfectRaid, instead of writing Rg when detecting Regrowth on a player, wrote 21, 20, 19, 18 and so on until detecting the Regrowth buff disappearing. Instead of Rj the countdown would start from 12 seconds. It would make a ton of difference for a swiftmending restodruid like me, I could hold off swiftmending until the counter reached a couple of seconds.

I have no programming skills, so I don't know if I'm asking a lot or a little. It's meant in a suggestive way, and it would make your PerfectRaid even more perfect.. :-)
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Unread 12-05-07, 06:20 PM  
Cladhaire
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Originally posted by Strandvaskeren
First of all, I absolutely love PerfectRaid and Clique, brilliant addons for a healbot like me..

Being a druid healer, is it possible to have Regrowth and Rejuvenation show up as a little green countdown and a little red countdown rather than Rg and Rj? It would help me time my Swiftmends better..

/cheers
No, you can't make any countdown timers, but you can change the color/text of Rejuv and Regrowth to anything you'd like, using the Buff/Debuff Tab in the configuration GUI.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 12-05-07, 06:19 PM  
Strandvaskeren
A Kobold Labourer

Forum posts: 1
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First of all, I absolutely love PerfectRaid and Clique, brilliant addons for a healbot like me..

Being a druid healer, is it possible to have Regrowth and Rejuvenation show up as a little green countdown and a little red countdown rather than Rg and Rj? It would help me time my Swiftmends better..

/cheers
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Unread 12-05-07, 04:53 PM  
MoonWitch
A Firelord
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Forum posts: 455
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Originally posted by Cladhaire
Ive made more memory improvements in the next version, actually :P Just some bug fixes.
Wow... I will have to open up your mod then, learn from your coding skills to get what I have even more down. (I can't get around the belief that certain mods that use large databases can be trimmed down a lot eg. Mendeleev, PT3)
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Unread 12-04-07, 01:33 PM  
Aramil
A Kobold Labourer

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Hey Cladhaire! Been using your perfectraid mod now since it first came out and i love it! Been having a break from wow, but now i'm back so i ofc installed praid addon. Only thing i can't seem to get to work is to get it to grow upwards... It's impossible and it's driving me nuts... And i also remember that there was a spacing between each group without making different groups. Or do i maybe remember wrong? Anyways, hope you can help me since i didn't find any answers for it.

ty
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Unread 12-02-07, 10:12 PM  
Cladhaire
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Originally posted by MoonWitch
Well after just completing my first raid ever (yay!! as lvl 40 LOL) I was dumbstruck at the amount of buffs. I come here to check and see if anything is wrong with how I set it up, turns out it's bug as pally. So I can't complain :P

But seriously, I am a low mem addict, and in raid (first they did one on SW cathedral, then we went to UC) without forced GC or reload I had 16MB in use, which is simply amazing in comparison to other numbers I've seen. Your mod is responsible for a big chunk of that Without Praid I wouldn't have gotten it THAT low even in and after raids. Thank you so much.

I hope you get the lil bug sorted soon.
Ive made more memory improvements in the next version, actually :P Just some bug fixes.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 12-02-07, 09:13 PM  
MoonWitch
A Firelord
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Originally posted by Cladhaire
Yes, there's definitely a bug.. since all filters are now additive, they must all be fulfilled in order for a buff to "pass" the check. I'll try to find a way around this that's a bit more flexible.. Sorry for the problem.
Well after just completing my first raid ever (yay!! as lvl 40 LOL) I was dumbstruck at the amount of buffs. I come here to check and see if anything is wrong with how I set it up, turns out it's bug as pally. So I can't complain :P

But seriously, I am a low mem addict, and in raid (first they did one on SW cathedral, then we went to UC) without forced GC or reload I had 16MB in use, which is simply amazing in comparison to other numbers I've seen. Your mod is responsible for a big chunk of that Without Praid I wouldn't have gotten it THAT low even in and after raids. Thank you so much.

I hope you get the lil bug sorted soon.
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Unread 11-27-07, 06:39 AM  
Gragt
A Kobold Labourer

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Oh you certainly do not have to be sorry, if anything I should thank you for the quick reply. I'm still using r129 which works fine so I'll simply wait for when you are done with the new version.

If I find more (hopefully not) I'll let you know.
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Unread 11-26-07, 07:46 AM  
Cladhaire
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Yes, there's definitely a bug.. since all filters are now additive, they must all be fulfilled in order for a buff to "pass" the check. I'll try to find a way around this that's a bit more flexible.. Sorry for the problem.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 11-26-07, 07:37 AM  
Cladhaire
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Originally posted by Gragt
Hello,

I'm a long-time user of Perfectraid and I just like it but I have a small problem with the current release (r130).

This has to do with the blessings as a paladin, I do not know if other classes have this problem with their buffs. Basically the system of filters to show or hide people who need buffs doesn't work anymore. I may choose to hide a buff for all, for exemple blessing of might, but the frames will still show me that all people need might. Or if I click might for one class, say the hunters, it will show that all classes need might except the hunters. but if then I disable the might filter, then all classes, including hunters, will be shown as needing it.

I tried to search if I didn't miss something, if this was a new behaviour and the mod should be configured otherwise but I can't find anything like that. Also I sorry I can't give more details on how the problem works but it seems so random I have a hard time finding a pattern.

I'm back to using r129, which works just fine for me: click on a class to have the icon show if they need a buff, give them the buff and it disapears. I tried to load r130 alone and with a clean configuration but the problem still happened. Other than the paladin buff filters nothing else seemed to be broken.

I saw no one mentionning that problem so I wonder if I am the only one or if it only affects paladins (and then I would be the only one posting). Thanks for reading and keep up the good work.
There's no difference between the Paladin and the rest of the buffs, but I did make a rather large change to the buff filter logic that may have caused a bug to creep in. I'll hop on my Paladin and test this out to see what I get.

Thanks for the report.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 11-26-07, 07:18 AM  
Gragt
A Kobold Labourer

Forum posts: 0
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Hello,

I'm a long-time user of Perfectraid and I just like it but I have a small problem with the current release (r130).

This has to do with the blessings as a paladin, I do not know if other classes have this problem with their buffs. Basically the system of filters to show or hide people who need buffs doesn't work anymore. I may choose to hide a buff for all, for exemple blessing of might, but the frames will still show me that all people need might. Or if I click might for one class, say the hunters, it will show that all classes need might except the hunters. but if then I disable the might filter, then all classes, including hunters, will be shown as needing it.

I tried to search if I didn't miss something, if this was a new behaviour and the mod should be configured otherwise but I can't find anything like that. Also I sorry I can't give more details on how the problem works but it seems so random I have a hard time finding a pattern.

I'm back to using r129, which works just fine for me: click on a class to have the icon show if they need a buff, give them the buff and it disapears. I tried to load r130 alone and with a clean configuration but the problem still happened. Other than the paladin buff filters nothing else seemed to be broken.

I saw no one mentionning that problem so I wonder if I am the only one or if it only affects paladins (and then I would be the only one posting). Thanks for reading and keep up the good work.
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Unread 11-24-07, 04:17 AM  
Cladhaire
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Originally posted by Lombra
Okay, thanks. Haven't tested it yet but you said any changes I do willl affect anyone using that profile, yes? I realised I'm going to want for example different spells for range checking and different highlighting options for each character, should I use the same script but CopyProfile instead?

Edit: While I'm here, can I apply this kind of profiling management on your other addons, like:
Code:
/script TomTom.db:SetProfile("Common Profile")
In TomTom you can use the /tomtom profile command directly, iirc.. but yes.. you can do this as well.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 11-23-07, 10:46 PM  
Lombra
A Scalebane Royal Guard
 
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Originally posted by Cladhaire
If you have one char already set up then just do the following on every other character:

/script PerfectRaid.db:SetProfile("Playername - Servername")

As long as you spell it correctly, it should work.
Okay, thanks. Haven't tested it yet but you said any changes I do willl affect anyone using that profile, yes? I realised I'm going to want for example different spells for range checking and different highlighting options for each character, should I use the same script but CopyProfile instead?

Edit: While I'm here, can I apply this kind of profiling management on your other addons, like:
Code:
/script TomTom.db:SetProfile("Common Profile")
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Last edited by Lombra : 11-23-07 at 10:49 PM.
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Unread 11-22-07, 10:04 AM  
Cladhaire
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Originally posted by Lombra
Will that reset the settings for the initial character? If so, any way to avoid that?
If you have one char already set up then just do the following on every other character:

/script PerfectRaid.db:SetProfile("Playername - Servername")

As long as you spell it correctly, it should work.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 11-22-07, 09:46 AM  
Lombra
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Will that reset the settings for the initial character? If so, any way to avoid that?
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Grab your sword and fight the Horde!
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