Download
(81Kb)
Download
Updated: 10-14-20 03:23 PM
Pictures
File Info
Compatibility:
Shadowlands pre-patch (9.0.1)
Updated:10-14-20 03:23 PM
Created:unknown
Downloads:417,130
Favorites:1,059
MD5:

PerfectRaid  Popular! (More than 5000 hits)

Version: v90001-1.0
by: Cladhaire [More]

PerfectRaid is a whole new look on raid frames, giving you as much information as possible in an easily recognizable format that's easy to place. Show as much or as little as you're interested in, and completely customize using the each options editor.

Use /praid to open the configuration GUI.

  1. A preliminary frame editor is in game. It can be kind of complex at the moment, but it comes with a nice set of defaults for you to use.
  2. Added a pre-made buff dropdown to the buff editor screen

Please post in the forums for further discussion:
http://www.wowinterface.com/forums/s...ad.php?p=39119

This mod is still in beta. You may experience bugs. Please do your best to provide detailed bug reports at http://code.google.com/p/wow-perfectraid/issues/list

Donations:
Some people have asked, so here is a way to send me donations. Please don't feel obligated.

Make a Donation

Addons

You may find the following additional addons/modules useful:
  • PerfectRaid_QuickHealth - http://www.wowinterface.com/downloads/info9866-PerfectRaid_QuickHealth.html
  • PerfectRaid_IncHealth - http://www.wowinterface.com/downloads/info8324-PerfectRaidIncHeal.html

commit 65b42a06163bc172cec27ef0585ab12cb53e5df3 (HEAD -> master, origin/master, origin/HEAD)
Author: Jim Whitehead <[email protected]>
Date: Wed Oct 14 23:21:50 2020 +0200

Fix some issues with backdrops

They will not be visible, but the addon should no longer immediately
error.

c
commit 7930807c28c30552d7046f2b35d325023dc6571e (HEAD -> master, tag: v80200-1.1.0)
Author: Jim Whitehead <[email protected]>
Date: Sun Aug 11 16:48:24 2019 +0200

Fix some issues with Classic

commit 63cebf24f2f1a932b074291ea45cf4e494ba1eba
Author: Jim Whitehead <[email protected]>
Date: Tue Jul 24 13:03:11 2018 +0200

Fix issue with debuffs/buffs

commit f9b9c41a4c46c421f8d5a163caf13c690d3ce689
Author: Jim Whitehead <[email protected]>
Date: Fri Jul 20 11:41:53 2018 +0200

Update for 8.0

Some quick fixes to get the unit frame loading, getting rid of some initial errors

commit c2bd29c1c14d163aec9ea126e8f7a0ae14e03f08
Author: Jim Whitehead <[email protected]>
Date: Wed Aug 10 21:50:41 2016 +0200

Update TOC

commit 07ba73e8514460d732f60dc1532785f9e04f9af9
Author: Jim Whitehead <[email protected]>
Date: Wed Aug 10 21:50:03 2016 +0200

Add support for Demon Hunter

commit cc26e555022b661fa0434b9a0fbbfe279b16c308
Merge: e1764ef aa5bc8e
Author: F. Dekker <[email protected]>
Date: Fri Oct 31 18:48:34 2014 +0100

Merge branch 'resurrection-status'

commit aa5bc8e446f1b57cb22592064edebebe2bea4b23
Author: F. Dekker <[email protected]>
Date: Fri Oct 31 18:48:25 2014 +0100

.

commit e1764ef71785947f3cef11fd4735c787ad30f9e9
Merge: 8a4f8b5 94e55b9
Author: F. Dekker <[email protected]>
Date: Fri Oct 31 18:14:41 2014 +0100

Merge branch 'resurrection-status'

Conflicts:
PerfectRaid.toc

commit 94e55b91d382f76e7a892354900a90ec52952473
Author: F. Dekker <[email protected]>
Date: Fri Oct 31 18:13:57 2014 +0100

Resurrection status icon

commit 8a4f8b5d453af680d891a72f695dd40630b89040
Author: F. Dekker <[email protected]>
Date: Tue May 7 17:40:14 2013 +0200

- Remove ROLE from sort options in frames. No support by Blizzard for that.

commit 7d0b784a531bbfab25d037d9f0f3feb5fcdeaa65
Author: F. Dekker <[email protected]>
Date: Mon Apr 22 20:08:10 2013 +0200

.

commit 913cb658dec3df13d784e056f5ab0eccd078f0c1
Merge: 719cf9f ee77820
Author: F. Dekker <[email protected]>
Date: Sun Apr 21 14:40:02 2013 +0200

Show dungeon roles in raid frames

- the dungeon role icon will appear infront of the username.
- in config you can select if and which roles you want to show.
- maintank and mainassist roles will appear as tank role.

commit ee778206b32d4dab8bfd2c4096b6edc3cd213cc5
Author: F. Dekker <[email protected]>
Date: Sun Apr 21 14:34:41 2013 +0200

The role should now be exactly at the start of the name

commit 21ec2b82f52cd53a22ef9bd3438b3e8c4f83dd11
Author: F. Dekker <[email protected]>
Date: Sun Apr 21 13:53:12 2013 +0200

Dungeons roles

commit 719cf9ff2072f133503ddc510383359dd54b187b
Merge: 5b11524 641e727
Author: F. Dekker <[email protected]>
Date: Fri Mar 29 10:38:27 2013 +0100

- fixed layout of checkboxes in buff editor

commit 5b11524332a4be25e9a11f5862c41631a1483859
Author: F. Dekker <[email protected]>
Date: Thu Mar 28 19:45:20 2013 +0100

- Removed old flasks and elixirs from auto-fill
- Added show stacks in buffs to show the stacks size of buffs and debuffs

commit 641e7276af4ac8a377e7b2c24f9a1ccc7dd690c6
Author: F. Dekker <[email protected]>
Date: Thu Mar 28 19:45:20 2013 +0100

- Removed old flasks and elixirs from auto-fill
- Added show stacks in buffs to show the stacks size of buffs and debuffs

commit c0f513995188138f1d38996e1f0e8602b8106655
Merge: 3ca2241 2441462
Author: F. Dekker <[email protected]>
Date: Thu Mar 28 17:49:44 2013 +0100

Merge remote-tracking branch 'origin/ready-check' into panoramix

commit 3ca2241e4db8e2645a38563fb9e6f0e5a4e82e37
Merge: ffe2364 e1a5df3
Author: F. Dekker <[email protected]>
Date: Thu Mar 28 17:49:34 2013 +0100

Merge remote-tracking branch 'origin/shared-buffs' into panoramix

commit ffe2364cf34acc352ec181b4033629afd2c0d1c5
Merge: 71bddbb f648bfe
Author: F. Dekker <[email protected]>
Date: Thu Mar 28 17:49:24 2013 +0100

Merge remote-tracking branch 'origin/incoming-heals' into panoramix

commit f648bfe253009d5520bbcaaad477b6031d140ecf
Author: F. Dekker <[email protected]>
Date: Sat Mar 16 15:10:48 2013 +0100

Bugfix:
- removed break so that all frames would get incheal + absorb update

commit f4426506d95dab5fc0b4058ecd5a5b74b10e42a1
Author: F. Dekker <[email protected]>
Date: Sat Mar 16 13:58:20 2013 +0100

Added absorbbar below the health and incoming healbar. Color dark yellow. The absorb bar will show the health that will be absorbed. The absorb bar has the length of the current health + heal inc + absorb bar, up to the max health.

commit e1a5df34d1ace0acf9a9c32bc83a685f96fb0811
Author: F. Dekker <[email protected]>
Date: Sat Feb 2 17:14:01 2013 +0100

Added "ROLE" as groupBy option for frames

commit 34b9ec09e890f30c75a01778615471d399e01c8e
Author: F. Dekker <[email protected]>
Date: Fri Feb 1 11:40:00 2013 +0100

- fixed new group buff weren't correctly added to the table.

commit b6ff04bf889db8662a87796f599b8a667827f479
Author: F. Dekker <[email protected]>
Date: Fri Feb 1 10:54:26 2013 +0100

- Added "Aggro" text to healthbars even if "Show deficit HP" is turned off
- Added "Buffs that share the same effect". For example the M for Mark of the Wild will only show if there's no Mark of the Wild AND there's no similar buff like "Legacy of the Emperor" or "Blessings of Kings".
- Added Auto fill entries for intellect buff, fortitude buff and stats buff

commit 24414620d2805ae702ff84dd0c39bcce1c80dbce
Author: F. Dekker <[email protected]>
Date: Sat Jan 26 21:02:27 2013 +0100

ReadyCheck indiction
- Added a readycheck indicition, only visible for promoted raid members
- no configuration necessary

commit 4b221c263625759865ee01e6834ea653cfb19bfc
Author: F. Dekker <[email protected]>
Date: Sat Jan 26 20:47:50 2013 +0100

Blizzards incoming heals notification
- A darker bar below the healthbar as indication for the incoming heal
- A checkbox under config to enable/disable incoming heals display

commit 71bddbbd7b6f5c0aa4bb58761b7753a24b2131e4
Author: James Whitehead II <[email protected]>
Date: Thu Sep 27 15:50:42 2012 +0200

Fix trailing whitespacE

commit 416e2ca31a0202906338d4834737d2f3d344099b
Author: James Whitehead II <[email protected]>
Date: Thu Sep 27 15:49:54 2012 +0200

Group API change

commit 33cecc1483be8e10e51c950d53877caa61ddb287
Author: James Whitehead II <[email protected]>
Date: Thu Sep 27 15:49:43 2012 +0200

TOC Update

commit dafaf1b81c72aa399f4577ee8994616ae6325d0a
Author: James Whitehead II <[email protected]>
Date: Thu Sep 27 15:44:04 2012 +0200

Add support for monk class

commit 83f9f0b24073dbf742c35984650c3f5915e9c47a
Author: James Whitehead II <[email protected]>
Date: Wed Nov 30 21:33:36 2011 +0000commit 83f9f0b24073dbf742c35984650c3f5915e9c47a
Author: James Whitehead II <[email protected]>
Date: Wed Nov 30 21:33:36 2011 +0000

Update TOC for 4.3

commit cb90076e7c57bf427b5759db4703cd287c3aedfa
Author: James Whitehead II <[email protected]>
Date: Sat Oct 8 13:08:02 2011 +0100

Fix frame anchor point dropdown

commit 99120ceb71dae5c3978513b1f8c03af1c8e38ad9
Author: James Whitehead II <[email protected]>
Date: Sun Nov 28 17:05:29 2010 +0000

Add suport for vehicle swap (possibly)

commit 7f645cd20850afadb664de899ef4f3488bb47ee9
Author: James Whitehead II <[email protected]>
Date: Sun Nov 28 16:46:57 2010 +0000

Alter options to be slightly larger

commit 3074504283a19e978f23ab971556d48140a83ceb
Author: James Whitehead II <[email protected]>
Date: Mon Oct 18 19:36:44 2010 +0100

Fix a typo that prevent startingIndex from working. Thanks to Dargen.

commit d1c4a5cb2e579ebfe5dcb3eee0969fdea59e3650
Author: James Whitehead II <[email protected]>
Date: Sun Oct 17 14:58:03 2010 +0100

Fix mouseover bindings when used with Clique

commit 71a972d49400e705ea9f3a94766df601ad8c19e6
Author: James Whitehead II <[email protected]>
Date: Mon Oct 18 09:47:43 2010 +0100

Fix mana/power updates

commit 9e18cd2b6d3d26700a9dd2586c539dfcd753e6ff
Author: James Whitehead II <[email protected]>
Date: Fri Oct 15 19:33:18 2010 +0100

Add expiry timers to buffs/debuffs (thanks to rythos42)

commit acb22e6ae8065fa823f5a88db8bd0848aee3e0fc
Author: James Whitehead II <[email protected]>
Date: Fri Oct 15 18:51:29 2010 +0100

Add unit raid icon support, thanks to Panoramix

commit b31519904e1c340fb3c6406ec055dc5523edb86d
Author: James Whitehead II <[email protected]>
Date: Fri Oct 15 18:06:27 2010 +0100

Update for 4.x. This is a hack, but it works (ish)

commit 54ceb1654341a0de32402f9b21b88bedf825d684
Author: git-svn-migrate <[email protected]>
Date: Fri Oct 15 17:06:22 2010 +0100

Convert svn:ignore properties to .gitignore.
Beta Files (5)
File Name
Version
Hits
Size
Author
Date
v70000-1.0.0-beta
317
81kB
Cladhaire
08-10-16 01:52 PM
r194
2,988
73kB
Cladhaire
10-31-09 12:32 PM
r192
2,560
73kB
Cladhaire
07-23-09 01:53 AM
r190
3,072
73kB
Cladhaire
05-17-09 04:27 PM
r181-beta
4,458
174kB
Cladhaire
04-15-08 03:10 AM


Post A Reply Comment Options
Unread 04-24-09, 02:58 AM  
Cladhaire
Salad!
 
Cladhaire's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 1935
File comments: 4939
Uploads: 19
Originally posted by Lunarion
I'm an idiot. Thank you.
Nah, sometimes the easy things escape us =)
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
Report comment to moderator  
Reply With Quote
Unread 04-26-09, 11:40 AM  
Caprisun
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
First I would like to say thank you for making this great mod, And I appreciate that you continue to update it as I don't know what I would do without it as I hate grid :P

That said, I seem to be having a little problem with the aggro notification function. It seems to notify when a person in a 5 man party has aggro, but not in raids. Is there a special setting needed for that?
Report comment to moderator  
Reply With Quote
Unread 04-26-09, 11:43 AM  
Cladhaire
Salad!
 
Cladhaire's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 1935
File comments: 4939
Uploads: 19
Originally posted by Caprisun
First I would like to say thank you for making this great mod, And I appreciate that you continue to update it as I don't know what I would do without it as I hate grid :P

That said, I seem to be having a little problem with the aggro notification function. It seems to notify when a person in a 5 man party has aggro, but not in raids. Is there a special setting needed for that?
No, it should work the same either way!
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
Report comment to moderator  
Reply With Quote
Unread 04-27-09, 05:54 PM  
Kimster
A Kobold Labourer

Forum posts: 0
File comments: 22
Uploads: 0
Hi Clad

I usually raid 25 man with one Column - when i do AV or WG i like to have 2 columns.

I used to be able to make it into 2 columns in the raid frame tab now when I ask for 2 columns they seem to be sitting on top of each other.

I was playing with the spacing but that didnt seem to help.

Im sure its just something im doing but cant figure it out. help please when you have a chance

Thanks
Last edited by Kimster : 04-27-09 at 05:56 PM.
Report comment to moderator  
Reply With Quote
Unread 04-28-09, 02:58 AM  
Cladhaire
Salad!
 
Cladhaire's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 1935
File comments: 4939
Uploads: 19
Originally posted by Kimster
Hi Clad

I usually raid 25 man with one Column - when i do AV or WG i like to have 2 columns.

I used to be able to make it into 2 columns in the raid frame tab now when I ask for 2 columns they seem to be sitting on top of each other.

I was playing with the spacing but that didnt seem to help.

Im sure its just something im doing but cant figure it out. help please when you have a chance

Thanks
You probably changed the column anchor point. Try fiddling with it. There's not much troubleshooting I can do for you..
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
Report comment to moderator  
Reply With Quote
Unread 04-30-09, 02:58 AM  
Triage
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Recent Problem

Great add on!! Ive used it for quite awhile and never had any issues until recently.

The problem I am having is this:

I have the groups configured to the specs I like but when I move them to where I want them and log out (or DC) they do not stay.

This wouldnt be so bad except for the second problem I am experiencing. Yes I can move the groups back but when I unlock the frames and click and drag them to where I want them to go my mouse cursor becomes attached/locked on to the group.

Ive only found 2 fixes to get the mouse to "let go" of the group and that is to reload the Ui(which then resets the groups positions to where they were at the start) or to have some1 move a member in the raid and make a group swap. This isnt so awfully bad but it has become increasingly annoying for myself and I hate bugging people in the raid.

In addition if I make any sort of change to the groups configuration, i.e. scaling (which I do quite often depending on whether Im healing or dpsing) everything resets back to the original spots....which btw is scattered all over my UI.

Ive tried deleting and reinstalling the add on but that did nothing.

I appreciate the help and any info how to fix the problem....I could just switch raid frames but i absolutely love PerfectRaid.

-Triage
Report comment to moderator  
Reply With Quote
Unread 04-30-09, 03:11 AM  
Cladhaire
Salad!
 
Cladhaire's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 1935
File comments: 4939
Uploads: 19
Re: Recent Problem

Originally posted by Triage
Great add on!! Ive used it for quite awhile and never had any issues until recently.

The problem I am having is this:

I have the groups configured to the specs I like but when I move them to where I want them and log out (or DC) they do not stay.

This wouldnt be so bad except for the second problem I am experiencing. Yes I can move the groups back but when I unlock the frames and click and drag them to where I want them to go my mouse cursor becomes attached/locked on to the group.

Ive only found 2 fixes to get the mouse to "let go" of the group and that is to reload the Ui(which then resets the groups positions to where they were at the start) or to have some1 move a member in the raid and make a group swap. This isnt so awfully bad but it has become increasingly annoying for myself and I hate bugging people in the raid.

In addition if I make any sort of change to the groups configuration, i.e. scaling (which I do quite often depending on whether Im healing or dpsing) everything resets back to the original spots....which btw is scattered all over my UI.

Ive tried deleting and reinstalling the add on but that did nothing.

I appreciate the help and any info how to fix the problem....I could just switch raid frames but i absolutely love PerfectRaid.

-Triage
I am really not sure why your positions are not sticking. Have you tried this with ONLY perfectraid enabled to make sure there isn't some other addon doing something wonky? As for the other issue, yes I am aware of it and I agree it is frustrating but it should not be happening to you this regularly.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
Report comment to moderator  
Reply With Quote
Unread 04-30-09, 12:42 PM  
forty2j
A Cobalt Mageweaver

Forum posts: 232
File comments: 260
Uploads: 0
Re: Recent Problem

Originally posted by Triage
I have the groups configured to the specs I like but when I move them to where I want them and log out (or DC) they do not stay.
This sounds an awful lot like your saved variables are corrupted, or you no longer have permission to write to them.
Report comment to moderator  
Reply With Quote
Unread 05-02-09, 06:48 PM  
Archangel_Mike
Prince of Provocation
 
Archangel_Mike's Avatar
AddOn Compiler - Click to view compilations

Forum posts: 23
File comments: 45
Uploads: 2
Originally posted by Cladhaire
You're welcome to change it yourself. I do plan to update it in the future. I don't care if you are using my addon or not, you have absolutely NO cause to be rude to be. I am an addon author, I do this in my spare time (something which I do not have a lot of at the moment). I gave someone a solution for how they can continue using the addon in the meantime.. and you come and be an ass?

If you're not using the addon, stay out of my comments.
The origional word I replaced with "methods" was attitude. Perhaps I should have left that in. My comments may have been blunt or even brash, but rude they were not. There was no name calling until your response and it was directed toward me.

To better explain and respond to this 'rude' rebuttal:

First of all, Thank you for updating your mod to be compliant with Blizzard's methods as I suggested. I may have knocked the chip off your shoulder, but at least you gathered my point.

The statement that your mod did not need to be updated was false. Had you said "I do plan to update it in the future." in your response to the other poster, my candor would have been different. You did not give the indication that checking the out of date addons was a 'temporary solution', but rather a permanent one. THIS is what I found unacceptable, not the time you spent on your addon which is appreciated by many including myself.


Which leads me to my next comment:

I'm commenting on "your" forums, because I would rather use your raid frame solution than grid. But, I'm forced to, because I prefer to have pet frames included and have been patiently waiting for you to add this feature.

I also want to add that I am one of those players that actually donates to addon authors via Paypal. I have an account specifically for that purpose and have given over $100 to authors this year alone, including carbonite which has decided to continue updating their complicated suite for free, despite the fact that it was previously a pay only compilation. So, rather than give authors pats on the back and brown nosing, I give money. Which do you prefer?

The intent of my previous comment was never to be rude, but blunt and factual. Please take that into account as I continue to await the addition of pet frames in your "almost perfect for me" raid addon.

Thank You.
Report comment to moderator  
Reply With Quote
Unread 05-02-09, 08:19 PM  
Cladhaire
Salad!
 
Cladhaire's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 1935
File comments: 4939
Uploads: 19
Originally posted by Archangel_Mike
The origional word I replaced with "methods" was attitude. Perhaps I should have left that in. My comments may have been blunt or even brash, but rude they were not. There was no name calling until your response and it was directed toward me.
Telling me that the way I develop my addons and provide support, when I go out of my way to keep my addons working on patch days and making sure my users are able to continue using my addons, is rude. There is no negotiation on that point. I have a lot of addons, and I have to support my users. Updating a .toc version to fix a PERCEPTION issue negatively impact my other addons and my life.

You calling that unacceptable, is frankly not something I am willing to tolerate. it's rude, and uncalled for.

First of all, Thank you for updating your mod to be compliant with Blizzard's methods as I suggested. I may have knocked the chip off your shoulder, but at least you gathered my point.
You didn't do anything of the sort. Your point still doesn't hold any water with me. I've been doing this since December of 2004, and I've always had precisely the same policy. I will not and do not force .TOC updates until the rest of the patch day madness has settled down. In this case, my time was better spent updating the interface number for my users than responding to you.

The statement that your mod did not need to be updated was false.
There is absolutely no reason for my mod to be updated. It works perfectly for those users who are willing to check Load out of date addons. Let me explain this to you.

The interface number is there to tell the user to look for an update to the addon. It's a reminder that an addon has not been updated since the last major patch. This is a positive thing for both the authors and the users.

Now when an author posts a "TOC" update to their addon, they are doing the users and themselves a disservice. The users believe they are getting an addon that is fully tested and the author is confident in it working. If this isn't the case, the fact that they don't have to check the box is a BAD thing.

I always have and always will update my version numbers when I have had an opportunity to test the addon, and have had a chance to speak with my users about any issues they are having. That way, after the patch day madness settles down I can release an update to the interface number along with any changes that are required for the addon.

Had you said "I do plan to update it in the future." in your response to the other poster, my candor would have been different. You did not give the indication that checking the out of date addons was a 'temporary solution', but rather a permanent one. THIS is what I found unacceptable, not the time you spent on your addon which is appreciated by many including myself.
Well, your response was the word "UNACCEPTABLE" with no relevant elaboration. Also, I appreciate your concerns, but I have been doing this a long long time. I cannot and will not take time out of every single patch to explain my philosophy. If a user does not like the way I manage my shop, they don't have to use my addons. It's not about appreciation, fame, money or anything.. it's about me being able to provide quality addons for my users. The way I handle patch days is absolutely a part of this and I stand by it.

People coming (ESPECIALLY with PerfectRaid.. its my oldest addon) and demanding a TOC update when there is nothing wrong with the mod will not get their way. I will take my time as I always do to determine if I need to fix any bugs or release any new features. Changing something that is purely meta-data is the last thing I am concerned about when I have thousands of users trying to update my addons. This addon does not exists in a vacuum.. it must compete with my other addons and yes, my life.


Which leads me to my next comment:

I'm commenting on "your" forums, because I would rather use your raid frame solution than grid. But, I'm forced to, because I prefer to have pet frames included and have been patiently waiting for you to add this feature.
You were the one who first used the word attitude. You came here and _demanded_ an update to the interface number of an addon that you don't even use. Regardless of whether or not you _want_ to use it, you are not a stakeholder. For someone that is trying to dish our support for all of his addons and live his life.. that is maddening.

I also want to add that I am one of those players that actually donates to addon authors via Paypal. I have an account specifically for that purpose and have given over $100 to authors this year alone, including carbonite which has decided to continue updating their complicated suite for free, despite the fact that it was previously a pay only compilation. So, rather than give authors pats on the back and brown nosing, I give money. Which do you prefer?
Where did I ever say I want brown nosing? Look at the 7,085 comments on my top few addons and read the differing opinions that people come with. I've had really positive discussions with people who vehemently disagree with me. But they weren't coming and demanding a toc update. I am the author and it is up to me to decide when it is time to flag the addon as "working" with the current version of the WoW client.

The intent of my previous comment was never to be rude, but blunt and factual. Please take that into account as I continue to await the addition of pet frames in your "almost perfect for me" raid addon.
I understand that you may not have intended it, but you were incredibly successful. Also let's consider the "facts" as you put them:

Unacceptable.
Sure, I'll give you this one. You consider it unacceptable. However, it's incredibly difficult to read this as anything other than you making a blanket judgement about my actions, rather than stating that you find something unacceptable. A single word without context is going to be read in the worst way possible, even when I try not to.

If users have to check the "Load out of date addons" option, it needs to be updated even if just to comply.
This is false. It is not true. This is a standard that you have set, and it has no basis in my world. I do not and will not update my version number until I have decided that it is time to do so.

I don't want to fight with you, I never did. This is my shop and this is how I run it. You may not like it, but I have been told time and time again that I am one of the most communicative and supportive authors that writes addons for World of Warcraft. I take time out of my life to ensure that my users are able to enjoy the addons that I write for my friends and family.

Thank you for posting your thoughts.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
Last edited by Cladhaire : 05-02-09 at 08:20 PM.
Report comment to moderator  
Reply With Quote
Unread 05-03-09, 06:21 AM  
Archangel_Mike
Prince of Provocation
 
Archangel_Mike's Avatar
AddOn Compiler - Click to view compilations

Forum posts: 23
File comments: 45
Uploads: 2
"It doesn't need to be updated. Just click the "Load out of date addons" checkbox on the addon selection screen."

Going by what you said previously, why didn't you just say:

"For now, just click the "load out of date addons" checkbox on the addon selection screen."

The "It doesn't need to be updated." says it all. You contradict your own words.
Last edited by Archangel_Mike : 05-03-09 at 06:31 AM.
Report comment to moderator  
Reply With Quote
Unread 05-03-09, 08:51 AM  
Cladhaire
Salad!
 
Cladhaire's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 1935
File comments: 4939
Uploads: 19
Originally posted by Archangel_Mike
Originally posted by Cladhaire
Bla bla bla
I never demanded a TOC update.
First, I consider it incredibly rude that you would come back here and quote my text and snip it to say "bla bla bla". Why quote me at all if that's the case? And no, you're right you did not demand a TOC update so apologies. You did come here telling me that not releasing one was unacceptable. That is not the case.

Originally posted by Archangel_Mike
"It doesn't need to be updated. Just click the "Load out of date addons" checkbox on the addon selection screen."

Going by what you said previously, why didn't you just say:
Because I didn't. I was explaining to the user how they could get the addon working again. At that point it was unclear what and when I would be taking further action on the addon. That method would continue to work until I released an update. No need to qualify the time.

"For now, just click the "load out of date addons" checkbox on the addon selection screen."

The "It doesn't need to be updated." says it all. You contradict your own words.
No, that's not a contradiction. The addon did not need to be updated in order to continue functioning. I was specifically answering his question of "When will this mod be updated". I was answering that the mod did not need to be updated to continue functioning.

It's tangential to how and when I release updates to my addons. The user wanted a solution and I provided them with one.

You don't use this addon. This conversation is not productive. Can we please end this now?
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
Last edited by Cladhaire : 05-03-09 at 08:53 AM.
Report comment to moderator  
Reply With Quote
Unread 05-07-09, 06:26 AM  
Archangel_Mike
Prince of Provocation
 
Archangel_Mike's Avatar
AddOn Compiler - Click to view compilations

Forum posts: 23
File comments: 45
Uploads: 2
Originally posted by Cladhaire

First, I consider it incredibly rude that you would come back here and quote my text and snip it to say "bla bla bla". Why quote me at all if that's the case? And no, you're right you did not demand a TOC update so apologies. You did come here telling me that not releasing one was unacceptable. That is not the case.
The "bla"s were for the editing space, decided to add less comments all together, clicked "submit reply" rather than "preview post" as intended. The "bla bla bla" was never meant for anyone but myself to see and was fixed within seconds of posting. You must have been hungry for battle yourself, I regret you or anyone else saw those unintended comments the few seconds they were there.

To end this conversation I'll simply say that you still don't get what I'm saying and I don't think you'll ever will, so I'll drop it. I apologize for the miscommunication and misunderstanding on all parts.


------------------------------

On to better things:

Again I request, would you please add pet bars to your addon.

It may indeed be typical for most healers to ignore pets, leaving them to the attention of their owners. But, some healers like myself would rather have the option.

Despite our disagreements, I like the way your mod looks and acts better than any other, but I must have pet bars to use it. The only way you'll get rid of me is to stop making such an interesting mod.

Thank you for the consideration.
Report comment to moderator  
Reply With Quote
Unread 05-07-09, 08:25 AM  
Cladhaire
Salad!
 
Cladhaire's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 1935
File comments: 4939
Uploads: 19
Originally posted by Archangel_Mike
The "bla"s were for the editing space, decided to add less comments all together, clicked "submit reply" rather than "preview post" as intended. The "bla bla bla" was never meant for anyone but myself to see and was fixed within seconds of posting. You must have been hungry for battle yourself, I regret you or anyone else saw those unintended comments the few seconds they were there.
I wasn't hungry for anything.. I get an email when someone posts so I see the original text of what they posted without the chance to edit. It keeps people honest.

To end this conversation I'll simply say that you still don't get what I'm saying and I don't think you'll ever will, so I'll drop it. I apologize for the miscommunication and misunderstanding on all parts.
I do understand what you are saying. I disagree, there's a difference. Thank you for the apology, I extend the same to you as this conversation certainly has not been the pinnacle of effective communication.


On to better things:

Again I request, would you please add pet bars to your addon.

It may indeed be typical for most healers to ignore pets, leaving them to the attention of their owners. But, some healers like myself would rather have the option.

Despite our disagreements, I like the way your mod looks and acts better than any other, but I must have pet bars to use it. The only way you'll get rid of me is to stop making such an interesting mod.

Thank you for the consideration. [/b]
I intend to add them. Unfortunately it requires a complete rewrite of most of the addon, which isnt' as terrible as it sounds. Unfortunately since i"m the only person willing to work of the project it gets shoved behind my other commitments. I will continue to attempt to make progress on this.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
Report comment to moderator  
Reply With Quote
Unread 05-08-09, 05:05 AM  
Juurei
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Originally posted by Cladhaire
I intend to add them. Unfortunately it requires a complete rewrite of most of the addon, which isnt' as terrible as it sounds. Unfortunately since i"m the only person willing to work of the project it gets shoved behind my other commitments. I will continue to attempt to make progress on this.
PerfectRaid and Clique are indispensible for me, I'm more than willing to help! I got some ideas for adding the pet bar functionality while devouring your World of Warcraft Programming chapters, but it's good to know there's likely a better-thought-out plan in mind. I program JavaScript at my full-time job, and Lua makes sense so far. Is there something I can help with?
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: