"Okay folks due to the changes in the Addon policy and lack of interest. I'm officially abandoning this project. Yes I've worked on it and yes I was halfway done. I just don't have time to invest in this as I thought I did. I was excited to bring you folks a new release but seriously I don't like how blizzard treats addon authors. It's a shame it was really turning out well.
In any case I will be working on smaller less sophisticated mods. I just don't have the time to work on huge projects like ItemSync. I'm sorry all Thanks to all the fans."
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What is ItemSync?
ItemSync is an item collection and manipulation mod. ItemSync will gather items from many different sources. Many features are available to you such as a search feature for items that were gathered and even a favorites window to keep track of items you really would like to have. ItemSync also comes bundled with several other useful tools that will be described below.
ItemSync will always maintain an updated list of items and names. It’s all automatic and you don’t have to do a thing. Just let ItemSync work its magic.
What features do I get with ItemSync?
There are tons of features are your disposal! ItemSync comes complete with the following abilities: -Filtering -Search -QuickBag (a portable inventory bag with easy to read item prices) -Favorites (a window to keep track of all those favorite items you’ve wanted) -ItemID (a window to allow you to manually input item id’s for items you haven’t seen) -Optimizer (a feature that allows you to always keep a clean and efficient database.) -Validater (a feature that allows you to validate those invalid items in your database) -And so much more!!!!
ItemSync will gather items from almost every possible location. This includes locations such as the Auction House, Bank, Inventory, Inspect Window, Chat Window, and more.
ItemSync also stores the prices of items when you visit a Vendor. Not to mention it even grabs the items that the Vendor has to sell!!!
Favorites Window:
A neat ability that is available to you when you use ItemSync. It allows you to store those items you come across and have always wanted. The Favorites window makes it easy for you to remember items. No more writing down items and then forgetting what they were called or what stats they had.
QuickBags:
QuickBags is a portable inventory bag, which displays prices of items in a simple to read format. No more having to hover items in your bags to view what each item is worth. Selling items to a vendor has never been easier!
Search Window:
ItemSync comes with a very power search capability. You can search by items by location, rarity, level, and even resistance.
ItemID:
ItemID is a very nifty tool which allows you to manually input items by their item id to your database. This is a great way to add items you haven’t come across yet.
Filtering:
ItemSync can store items based upon your filtering settings. Want ItemSync to only collect blue items and above? It’s easy with the Filter window. You can even purge the database by a specific rarity.
Fetch Links:
Fetch Links is a very handy feature in ItemSync that allows you to quickly and easily add items to chat by using partial names. For example typing [*ore*] in the chat window would replace it with the actual link for [Copper Ore]. Fetch Links is a very powerful tool and has many applications.
Can I see prices of items in the tooltips?
YES! ItemSync has the ability to display both the Vendor Price and the Sell Price for an item within the tooltip. You can select which features you wish to view within the Options window.
Do I ever get disconnected linking an item?
You shouldn’t ever disconnect while linking an item from ItemSync. ItemSync has been programmed to prevent any such actions from occurring. If however in the event you do disconnect then you should take caution when linking that item in the future. The creator of ItemSync takes no responsibility for any disconnections that may occur while using ItemSync.
Can I see the items across servers?
Yes, this option is available to you. It isn’t recommended as item id’s are different across servers. This means you will always have a constant list of invalid items if you merge them across servers. By default ItemSync separates item collection by server.
Can I convert my data from LootLink/KC_Items/ItemsMatrix?
NO! I repeat NO! This ability has been removed from any future version of ItemSync. This is just to time consuming. If other folks wish to make converters then they are allowed to. I will post links to them as they become available.
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If you guys and gals could be so gracious as to spread your views and acknowledgement and acceptance of ItemSync to your friends and family. I would be truely in all your debts.
Also your votes would be truely kind and will repay me for all the work i've put into this mod.
Sincerely Yours,
Derkyle
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Please remember you can always get the latest version of ItemSync at (http://files.wowace.com/)
Revision: 32104
Author: derkyle
- Updated SVN Keywords. It wasn't working properly. The version number for ItemSync should be correct now when you open the main window in game.
Revision: 32049
Author: derkyle
- Fixed: A nil error that was being displayed when trying to add items to your favorites list.
- Update: Fetch Links has been improved by Dracula from WOWInterface.com. It will now properly return items you input and not just the first one it finds. Use [ ] for exact item matches only, and keep [* *] for a pattern match, ie. partial item search. Special thanks to Dracula all credit goes to him for the update.
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Major Update: Kirson has repaired the issue with items have zero stats. Full credit goes towards him for patching up ItemSync.
A special thank you to you Kirson on my behalf.
Revision: 30597
Author: derkyle
- _removeNegative was edited to return kirson's function rather then the old one. This was done to allow modders to update their mod that use this function. It will be removed in the future.
- Update: Minor update to German Localization for the word Thrown, changed to Wurfwaffe. (Maischter82)
- Update: Fixed an issue where the Bag Check and Inven Check wasn't resetting properly.
- Update: Added a check to see if the item that was updated was an ammo item. If this returns true then the bags and or equipment isn't scanned. This was implemented to help decrease lag.
- Added: German Notes to TOC [Rene Hunkel (Bashman)]
- Updated: German Localization [Rene Hunkel (Bashman)]
- Added: Revision checks to all files to keep record of modifications.
- Fixed: A small issue where a nil value would arise on the OnShow function. (Thanks Recbyrn)
- Fixed: A small bug where the ItemCount frame kept changing it's value each time a search was preformed. This has been repaired.
- Update: Small fix for tooltip issues in Fubar Plugin of ItemSync.
- Fixed: An issue where the 'None' value was being repeated for the rarity filtering in the Search Window. It should now display the rarity and 'none' field properly.
- Update: Small update to the german localization (Bashman)
- Update: Removed old minimap functions and replaced with FubBar Minimap Library.
Author: kirson
--Corrected error in externals (AceHook-2.0 is no longer in Ace2)
--Removed references to AceHook-2.0 from toc
ItemSync: Touching toc to attempt to start auto-zip script for /files
ItemSync: Update .toc for new version including sfactor code
ItemSync: add sfactor attribute and routines for items with negative subids (expansion random suffixes)
ItemSync: add in sfactor attribute and routines for items with negative subids (expansion random suffixes)
Revision: 32104
Author: derkyle
- Updated SVN Keywords. It wasn't working properly. The version number for ItemSync should be correct now when you open the main window in game.
@Dalarian: Apparently it's an issue with the DB mod not checking to see if the price information that you have is valid rather then a zero being inputed. I will take a look at the database mod and see if I can fix this issue.
When you merge the databases, which pricing info is kept? Mine in all cases or the 55K database in all cases? The problem I forsee is if it is the 55K in all cases and its pricing info is zero on a particular item and my info is not....then I just lost out.
I know your time is limited now, so thanks so much for all of the great work.
Yes the 55k item database will work. Please keep in mind that if YOUR server hasn't seen the item it will mark it as invalid or unknown. The 55k database is provided to you as is and it's the responsibility of the user to run the validation to attempt to recover some of the invalid items. Not all items will become validated and you will get disconnected if you try. Every patch the servers item caches are wiped and the server has to start learning the items from scratch. Therefore on every patch all items become invalid except a few. Just give it a few days and I assure you that your invalid count will gradually vanish.
With the new patch, will the 55k database still work? And a previously unanswered question.... If I already have price data on an item, but the database does not...what info is kept? Mine or the zeroes in the database?
As for the merged database, please remember that not all items are available on all servers. In fact I doubt more than a couple servers out there would allow someone to validate all 55k+ items without disconnection. At least one item in that database is going to actually be invalid on your server. I might even suggest the best thing to do with that database is remove all the invalid items.
Please remember that right after a patch the server's item cache gets wiped and will reset your local cache making most items invalid in a database that big. After a few weeks this should be less of an issue.
Major Update: Kirson has repaired the issue with items have zero stats. Full credit goes towards him for patching up ItemSync.
A special thank you to you Kirson on my behalf.
Revision: 30597
Author: derkyle
- _removeNegative was edited to return kirson's function rather then the old one. This was done to allow modders to update their mod that use this function. It will be removed in the future.
- Update: Minor update to German Localization for the word Thrown, changed to Wurfwaffe. (Maischter82)
- Update: Fixed an issue where the Bag Check and Inven Check wasn't resetting properly.
- Update: Added a check to see if the item that was updated was an ammo item. If this returns true then the bags and or equipment isn't scanned. This was implemented to help decrease lag.
- Added: German Notes to TOC [Rene Hunkel (Bashman)]
- Updated: German Localization [Rene Hunkel (Bashman)]
- Added: Revision checks to all files to keep record of modifications.
- Fixed: A small issue where a nil value would arise on the OnShow function. (Thanks Recbyrn)
- Fixed: A small bug where the ItemCount frame kept changing it's value each time a search was preformed. This has been repaired.
- Update: Small fix for tooltip issues in Fubar Plugin of ItemSync.
- Fixed: An issue where the 'None' value was being repeated for the rarity filtering in the Search Window. It should now display the rarity and 'none' field properly.
- Update: Small update to the german localization (Bashman)
- Update: Removed old minimap functions and replaced with FubBar Minimap Library.
Author: kirson
--Corrected error in externals (AceHook-2.0 is no longer in Ace2)
--Removed references to AceHook-2.0 from toc
ItemSync: Touching toc to attempt to start auto-zip script for /files
ItemSync: Update .toc for new version including sfactor code
ItemSync: add sfactor attribute and routines for items with negative subids (expansion random suffixes)
ItemSync: add in sfactor attribute and routines for items with negative subids (expansion random suffixes)
When I complete the process of merging the databases, I see very very many 'Invalid Items'. If I try to force the validation, I get disconnected.
What to do?
Thanks.
Sincerely yours.
Originally posted by kirson An updated version is available at http://files.wowace.com/ItemSync/ItemSync.zip. Please keep in mind that files from files.wowace.com are considered Beta versions until posted directly to WoWI. In this case however, I'll vouch for the changes as I made them and have testes thoroughly.
Great thx for this updated.
sorted the DB thing :P
@Derkyle and Kirson
Request: is it possible to put a command to validated by rarity, cause with this new merge i got 16k invalid items but at least 30%/40% of them i know my server validates them, and im only interested in validating the Legendary, epic and blue items the rest im not interested, so i will delete the invalid ones after, and doing one by one is gonna be a pain its almost 7k items.
An updated version is available at http://files.wowace.com/ItemSync/ItemSync.zip. Please keep in mind that files from files.wowace.com are considered Beta versions until posted directly to WoWI. In this case however, I'll vouch for the changes as I made them and have testes thoroughly.
@Kirson: Thank you for taking the time and effort in fixing ItemSync to address the UniqueID issue. My only boggle is that you didn't update ItemSync itself? ItemSync is on the SVN and available to everyone to edit and update. Please take a look at it on wowace.com and you'll see what I mean. Just signup for an SVN account and update the official location of ItemSync there. That way we both can update ItemSync together rather then have seperate downloads my friend.
BTW awesome edits on ItemSync . You did a good job!
Also I'm working on updating ItemSync to address the new UniqueID of TBC. Please be aware that my schooling has taking much of my time. I'm sorry I couldn't get to it quicker but I do have important things to consider IRL. Once again my apologies.
Originally posted by kirson I've tested and confirmed a method of deconstructing the subid multiplier and my version of ItemSync is storing the data properly. I am moving through all of the parsing functions and adding the code to split out the data. I should be able to supply the needed changes soon.
Great. For reference, what this needs to store but is not doing now in the current release/SVN version is the new BC "UniqueID". Until this is added, it will not properly store BC green "...of..." item (among other) stats.
Yes, adding support for this while making sure that old saved item data is not corrupted in some way is important. But the old data currently saved improperly won't be updated until it is seen again, unless some sort of converter/updater is added. Which is a big problem with this mod as there are no downloadable databases for it; it takes a long (long) time to reacquire a large database.
Have currently completely switched over to Saeris's LootLink here, which doesn't have these problems. Hope the incorrect data storage for ItemSync can be corrected as well as a pre-made database (finally, after the author having hinted at it forever) released.
*Edit* I should have mentioned ... BETA!!http://files.wowace.com/ItemSync/ItemSync.zip
even though the new page doesn't show files over a month old they are still generated and present. http://files.wowace.com/<AddonName> can access most of the zips that have been generated by the scripts.
This isnt anything Derkyle has done. The aceupdater uses the manifest from http://files.wowace.com and the script that builds it has a check to make sure its not adding files that havent been updated in a while... i beleive about a month.
Since ItemSync hasn't been updated for that long it has dropped off the list. You may have seen "updates" but they were just updated externals (libraries).
I have patched my local version to store and display expansion subitems and their attribute multipliers properly. I need to fix the favorites section and then document the changes and I will post an update to the branches and see about getting something posted here.
Quote:
Originally posted by Namsar Bit curious about this myself, the latest I can find in the SVN is r26541 (or so it claims) And the wow aceupdater, and the file.wowace.com lists both do not have it listed.
Just trying to get the latest version working with my garbageFu and I can't seem to get the two matching. Aparently GarbageFu updated to a new Itemsync way of accessing prices, but I can't for the life of me now find the new Itemsync to merge it with!
Just come here to ask what happen to the SVN link in wowace, i was using it too updated the mod, and it s not there anymore, for at least 1 week.
Bit curious about this myself, the latest I can find in the SVN is r26541 (or so it claims) And the wow aceupdater, and the file.wowace.com lists both do not have it listed.
Just trying to get the latest version working with my garbageFu and I can't seem to get the two matching. Aparently GarbageFu updated to a new Itemsync way of accessing prices, but I can't for the life of me now find the new Itemsync to merge it with!