"Okay folks due to the changes in the Addon policy and lack of interest. I'm officially abandoning this project. Yes I've worked on it and yes I was halfway done. I just don't have time to invest in this as I thought I did. I was excited to bring you folks a new release but seriously I don't like how blizzard treats addon authors. It's a shame it was really turning out well.
In any case I will be working on smaller less sophisticated mods. I just don't have the time to work on huge projects like ItemSync. I'm sorry all Thanks to all the fans."
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What is ItemSync?
ItemSync is an item collection and manipulation mod. ItemSync will gather items from many different sources. Many features are available to you such as a search feature for items that were gathered and even a favorites window to keep track of items you really would like to have. ItemSync also comes bundled with several other useful tools that will be described below.
ItemSync will always maintain an updated list of items and names. It’s all automatic and you don’t have to do a thing. Just let ItemSync work its magic.
What features do I get with ItemSync?
There are tons of features are your disposal! ItemSync comes complete with the following abilities: -Filtering -Search -QuickBag (a portable inventory bag with easy to read item prices) -Favorites (a window to keep track of all those favorite items you’ve wanted) -ItemID (a window to allow you to manually input item id’s for items you haven’t seen) -Optimizer (a feature that allows you to always keep a clean and efficient database.) -Validater (a feature that allows you to validate those invalid items in your database) -And so much more!!!!
ItemSync will gather items from almost every possible location. This includes locations such as the Auction House, Bank, Inventory, Inspect Window, Chat Window, and more.
ItemSync also stores the prices of items when you visit a Vendor. Not to mention it even grabs the items that the Vendor has to sell!!!
Favorites Window:
A neat ability that is available to you when you use ItemSync. It allows you to store those items you come across and have always wanted. The Favorites window makes it easy for you to remember items. No more writing down items and then forgetting what they were called or what stats they had.
QuickBags:
QuickBags is a portable inventory bag, which displays prices of items in a simple to read format. No more having to hover items in your bags to view what each item is worth. Selling items to a vendor has never been easier!
Search Window:
ItemSync comes with a very power search capability. You can search by items by location, rarity, level, and even resistance.
ItemID:
ItemID is a very nifty tool which allows you to manually input items by their item id to your database. This is a great way to add items you haven’t come across yet.
Filtering:
ItemSync can store items based upon your filtering settings. Want ItemSync to only collect blue items and above? It’s easy with the Filter window. You can even purge the database by a specific rarity.
Fetch Links:
Fetch Links is a very handy feature in ItemSync that allows you to quickly and easily add items to chat by using partial names. For example typing [*ore*] in the chat window would replace it with the actual link for [Copper Ore]. Fetch Links is a very powerful tool and has many applications.
Can I see prices of items in the tooltips?
YES! ItemSync has the ability to display both the Vendor Price and the Sell Price for an item within the tooltip. You can select which features you wish to view within the Options window.
Do I ever get disconnected linking an item?
You shouldn’t ever disconnect while linking an item from ItemSync. ItemSync has been programmed to prevent any such actions from occurring. If however in the event you do disconnect then you should take caution when linking that item in the future. The creator of ItemSync takes no responsibility for any disconnections that may occur while using ItemSync.
Can I see the items across servers?
Yes, this option is available to you. It isn’t recommended as item id’s are different across servers. This means you will always have a constant list of invalid items if you merge them across servers. By default ItemSync separates item collection by server.
Can I convert my data from LootLink/KC_Items/ItemsMatrix?
NO! I repeat NO! This ability has been removed from any future version of ItemSync. This is just to time consuming. If other folks wish to make converters then they are allowed to. I will post links to them as they become available.
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If you guys and gals could be so gracious as to spread your views and acknowledgement and acceptance of ItemSync to your friends and family. I would be truely in all your debts.
Also your votes would be truely kind and will repay me for all the work i've put into this mod.
Sincerely Yours,
Derkyle
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Please remember you can always get the latest version of ItemSync at (http://files.wowace.com/)
Revision: 32104
Author: derkyle
- Updated SVN Keywords. It wasn't working properly. The version number for ItemSync should be correct now when you open the main window in game.
Revision: 32049
Author: derkyle
- Fixed: A nil error that was being displayed when trying to add items to your favorites list.
- Update: Fetch Links has been improved by Dracula from WOWInterface.com. It will now properly return items you input and not just the first one it finds. Use [ ] for exact item matches only, and keep [* *] for a pattern match, ie. partial item search. Special thanks to Dracula all credit goes to him for the update.
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Major Update: Kirson has repaired the issue with items have zero stats. Full credit goes towards him for patching up ItemSync.
A special thank you to you Kirson on my behalf.
Revision: 30597
Author: derkyle
- _removeNegative was edited to return kirson's function rather then the old one. This was done to allow modders to update their mod that use this function. It will be removed in the future.
- Update: Minor update to German Localization for the word Thrown, changed to Wurfwaffe. (Maischter82)
- Update: Fixed an issue where the Bag Check and Inven Check wasn't resetting properly.
- Update: Added a check to see if the item that was updated was an ammo item. If this returns true then the bags and or equipment isn't scanned. This was implemented to help decrease lag.
- Added: German Notes to TOC [Rene Hunkel (Bashman)]
- Updated: German Localization [Rene Hunkel (Bashman)]
- Added: Revision checks to all files to keep record of modifications.
- Fixed: A small issue where a nil value would arise on the OnShow function. (Thanks Recbyrn)
- Fixed: A small bug where the ItemCount frame kept changing it's value each time a search was preformed. This has been repaired.
- Update: Small fix for tooltip issues in Fubar Plugin of ItemSync.
- Fixed: An issue where the 'None' value was being repeated for the rarity filtering in the Search Window. It should now display the rarity and 'none' field properly.
- Update: Small update to the german localization (Bashman)
- Update: Removed old minimap functions and replaced with FubBar Minimap Library.
Author: kirson
--Corrected error in externals (AceHook-2.0 is no longer in Ace2)
--Removed references to AceHook-2.0 from toc
ItemSync: Touching toc to attempt to start auto-zip script for /files
ItemSync: Update .toc for new version including sfactor code
ItemSync: add sfactor attribute and routines for items with negative subids (expansion random suffixes)
ItemSync: add in sfactor attribute and routines for items with negative subids (expansion random suffixes)
I've tested and confirmed a method of deconstructing the subid multiplier and my version of ItemSync is storing the data properly. I am moving through all of the parsing functions and adding the code to split out the data. I should be able to supply the needed changes soon.
So its pretty clear we need to store another value now, but I'm concerned it gets complicated and may cause invalid links to be generated if done innappropriately. I'll go see if I can rouse D on the forums.
I looked into why the mod is doing this. It turns out in the expansion items use the last itemstring field to store information relating to the scale of the attributes.
What we need to do is make ItemSync store that last attribute. In the past Derkyle stripped it because it wasn't useful and took up space. I'll poke some more and perhaps its not a big deal to fix
Originally posted by Zanethda ...I have run into one issue though, it's sort of minor and rather strange. Basically, all of the new greens from Outland with modifiers on them (of the Eagle, etc.), when viewed through ItemSync, display the stats as all being +0. It even shows this when I link it in chat, which doesn't really make much sense. These are all items I've seen either while looting or while in the Trade channel and I saw the stats on those just fine. Any ideas?
This is a major (major) issue with this mod and a month later, after several SVN updates for other things, its still there. What use is an item database mod when many items are not stored with proper stats?
You need to start storing UniqueIds for items in order for BC green "...of..." items to properly show stats. Until then, this mod is broken.
Just come here to ask what happen to the SVN link in wowace, i was using it too updated the mod, and it s not there anymore, for at least 1 week.
did you stop using ace2 on this mod, or it was your choice not to put the link.
Great mod, but i have loads of invalid items on my database when i know they are recognize on my server, i didnt use any kind of convertion or x-realm conversition as well.
Shouldnt Itemsync verify that when loaded, so bad items stay invalid like they should and proper ones validated.
Thx and keep the good work, and the SVN link again please.
Hi, Derkyle. I love itemsync and it options, but i have a problem.
When i download the latest version available here (and the same on curse gaming) it says r26293, but in game and in the toc file it say r25808, though it's just something i noticed, not sure if that's a mistake or intended.
The real problem I've been having is divided to two things that might be connected.
1) Some items turns red after a while as if they're not validated for no reason
2) Some items just won't add to my list.
hi I'm using the latest version from wowaceupdater , the problem is the following , did the fubar support went "foobar" ?
at one point i had it on my fubar bar , but unfortunately i removed it , since then i cant put or see it on the fubar , even if i deleted the lua inside the wtf folder
Right now my time has been swamped by several things. I've haven't had some free time to review a couple of issues and finish up some bug requests and or features. When things get settled down I will return as quickly as possible to resume the updates.
Sorry for any inconvenience this may cause.
@Zanethda: That was one of the issues I was looking at when I was working on some bug fixes. When things cool down and I get a chance to return to go back to coding I'll finish it off and upload it. Sorry for the wait =X
I had been long awaiting the return of this addon when patch 2.0 came, I was very happy to find that it had been updated. I've been using it with no real problems for weeks now, thank you so much for continuing work on such a useful project. <3
I have run into one issue though, it's sort of minor and rather strange. Basically, all of the new greens from Outland with modifiers on them (of the Eagle, etc.), when viewed through ItemSync, display the stats as all being +0. It even shows this when I link it in chat, which doesn't really make much sense. These are all items I've seen either while looting or while in the Trade channel and I saw the stats on those just fine. Any ideas?
EDIT: Oop... looks like someone reported this on worldofwar.net already. My bad. >.>;
Originally posted by dafire i usually only use english client during raiding because of better addon support currently with enUS localisation.
New Items i discover are marked invalid when I switch back to deDE but I can fetch them from the server so that's ok ... maybe an option to try to fetch all invalid items would be cool
Hmm not a bad idea actually I'll look into adding this in future updates.
i usually only use english client during raiding because of better addon support currently with enUS localisation.
New Items i discover are marked invalid when I switch back to deDE but I can fetch them from the server so that's ok ... maybe an option to try to fetch all invalid items would be cool
Quote:
Originally posted by Derkyle @dafire: ItemSync wasn't made with the intentions that a user would alternate their localization files. The files that are listed are and were because at first the items were in german. When you moved over the names are now stored in english as well. They will not update to english until you come across them again. I'm sorry your having so many problems. I will see what I can do for future updates to prevent this from happening to others.
@dafire: ItemSync wasn't made with the intentions that a user would alternate their localization files. The files that are listed are and were because at first the items were in german. When you moved over the names are now stored in english as well. They will not update to english until you come across them again. I'm sorry your having so many problems. I will see what I can do for future updates to prevent this from happening to others.
I really like itemsync but i get a problem when i switch between german and english wow client.
since 2.0 it's possible to switch the localisation but the addons share the same wtf files.
one problem now is that all german items will show as invalid when i switch to english .. i guess that's because it's not in the cache .. (wdb is seperated) so it's ok but the other problem is that in the list will be english and german items .. i don't want all items twice in the list .. or is it only for new items ? will english item names update when i click them in the german client ? ;9