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Updated: 07-28-07 11:00 AM
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FuBar 3.6.5.
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Updated:07-28-07 11:00 AM
Created:unknown
Downloads:12,022
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TransporterFu  Popular! (More than 5000 hits)
Version: 2.0.38124.1188
by: Prandur [More]
Transportation is a precise business. Without precise calculations you could fly right through a star or bounce too close to a supernova and that'd end your trip real quick, wouldn't it?

The Transporter plugin to FuBar will assist you in dematerializing yourself all over the place by providing easy access to all your transportation methods.

Inspired by InnBound and Titan Portals.

Important:
With the release of version 2.0 the only dependency is now FuBar version 2.0 or higher. TransporterFu is now using Ace2/FuBar2 and because of this it is required that if you are upgrading from a non-2.x version to delete the old addon dir before extracting this one into your addons directory. (The new version has a different directory name, if you don't delete the old one, you'll probably end up running two Transporter versions side by side)

Change Log

2.0.38124.1188
- Resurrected for WoW 2.x courtesy of Ruldar

2.0.11761
- Updated to FuBar2/Ace2

0.6.4
- more code cleanup
- converted to use CrayonLib and AbacusLib
- requires FuBar 1.2.2052 or higher

0.6.3
- Code cleanup (aka bug #1146 aka Crack Cocaine)

0.6.2
- Added default of Hearthstone when no option is selected (fresh install)
- Fix for bug #1079, text not scaling.

0.6.1
- Removed constants file, wasn't needed anymore
- Icon is now dynamically generated for all methods
- Possible fix to bug 1071

0.6
- update to FuBar 1.2 API
- added ability to show the selected method and/or cooldown on the panel. In the case of the Hearthstone/Astral recall it will display the inn you are bound to.

0.5
- now using embedded PeriodicTable and SpecialEvents
- fixed debug messages (feature req #536)
- possible fix for icon display bug (untested)

0.4.4
- Updated for FuBar 0.9.99.335

0.4.3
- included AceTooltip in the package (needed by SpecialEvents)

0.4.2
- name change, because BossPanel has become FuBar
- fixed display icon bug
- fixed localization bug
- fixed method display sorting
- added German translation (courtesy of the Arcane Trickster)

0.4
- optimized update system
- fixed bug for registering with SpecialEvents
- changed the way initial item detection is handled
- fixed tooltip bug

0.3
- changed toc to 11000
- massive rewrite of update system
- optional dependency added: PeriodicTable
- trinkets now supported, along with most other items (provided PeriodicTable is installed)
- optional dependency added: SpecialEvents
- item updates are now much less resource intensive if SpecialEvents is installed

0.2
- major code rewrite, updates should be much less resource intensive, though there is one bug with the new style (see Known Bugs above)
- Now supports mounts

0.1.1
- minor update for changes in BossPanel 0.4.23

0.1
- Initial public beta release
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Old 05-19-06, 05:44 PM  
Loads
A Kobold Labourer

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Thanks for this addon, love it.
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Old 05-10-06, 06:22 PM  
vaedin
A Kobold Labourer

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Transporter.lua:233: attempt to index field `?' (a nil value)

Cascaded error messages on startup with new version.
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Old 05-10-06, 01:09 PM  
Ikemuwatashi
A Kobold Labourer
 
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Originally posted by whatevs
(QuestFu, for one, doesn't seem to be working)
I got QuestFu to work, it was conflicting with PartyQuests from the Cosmos Release so I just disabled it in the cosmos auto-patcher and QuestFu kicked in.

As for Transporter, love it and thank you. I have yet to have an issue with it but if one should arise from my constant tweakage I'll be sure to bring it to your attention.
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Old 05-02-06, 02:16 PM  
whatevs
A Deviate Faerie Dragon

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I know, I tried FuBar myself, it is amazing, but the main problem is some mods a) didn't update for it (maybe author abandoned?), b) updated the name, but not the contect, c) updated, but don't work (QuestFu, for one, doesn't seem to be working).

As for now, I'll stick with BP just a little longer, and hope to find ver 0.3 of this mod.
Last edited by whatevs : 05-02-06 at 02:18 PM.
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Old 05-02-06, 11:47 AM  
Theondry
A Deviate Faerie Dragon
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The evolution from Bosspanel to fubar is so incredible you're better off upgrading that, and nagging at the maker of the bosspanel addon to update.
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Old 05-01-06, 07:34 PM  
whatevs
A Deviate Faerie Dragon

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Does anyone still have ver 0.3? FuBar doesn't have all the mods I want from BP yet, so I'm sticking with BP for now...
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Old 04-30-06, 05:45 PM  
alexgieg
A Murloc Raider

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Lightbulb Destination Name

I know the system asked that feature requests weren't made here, but I didn't found the appropriate place to put them. Sometimes this site confuses me. What's the proper "feature request page" link?

Anyway, what I'd like to ask is that, instead of "Ready", the text in the panel showed the actual destination. The "Titan Portal" addon I was using (I'm not sure whether it was a modified version or not) has this feature, and I like it a lot.
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Old 04-22-06, 09:21 PM  
Tekkub
Featured Artist
 
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PTEmbed and SEEmbed work! Huzzah!

I'm oh so happy to see the embeds already getting put to good use. I need to stop writing libraries and sit down and convert my mods to actually use them now
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Old 04-05-06, 09:52 PM  
OttoDeFe
A Chromatic Dragonspawn
 
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Re: Re: D/L Link...

Originally posted by Prandur
Doh! I made the same mistake when I was updating ItemBonuses. I've reposted the new zip file, hopefully it takes this time.
HUZZAH!!!!

It's up.... but the Authentication Server is down for e-maintenance... woot.
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Last edited by OttoDeFe : 04-05-06 at 09:53 PM.
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Old 04-05-06, 09:17 PM  
Prandur
A Defias Bandit
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Re: D/L Link...

Originally posted by OttoDeFe
Hmph - link keeps giving me 0.2...
Doh! I made the same mistake when I was updating ItemBonuses. I've reposted the new zip file, hopefully it takes this time.
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Old 04-05-06, 08:05 PM  
OttoDeFe
A Chromatic Dragonspawn
 
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D/L Link...

Hmph - link keeps giving me 0.2...

And I spent time updating from the SVN...

Too excited to wait to try this... every edition is just.... better!
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the pen is mightier than any saber -
any sword -
but if there's a war
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Last edited by OttoDeFe : 04-05-06 at 08:08 PM.
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Old 04-05-06, 10:16 AM  
Prandur
A Defias Bandit
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Re: French localization + mods

Cool, when you get the chance just PM me the new code and localization, or post it here, whatever.

I've majorly rewritten Transporter since the last official release, so I'll have to merge your new code in. Shouldn't be much of a problem though if I understand what you've done correctly.
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Old 04-05-06, 01:58 AM  
Kraal
A Kobold Labourer

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French localization + mods

Hi again,

Sorry for the delay, but I have lots of work these days and unfortunately yesterday european wow servers were down... That's why I could'nt test some modifications I made to your code.

Anyway, I contacted the french localization team and declared the "bug". In fact these two chars are an unsecable space and they have no clue where they use normal spaces and where they use unsecable spaces... They will correct the strings little by little to normalize them but they cannot ensure that all strings will be ok, nor that there is no unsecable spaces in other localizations (or even in US version) and they don't know if they will replace unsecable spaces with regular spaces, or replace spaces with unsecable spaces... further as they are using different tools for localizing the strings, it seems that some of them directly inserts unsecable spaces... (lol)

For this reason as this issue may appear with other spells and/or localizations and as I don't even dream about a real fix, I slightly modified your code in order to allows users to declare spell names in the Locals without using these anoying unsecable spaces:

1) created a small function RemoveUnsecableSpaces which replaces them with regular spaces
2) create a UpdateSpellNames function which replaces the spellnames declared through variables (in self.loc[method]) by the spellname as declared in the spellBook (using the ReplaceUnsecableSpaces for normailzing the spell names)

I tested it partially yesterday and it seems to work (at first sight), but it was late and couldn't come and paste modified code here.

Concerning the French localization of your addon, it is also done and I'll paste it here with the code.

See you,

K.
Last edited by Kraal : 04-05-06 at 06:31 AM.
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Old 04-03-06, 01:01 PM  
Prandur
A Defias Bandit
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Re: By the way

Originally posted by Kraal
Your addon is great, thank you a lot ! :-)
Thanks. The next version should be much, much better. Once I get the last of the current known bugs worked out. I'm almost there.

And yes, as you discovered the Spell ID's can change quite frequently sometimes, so I had no other choice but do it this way. For items I was able to use itemID's which are fixed, and thus avoid the need to localize them.

You've got a very strange problem there, with what I can see and the process you laid out it SHOULD work. Its quite irritating that it doesn't. I'm still working on trying to eliminate the necessity for localization, but I'm afraid in the case of spells it doesn't look good.

*edit*

However I see you did get it to work finally. Very odd. And yes, please if you could post the french localized values here I will include them in all future releases. Thanks!
Last edited by Prandur : 04-03-06 at 01:04 PM.
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Old 04-03-06, 12:56 PM  
Kraal
A Kobold Labourer

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got it...

After having tested the whole thing I found out why it was not working.

1) I was loading Locals before Locals-frFR (my bad uh uh...)
2) for the spelling... I checked the strings char by char and it appeared that for some weird reasons instead of using a space " " char in spell names, blizzard developers use for some spells, sometimes, the char 194 followed by the char 160... Don't ask me why...

This is the case for all teleporting spells (first space before the ":") and for portal to stormwind (but not ironforge nor darnassus...)

Anyway, I finally had to modify the spell names in order to get such strings...

TELEPORT_DN = "T\195\169l\195\169portation"..string.char(194)..string.char(160)..": Darnassus"

(yes I love lua and lol...)

I cannot check for horde spells and items I dont have, but if you want I can post here the french localisation and someone can test it for horde teleports/portals.

See you !
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