I have written a new action bar addon, called Dominos, and am no longer supporting this one. Please feel free to try it out, along with Trinity Bars, and Bartender 3
Bongos is an action bar replacement designed to be both low memory, and easy to setup. It is not as feature rich as other bar mods, but should include the features most commonly used.
Bongos2 ActionBar: Breaks up the main action bar into movable parts
Bongos2 Stats: A display for latency, framerate, and memory usage
Bongos2 RollBar: Makes the frame for rolling on items movable
Bongos2 CastBar: A movable casting bar, with the ability to show cast time
Bongos2 XP: A movable experience bar
Bongos2 MapBar: A movable mapbar
Bongos2 Options: A dynamically loaded options menu for Bongos
Features
Every Bongos bar can be moved, hidden, and have its scale and opacity altered
Sticky bars - Each bar can be anchored to any other bar
120 action buttons, which can be setup in any number of bars
Both macro and key binding text on action buttons can be hidden
Customizable stance transitions for each bar
General Settings
To bring up the options menu: type /bongos menu
To unlock bars: uncheck the lock bars option in the main options menu
To hide or show a bar: unlock bars, then middle click or shift right click it
To move a bar: unlock bars, and then click and drag it with the left mouse button
To bring up a bar's configuration menu, right click it
Key Bindings
Bindings for the Bongos action bar should only be done via the bindings menu in Bongos
To bind keys, open the main options panel, and select the bindings option. Hover over a button, then press a key to bind it to that button
Action Bar Settings
Accessing general action bar options: open up the main options window (/bongos menu) and select the action bars panel
Adjusting the layout of a given bar: unlock bars and right click the bar you want to adjust to bring up its configuration menu
Moving buttons: Hold down the key for moving buttons (shift by default), and drag a button. Alternatively, unlock button positions by shift right clicking the mini map button, or unchecking the option in the main options menu
Making a bar bigger: You can increase the maximum size of a given bar by reducing the number of action bars. To do so, adjust the action bars slider on the action bar panel of the main options menu. This option will reset the settings of your action bars
Stances and Paging
Stances and paging are configured via a bar's right click menu. With bars unlocked, right click the bar you want to change,
Slash Commands
All commands start with either /bongos, /bob, or /bgs
<barList> can have a possible value of an actionbar number, menu, bags, pet. class, or all
You can also specify a group or range of bars, the command /bo scale 1-3 class 1.2 will scale action bars 1 2 3, and the class bar to 120% of their normal size.
/bongos - Shows the options menu, if present
/bongos lock - Toggles locking bars positions
/bongos show <barList> - Shows <barList>
/bongos hide <barList> - Hides <barList>
/bongos toggle <barList> - Toggles <barList>
/bongos scale <barList> <scale> - Sets the scale of <barList> to <scale>
/bongos setalpha <barList> <opacity> - Sets the opacity of <barList> to <opacity>
/bongos set <profile> - Sets the current character to use <profile>
/bongos copy <profile> - Copies all settings from <profile>
/bongos delete <profile> - Deletes <profile>
/bongos reset - Loads default settings
/bongos version - Displays what version of bongos you're running
Originally posted by syntaxed
if you go down that road you will lose alot of users.
I've always loved how people can't just state an opinion or feedback; they have to prophesy the downfall of all humanity at the same time. Not to mention, the option that's making you so angry can easily be disabled.
Originally posted by syntaxed The FlexBar2 style buff and debuff highlighting feature is, excuse my wording, worthless... youre just adding bloat to your addon.
Flexbar was always a big bag of evil lag and bloat, if you go down that road you will lose alot of users.
On a sidenote, why would anyone want to use their mainbar mod to keep track of buffs/debuffs, when there are much better alternatives for that purpose? :/
I cannot understand this decision, nor will I accept it so
im sticking with the 2.2version until this feature is removed or a more streamlined addon comes around.
It's a simple feature and it can be turned off. It's very much in line with highlighting equipped items - and probably uses the same code too. Can't see any bloat in this. Just turn it off.
The FlexBar2 style buff and debuff highlighting feature is, excuse my wording, worthless... youre just adding bloat to your addon.
Flexbar was always a big bag of evil lag and bloat, if you go down that road you will lose alot of users.
On a sidenote, why would anyone want to use their mainbar mod to keep track of buffs/debuffs, when there are much better alternatives for that purpose? :/
I cannot understand this decision, nor will I accept it so
im sticking with the 2.2version until this feature is removed or a more streamlined addon comes around.
Originally posted by undead44 I just got the new version of bongos and I can't seem to page in combat. Outside of combat it works fine, but paging action bars is not working while I'm in combat. Anyone else seeing this problem or know a fix for it?
More specifically, its only paging via mousewheel or + or minus that seems to be affected. Normal paging (shift + number), is working fine.
I just got the new version of bongos and I can't seem to page in combat. Outside of combat it works fine, but paging action bars is not working while I'm in combat. Anyone else seeing this problem or know a fix for it?
Originally posted by Aileen There seems to be a very bad framerate problem with this option in combat. FPS drops to single digits for me in SSC while fighting (from ~60 normally). Turned off the buff/debuff highlight option, and framerates went back to normal.
Originally posted by Tuller The major change with this version is the addition of FlexBar2 style buff and debuff highlighting. When you're targeting an enemy, any debuffs you have on your bar that you currently have on your enemy target will show up with a purple border. Any buffs you have on a friendly target, or on yourself if you're targeting an enemy or nothing will have a green border.
There seems to be a very bad framerate problem with this option in combat. FPS drops to single digits for me in SSC while fighting (from ~60 normally). Turned off the buff/debuff highlight option, and framerates went back to normal.
Bongos has been updated for 2.3. This version will not work with 2.2. Delete all folders before installing.
The major change with this version is the addition of FlexBar2 style buff and debuff highlighting. When you're targeting an enemy, any debuffs you have on your bar that you currently have on your enemy target will show up with a purple border. Any buffs you have on a friendly target, or on yourself if you're targeting an enemy or nothing will have a green border.
Originally posted by gsorace This may be a dumb question but:
Say I have sinister strike as the first button on my action bar, and when i stealth my first button is cheap shot, how come when i'm stealth and hit "1" for cheap shot it does sinister strike?
Basically, because you didn't set any hotkeys for Bongos. When you press 1, you're pressing the original Action Button 1, which I've hidden away and disabled stance changes on. Bind your keys using Bongos and you'll be set.
Quote:
Is there a way to fix this?
Its on my list for Bongos 1.10
Quote:
Originally posted by molochai Hello,
I noticed in the ss you have here it shows an enemy cast bar, I am unable to find it in any of the bars, am I missing something or was this taken out?
Thanks
There's no enemy cast bar in the screen shots I have up. I'm showing the different colorings for the cast bar based on what kind of spell you're casting.
Quote:
Originally posted by Zyphre Something I haven't seen in any action bar mods is a focus modifier button. As in a key you hold, or assign it to a mouse button that will change the target of the button to focus.
local TARGET_STRING = 'alt-unit*'
for _,bar in pairs{MainMenuBarArtFrame, MultiBarRight, MultiBarLeft, MultiBarBottomRight, MultiBarBottomLeft} do
bar:SetAttribute(TARGET_STRING, 'focus')
end
Something like that.
Unfortunately, its significantly more complex than that in Bongos. You'll have to look at Bongos2_ActionBar/actionBar/bar.lua
Something I haven't seen in any action bar mods is a focus modifier button. As in a key you hold, or assign it to a mouse button that will change the target of the button to focus.
local TARGET_STRING = 'alt-unit*'
for _,bar in pairs{MainMenuBarArtFrame, MultiBarRight, MultiBarLeft, MultiBarBottomRight, MultiBarBottomLeft} do
bar:SetAttribute(TARGET_STRING, 'focus')
end
Say I have sinister strike as the first button on my action bar, and when i stealth my first button is cheap shot, how come when i'm stealth and hit "1" for cheap shot it does sinister strike?
Is there a way to fix this?
Again sorry if there is an obvious answer to this, I just got back into WoW and never used to use any addons