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Updated:01-10-08 06:49 PM
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Bongos2  Popular! (More than 5000 hits)
Version: 1.10.1
by: Tuller [More]
I have written a new action bar addon, called Dominos, and am no longer supporting this one. Please feel free to try it out, along with Trinity Bars, and Bartender 3


Bongos is an action bar replacement designed to be both low memory, and easy to setup. It is not as feature rich as other bar mods, but should include the features most commonly used.

Version History
A Brief Guide

Included Addons
  • Bongos2: The core addon.
  • Bongos2 ActionBar: Breaks up the main action bar into movable parts
  • Bongos2 Stats: A display for latency, framerate, and memory usage
  • Bongos2 RollBar: Makes the frame for rolling on items movable
  • Bongos2 CastBar: A movable casting bar, with the ability to show cast time
  • Bongos2 XP: A movable experience bar
  • Bongos2 MapBar: A movable mapbar
  • Bongos2 Options: A dynamically loaded options menu for Bongos

Features
  • Every Bongos bar can be moved, hidden, and have its scale and opacity altered
  • Sticky bars - Each bar can be anchored to any other bar
  • 120 action buttons, which can be setup in any number of bars
  • Both macro and key binding text on action buttons can be hidden
  • Customizable stance transitions for each bar

General Settings
  • To bring up the options menu: type /bongos menu
  • To unlock bars: uncheck the lock bars option in the main options menu
  • To hide or show a bar: unlock bars, then middle click or shift right click it
  • To move a bar: unlock bars, and then click and drag it with the left mouse button
  • To bring up a bar's configuration menu, right click it

Key Bindings
  • Bindings for the Bongos action bar should only be done via the bindings menu in Bongos
  • To bind keys, open the main options panel, and select the bindings option. Hover over a button, then press a key to bind it to that button

Action Bar Settings
  • Accessing general action bar options: open up the main options window (/bongos menu) and select the action bars panel
  • Adjusting the layout of a given bar: unlock bars and right click the bar you want to adjust to bring up its configuration menu
  • Moving buttons: Hold down the key for moving buttons (shift by default), and drag a button. Alternatively, unlock button positions by shift right clicking the mini map button, or unchecking the option in the main options menu
  • Making a bar bigger: You can increase the maximum size of a given bar by reducing the number of action bars. To do so, adjust the action bars slider on the action bar panel of the main options menu. This option will reset the settings of your action bars

Stances and Paging
  • Stances and paging are configured via a bar's right click menu. With bars unlocked, right click the bar you want to change,

Slash Commands
  • All commands start with either /bongos, /bob, or /bgs
  • <barList> can have a possible value of an actionbar number, menu, bags, pet. class, or all
  • You can also specify a group or range of bars, the command /bo scale 1-3 class 1.2 will scale action bars 1 2 3, and the class bar to 120% of their normal size.
  • /bongos - Shows the options menu, if present
  • /bongos lock - Toggles locking bars positions
  • /bongos show <barList> - Shows <barList>
  • /bongos hide <barList> - Hides <barList>
  • /bongos toggle <barList> - Toggles <barList>
  • /bongos scale <barList> <scale> - Sets the scale of <barList> to <scale>
  • /bongos setalpha <barList> <opacity> - Sets the opacity of <barList> to <opacity>
  • /bongos set <profile> - Sets the current character to use <profile>
  • /bongos copy <profile> - Copies all settings from <profile>
  • /bongos delete <profile> - Deletes <profile>
  • /bongos reset - Loads default settings
  • /bongos version - Displays what version of bongos you're running
  • /keybound - Toggles keybinding mode
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Unread 10-13-07, 10:23 AM  
Slakah
A Molten Giant
 
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Re: Merged Bag and Key Bar

Originally posted by Thanatosia
Until the last version or so, the Key Ring and the Bag Bars were seperate, wich I found realy handy because I look in my bags constantly but almost never into my Key Ring. I realy dont want to give the Keyring equal Screen-Space to my actual Bags, but can't seem to find any option to hide just the Keyring, or to scale or position it seperately from the bags now.

I dont realy understand why this change was made, before it was realy easy to put the keyring with your bags if thats how you like it that way, but now all choice has seemingly been removed from us.

Is there any way to re-seperate the Keyring from the normal bags?
You tried right clicking on it and getting a option menu?

And if that doesn't work find out the name of the frame and do /script <Keyring Frame here>:Hide()

as a tempory fix.
Last edited by Slakah : 10-13-07 at 10:27 AM.
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Unread 10-08-07, 04:35 AM  
Thanatosia
A Kobold Labourer

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Thumbs down Merged Bag and Key Bar

Until the last version or so, the Key Ring and the Bag Bars were seperate, wich I found realy handy because I look in my bags constantly but almost never into my Key Ring. I realy dont want to give the Keyring equal Screen-Space to my actual Bags, but can't seem to find any option to hide just the Keyring, or to scale or position it seperately from the bags now.

I dont realy understand why this change was made, before it was realy easy to put the keyring with your bags if thats how you like it that way, but now all choice has seemingly been removed from us.

Is there any way to re-seperate the Keyring from the normal bags?
Last edited by Thanatosia : 10-08-07 at 04:36 AM.
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Unread 10-07-07, 09:20 AM  
flaicher
A Cyclonian
 
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Re: Actionbartooltips +Cowtip

Originally posted by acidstorm
Hi,
I'm having a problem since the last patch, when i hover over one of my actionbarbuttons the tooltip keeps flashing between the position i have set at cowtip(top right of my cusor) and what i think is the standard tooltip position in the lower right corner.

After doing a little research i found out this only occurs when i use bongos and cowtip together and when extended tooltips are enabled.
Both mods are fine without the other.

So why write here ?
I think this has something to do with your tooltip-update-function, when comparing it to the autobar code, which works fine with cowtip, it seems that the constant setting of the defaultanchor without checking if the gametooltipowner is bongos itself is causing the issue, my skill in lua are limited, so i tried but failed at making this work for me.

I hope you find the time to make a change.

Thanks
I have the same problem :S
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Unread 10-06-07, 01:17 PM  
Madball
A Kobold Labourer

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Click and Drag Scaling

Is there a way to disable or fully remove the click and drag size/scale option? I prefer the original way of the slide bar in the right-clicked bar option window.

If I ever need to move a hotbar, I find that I am more often accidently dragging the new scaling corner and having to stop and correct it when all I want to do is just move the hotbar.
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Unread 10-06-07, 03:58 AM  
borbies
A Fallenroot Satyr
 
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Hello. I have a bug to submit in regards to the AutoFade feature.

I have 1 column bars lined up vertically on the right side of the screen with AutoFade set to 0. I can just move my mouse over to the screen edge and will show those bars much like your traditional auto-hide feature. However, if I attempt to do this on the left side of the screen, moving the mouse to the left screen edge will not show the bars. I have to move the cursor off the edge slightly in order for the bars to show.

Edit: I tested the top and bottom edges also. The top will work properly, while the bottom has the same issue as the left.
Last edited by borbies : 10-06-07 at 04:00 AM.
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Unread 10-05-07, 10:53 AM  
Aeriez
A Defias Bandit

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Nevermind answered my own question in about 10 seconds lol
Last edited by Aeriez : 10-05-07 at 10:59 AM.
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Unread 10-03-07, 02:59 AM  
ezarra
A Flamescale Wyrmkin
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Originally posted by Lonarms
Or, you can grab the bag.lua from the previous version until the author makes the key ring box hidable!
Woot! Hopefully he'll clue up soon!

I mean, really, why would anyone EVER need to see the king ring on screen? It's not like I have to pull keys out to use them.
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Unread 10-02-07, 01:15 PM  
glacierflame
A Kobold Labourer

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must say this is just about the one mod i couldn't live without...
just one request. =)

i love that bars can be faded out, and come back with mouse-over.
my wish is that they would also fade in when entering combat (and back out when leaving, of course =p )

thanks ^.^
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Unread 10-01-07, 12:23 PM  
Tuller
A Black Drake
 
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Originally posted by JaceDaAce
Can you eset the position of just one bar as I have lost the XP Bar off my screen and wish to reset just its position
/run Bongos:SetBarSets('xp', nil); ReloadUI()
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Unread 10-01-07, 10:16 AM  
JaceDaAce
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Can you eset the position of just one bar as I have lost the XP Bar off my screen and wish to reset just its position
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Unread 10-01-07, 06:51 AM  
acidstorm
A Kobold Labourer

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Actionbartooltips +Cowtip

Hi,
I'm having a problem since the last patch, when i hover over one of my actionbarbuttons the tooltip keeps flashing between the position i have set at cowtip(top right of my cusor) and what i think is the standard tooltip position in the lower right corner.

After doing a little research i found out this only occurs when i use bongos and cowtip together and when extended tooltips are enabled.
Both mods are fine without the other.

So why write here ?
I think this has something to do with your tooltip-update-function, when comparing it to the autobar code, which works fine with cowtip, it seems that the constant setting of the defaultanchor without checking if the gametooltipowner is bongos itself is causing the issue, my skill in lua are limited, so i tried but failed at making this work for me.

I hope you find the time to make a change.

Thanks
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Unread 10-01-07, 04:16 AM  
z32o
A Murloc Raider

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Hi Tuller ^^
I love Bongos, it's my Bar Addon since I've started playing WoW.

So, um, can I ask some features for it?
1. A little more customization for the action bars would be great, like choosing color and opacity of each individual bar, changing the textures and button formats
2. Also, I have 10 bars active, but I've noticed that if I increase the number of active bars, it will mess up my actual action bars, so I'll have to reconfigure them again. Is there a way to add more bars without losing my actual arrangement?

Thanks : )
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Unread 09-30-07, 08:36 PM  
gungrave07
A Kobold Labourer

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Originally posted by Slakah
This is a Blizzard option look in your interface options and then tick the "Advanced Tooltips" or something to that effect.

Hope this helps.
It sure did.Thanks alot.
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Unread 09-30-07, 05:04 PM  
Gogusrl
A Deviate Faerie Dragon
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i can`t put pet skills on a bongos bar. is that normal ? i want to have the spelllock button to a more accesible place but only that button.
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Unread 09-30-07, 11:22 AM  
mattster
A Kobold Labourer

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i cant see rolls, and i have it on visible and i am getting realy frustrated
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