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Escalation (5.3)
Updated:09-20-13 05:34 PM
Created:unknown
Downloads:1,621,195
Favorites:5,396
MD5:
OmniCC  Popular! (More than 5000 hits)
Version: 5.4.1
by: jaliborc, Tuller
Need help? Check the Guide!

Overview
OmniCC is an addon that adds text to items, spell and abilities that are on cooldown to indicate when they will be ready to use. In other words: it turns all the standard analogue cooldowns into digital ones.

Anything should work with OmniCC, from the action bars to the inventory, from the standard interface to your favorite add-on.

Bugs & Requests
Please submit bugs and feature requests at GitHub. You may post comments as well, but you will get our attention much faster there.
====== 5.4.1
* Now prevents bugs caused due to incorrect usage of the API by some addons (eg: PlateBuffs)
* Fixed issue preventing configuration sliders from behaving properly (ex: font outline)
* Fixed issue preventing configuration sliders from being shown immediately.

====== 5.4.0
* Updated for Siege of Ogrimmar.

====== 5.3.2 (beta)
* Now displays timers for abilities with charges.
* Fixed issue with Ion.

====== 5.3.1
* Fixed bug preventing slash commands from working properly.

====== 5.3.0
* Updated for patch Escalation.

====== 5.2.3
* Fixed "Activate" effect incompatibility with some addons.

====== 5.2.2
* Fixed bug affecting new users on first login.

====== 5.2.1
* Fixed bug causing settings to reset at login.
* New option: spiral opacity! Now, instead of only being able to toggle them on/off, you can set how transparent they should look. Setting to 0% will hide them.

===== 5.2.0
* Updated for patch 5.2: The Thunder King

====== 5.1.3
* Fixed issue causing problems to users coming from extremely outdated versions (pankake and before).

====== 5.1.2
* Fixed issue causing the script engine to not be loaded properly.

====== 5.1.1
* Fixed bug causing french to be the default language.

===== 5.1.0
* Updated for patch 5.1: Landfall.

====== 5.0.9 (beta)
* OmniCC is now fully localized in french! (by Noaah)

====== 5.0.8 (beta)
* Fixed bug preventing the "None" effect from working properly.
* Fixed several issues in the rules panel.

====== 5.0.7 (beta)
* Fixed bug preventing OmniCC from working with addons that do not support spell charges (ex: Ion).

====== 5.0.6 (beta)
* Fixed bug preventing OmniCC from working with addons such as Bartender.
* Fixed settings migration issue.

====== 5.0.5 (beta)
* Optimized the most important bottleneck in OmniCC, for better performance in intense battles.
** Hopefully, this will prevent most of the "script ran for too long" issues.
* Rebuilt OmniCC from the ground-up, for easier bug-fixing and feature addition.

====== 5.0.4
* Added new Monocrome font outline option.
* Added new Flare finish effect (artwork by Renaitre).

====== 5.0.3b
* Wrong file upload.

====== 5.0.3
* Fixed charges bug, still happening in some non-standard action bar addons (ex: Bartender).

====== 5.0.2
* Fixed bug causing abilities with multiple charges to show cooldowns before all are spent.

====== 5.0.1
* Tagging as release.

====== 5.0.0 (beta)
* Updated and tested for Mists of Pandaria.

====== 4.3.2
* Almost finished portuguese translations
* Fixed a bug with the activate effect

====== 4.3.1
* Fixed a bug freezing the addon at extremely small durations

===== 4.3.0
* Updated for WoW 4.3
* Now follows the new Blizzard's *mandatory* cooldown model standard. Addons not yet supporting it may not be tracked by OmniCC properly.
* Dominos and Cornucopia are both confirmed to work with this new release.

====== 4.2.3
* Jaliborc: Reduced download size by about 70%
* Jaliborc: No more "Jaliborc:" tag from now on. If no tag is here, it means it was me.

====== 4.2.2
* Jaliborc: Introducing 2 new finish effects - "Activate" and "Alert"
* Jaliborc: Fixed a bug causing the new update engine button to allways be checked

====== 4.2.1
* Jaliborc: Added a button at the interface options for selecting the update engine
* Jaliborc: Several aestetical improvements to the options menu

===== 4.2.0
* Updated for 4.2
* Made pulse the default finish effect again, since its working without a flicker in the new patch.
* Adjusted update engine again to prevent some possible lag issues people were having.

====== 4.1.pancakes6:
* Altered settings to disable the finish effect by default. This is to workaround the flickering issue that people have been experiencing since the release of WoW 4.1

====== 4.1.pancakes5:
* Updated TOC for 4.1

====== 4.1.pancakes4:
* Updated localization and readme

====== 4.1.pancakes3:
* Fixed a typo that was causing a crash.

====== 4.1.pancakes2:
* Added new slash commands:
* /occ config - Shows the options menu
* /occ setengine <animation | classic> - Switches the timer update engine
* /occ engine - Displays the current timer update engine
* /occ version - Displays the current addon version

===== 4.1.pancakes:
* Extracted the timer scheduling code from the timer code.
* Created two scheduling engines for the timer: One based on the Animation system, and one based on the classic OnUpdate methods, with the animation system used by default. If you're experiencing crashes when using OmniCC, try switching to the OnUpdate engine.
* To switch to the OnUpdate engine, use
/run OmniCC:SetUpdateEngine('ScriptUpdater'); ReloadUI()
* To switch back to the Animation engine, use
/run OmniCC:SetUpdateEngine('AniUpdater'); ReloadUI()

====== 4.0.waffles12:
* More hopeful crash fixes

====== 4.0.waffles11:
* Tweaks to hopefully prevent FPS/crash issues

====== 4.0.waffles10:
* Updated localization

====== 4.0.waffles9:
* Adjusted text update algorithm to hopefully prevent hanging updates

====== 4.0.waffles8:
* Added text anchor offset scaling for buttons of different sizes

====== 4.0.waffles7:
* More attempts at fixing edge cases, like a pulse happening when a cooldown starts.

====== 4.0.waffles6:
* Theoretical edge case bugfixes

====== 4.0.waffles4:
* Updated localization

====== 4.0.waffles3:
* Added back missing code to handle cooldowns of a day or longer.

====== 4.0.waffles2:
* Added support for deathknight rune cooldowns. Apparently the start time of a cooldown may now happen in the future :P
* Fixed Custom text appearing in the finish effect dropdown

===== 4.0.waffles1:
* This is a major new BETA for OmniCC. Major new features added:
* Added the ability to define settings groups: so that things like your auras/etc can have their own look.
* Added options to adjust text anchoring.
* Switched to using the animation system for timers, resulting in a major reduction in overall CPU usage
* For more information, please take a look at the new wiki page: http://code.google.com/p/tullamods/wiki/OmniCC4

====== 3.0.4/3.1.4:
* Fixed 0:59 display issue (for reals)

====== 3.0.3/3.1.3:
* Fixed 0:59 display issue

====== 3.0.2/3.1.cata4
* Removed 90s display
* Fixed tooltip corruption (thanks cremor)
* Updated localization (thanks cremor)

====== 3.0.1/3.1.cata3
* Removed 0 seconds display
* Adjusted text scaling algorithm

====== 3.0.0/3.1.cata2
* First release of OmniCC 3.0

====== 3.0.cata1
* Updated toc for Cataclysm

====== 3.0.beta16
* Made font size independent of UI scale

====== 3.0.beta15
* More bugfixes
* Moved LibSharedMedia from the core addon to the config addon

====== 3.0.beta13
* Applied some performance tweaks to the text updating algorithm
* Applied some fixes to the text scaling algorithm
* Applied some fixes to text display

====== 3.0.beta12
* Hopeful FPS bugfix

====== 3.0.beta11
* Fixed a bug causing frames to repeatedly be created

====== 3.0.beta10
* Fixed an error causing the show cooldown models option to not work.

====== 3.0.beta9
* Merged some changes from tullCC: Text scaling should work properly again
* Split out the timer code from the config code

====== 3.0.beta8
* Fixed the invalid font issue

====== 3.0.beta7
* Updated localization
* Made a few tweaks to how frequent timers update

====== 3.0.beta6
* Reverted to using a single OnUpdate handler per cooldown text item. Turns out, it actually is faster with my old optimizations :P
* Added scale and opacity options for each duration
* Reimplemented the show cooldown models option
* Dropped the whitelist option. Added back support for the noCooldownCount flag.

====== 3.0.beta5
* Updated localization
* Added color options, tweaked the defaults
* Added settings to control tenths of seconds display, as well as MM:SS display
* Altered GetFormattedText to handle transition points a bit better

====== 3.0.beta4
* Updated localization
* Fixed a bug causing the pulse/shine not to display unless running with the min effect duration setting at 0 seconds.
* Fixed a rendering issue on the pulse effect
* (Hopefully) fixed a bug causing cooldown timers to not properly hide when reset
* Cooldowns should now update instantly when a timer that is already shown is reset for one reason or another
* Removed Ears dependency

====== 3.0.beta3
* This time, it really should use a good bit less CPU than OmniCC 2 :P
* Tweaked text display to show 90 seconds or below as seconds, instead of one minute or below

====== 3.0.beta2
* Fixed bugs for non US locales

===== 3.0.beta1
* Rewrote OmniCC. Delete all OmniCC folders before installing, or you may have issues.
* Hopefully reduced overall CPU usage by a good bit.
* Rewrote the options menu. Hopefully the font selector won't blow up anymore :)
* Added whitelisting functionality via CooldownTextFrames.
* Added blacklisting functionality.
* Added the ability to disable text scaling
* Merged Pulse and Shine into the core addon. Added a new options menu item to pick between them.
* Changed the minimum size filter to minimum font size to hopefully make it a bit easier to understand

====== 2.5.9
* Updated French localization

====== 2.5.8
* Updated TOC for 3.3

====== 2.5.7
* Implemented kujanssen's bugfix for the noCooldownCount flag

====== 2.5.6
* Updated for patch 3.2

====== 2.5.5
* Increased frequency of updates at the seconds level to fix some tenths of seconds issues (hopefully)

====== 2.5.4
* Adjusted tenths of seconds timing to work for cooldowns under 2 seconds instead of 3.

====== 2.5.3
* Updated localization

====== 2.5.2
* Updated localization

====== 2.5.1
* Added a fix for displaying 0 seconds when in non tenths of seconds mode

===== 2.5.0
* Added an option to display tenths of seconds for durations < 3 seconds.

====== 2.4.1
* Updated localization

===== 2.4.0
* Renamed Min Size, Min Duration sliders to Size Threshold and Duration Threshold
* Added a new slider, Finish Effect Threshold - Used to determine how long a cooldown must last before OmniCC will trigger a finish effect (pulse, shine, etc)

====== 2.3.2
* TOC Bump

====== 2.3.1
* Fixed a bug for users with no previous OmniCC settings

===== 2.3.0
* Removed pulse from the core. Reimplemented as a plugin (OmniCC_Pulse)
* For 51d cooldowns, OmniCC will now attempt to estimate the proper remaining duration.
* Added a hidden setting OmniCC.sets.minFinishEffectDuration: This setting controls how long a cooldown's duration (in seconds) needs to be to show a finish effect (ex, shine, pulse)
* Restructured the folder layout. Log out of WoW completely, delete all OmniCC folders, and install the new version to have everything work properly.

====== 2.2.5
* Updated Chinese translation

====== 2.2.4
* Added Korean translation.

====== 2.2.3
* Pulses will now only happen for cooldowns that have a duration > 30 seconds

====== 2.2.2
* Added a check before calling GetTexture to prevent redbox issues.

====== 2.2.1
* Updated options menu code for the new Wrath build. This will probably break people on the PTR
* Added Russian translation

====== 2.1.1
* Rethrottled the updates
* Tweaked the no cooldown count flag to hide active timers.

===== 2.1.0
* Updated a setting to make LSM3 work properly.
* Fixed a bug with embeds.xml
* Switched to using noCooldownCount to signify that cooldown count should not display on an object, instead of noomnicc

====== 2.0.9
* Updated to LSM 3
* Unthrottled the updates for cooldowns with durations > 1 minute. This is to (hopefully) prevent an issue with the rogue ability Preparation.
* Reimplemented the slash commands
Archived Files (42)
File Name
Version
Size
Author
Date
5.3.1
66kB
jaliborc
06-22-13 03:30 AM
5.3.0
66kB
jaliborc
05-27-13 10:01 AM
5.2.0
67kB
jaliborc
04-14-13 11:07 AM
5.1.2
67kB
jaliborc
12-03-12 05:18 AM
5.0.3
58kB
Tuller
09-08-12 05:52 AM
4.3.0
64kB
Tuller
11-29-11 06:43 PM
4.2.muffin1
60kB
Tuller
06-27-11 07:26 PM
4.1.pancakes6
60kB
Tuller
04-30-11 02:14 PM
4.1.pancakes5
57kB
Tuller
04-26-11 05:08 PM
4.1.pancakes4
60kB
Tuller
04-24-11 09:52 AM
4.0.waffles12
58kB
Tuller
03-17-11 04:41 PM
4.0.waffles11
54kB
Tuller
12-29-10 05:59 PM
4.0.waffles10
58kB
Tuller
12-11-10 12:19 PM
4.0.waffles9
55kB
Tuller
12-05-10 01:42 PM
4.0.waffles8
55kB
Tuller
11-30-10 06:10 PM
4.0.waffles7
52kB
Tuller
11-25-10 07:40 PM
4.0.waffles6
52kB
Tuller
11-18-10 05:59 PM
4.0.waffles4
53kB
Tuller
11-17-10 05:39 PM
4.0.waffles3
51kB
Tuller
11-14-10 08:33 AM
4.0.waffles2
50kB
Tuller
11-13-10 06:28 PM
3.1.4
42kB
Tuller
10-11-10 04:51 PM
3.0.4
42kB
Tuller
09-25-10 08:15 AM
3.0.3
42kB
Tuller
09-24-10 05:09 PM
3.0.2
41kB
Tuller
09-22-10 05:33 PM
3.0.1
41kB
Tuller
09-20-10 07:15 PM
3.0.0
41kB
Tuller
09-19-10 12:12 PM
2.5.9
22kB
Tuller
01-05-10 03:39 PM
2.5.8
24kB
Tuller
12-07-09 08:47 PM
2.5.7
22kB
Tuller
09-21-09 04:22 PM
2.5.6
22kB
Tuller
08-04-09 04:48 PM
2.5.5
22kB
Tuller
06-18-09 03:28 PM
2.5.4
22kB
Tuller
06-14-09 08:52 AM
2.5.3
22kB
Tuller
05-19-09 03:55 PM
2.5.2
21kB
Tuller
05-14-09 04:11 PM
2.5.1
21kB
Tuller
05-10-09 08:52 AM
2.5.0
21kB
Tuller
05-09-09 03:27 PM
2.4.1
22kB
Tuller
04-26-09 03:54 PM
2.4.0
21kB
Tuller
04-26-09 06:45 AM
2.3.2
22kB
Tuller
04-12-09 06:45 PM
2.3.1
21kB
Tuller
02-08-09 04:48 PM
2.3.0
21kB
Tuller
02-08-09 03:44 PM
2.2.5
21kB
Tuller
10-28-08 05:38 PM


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Old 07-03-06, 12:21 AM  
Supernico
A Defias Bandit

Forum posts: 2
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autobar with cooldowns

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Old 06-30-06, 11:17 PM  
CrisCr0ss
A Deviate Faerie Dragon

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i was wondering if u can add the Flashing/Sparkle thing that ABInfo has or if there is a way i can mod your code to include it?
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Old 06-22-06, 09:22 AM  
Tuller
A Black Drake
 
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Re: Password required?

Originally posted by kinghq1
I attempted to unzip the file and no matter what I do it brings up a password window. Anyone know it or what is going on?
I used 7-zip to compress it, you could try using that to extract it, but there shouldn't be a password.
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Old 06-22-06, 04:45 AM  
kinghq1
A Kobold Labourer

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Password required?

I attempted to unzip the file and no matter what I do it brings up a password window. Anyone know it or what is going on?
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Old 06-19-06, 10:49 PM  
Tuller
A Black Drake
 
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Is there any possible way to make all numbers of the same size?
your font size changes when cooldown drops below 5 now, it is growing bigger
its annoying for me, could it be fixed?
It'll be able to be changed once I get around to creating an options menu (load on demand, of course )
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Old 06-06-06, 07:42 AM  
Vekkth
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Is there any possible way to make all numbers of the same size?
your font size changes when cooldown drops below 5 now, it is growing bigger
its annoying for me, could it be fixed?
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Old 05-23-06, 10:18 PM  
Farook
A Molten Giant
 
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@ Tuller

Thanks for explaining how to change the font. I set it to 'ClearFont' (which I love), and I'm absolutely fine now. Keep it up, this addon rockz.

Greetz,
Farook
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Old 05-14-06, 05:18 AM  
Arbiter
A Murloc Raider

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Hey tuller, i posted it allready in features request, but here it goes again :P Any plans for implementing, the option to use that huge flash effect, on finishing cooldowns, as abinfo had ? i loved that function and i kinda miss it in omnicc
Last edited by Arbiter : 05-14-06 at 05:19 AM.
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Old 05-13-06, 09:35 AM  
Tuller
A Black Drake
 
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What does normal cooldown model on/off cause? Couldn't really figure that out yesterday....
It turns of the spinning model

1.) What other fonts can I set OCC to? Not really satisfied with the one coming in as default.
Blizzard Fonts:
Fonts\FRIZQT__.TTF -- normal font
Fonts\ARIALN.TTF -- a number font
Fonts\skurri.ttf --the text that pops up on the player frame when you get hit/healed etc
Fonts\MORPHEUS.ttf --item button text font

If Clearfont is installed:
Interface\AddOns\!ClearFont\Fonts\ClearFont.ttf
Interface\AddOns\!ClearFont\Fonts\ClearFontBold.ttf
Interface\AddOns\!ClearFont\Fonts\ClearFontItalic.ttf
Interface\AddOns\!ClearFont\Fonts\ClearFontBoldItalic.ttf
Interface\AddOns\!ClearFont\Fonts\ClearFontNumber.ttf
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Old 05-12-06, 09:58 PM  
Farook
A Molten Giant
 
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Originally posted by Tuller
No dependencies. The only known issue is that it doesn't work with Autobar, and that's mostly because autobar doesn't have a cooldown.
I'm not using "Autobar", so I don't give a damn about that...

Tried OCC yesterday, and I was really pleased by its function(s). As I said, replacing "CooldownCount" now.

I just have two short questions:

1.) What other fonts can I set OCC to? Not really satisfied with the one coming in as default.
2.) What does normal cooldown model on/off cause? Couldn't really figure that out yesterday....

Greetz,
Farook
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Old 05-12-06, 10:28 AM  
Tuller
A Black Drake
 
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This is standalone (no dependencie) and working with CTMod-bars as well?

If yes, it's definetely going to replace "CooldownCount", which I've used for ages now....

Greetz,
Farook
No dependencies. The only known issue is that it doesn't work with Autobar, and that's mostly because autobar doesn't have a cooldown.

This may be a case of overoptimization on the OnUpdate calls.
Nope, its a case of bad math on my part Need to be doing modulus instead of subtraction.
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Old 05-11-06, 10:11 PM  
Farook
A Molten Giant
 
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This is standalone (no dependencie) and working with CTMod-bars as well?

If yes, it's definetely going to replace "CooldownCount", which I've used for ages now....

Greetz,
Farook
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Old 05-11-06, 10:06 PM  
SmuvMoney
A Defias Bandit

Forum posts: 3
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In the latest version, I noticed a weird anomaly on spells that counted down by hours or minutes. It was easy to reproduce.

On my shaman, I had used my hearthstone. The cooldown time showed 60m, which is correct. However, a minute later, it had not dropped down to 59m. I tried this with Astral Recall (shaman hearth spell). It had the same issue. It would stay at 15m. If I changed action bars and then changed back, then the updated time would show on both spells. I was able to notice this because I was on a mount in one case and flying in the other. In both cases, I had not attempted to use a spell in the action bar for over a minute. Spells with cooldowns in seconds seemed to not be affected by this. I went back to v4306b and the problem did not occur. This may be a case of overoptimization on the OnUpdate calls.
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John 14:27 & Numbers 6:24
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Old 05-07-06, 02:51 PM  
Gello
A Scalebane Royal Guard
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Forum posts: 430
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Uploads: 91
Awesome job getting it to show ontop without blinking! I plugged at it for a while and couldn't do it hehe. This is a great mod. Now I can stop adding cooldown counters to my mods and herd people here instead.

One very minor suggestion, with the separate OnUpdate it'd be cool if it runs like once every .5 or 1 second (or maybe an option for those who want it more snappy).

I plugged this at the start of function OmniCC_OnUpdate() but I'm sure you know what I mean so however you want would work:

Code:
function OmniCC_OnUpdate()
		this.timer = (this.timer or 0) + arg1
		if this.timer < .5 then
			return
		end
		this.timer = 0
		local remain = this.duration - (GetTime() - this.start);
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Old 04-30-06, 12:41 AM  
Shirk
A Defias Bandit
 
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error

getting an error with 4306: lua.147:<unnamed>:SetText(): Font not set
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