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Sage UnitFrames  Popular! (More than 5000 hits)
Version: 3.2.7 (Beta)
by: Tuller [More]
Note: This is a beta release. Everything that's completed should be stable, but there's a very limited set of configuration options, and I've not implemented buff filtering quite yet. Also, the description is out of date :P

Sage is a minimalistic, lightweight unit frame replacement designed to require minimal configuration. If you're looking for a set of unit frames with giant 3D models, or frames that are infinitely configurable, then Sage is not for you. If you're looking for a set of functional frames that "just work", then welcome home

Included Frames
  • Player, Target, Target of Target, Party, Pet, and Focus

Features
  • Low memory and CPU usage and a modular design
  • Simple Configuration
  • Highly Visible Debuffs: For friendly units debuffs are enlarged and displayed to the right. Healthbars are also set to change color whenever a friendly unit is debuffed.
  • Multiple styles for statusbar text
  • Range Checking for the Party Frames: Party frames can be set to fade out when out of range of a selected spell
  • Support for Clique, MobHealth, MobHealth3, and SharedMedia


Using Sage

Configuration
  • To bring up the options menu, type /sage or /sg
  • Docking: With sticky bars enabled, its possible to dock one frame to another by simply dragging next to the frame you wish to stick it to
  • Scaling: When unlocked, frames can be scaled by simply dragging its bottom right corner. Hold shift when dragging to scale all frames stuck to the one you're scaling
  • Disabling: You can disable a frame by disabling its addon in the Addons menu

Player Frame
  • The player frame displays your name, level, health, mana, pvp status, master loot status, group leader status, raid target icon, and optionally your experience or reputation
  • In a raid, your level display changes to show what raid group you are in
  • Your name's color changes based on your combat and resting status. Blue means you are resting, red means you are in combat
  • To toggle between watching reputation or experience, open the character menu (c by default) go to your reputation tab. To watch reputation, click on a faction and check the option to watch reputation. Uncheck it to go back to watching your experience

Target Frame
  • The target frame displays your target's name, level, health, mana, and raid target icon.
  • If you're targeting a unit controlled by a player, the target frame will display that unit's class, else the frame will display that unit's classification (humanoid, beast, etc), and elite status
  • The color of the name of your target is based on a large amount of conditions, and is similar to the colors of the Blizzard target frame
  • Combo points are displayed to the left of the frame. By default, combo points are displayed in a style similar to Tony Hawk games: Spelling out combo means you have a max amount of combo points
  • For friendly units, buffs are displayed at the bottom of the frame, with debuffs on the side. For enemy units, the arrangement is reversed
  • When your target starts casting a spell, a casting bar will appear in the unit classification area. It'll give you an icon of what the target is casting, and tell you how long until the spell completes

The Target of Target Frame
  • The target of target frame displays the same amount of information as your target frame, minus buffs, debuffs, and mana, though if you have health bar debuff coloring on, you'll still be able to see if your target of target is debuffed

The Focus Frame
  • The focus unit was added by Blizzard in 2.0.1. Its basically a secondary target you manually set and unset
  • Sage's Focus frame displays the same amount of information as the target frame
  • To set a unit as your focus, type /focus, and to clear it, type /clearfocus
  • You can setup key bindings for setting and clearing your focus in the key bindings menu (ESC, Keybindings)

The Pet Frame
  • The pet frame displays about the same amount of information as the player frame
  • Buffs are displayed at the bottom of the frame, debuffs to the right
  • For hunters, a happiness indicator is displayed to the right of the frame. It functions exactly like the blizzard provided one
  • Your pet's combat status is displayed by the color of your pet's name. Red means its in combat, white that its not

The Party Frames
  • Party frames show the standard amount of information as the other frames
  • Buffs are displayed below the frame, debuffs to the right
  • The color of the name of a member of your party signifies what class it is. The colors are the same as the ones used by the raid frames. In addition, if the given party member has aggro, their name will turn red
  • If one of your party members has a pet, a health bar for that pet will show up under the member's mana bar
  • You can set whether to show the party frame in a raid or not via the options menu
  • You can set what spell to use for range checking via the options menu

Slash Commands
  • /sg or /sage: Toggles the option menu
  • /sg lock: Toggles locking frame positions
  • /sg sticky: Toggles auto anchoring frames
  • /sg scale <frameList> <scale>: Sets the scale of <frameList>. 1 is normal scale
  • /sg setalpha <frameList> <opacity>: Sets the opacity of <frameList>
  • /sg texture <texture>: Sets the statusbar texture
  • /sg set <profle>: Switches settings to <profile>
  • /sg save <profle>: Saves current settings as, and switches to <profile>
  • /sg copy <profile>: Copies settings from <profile>
  • /sg delete <profile>: Deletes <profile>
  • /sg reset: Returns to default settings
  • /sg list: Lists all profiles
  • /sg version: Prints the current version
3.2.7
* 3.2 bugfixes

3.2.6 (Beta)
* Buff bugfix

3.2.5 (Beta)
* 3.1 TOC bump.
* Potential bugfix for the party frame visibility issue
* I think my buff filtering is probably broken for 3.1, too. I'll try and fix it in a week or so.

3.2.3 (Beta)
* Fixed a bug causing party pet frames to scale crazily.
* Fixed a bug causing the width slider to not work.

3.2.2 (Beta)
* Fixed a bug with hiding party frames when in a raid.
* When in a raid, the level display will now switch to show what group you are in.

3.2.1 (Beta)
* Made the show in raid option work
* Added an assert to help me debug some things if something blows up

3.2.0 (Beta)
* Added a fix to theoretically make the combo point display work properly on Malygos
* Added a fix to theoretically fix the tagging color issue
* Added a global text mode selector
* Whenever Sage.Frame('id').sets[key] = value is called with a unique value,<key>_Change(newValue) is called for both the frame and its children
* Added a "Show Only Debuffs I've Cast" option to the target and focus frame
* Added a "Show Only Buffs I've Cast" option to all frames that have a buff display
* Added a "Display Combo Points as a Number" option to the target frame

3.1.5 (Pre-Beta)
* Completely recoded to be WoW 3.0.8 compatible/do what I want it to do.
Optional Files (0)


Archived Files (8)
File Name
Version
Size
Author
Date
3.2.6 (Beta)
73kB
Tuller
04-15-09 08:02 PM
3.2.5 (Beta)
76kB
Tuller
04-12-09 06:47 PM
3.2.3 (Beta)
70kB
Tuller
02-08-09 09:54 AM
3.2.2 (Beta)
70kB
Tuller
02-07-09 07:41 PM
3.2.1 (Beta)
70kB
Tuller
02-07-09 10:19 AM
3.2.0 (Beta)
70kB
Tuller
02-06-09 08:01 PM
3.1.5 Betaish
70kB
Tuller
01-29-09 07:13 PM
1.0.4
145kB
Tuller
11-12-07 11:25 PM


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Unread 12-18-06, 06:57 AM  
Platykurtic
A Murloc Raider
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Forum posts: 4
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Originally posted by Tuller
Ideally, I'll be working on it this weekend
Awesome - can't wait to have Sage back - I much prefer these frames over all others!

Thanks,
Platykurtic
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Unread 12-13-06, 10:49 AM  
Tuller
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Originally posted by DHGroove
Tuller, can we get an update on this. Since the patch I've been using Xperl, and I'm about to go nuts with all of its issues and clunkiness. I need Sage man!!!!!!
Ideally, I'll be working on it this weekend
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Unread 12-13-06, 10:39 AM  
DHGroove
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Tuller, can we get an update on this. Since the patch I've been using Xperl, and I'm about to go nuts with all of its issues and clunkiness. I need Sage man!!!!!!
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Unread 12-11-06, 04:51 AM  
harl
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i really miss this addon :-|
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Unread 12-01-06, 05:49 PM  
Tuller
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Originally posted by Meebsy
Are you going to make this 2.0 compatible?
Yes, but I'm not sure it'll be immediately available on the release of 2.0
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Unread 12-01-06, 03:35 PM  
Meebsy
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Are you going to make this 2.0 compatible?
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Unread 10-28-06, 10:23 AM  
Tuller
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Originally posted by vexis58
This might be a silly question, but how I do turn off the feature that changes the bar's color when I'm debuffed?

I have the box unchecked, but it seems to turn itself back on every time I get debuffed. Then I look at the options again, and it's still unchecked, but my health bar is a weird color anyway. It goes away if I check and uncheck it again, but this only lasts until I get debuffed again. ARgh!
Looks like you found a bug, probably a typo somewhere on my part
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Unread 10-28-06, 01:41 AM  
vexis58
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This might be a silly question, but how I do turn off the feature that changes the bar's color when I'm debuffed?

I have the box unchecked, but it seems to turn itself back on every time I get debuffed. Then I look at the options again, and it's still unchecked, but my health bar is a weird color anyway. It goes away if I check and uncheck it again, but this only lasts until I get debuffed again. ARgh!
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Unread 10-26-06, 03:43 PM  
Tuller
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I applied TBC changes to Sage Unitframes, but am stuck on the whole "TargetUnit" stuff.

The frames look and work fine, however when you click a frame, you get the wonderful Blizzard Disable popup box.

Here's my work in progress, hope its helpful Tuller.

http://sapiens.staticservers.com/dev...TBC_Broken.zip
Thanks I won't be able to do much with it until I get a test realm, but I know that targeting will require a secure template. That, and I'll need to make a focus frame.
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Unread 10-25-06, 11:18 PM  
Devla
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I applied TBC changes to Sage Unitframes, but am stuck on the whole "TargetUnit" stuff.

The frames look and work fine, however when you click a frame, you get the wonderful Blizzard Disable popup box.

Here's my work in progress, hope its helpful Tuller.

http://sapiens.staticservers.com/dev...TBC_Broken.zip
__________________
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Unread 10-22-06, 11:31 AM  
Tuller
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Originally posted by Osamar
Probably a stupid question. But, how SAGE show elite "silver dragon" targets? With an example "Beast Elite" o "Beast +"? I haven seen any of them since I start using SAGE.

Thanks.
That information should be displayed below the target frame
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Unread 10-22-06, 05:18 AM  
Osamar
A Murloc Raider

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Probably a stupid question. But, how SAGE show elite "silver dragon" targets? With an example "Beast Elite" o "Beast +"? I haven seen any of them since I start using SAGE.

Thanks.
Last edited by Osamar : 10-22-06 at 05:18 AM.
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Unread 10-20-06, 10:51 PM  
Tuller
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Originally posted by blubbo
Deleta all Sage folders AND all Sage SVs before you install latest version. I had problems with Sage not showing any bars 'til I deletesd the sage-SVs. After the delete everything's peachy though... Good going Tuller dude!
The textures, perl, blizz, and oUF were renamed to Perl_StatusBar2 (I think), Blizzard, and Ace respectively. So, your frames did not actually have any textures set, and thus were shown without visible statusbars. To fix it, set a statusbar texture, then reloadui.
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Unread 10-20-06, 09:08 PM  
blubbo
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Deleta all Sage folders AND all Sage SVs before you install latest version. I had problems with Sage not showing any bars 'til I deletesd the sage-SVs. After the delete everything's peachy though... Good going Tuller dude!
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Unread 10-20-06, 12:21 PM  
Tuller
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Sage 6.10.20 is released. I suspect there are issues when loading a profile still, but those can be fixed by /console reloadui. Delete all Sage folders before installing this version
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