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Return to Karazhan (7.1.0)
Updated:12-01-16 08:11 PM
Created:unknown
Downloads:2,486,328
Favorites:2,137
MD5:
7.1.0

BigWigs Bossmods  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: v26
by: funkydude [More]

BigWigs is open source and development is done on GitHub. You can contribute code, localization, and report issues there: https://github.com/BigWigsMods/BigWigs

BigWigs is a boss encounter add-on. It consists of many individual encounter scripts, or boss modules; mini add-ons that are designed to trigger alert messages, timer bars, sounds, and so forth, for one specific raid encounter. These encounter scripts are activated when you target or mouse over a raid boss, or if any other BigWigs user in your raid does. In most cases only one module will be running at any given time.

If you're looking for boss encounter scripts for 5-man dungeons, these are not in Big Wigs, but live in their own add-on; LittleWigs.

BigWigs
v26 (2016-12-02)
Full Changelog Previous releases
  • bump version
  • Nightmare/Ilgynoth: Change Cursed Blood sound when on you.
  • Always play Frost Lick sound for magic dispellers (#125)
  • TrialOfValor/Odyn: Add icon to Stormforged Spear (#119)
  • Fix a minor typo in Helya module (#124)
  • Update zhCN.lua (#122)
  • Fix filename
  • Plugins/Statistics: Another fix for the health timer not cancelling (on short wipes).
  • Update ruRU.lua (#121)
  • TrialOfValor/Helya: Fix tentacle message sometimes showing the same count in separate tentacles.
  • TrialOfValor/Helya: Shorten the say messages, requires some localization.
Optional Files (10)
File Name
Version
Size
Author
Date
Type
v7.1.2
255kB
11-29-16 08:34 AM
Addon
v7.1.2
320kB
11-29-16 08:18 AM
Addon
v7.1.1
170kB
11-29-16 05:59 AM
Addon
v7.1.2
10kB
11-24-16 09:02 AM
Addon
v7.1
5MB
10-26-16 04:01 AM
Addon
v7.1.0
187kB
10-25-16 04:59 PM
Addon
v7.1.0
146kB
10-25-16 04:57 PM
Addon
v7.1.0
75kB
10-25-16 04:57 PM
Addon
v7.1.0
190kB
10-25-16 04:57 PM
Addon
1.1
72kB
10-28-11 11:36 AM
Patch


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Unread 02-12-09, 10:59 PM  
FuxieDK
A Kobold Labourer
 
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Forum posts: 1
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Originally posted by duhwhat
one question for the author, is there a way to "hard reset" the mods, for example on sarth, sometimes timers will continue to tick even after the raid has wiped and continue into the next attempt.
Like it has always been Click the mini-map icon..
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Last edited by FuxieDK : 02-12-09 at 11:00 PM.
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Unread 02-12-09, 06:45 PM  
funkydude
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Should now be fixed.
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Unread 02-12-09, 09:36 AM  
duhwhat
A Wyrmkin Dreamwalker

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Originally posted by Jaidynne
Not sure if this has been mentioned or not, but during the Thaddius encounter (might only be on 25m, not confirmed) the polarity notifications that tell you whether your polarity has changed or not, isn't working properly. Sometimes it'll say my Polarity didn't change, when it did, and vice-versa. I'm not sure if this is something I can change with something in options or if it's just something that needs to be fixed, or maybe it cant be fixed, I don't know.
Polarity notifications are not working for me, either. The screen flash/shake activates, but the mod's suggestion to change sides is wrong, and doesn't occur after every debuff switch either.

one question for the author, is there a way to "hard reset" the mods, for example on sarth, sometimes timers will continue to tick even after the raid has wiped and continue into the next attempt.
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Unread 02-10-09, 11:02 PM  
Jaidynne
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Not sure if this has been mentioned or not, but during the Thaddius encounter (might only be on 25m, not confirmed) the polarity notifications that tell you whether your polarity has changed or not, isn't working properly. Sometimes it'll say my Polarity didn't change, when it did, and vice-versa. I'm not sure if this is something I can change with something in options or if it's just something that needs to be fixed, or maybe it cant be fixed, I don't know.
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Unread 02-06-09, 09:27 AM  
FuxieDK
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Originally posted by FuxieDK
v4877:
In Thaddius-25 (haven't done 10man lately) fight, "Throw"-counter continues the whole fight, even after the 2 mini-bosses are dead.
Appears to be fixed
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Unread 01-19-09, 01:35 PM  
FuxieDK
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Originally posted by duhwhat
r4910: Enrage timer for Gluth is exactly 1 minute late.
Not nessesary..
Gluth enrages after exatly 4 Decimates.. Normally, decimates comes with a 90 (or so) seconds interval, giving a 6 minutes enrage timer..

However, for some odd reason, sometimes (bug, maybe??) 3rd decimate comes way too early, sometimes even while the previous isn't even finished, effectively cutting the enrage timer, by up to 90 seconds.

That's not a bug in BigWigs..
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Last edited by FuxieDK : 01-20-09 at 10:38 AM.
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Unread 01-19-09, 07:00 AM  
duhwhat
A Wyrmkin Dreamwalker

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r4910: Enrage timer for Gluth is exactly 1 minute late.
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Unread 01-18-09, 05:32 PM  
FuxieDK
A Kobold Labourer
 
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v4877:
In Thaddius-25 (haven't done 10man lately) fight, "Throw"-counter continues the whole fight, even after the 2 mini-bosses are dead.
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Unread 01-18-09, 05:30 PM  
FuxieDK
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Re: Faerline Enrage warnings

Originally posted by Scudmarx
I'm running version r4833 for enUS WoW and I'm not getting enrage timers on Faerlina beyond the first one.
Same on 4877
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Unread 12-20-08, 03:08 PM  
goliath0
A Murloc Raider

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Malygos warning about Surge seems broken for some people
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Unread 12-20-08, 02:33 PM  
Scudmarx
A Defias Bandit
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Faerline Enrage warnings

I'm running version r4833 for enUS WoW and I'm not getting enrage timers on Faerlina beyond the first one. I don't know what addons they're using but my guildies are reporting the same behaviour (10-man version at least, I don't know about 25-man version). Presumably they're not all using the same version of this same addon. So perhaps whatever you are listening for got changed recently? Would be great if this could be fixed soon . Thanks!
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Unread 11-27-08, 04:33 PM  
Aibo1
A Kobold Labourer

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Originally posted by Fantamus
Before patch 3.0 I had BigWigs-icon on my FuBar. Now it's gone. Is this a bug? Has it been removed? Will it be fixed?
Install Broker2Fubar.
This addon will re-add your bigwigs Ora2 etc. to your Fubar.

Hope this helps.
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Unread 11-11-08, 04:22 PM  
Fantamus
A Murloc Raider

Forum posts: 9
File comments: 13
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Before patch 3.0 I had BigWigs-icon on my FuBar. Now it's gone. Is this a bug? Has it been removed? Will it be fixed?
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Unread 11-04-08, 11:42 AM  
Ammo
Premium Member
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Forum posts: 17
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Originally posted by Elite_Gamer04
Was wondering if I could ask the obvious question of Bigwigs vs DBM (Deadly Boss Mod) in respect to performance?

BigWigs is alittle over 1mb while DBM is under 500kb - now I normally use Ace mods as they normally come out on top, but BigWigs is nearly double the size.. Thoughts/comments?
BigWigs is probably the first addon with the ace libs in them, thus its counting them as well.

For more of these answers see the wowace forums.

-Ammo
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Unread 11-04-08, 06:58 AM  
Elite_Gamer04
A Kobold Labourer

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Was wondering if I could ask the obvious question of Bigwigs vs DBM (Deadly Boss Mod) in respect to performance?

BigWigs is alittle over 1mb while DBM is under 500kb - now I normally use Ace mods as they normally come out on top, but BigWigs is nearly double the size.. Thoughts/comments?
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