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Updated: 08-28-16 11:48 PM
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Legion (7.0.3)
Updated:08-28-16 11:48 PM
Created:unknown
Downloads:2,468,357
Favorites:2,136
MD5:
7.0.3

BigWigs Bossmods  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: v8
by: funkydude [More]

BigWigs is open source and development is done on GitHub. You can contribute code, localization, and report issues there: https://github.com/BigWigsMods/BigWigs

BigWigs is a boss encounter add-on. It consists of many individual encounter scripts, or boss modules; mini add-ons that are designed to trigger alert messages, timer bars, sounds, and so forth, for one specific raid encounter. These encounter scripts are activated when you target or mouse over a raid boss, or if any other BigWigs user in your raid does. In most cases only one module will be running at any given time.

If you're looking for boss encounter scripts for 5-man dungeons, these are not in Big Wigs, but live in their own add-on; LittleWigs.

BigWigs
v8 (2016-08-29)
Full Changelog
  • bump version
  • Remove WoD content
  • Calamir: Fix Arcanopulse CD
  • Calamir: only show timers for the current phase, clean up some things, fix wrong Burning Bomb spell id
  • Check if BigWigs sounds are enabled prior to 1) Increasing the sound channels 2) playing the dungeon popup sound on the "Master" channel.
  • Fixes and cleanups to the world bosses
  • Add Legion world bosses (#11)
  • Update deDE.lua (#13)
  • Bars: Allow text alignment to be changed on the MonoUI style.
  • esES update. (#12)
  • Bars: Add option to change the alignment of bar time (requires translations).
  • Increase countdown message anchor size.
  • Increase the default emphasize font size from 32 to 48.
  • Drop the minimum font size to 1
  • Increase font size max to 200, slider max to 72
Optional Files (9)
File Name
Version
Size
Author
Date
Type
v7.0.1
281kB
08-30-16 02:33 AM
Addon
v7.0.1
171kB
08-29-16 12:03 AM
Addon
v7.0.0
256kB
08-22-16 04:37 PM
Addon
v7.0.0
188kB
08-22-16 10:23 AM
Addon
v7.0.0
146kB
08-19-16 11:47 PM
Addon
v7.0.0
190kB
08-19-16 05:45 PM
Addon
v7.0.1
75kB
08-19-16 02:07 PM
Addon
v7.0.1
11kB
08-11-16 06:38 AM
Addon
1.1
72kB
10-28-11 11:36 AM
Patch


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Unread 03-18-09, 11:10 AM  
Potter
A Kobold Labourer

Forum posts: 1
File comments: 186
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I've noticed a few deal breakers in Naxxramas :-/

The biggest one being there's no timer for phase 2 on Sapphiron..

No timer for phase 2 on Gothik either..

Why aren't those important?
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Unread 03-12-09, 09:38 AM  
FuxieDK
A Kobold Labourer
 
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Regarding Malygos fight..

Would it be possible to have a countdown when "Malygos fixates his eyes on you" (or whatever the emote says), until he actually attacks? It's very nice to see wether you have time for 1, 2 or even 3 combo points before you have to apply shield..
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Unread 03-09-09, 01:50 AM  
Potter
A Kobold Labourer

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Disabling the Icons isn't working :-/ or atleast not for what I expect it to..

In the 1st addon screenshot above beneath the download it's showing icons next to the timers..I'd like those gone.. currently possible?
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Unread 03-06-09, 11:09 AM  
FuxieDK
A Kobold Labourer
 
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Originally Posted by changelog
r4978 - Naxx fixes, added outdated version warning system, cleanups, locale updates
ARGH... I also got these messages in r4998 and r5004.. It's getting rather annoying that they appear more or less out of the blue (often when you're clearing trash and no boss is near)..
I even get it in 5man instances (I have LittleWigs installed also), where I know for a fact, that noone lese has LW or BW running..
Can it please be disabled, as it only brings doubt as to wether BW is working or not?
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Last edited by FuxieDK : 03-06-09 at 11:10 AM.
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Unread 02-13-09, 05:38 PM  
duhwhat
A Wyrmkin Dreamwalker

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Originally posted by FuxieDK
Like it has always been Click the mini-map icon..
guess i never bothered to consider this, as i turn off all minimap icons by default. would doing /bw standby twice reset appropriately?
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Unread 02-12-09, 10:59 PM  
FuxieDK
A Kobold Labourer
 
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Originally posted by duhwhat
one question for the author, is there a way to "hard reset" the mods, for example on sarth, sometimes timers will continue to tick even after the raid has wiped and continue into the next attempt.
Like it has always been Click the mini-map icon..
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Last edited by FuxieDK : 02-12-09 at 11:00 PM.
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Unread 02-12-09, 06:45 PM  
funkydude
A Deviate Faerie Dragon
 
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Forum posts: 14
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Should now be fixed.
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Unread 02-12-09, 09:36 AM  
duhwhat
A Wyrmkin Dreamwalker

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Originally posted by Jaidynne
Not sure if this has been mentioned or not, but during the Thaddius encounter (might only be on 25m, not confirmed) the polarity notifications that tell you whether your polarity has changed or not, isn't working properly. Sometimes it'll say my Polarity didn't change, when it did, and vice-versa. I'm not sure if this is something I can change with something in options or if it's just something that needs to be fixed, or maybe it cant be fixed, I don't know.
Polarity notifications are not working for me, either. The screen flash/shake activates, but the mod's suggestion to change sides is wrong, and doesn't occur after every debuff switch either.

one question for the author, is there a way to "hard reset" the mods, for example on sarth, sometimes timers will continue to tick even after the raid has wiped and continue into the next attempt.
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Unread 02-10-09, 11:02 PM  
Jaidynne
A Defias Bandit

Forum posts: 2
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Not sure if this has been mentioned or not, but during the Thaddius encounter (might only be on 25m, not confirmed) the polarity notifications that tell you whether your polarity has changed or not, isn't working properly. Sometimes it'll say my Polarity didn't change, when it did, and vice-versa. I'm not sure if this is something I can change with something in options or if it's just something that needs to be fixed, or maybe it cant be fixed, I don't know.
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Unread 02-06-09, 09:27 AM  
FuxieDK
A Kobold Labourer
 
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Originally posted by FuxieDK
v4877:
In Thaddius-25 (haven't done 10man lately) fight, "Throw"-counter continues the whole fight, even after the 2 mini-bosses are dead.
Appears to be fixed
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Unread 01-19-09, 01:35 PM  
FuxieDK
A Kobold Labourer
 
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Originally posted by duhwhat
r4910: Enrage timer for Gluth is exactly 1 minute late.
Not nessesary..
Gluth enrages after exatly 4 Decimates.. Normally, decimates comes with a 90 (or so) seconds interval, giving a 6 minutes enrage timer..

However, for some odd reason, sometimes (bug, maybe??) 3rd decimate comes way too early, sometimes even while the previous isn't even finished, effectively cutting the enrage timer, by up to 90 seconds.

That's not a bug in BigWigs..
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Last edited by FuxieDK : 01-20-09 at 10:38 AM.
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Unread 01-19-09, 07:00 AM  
duhwhat
A Wyrmkin Dreamwalker

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r4910: Enrage timer for Gluth is exactly 1 minute late.
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Unread 01-18-09, 05:32 PM  
FuxieDK
A Kobold Labourer
 
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Forum posts: 1
File comments: 69
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v4877:
In Thaddius-25 (haven't done 10man lately) fight, "Throw"-counter continues the whole fight, even after the 2 mini-bosses are dead.
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Unread 01-18-09, 05:30 PM  
FuxieDK
A Kobold Labourer
 
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Re: Faerline Enrage warnings

Originally posted by Scudmarx
I'm running version r4833 for enUS WoW and I'm not getting enrage timers on Faerlina beyond the first one.
Same on 4877
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Unread 12-20-08, 03:08 PM  
goliath0
A Murloc Raider

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Malygos warning about Surge seems broken for some people
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