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Return to Karazhan (7.1.0)
Updated:12-01-16 08:11 PM
Created:unknown
Downloads:2,486,182
Favorites:2,137
MD5:
7.1.0

BigWigs Bossmods  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: v26
by: funkydude [More]

BigWigs is open source and development is done on GitHub. You can contribute code, localization, and report issues there: https://github.com/BigWigsMods/BigWigs

BigWigs is a boss encounter add-on. It consists of many individual encounter scripts, or boss modules; mini add-ons that are designed to trigger alert messages, timer bars, sounds, and so forth, for one specific raid encounter. These encounter scripts are activated when you target or mouse over a raid boss, or if any other BigWigs user in your raid does. In most cases only one module will be running at any given time.

If you're looking for boss encounter scripts for 5-man dungeons, these are not in Big Wigs, but live in their own add-on; LittleWigs.

BigWigs
v26 (2016-12-02)
Full Changelog Previous releases
  • bump version
  • Nightmare/Ilgynoth: Change Cursed Blood sound when on you.
  • Always play Frost Lick sound for magic dispellers (#125)
  • TrialOfValor/Odyn: Add icon to Stormforged Spear (#119)
  • Fix a minor typo in Helya module (#124)
  • Update zhCN.lua (#122)
  • Fix filename
  • Plugins/Statistics: Another fix for the health timer not cancelling (on short wipes).
  • Update ruRU.lua (#121)
  • TrialOfValor/Helya: Fix tentacle message sometimes showing the same count in separate tentacles.
  • TrialOfValor/Helya: Shorten the say messages, requires some localization.
Optional Files (10)
File Name
Version
Size
Author
Date
Type
v7.1.2
255kB
11-29-16 08:34 AM
Addon
v7.1.2
320kB
11-29-16 08:18 AM
Addon
v7.1.1
170kB
11-29-16 05:59 AM
Addon
v7.1.2
10kB
11-24-16 09:02 AM
Addon
v7.1
5MB
10-26-16 04:01 AM
Addon
v7.1.0
187kB
10-25-16 04:59 PM
Addon
v7.1.0
146kB
10-25-16 04:57 PM
Addon
v7.1.0
75kB
10-25-16 04:57 PM
Addon
v7.1.0
190kB
10-25-16 04:57 PM
Addon
1.1
72kB
10-28-11 11:36 AM
Patch


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Unread 04-18-09, 03:30 AM  
funkydude
A Deviate Faerie Dragon
 
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Re: a true update?

How exactly does this matter? Those toc's aren't loaded by wow.

Originally posted by trinkalou
FD, can you do me a big favor. I keep updating this mod for my son (his char is the raider so far) and I have to keep updating your update at each download. In the lib libraries almost every toc that is buried is at 30000...except the one in libstub of libstub...its at 20400...a little out of date. i don't know what other addie I have that makes the game sensitive for me to ones that are still partly out of date...even if it's more than 1 layer deep in file folders...but this addie...every new one keeps coming up out of date for me. I go into every single file folder in the bigwigs file itself and about 75% have to be changed and then it doesn't come up with addon out of date. I have gone through this addon and its many updates till I think I am going to start shooting the lib files in my dreams! lol Sorry if this sounds like a rant...I'm trying to be lighthearted in my frustration and also letting you know where I found a small (?) problem. AFter going through this thing as many times in 2 (3?) days as I have, i appreciate what programmers go thru...It's just not my calling, I fear.
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Unread 04-17-09, 07:56 PM  
trinkalou
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a true update?

Originally posted by funkydude
3.1 version with Ulduar models now released.
FD, can you do me a big favor. I keep updating this mod for my son (his char is the raider so far) and I have to keep updating your update at each download. In the lib libraries almost every toc that is buried is at 30000...except the one in libstub of libstub...its at 20400...a little out of date. i don't know what other addie I have that makes the game sensitive for me to ones that are still partly out of date...even if it's more than 1 layer deep in file folders...but this addie...every new one keeps coming up out of date for me. I go into every single file folder in the bigwigs file itself and about 75% have to be changed and then it doesn't come up with addon out of date. I have gone through this addon and its many updates till I think I am going to start shooting the lib files in my dreams! lol Sorry if this sounds like a rant...I'm trying to be lighthearted in my frustration and also letting you know where I found a small (?) problem. AFter going through this thing as many times in 2 (3?) days as I have, i appreciate what programmers go thru...It's just not my calling, I fear.
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Unread 04-14-09, 09:59 AM  
funkydude
A Deviate Faerie Dragon
 
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3.1 version with Ulduar models now released.
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Unread 04-02-09, 04:21 PM  
Ammo
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Re: 3.1 PTR

Originally posted by Malazee
Where should I submit my 3.1 PTR combat logs?
wowace forums.

-Ammo
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Unread 03-31-09, 10:05 PM  
Malazee
A Kobold Labourer

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Question 3.1 PTR

Where should I submit my 3.1 PTR combat logs?
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Unread 03-23-09, 04:30 PM  
Overkill34
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Re: Re: Dataz?

Originally posted by Ammo
That's littlewigs.

-Ammo
Oops =) so it is.
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Unread 03-23-09, 03:13 AM  
Ammo
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Re: Dataz?

Originally posted by Overkill34
So the version I'm using says you need more data from the prophet tharon'ja from DTK -- where can I submit the combat log, or do you have enough data already?
That's littlewigs.

-Ammo
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Unread 03-23-09, 02:24 AM  
Overkill34
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Dataz?

So the version I'm using says you need more data from the prophet tharon'ja from DTK -- where can I submit the combat log, or do you have enough data already?
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Unread 03-20-09, 03:17 PM  
Potter
A Kobold Labourer

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Well the Sapphiron timer wouldn't be for when Ice Bomb is coming down..it would be for how long we have left to fight him on the ground before he flys up into Phase 2

So pretty much a timer that says "Air Phase In x.xx"

It would be nice to be able to tell shitty pugs to start spreading out earlier than they actually need to..

And I didn't notice the Timer 'til Gothik enters the room..mebbe I haven't enabled it..

In any case..still way better than DBM :-)
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Unread 03-19-09, 08:50 AM  
Ammo
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Originally posted by Potter
I've noticed a few deal breakers in Naxxramas :-/

The biggest one being there's no timer for phase 2 on Sapphiron..

No timer for phase 2 on Gothik either..

Why aren't those important?
Because they aren't? You get the 2 or 3 blocks on sapphiron and then the message, and you need to run behind the blocks.

Andd there is a timer for when gothik enters the room, the opening of the door in the middle is percentage based.
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Unread 03-18-09, 11:10 AM  
Potter
A Kobold Labourer

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I've noticed a few deal breakers in Naxxramas :-/

The biggest one being there's no timer for phase 2 on Sapphiron..

No timer for phase 2 on Gothik either..

Why aren't those important?
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Unread 03-12-09, 09:38 AM  
FuxieDK
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Regarding Malygos fight..

Would it be possible to have a countdown when "Malygos fixates his eyes on you" (or whatever the emote says), until he actually attacks? It's very nice to see wether you have time for 1, 2 or even 3 combo points before you have to apply shield..
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Unread 03-09-09, 01:50 AM  
Potter
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Disabling the Icons isn't working :-/ or atleast not for what I expect it to..

In the 1st addon screenshot above beneath the download it's showing icons next to the timers..I'd like those gone.. currently possible?
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Unread 03-06-09, 11:09 AM  
FuxieDK
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Originally Posted by changelog
r4978 - Naxx fixes, added outdated version warning system, cleanups, locale updates
ARGH... I also got these messages in r4998 and r5004.. It's getting rather annoying that they appear more or less out of the blue (often when you're clearing trash and no boss is near)..
I even get it in 5man instances (I have LittleWigs installed also), where I know for a fact, that noone lese has LW or BW running..
Can it please be disabled, as it only brings doubt as to wether BW is working or not?
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Last edited by FuxieDK : 03-06-09 at 11:10 AM.
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Unread 02-13-09, 05:38 PM  
duhwhat
A Wyrmkin Dreamwalker

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Originally posted by FuxieDK
Like it has always been Click the mini-map icon..
guess i never bothered to consider this, as i turn off all minimap icons by default. would doing /bw standby twice reset appropriately?
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