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Legion Pre-Patch (7.0.3)
Updated:08-24-16 07:55 PM
Created:unknown
Downloads:2,467,686
Favorites:2,137
MD5:
7.0.3

BigWigs Bossmods  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: v7.4
by: funkydude [More]

BigWigs is open source and development is done on GitHub. You can contribute code, localization, and report issues there: https://github.com/BigWigsMods/BigWigs

BigWigs is a boss encounter add-on. It consists of many individual encounter scripts, or boss modules; mini add-ons that are designed to trigger alert messages, timer bars, sounds, and so forth, for one specific raid encounter. These encounter scripts are activated when you target or mouse over a raid boss, or if any other BigWigs user in your raid does. In most cases only one module will be running at any given time.

If you're looking for boss encounter scripts for 5-man dungeons, these are not in Big Wigs, but live in their own add-on; LittleWigs.

BigWigs
v7.4 (2016-08-24)
Full Changelog
  • Plugins/Bars: minor cleanups
  • More doc fixes
  • add nameplates to unit table
  • Fix :Mythic() to also return for Mythic dungeons.
  • update some comments
  • more API updates
  • Document :GetOptions and deprecate :RegisterEnableYell.
  • Flash taskbar on pull timer.
  • Register RAID_INSTANCE_WELCOME as an additional trigger for checking if we should load content to (finally) fix Onyxia's Lair loading.
  • update integrated plugins list
  • remove unnecessary travis entry
  • arg naming tweaks
  • Clarify :SpellName in the docs
  • *Eye twitch*
  • Fix those docs
  • More docs tweaks
  • minor docs tweak
  • Core/BossPrototype: Add some more API docs, clean up some others.
  • Add ISSUE_TEMPLATE.md
  • More doc tweaks
  • Tweak :NewBoss docs
  • Doc :NewBoss, .engageId, and .respawnTime
  • Tweak TOC
  • Constants: Print a message if we try to reference an invalid spell id in a boss option.
Optional Files (8)
File Name
Version
Size
Author
Date
Type
v7.0.0
256kB
08-22-16 04:37 PM
Addon
v7.0.0
188kB
08-22-16 10:23 AM
Addon
v7.0.0
275kB
08-21-16 10:53 PM
Addon
v7.0.0
146kB
08-19-16 11:47 PM
Addon
v7.0.0
190kB
08-19-16 05:45 PM
Addon
v7.0.1
75kB
08-19-16 02:07 PM
Addon
v7.0.1
11kB
08-11-16 06:38 AM
Addon
1.1
72kB
10-28-11 11:36 AM
Patch


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Unread 06-27-15, 09:47 AM  
Enkidu
A Kobold Labourer

Forum posts: 0
File comments: 60
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Archimonde

Any plans to add icon markings for Archimonde? Specifically for Shackled Torment to make it easier to have an orderly exit.
Thanks!
Last edited by Enkidu : 06-27-15 at 11:29 AM.
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Unread 03-20-15, 01:49 AM  
funkydude
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Update to the latest release.

Originally Posted by Tonyleila
Raiding Mystic today and with the latest version bigwigs stoped working at Beastlord Darmac
Last edited by funkydude : 03-20-15 at 01:50 AM.
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Unread 03-19-15, 02:46 PM  
Tonyleila
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lua error

Raiding Mystic today and with the latest version bigwigs stoped working at Beastlord Darmac
Code:
2x BigWigs_Core\Core.lua:417: attempt to call method 'PLAYER_LOGIN' (a nil value)
BigWigs_Core\Core.lua:417: in function <BigWigs_Core\Core.lua:408>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function <...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0.lua:551>
(tail call): ?
BigWigs\Loader.lua:186: in function <BigWigs\Loader.lua:182>
BigWigs\Loader.lua:929: in function `?'
BigWigs\Loader.lua:663: in function <BigWigs\Loader.lua:662>

Locals:
nil
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Last edited by Tonyleila : 03-19-15 at 02:53 PM.
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Unread 03-10-15, 09:36 PM  
funkydude
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Death shouldn't be an issue, but I recommend installing BugSack.

Originally Posted by Kabuto-eu
Sure. It was difficult to catch the error since I was running an embedded bugrabber and it filled my chatbox non stop for a few mins. I realise it was a shitty bug report but now you know it can return nil and blow up the loop. Given it was Blast Furnace LFR, I can only assume someone in the proximity table died during the range checks. I'll check it out next reset.
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Unread 03-10-15, 01:36 PM  
Kabuto-eu
A Kobold Labourer

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File comments: 36
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Sure. It was difficult to catch the error since I was running an embedded bugrabber and it filled my chatbox non stop for a few mins. I realise it was a shitty bug report but now you know it can return nil and blow up the loop. Given it was Blast Furnace LFR, I can only assume someone in the proximity table died during the range checks. I'll check it out next reset.
Last edited by Kabuto-eu : 03-10-15 at 01:49 PM.
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Unread 03-10-15, 04:06 AM  
funkydude
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That line is the start of one of our proximity functions, and halfway though most of the other ones. If you get the error again, please just copy and paste the full error, including the backtrace.

Originally Posted by Kabuto-eu
Probably not the right place but there's a bug in the Proximity lua. On Blast Furnace LFR I've had 'unitX' (line 326 onwards) return nil and error out repeatedly.
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Unread 03-09-15, 09:22 PM  
Kabuto-eu
A Kobold Labourer

Forum posts: 0
File comments: 36
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Probably not the right place but there's a bug in the Proximity lua. On Blast Furnace LFR I've had 'unitX' (line 326 onwards) return nil and error out repeatedly.
Last edited by Kabuto-eu : 03-09-15 at 09:28 PM.
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Unread 02-24-15, 05:48 PM  
funkydude
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The latest release now separates countdown and emphasize. Emphasize being for large warnings, and countdown being for the voice countdown. Countdown can now be configured to start between 1-10 seconds. Also new, selectable countdown voices have been added. These countdowns can be changed globally or per ability.
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Unread 01-27-15, 10:57 AM  
Jouhuic
A Kobold Labourer

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Perhaps someone here can assist with this. I am trying to add say prompts to various boss attacks and I am running into trouble. I want to say for instance Berserker Rush on PLAYER. I currently have it calling out each time but instead of the actual players name it says my name each time.

I am using:
self:Say(158986)

Does anyone know the command to change this to display the targets name in there instead of mine?
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Unread 01-23-15, 09:49 AM  
funkydude
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The latest release adds exact X/Y positioning for bars/proximity/altpower and expands on the boss block module to add blocking for intrusive garrison popups during a boss fight.
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Unread 01-18-15, 09:01 PM  
kodikun
A Kobold Labourer

Forum posts: 0
File comments: 1
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I get this error every time I kill slabhide in Stonecore.
Code:
[C]: in function `error'
Interface\AddOns\BigWigs_Core\Core.lua:646: in function <Interface\AddOns\BigWigs_Core\Core.lua:606>
Interface\AddOns\BigWigs_Core\Core.lua:690: in function `SetupOptions'
Interface\AddOns\BigWigs_Core\BossPrototype.lua:126: in function <Interface\AddOns\BigWigs_Core\BossPrototype.lua:109>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...ace\AddOns\Masque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function <...ace\AddOns\Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:551>
(tail call): ?
Interface\AddOns\BigWigs_Core\Core.lua:105: in function <Interface\AddOns\BigWigs_Core\Core.lua:103>
Interface\AddOns\BigWigs_Core\Core.lua:117: in function <Interface\AddOns\BigWigs_Core\Core.lua:112>
Interface\AddOns\BigWigs_Core\Core.lua:123: in function <Interface\AddOns\BigWigs_Core\Core.lua:121>
Interface\AddOns\BigWigs_Core\Core.lua:136: in function <Interface\AddOns\BigWigs_Core\Core.lua:131>
Interface\AddOns\BigWigs_Core\Core.lua:146: in function `v'
Interface\AddOns\BigWigs_Core\Core.lua:44: in function <Interface\AddOns\BigWigs_Core\Core.lua:41>
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Unread 12-15-14, 12:39 AM  
funkydude
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BW modules are load on demand. They don't consume resources until you enter the zone, deleting them is pointless.

But to answer the question, "soon".

Originally Posted by Tonyleila
When do you plan to remove the MoP Moduls? I always remove them for myself but its a bit annoying to not have them as extra download yet.
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Unread 12-14-14, 05:27 PM  
Tonyleila
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Originally Posted by funkydude
Fixed in latest release.
That was fast thanks

When do you plan to remove the MoP Moduls? I always remove them for myself but its a bit annoying to not have them as extra download yet.
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Last edited by Tonyleila : 12-14-14 at 05:32 PM.
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Unread 12-14-14, 05:18 PM  
funkydude
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Fixed in latest release.

Originally Posted by Tonyleila
Got this error in Margok HC with the latest version from curse r12361-release
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Unread 12-14-14, 03:15 PM  
Tonyleila
A Molten Giant
 
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File comments: 1928
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Got this error in Margok HC with the latest version from curse r12361-release

Code:
1x BigWigs_Highmaul\Margok.lua:397: attempt to compare number with nil
BigWigs_Highmaul\Margok.lua:397: in function `?'
BigWigs_Core\BossPrototype.lua:303: in function <BigWigs_Core\BossPrototype.lua:270>

Locals:
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