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Compatibility: | Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 10-17-14 08:24 PM |
Created: | unknown |
Downloads: | 1,332,839 |
Favorites: | 3,750 |
MD5: |
Announcements:
/msbt Shows the options interface. /msbt reset Resets the current profile to the default settings. /msbt disable Disables the mod. /msbt enable Enables the mod. /msbt version Shows the current version. /msbt help Shows the command usage.
File Name |
Version |
Size |
Author |
Date |
Type |
8.2.0.1 |
18kB |
07-31-19 11:36 AM |
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1.0.1 |
590kB |
08-20-16 02:58 PM |
Patch |
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5.5.91d |
560kB |
05-06-11 05:53 PM |
Patch |
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423kB |
04-28-11 03:12 PM |
Patch |
Comment Options |
chwolfgang |
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rassa |
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etah_72 |
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Strayuss |
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vladschulerz |
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09-18-13, 05:57 AM | ||||
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@Vlad
I very much apologize for my overhasted comment. @Mik After the fixed version, i can change my font to what is was before, save and reload but after closing the whole game it resets the font to porky... Ill try the quick fix, till the next version.
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Loki79 |
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09-21-13, 09:29 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 1
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ABSORB_ADDED
Forget the EVENT "ABSORB_ADDED" processing
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cadcamzy |
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10-03-13, 12:35 AM | |
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Could you please the icon of the "Auto Attack" spell for auto attacks? It looks a bit wrong when everything has an icon but white/yellow hits don't
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Stanzilla |
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10-06-13, 11:57 AM | ||
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Re: Quick Fix - Font Issue 5.4
Just FYI, you can also add a line to add your custom font and set it as default. Still having the issue with last version, fixed this way. |
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Coldkil |
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10-26-13, 03:35 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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temporary fix:
MSBTOptions -> MSBTOptionsPopups.lua before line: frame.normalPreviewFontString:SetFont(fontPath, fontSize, outline) insert: frame.normalPreviewFontString:SetFont("Fonts\\FRIZQT__.TTF",20); so it looks like: frame.normalPreviewFontString:SetFont("Fonts\\FRIZQT__.TTF",20); frame.normalPreviewFontString:SetFont(fontPath, fontSize, outline) line: if (fontPath and outline) then frame.critPreviewFontString:SetFont(fontPath, fontSize, outline) end replace with: if (fontPath and outline) then frame.critPreviewFontString:SetFont("Fonts\\FRIZQT__.TTF",20); frame.critPreviewFontString:SetFont(fontPath, fontSize, outline) end apperently there is a bug in blizzards method SetFont so it dont work even for existing font, but calling that same method with generic font (FRIZQ) fixes it enjoy |
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axonite |
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11-26-13, 07:51 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 9
Uploads: 0
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*Edited* Thanks for the posted fixes guys
Last edited by elrandir : 12-02-13 at 08:21 PM.
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elrandir |
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12-02-13, 10:15 PM | ||
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Velarayne |
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12-12-13, 09:29 AM | |
A Cyclonian
Forum posts: 47
File comments: 6
Uploads: 0
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Font issue
downloaded latest version but still have font issues
after restart game the font resets is there any way to solve this? I use two fonts: one for crits and the other for normal dmg / heal |
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Maddoxx |
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12-20-13, 01:42 PM | ||
A Deviate Faerie Dragon
Forum posts: 12
File comments: 18
Uploads: 0
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Re: Font issue
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Blazeflack |
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01-04-14, 08:14 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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AoE lag
I've used MSBT for years and it runs flawlessly for me (barring minor hiccups here and there with patch updates that are normal).
However, there's one problem that I've always had and it's bugged me forever. When doing massive AoE pulls, any type of bombing runs where you hit multiple mobs (Vashj'ir seahorse, Klaxxai bomb runs, etc.) it freeze/stutters trying to calculate and merge all the data. I've tested it via running MSBT with Recount/Skada, running MSBT by itself, and with several other addons. The only time this doesn't occur is when I disable MSBT and do the bombing runs. Is there some way or setting I've not seen that can help alleviate this stuttering? |
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ViertelHaineka |
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