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Compatibility: | Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 10-17-14 08:24 PM |
Created: | unknown |
Downloads: | 1,333,243 |
Favorites: | 3,749 |
MD5: |
Announcements:
/msbt Shows the options interface. /msbt reset Resets the current profile to the default settings. /msbt disable Disables the mod. /msbt enable Enables the mod. /msbt version Shows the current version. /msbt help Shows the command usage.
File Name |
Version |
Size |
Author |
Date |
Type |
8.2.0.1 |
18kB |
07-31-19 11:36 AM |
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1.0.1 |
590kB |
08-20-16 02:58 PM |
Patch |
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5.5.91d |
560kB |
05-06-11 05:53 PM |
Patch |
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423kB |
04-28-11 03:12 PM |
Patch |
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Funkmaster of awesomeness |
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Dajova |
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Mikord |
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06-20-09, 01:33 PM | |
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I might be totally blind, but is there a way to truncate player names in the options?
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Sovereignty |
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Raging_Sage |
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Mikord |
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Raging_Sage |
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06-29-09, 07:55 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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Conflicting Addon
Not sure if this has been brought up before, but the addon FLOATINGFRAMES will disable the ability to use the option window for MSBT. It does not give any errors. It just makes the window non-interactive and hides any buttons.
Now that I've removed that addon, MSBT works great. Thank you for your work. |
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eilensar |
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06-29-09, 12:24 PM | |
A Wyrmkin Dreamwalker
Forum posts: 51
File comments: 236
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Is there a global font setting for the notification text size, or do you have to change each one individually?
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duhwhat |
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06-29-09, 04:45 PM | |
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Raging_Sage:
You're correct that's how the game mechanics work. Instant cast spells are typically categorized as "Cast Success" and spells with a cast time show up as "Cast Start". There isn't really an end marker for cast spells except for the event generated as a result of the spell being cast (i.e heal with a cast time shows up as a "Cast Start" event followed by a "Heal" event if it completes). Naturally these have a slight lag associated with the round trip to the server. On to your specific request, does the proc report anything to the combat log? If so, you can probably look specifically for that to let you know when it happens. Alternatively, you could look specifically for the removal of Hot Streak and notify when that happens because it won't get removed when the proc happens. That way you get a notification when HS is down regardless of how many times the proc kept it instant. Eilensar: Thanks for the report. There are a couple of mods that mess with frames that aren't their own that can cause that behavior. I plan to look into it, I just haven't had the time yet. Duhwhat: I'll assume you're talking about for the default triggers, and in that case not directly. The closest way is to create a new scroll area, move all triggers to the new area, and change each of the triggers to "Inherit" the font size. Now you can change the font size of that new scroll area and all triggers set to inherit will display using that inherited size.
Last edited by Mikord : 06-29-09 at 04:46 PM.
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Mikord |
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06-30-09, 05:44 PM | |
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Whenever I get a killing blow on an NPC it pops up as %e and doesn't say the name. When I change it to %n it shows the name of the NPC I killed but it does it so in the manor of coloring their name based on their class. Is there anyway to have it so that is shows the name of the NPC without it being colored based on their classification?
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Houseplant |
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07-01-09, 09:50 AM | |
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Houseplant:
The %e is the old code from a few version back. It changed to %n, so you have the correct one. The only way to disable the class coloring is through the global option available via the Class Colors button on the General tab. |
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Mikord |
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07-02-09, 01:38 AM | ||
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The combat log does show when I gain Hot Streak, and when it fades. But I'm happy with the Power Auras texture (big glowing red fireball symbol) that I set to show on my screen for the duration of HS. But since it does have some great functionality that Power Auras doesn't, I was just hoping to use your mod to give me even more info in this case. I want to see when HS is still up IN SPITE OF me definitely casting Pyroblast (i.e. T8 proc), and not still up because I was silenced, or had a lag spike, or fat-fingered my hotkey, or whatever. But I can just watch the cast itself leave my toon, which is fine unless my camera is zoomed all of the way out and a ton of stuff is happening on my screen. Or I can just enable the GCD function of Quartz, to see that *some* spell was cast, although I really don't want to see that 95% of the time. I still don't get why using a Cast Start trigger works fine for Pyroblast, whether casting it normally or instantly when I have Hot Streak, unless the T8 bonus procs on the cast. If so the trigger doesn't work - it doesn't show that I cast the Pyro at all, although the combat log shows it. Is that definitely game mechanics too do you think? |
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Raging_Sage |
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07-05-09, 08:24 AM | |
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Xarl |
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07-05-09, 11:29 AM | |
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sorry if this has been covered recently, far too many comments to review. i am attempting to set up 3 triggers for certain auras (slice and dice for example) one for application, one for a 3 second warning, and one for when it expires. The application and expiration triggers work great, can't figure out how, if possible, to have the trigger warn when the buff is 3 seconds from expiring. please help =D thanks
EDIT: also trying to get the trigger to recognize when a buff is refreshed and behave as it does when it was first applied. is this possible? -
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Last edited by khurzog : 07-05-09 at 12:17 PM.
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khurzog |
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