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Thunder Isle (5.2)
Updated:03-17-13 10:02 PM
Created:unknown
Downloads:46,643
Favorites:522
MD5:
Ludwig  Popular! (More than 5000 hits)
Version: 5.2.0
by: jaliborc, Tuller
Ludwig is an item link database addon that was originally based on GetLink. Ludwig is not dependent on saved variables, and Ludwig does not require the user to do anything special in order to collect data.

Features:
  • Search Window - You can filter via name, quality, level, type, subtype, and equip location.
  • Linkerator support - Typing an item name in [[brackets] will automatically convert the name into an item link if the item is known to Ludwig.
  • Command line searching - typing /lw <name> will bring up a list of the top 10 matches in the chat window.

Commands:
  • /lw or /ludwig - Brings up the search frame
  • /lw <name> - Prints out a list in the chat window of the top 10 items matching <name>
  • /lw --r: Refreshes the database
  • /lw --q <itemID>: Queries the server for the given itemID

Click here to lend your support!
Source code for Ludwig can now be found on GitHub
===== 5.2.0
* Updated database for patch 5.2: The Thunder King!

====== 2.0.5
* Updated database to patch 5.1: Landfall.

====== 2.0.4
* Updated database for Mists of Pandaria

====== 2.0.3
* Jaliborc: Fixed a bug causing wrong items to be shown for leather, mail and plate slots
* Jaliborc: Items are now organized by level as well
* Jaliborc: No more "Jaliborc:" tag from now on. If no tag is here, it means it was me.

====== 2.0.2
* Jaliborc: Completly rewritten the categories dropdown to fix a bug

====== 2.0.1
* Jaliborc: Updated for patch 4.2
* Jaliborc: Included all Firelands items

===== 2.0.0
* Jaliborc: Now works with 4.1
* Jaliborc: Completely redesigned and improved
* Jaliborc: Includes **all** items in-game right from the start
* Jaliborc: Searches trough thousands of items in a blaze
* Jaliborc: Mostly //Load on Demand//
* Jaliborc: Only works on English clients. Versions for other clients should be released in a close future.

====== 1.8.7
* Added linkerator support for multiple chat frames

====== 1.8.6
* Fixed a bug when linking an item from the chat frame.

====== 1.8.5
* Added compatibility with WoW 3.3.5

====== 1.8.3
* Bumped TOC for 3.3

====== 1.8.2
* Bumped TOC for 3.2

====== 1.8.1
* TOC Bump + Potential WIM bugfix

===== 1.8.0
* Added "Heirloom" option to quality selector
* Fixed a bug causing the DB to be reloaded on item scroll
* Cleaned up the code a bit. Still need to work on the GUI/localization
* Altered slash commands. See addon description for details.

====== 1.7.2
* Bumped the max item ID to check from 40k to 60k. Glyphs, etc, should now appear.

====== 1.7.1
* Fixed a crash issue when linking tradeskills

===== 1.7.0
* Made Wrath compatible
* Seems to be causing a lot more CPU usage now, will investigate later.tigate later.te later..
Archived Files (9)
File Name
Version
Size
Author
Date
2.0.0 (Beta)
463kB
jaliborc
05-21-11 04:12 AM
1.8.7
9kB
Tuller
08-26-10 05:30 PM
1.8.6
9kB
Tuller
06-25-10 06:23 PM
1.8.5
9kB
Tuller
06-21-10 08:58 PM
1.8.3
10kB
Tuller
12-07-09 08:51 PM
1.8.2
9kB
Tuller
08-04-09 04:58 PM
1.8.1
9kB
Tuller
04-12-09 06:44 PM
1.8.0
9kB
Tuller
02-20-09 04:37 AM
1.7.2
9kB
Tuller
11-13-08 04:56 AM


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Old 10-10-06, 10:53 AM  
Sariash
A Fallenroot Satyr

Forum posts: 23
File comments: 28
Uploads: 0
A friend made me a small perl script, to convert kc_items sellvalues to Ludwig_Sellvalue.lua
If anyone wants to use it: http://www.sariash.de/sunrise/wow/ui/kc2lud.zip

For those without perl installed, I zipped up the .lua that I got now (with 6,9k prices)
:: Ludwig_SellValues.zip
Last edited by Sariash : 10-10-06 at 02:22 PM.
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Old 10-09-06, 08:37 PM  
Meresin
A Kobold Labourer

Forum posts: 1
File comments: 14
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A large database of prices included with the mod would be awesome.
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Old 10-09-06, 02:21 PM  
Tuller
A Black Drake
 
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Uploads: 36
Re: Sell Value vs. Ludwig Sell Value

Originally posted by SofaKing
Is there any difference?
Can I use my Sell Value database that I've already built up. (several thousands of items)
I should be able to make a converter if I think about it. SellValue uses item names, and Ludwig_SellValue uses itemIDs. This is done because multiple items can have the same name.

Also, since I'm not doing anything that should crash the game, it should be safe to provide a predefined database.
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Old 10-08-06, 11:19 PM  
SofaKing
A Kobold Labourer
 
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Sell Value vs. Ludwig Sell Value

Is there any difference?
Can I use my Sell Value database that I've already built up. (several thousands of items)
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Old 10-08-06, 03:23 PM  
Sariash
A Fallenroot Satyr

Forum posts: 23
File comments: 28
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Nice little thing... switched from KC_Items to Ludwig, kci was too much -- is anyone able to share some Ludwig_SellValue saved variables? Starting with zero sell values, after a really big kci database is a pain ;-)
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Old 09-29-06, 07:54 PM  
Meresin
A Kobold Labourer

Forum posts: 1
File comments: 14
Uploads: 0
Thanks for the bind button! Great mod, by the way.
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Old 09-24-06, 05:27 PM  
crystalize010
A Kobold Labourer

Forum posts: 0
File comments: 1
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Minimap button??

First and foremost, I love the addon. I always liked the idea of having all items in the game linkable through 1 library rather than actually posses it to link it. There is absolutely nothing wrong with this addon but, do you think you could add a minimap button for easier access. I dont really have any space on my UI for another macro as I am strapped for space anyway. Please consider this as it would make this the #1 item library out for WoW. Thank You
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Old 09-24-06, 01:05 AM  
Khakhan
A Kobold Labourer

Forum posts: 1
File comments: 10
Uploads: 0
This is a great mod, I had no idea you could track everything and still make the mod so small but kudos for doing so!

I have a bug report and a feature request for you though. The bug is in conjecture with using "Quest Mods" that link the level as well as the name of the quest when you shift click them from the quest log. Because the level is in "[60] A Terrible Purpose" format, Ludwig posts something like "[60 Pound Redgill] A Terrible Purpose". Im not sure the best way to fix this, maybe not have bracketed numbers trigger Ludwig? im not sure if there's a way to figure out if a quest is being linked.

The feature request is the same as the other people asking for a bindable key.

Thanks for making Ludwig!
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Old 09-17-06, 05:40 PM  
Schysm
A Kobold Labourer

Forum posts: 0
File comments: 1
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this mod is awesome. ive tried lootlink, itemsync and the others and this one is the simplest, cleanest and does what its intended to do.

now that i think about it i use alot of tullers addons

keep it up!
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Old 09-04-06, 02:42 AM  
Zircon
A Kobold Labourer

Forum posts: 0
File comments: 3
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Also, Bindings.xml plz
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Old 09-03-06, 11:11 PM  
fred
A Cobalt Mageweaver

Forum posts: 208
File comments: 363
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Can you make a FuBar toggle?
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Old 09-03-06, 09:18 PM  
Tuller
A Black Drake
 
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Forum posts: 84
File comments: 1608
Uploads: 36
One thing though - would it be possible to get a keybinding option so that i can bind it to something instead of having to type "/lw" to open the window?
Yes, but I forgot to add it to this version
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Old 09-03-06, 11:26 AM  
tophero21
A Cliff Giant
 
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Originally posted by Choonks
Hey there, great addon.. so much faster and less memory intensive than lootlink.

One thing though - would it be possible to get a keybinding option so that i can bind it to something instead of having to type "/lw" to open the window?
choonks just make a macro with /lw and drop it on one of your action bars and do the keybinding there
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Old 09-02-06, 04:53 PM  
Choonks
A Deviate Faerie Dragon

Forum posts: 7
File comments: 4
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Hey there, great addon.. so much faster and less memory intensive than lootlink.

One thing though - would it be possible to get a keybinding option so that i can bind it to something instead of having to type "/lw" to open the window?
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Old 09-02-06, 02:08 PM  
Tuller
A Black Drake
 
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Forum posts: 84
File comments: 1608
Uploads: 36
Originally posted by Kyahx
[b]Tuller, I was wondering if you wanted to make the GUI a tad shinier. I currently have some modifications hard-coded into oSkin, but thought (since its rather easy to do) you might want to include them in the default distro. This is what mine looks like:
Last edited by Tuller : 09-02-06 at 02:09 PM.
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