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Thunder Isle (5.2)
Updated:04-03-13 12:57 PM
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X-Perl UnitFrames  Popular! (More than 5000 hits)
Version: 3.6.35
by: MysticalOS, Zeksie
A much enchanced version of Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with many additions and improvements over the original Nymbia code.

Range Finder (combined with optional health check) for all frames based on spell or item range test.

HoT Monitor will highlight units clearly that have your own active Heal over Time spells.

Debuff Highlights in standard debuff colours on all friendly frames. Priority given to show debuffs that YOU can cure first.

Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.

Raid Target icon support for Target, Target's Target, MT Targets.

Raid tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.

'In-combat' indicators for Pet, Target, Target's Target, Party, Party pets, Raid, MT Targets.

3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.

Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.

Added time left on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA/oRA/oRA2 sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.

Totally new options window including all X-Perl options and access via minimap icon.

Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.

Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.

With that in mind, the event system was totally re-written, and is as kind to system performance as possible. The majority of events are disabled while zoning to alleviate any event backlog issues. And where most addons use 1 event handler per unit frame, which although standard, the alternative has improved X-Perl's performance. By using single main event handlers, we can route the events to appropriate units. So, for example, when a single UNIT_HEALTH update is fired, then just a single raid frame or party frame etc. gets the event, rather than 40 raid frame's handlers, 4 party and so on. Nymbia's Perl used to do a lot of crazy full frame udpates all over the place, eating away at CPU cycles. This was all fixed to only update what was necessary based on events.

Liberal usage of local functions to cut down compiled code size, and increase speed since functions are called directly rather than by name. Every time you have a global function, you have a global string name associated with it, so size in the global environment saved where possible.

XPerl_RaidHelper sub-addon
Assists View
Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.
Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.

MT Targets
Replaces CTRA/oRA2 MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.
Indicator shows which target you are on.
Frames will be coloured to show if tanks have duplicate targets.

XPerl_RaidMonitor sub-addon (WORK IN PROGRESS)
Casting Monitor
Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.
Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.
A green name on the targets indicates this is the same target that you have.
You can click on casters or their targets as expected.
For druids, right clicking on a caster will cast Innervate on them.
For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.

All bars can be re-sized in X-Perl main options (Monitor section).

Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.

XPerl_RaidAdmin sub-addon (WORK IN PROGRESS)
Raid Admin
Save/Load raid roster setups
Only does direct save and load for the moment, but more to come (templates and such).

Item Check
Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.
Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.
Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.
Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.

Supported Addons
CT_RaidAssist, oRA2. Shows tooltip info and player status, replaces MT Targets List, improves raid frames, shows player status, resurrection monitor, buff timers aware.
MobInfo-2 / MobHealth3 - Shows target health from MobHealth database.
DruidBar - Shows druid mana bar from DruidBar when shapeshifted.
Clique compatible. And any other click cast addon that uses the same communication method. (see below)
Changes:
*Updated for 5.x
*Should use signifcently less cpu then it did before
Optional Files (0)


Archived Files (5)
File Name
Version
Size
Author
Date
3.5.20
683kB
MysticalOS
09-15-12 04:27 PM
3.5.3
704kB
MysticalOS
08-29-12 06:37 AM
3.2.1
703kB
MysticalOS
02-19-12 05:13 PM
3.0.7
668kB
Zeksie
12-16-09 05:24 AM
3.0.6
668kB
Zeksie
10-05-09 06:40 AM


Post A Reply Comment Options
Unread 01-06-07, 06:43 PM  
digitalus
A Murloc Raider

Forum posts: 4
File comments: 2
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Perfection

I love X-Perl; it makes my entire gaming experience better. The improvements and fixes you've worked on so quickly have made this the number one mod I recommend to all of my guildmates and battleground friends.

Thank you. For me, this mod is perfection.
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Unread 01-06-07, 05:53 PM  
Zeksie
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 364
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@slymm
Read the first line under where it says 'PATCHES' on this page.

@Rilynn
It might be possible, but there's a lot of things that can make it not work in some cases and you'd be stuck without a player frame in combat. Perhaps the new patch will fix some of these issues.

@solo2k2
The secure header templates don't offer enough flexibility to allow them to be individually placed. We can give them a direction of growth, and disatance between each other. That's about it.

Some other mods have chosen to further load the cpu by adding more unit watchers (part of the api which is constantly checking whether units exists every frame) than is really necessary. And good luck to them..

X-Perl's party frames run from the template headers and so hide/show on events. I'm not prepared to change this.
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Unread 01-06-07, 03:08 PM  
solo2k2
A Kobold Labourer

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Is there any way to make the party bars detachable from each other? It would really be great if it can be done. I have my party bars in four different spots on my screen. I really like this add on just really need the detachable party bars. Thanks
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Unread 01-06-07, 11:49 AM  
Phred
A Kobold Labourer

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Originally posted by Rilynn
[2) Customize the Player UF completely.. I'm a bit of a minimalist.

Are either of those possible ? [/b]
For a more minimalist appearance try turning the background and border off with the alpha slider and dont use fat health bars. You can also turn off a lot of the "frills" like range indicator, class icon, level etc. Xperl is fairly customizable but it's still gonna look like xperl when you are done.
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Unread 01-06-07, 09:21 AM  
slymm
A Murloc Raider

Forum posts: 8
File comments: 9
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Pet Frame

Is anyone else having a problem dismissing warlock (and maybe hunter?) pets? While I have not tried it on my computer, my wife always gets a "X-Perl Pets is trying to perform an action reserved for World of Warcraft. Would you like to disable X-Perl Pets?" I just updated her X-Perl to the latest version and still get the same error.
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Unread 01-06-07, 07:41 AM  
Rilynn
A Defias Bandit

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Is it possible to allow a feature that will "hide" the player UF while out of combat ?
I'm not sure of blizz did something that would not allow that.

Way back when I used Discord UF's. It allowed me to do many things.. 2 in particular.
1) Hide the player UF while out of combat. The UF would automatically show when I either went into combat or had less than 100% Health/Mana
2) Customize the Player UF completely.. I'm a bit of a minimalist.

Are either of those possible ?
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Unread 01-06-07, 06:29 AM  
Zeksie
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 364
Uploads: 4
Originally posted by Morgalm
2.1.6 Seems to be causing major lag spikes for me on roster changes. Total freeze for 1 second everytime the roster changes. Previous versions were fine.
Thing is, roster changes will iterate through all mods that care about it. It may well not be X-Perl but a combination of all. Indeed, X-Perl's workload during a roster change as significantly decreased from 2.1.5 to 2.1.6.

It may not be the fault of any one mod, but the combination of all together.
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Unread 01-06-07, 05:12 AM  
Morgalm
A Murloc Raider
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2.1.6 Seems to be causing major lag spikes for me on roster changes. Total freeze for 1 second everytime the roster changes. Previous versions were fine.
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Unread 01-05-07, 12:22 PM  
Cowboy
A Kobold Labourer
AddOn Compiler - Click to view compilations

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Can you add an option to scale the raid pets?

- Cowboy
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Unread 01-05-07, 05:29 AM  
glube
A Kobold Labourer

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Hideing Group when in a Raid

found what i was looking for so ignore this
Last edited by glube : 01-05-07 at 05:54 AM.
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Unread 01-04-07, 06:16 PM  
Phred
A Kobold Labourer

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Originally posted by Zeksie
You can. Colours tab.
Darn the default is reaction colors.
How about using an outline font maybe for more readability. Though I like the white idea too. Will be much easier to see.
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Unread 01-04-07, 05:45 PM  
Zeksie
A Fallenroot Satyr
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Forum posts: 24
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Originally posted by Phred
Cool. You can turn off class colored names? I couldn't find it before I will look again.
You can. Colours tab.
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Unread 01-04-07, 05:18 PM  
Phred
A Kobold Labourer

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Originally posted by Zeksie
Good point about the reaction thing. For next version I've made it so that enemy mobs (not players unless class coloured names is off) get coloured white.

I'll add hit thing for pet. that's np
Cool. You can turn off class colored names? I couldn't find it before I will look again.
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Unread 01-04-07, 03:31 PM  
Zeksie
A Fallenroot Satyr
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Forum posts: 24
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Uploads: 4
Originally posted by Phred
Hi. Just started using Xperl recently and love it. But, I have a problem with the reactive color settings on target. Would it be possible to turn the label text on that to White or some readable color, (maybe pickable from a color wheel?) because currently it's really hard to distinguish eye of c'thun from eye stalk when trying to target them with the red on red text. I know this is a specific example but you know what I mean, and I notice is for every encounter where I have to find a target rather than just /assist, it's just not as annoying as the eye stalks fight.

Also I noticed hit indicators doesn't seem to work on my own pet, where I'd really like to be able to turn it on only for my own pet, because it's the only damage not covered in sct/sasct.
Good point about the reaction thing. For next version I've made it so that enemy mobs (not players unless class coloured names is off) get coloured white.

I'll add hit thing for pet. that's np
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Unread 01-04-07, 02:04 PM  
Phred
A Kobold Labourer

Forum posts: 1
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Hi. Just started using Xperl recently and love it. But, I have a problem with the reactive color settings on target. Would it be possible to turn the label text on that to White or some readable color, (maybe pickable from a color wheel?) because currently it's really hard to distinguish eye of c'thun from eye stalk when trying to target them with the red on red text. I know this is a specific example but you know what I mean, and I notice is for every encounter where I have to find a target rather than just /assist, it's just not as annoying as the eye stalks fight.

Also I noticed hit indicators doesn't seem to work on my own pet, where I'd really like to be able to turn it on only for my own pet, because it's the only damage not covered in sct/sasct.
Last edited by Phred : 01-04-07 at 02:16 PM.
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