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X-Perl UnitFrames  Popular! (More than 5000 hits)
Version: 3.6.35
by: MysticalOS, Zeksie
A much enchanced version of Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with many additions and improvements over the original Nymbia code.

Range Finder (combined with optional health check) for all frames based on spell or item range test.

HoT Monitor will highlight units clearly that have your own active Heal over Time spells.

Debuff Highlights in standard debuff colours on all friendly frames. Priority given to show debuffs that YOU can cure first.

Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.

Raid Target icon support for Target, Target's Target, MT Targets.

Raid tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.

'In-combat' indicators for Pet, Target, Target's Target, Party, Party pets, Raid, MT Targets.

3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.

Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.

Added time left on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA/oRA/oRA2 sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.

Totally new options window including all X-Perl options and access via minimap icon.

Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.

Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.

With that in mind, the event system was totally re-written, and is as kind to system performance as possible. The majority of events are disabled while zoning to alleviate any event backlog issues. And where most addons use 1 event handler per unit frame, which although standard, the alternative has improved X-Perl's performance. By using single main event handlers, we can route the events to appropriate units. So, for example, when a single UNIT_HEALTH update is fired, then just a single raid frame or party frame etc. gets the event, rather than 40 raid frame's handlers, 4 party and so on. Nymbia's Perl used to do a lot of crazy full frame udpates all over the place, eating away at CPU cycles. This was all fixed to only update what was necessary based on events.

Liberal usage of local functions to cut down compiled code size, and increase speed since functions are called directly rather than by name. Every time you have a global function, you have a global string name associated with it, so size in the global environment saved where possible.

XPerl_RaidHelper sub-addon
Assists View
Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.
Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.

MT Targets
Replaces CTRA/oRA2 MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.
Indicator shows which target you are on.
Frames will be coloured to show if tanks have duplicate targets.

XPerl_RaidMonitor sub-addon (WORK IN PROGRESS)
Casting Monitor
Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.
Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.
A green name on the targets indicates this is the same target that you have.
You can click on casters or their targets as expected.
For druids, right clicking on a caster will cast Innervate on them.
For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.

All bars can be re-sized in X-Perl main options (Monitor section).

Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.

XPerl_RaidAdmin sub-addon (WORK IN PROGRESS)
Raid Admin
Save/Load raid roster setups
Only does direct save and load for the moment, but more to come (templates and such).

Item Check
Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.
Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.
Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.
Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.

Supported Addons
CT_RaidAssist, oRA2. Shows tooltip info and player status, replaces MT Targets List, improves raid frames, shows player status, resurrection monitor, buff timers aware.
MobInfo-2 / MobHealth3 - Shows target health from MobHealth database.
DruidBar - Shows druid mana bar from DruidBar when shapeshifted.
Clique compatible. And any other click cast addon that uses the same communication method. (see below)
Changes:
*Updated for 5.x
*Should use signifcently less cpu then it did before
Optional Files (0)


Archived Files (5)
File Name
Version
Size
Author
Date
3.5.20
683kB
MysticalOS
09-15-12 04:27 PM
3.5.3
704kB
MysticalOS
08-29-12 06:37 AM
3.2.1
703kB
MysticalOS
02-19-12 04:13 PM
3.0.7
668kB
Zeksie
12-16-09 04:24 AM
3.0.6
668kB
Zeksie
10-05-09 06:40 AM


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Old 12-22-06, 05:36 PM  
JimBober
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Is there any way to add a Pet's Target frame?
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Old 12-22-06, 01:31 PM  
cloverhsc
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Originally posted by Zeksie
Use the /duel command. Nothing we can do about it until Blizzard fixes the API.

This is mentioned in the patchnotes I did.
oh~ very thank you
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Old 12-22-06, 12:47 PM  
Zeksie
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Originally posted by cloverhsc
sry !

i have a bug about x-perl (maybe )

when i want duel to player the x-perl will pop a error message

(i use 2.1.1 xperl) so i print it on my google web

http://clover.hsc.googlepages.com/WoWScrnShot.jpg

but when i disable xperl it pop the ui " superinspect had be block"

then disable superinspect that pop CTmail had be block.

hope some frined can help me
Use the /duel command. Nothing we can do about it until Blizzard fixes the API.

This is mentioned in the patchnotes I did.
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Old 12-22-06, 12:00 PM  
cloverhsc
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sry !

i have a bug about x-perl (maybe )

when i want duel to player the x-perl will pop a error message

(i use 2.1.1 xperl) so i print it on my google web

http://clover.hsc.googlepages.com/WoWScrnShot.jpg

but when i disable xperl it pop the ui " superinspect had be block"

then disable superinspect that pop CTmail had be block.

hope some frined can help me

ps : my friend use xperl too and we cant duel , but some player who no use

xperl can duel to me but i cant use duel function to them .
Last edited by cloverhsc : 12-22-06 at 12:08 PM.
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Old 12-22-06, 10:43 AM  
Sibh
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Re: Re: Auto attack

Originally posted by greydeath
before patch 2.0 it was possible to click on an MT-target-frame to auto attack the enemy....now it isnīt possible anymore....everytime i want to attack an enemy i have to click first on the target itself or on the target frame in the mt list and then on my "attack" button ...
You may be refering to the "Attack on Assist" function found in the General Blizzard GUI of the in-game menu which is toggleable and has been retained in 2.0. When used in conjunction with an /assist macro it would work as you describe.
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Old 12-22-06, 09:33 AM  
Zeksie
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Re: Auto attack

Originally posted by graydeath
before patch 2.0 it was possible to click on an MT-target-frame to auto attack the enemy....now it isnīt possible anymore....everytime i want to attack an enemy i have to click first on the target itself or on the target frame in the mt list and then on my "attack" button ...
You must have had some mod before that did the auto attack for you.

This also is not possible now because autoattack is a protected function.
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Old 12-22-06, 04:32 AM  
graydeath
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Auto attack

hi,

first of all i would like to say thank you for this damn superb addon^^ great work!
Then i have a short question...i donīt now if it is a general problem or a problem of x-perl:

before patch 2.0 it was possible to click on an MT-target-frame to auto attack the enemy....now it isnīt possible anymore....everytime i want to attack an enemy i have to click first on the target itself or on the target frame in the mt list and then on my "attack" button ...

gray
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Old 12-21-06, 07:57 PM  
tntrkdrvr
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party target bar

I did turn off party target but that little bar with party's target name is still there..
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Old 12-21-06, 03:59 PM  
Sibh
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Originally posted by Sibh
1) Can you make the mousover tooltip for raid frame buffs turn off? It interferes with the visability of the frames regularly for healers.
Originally posted by Zeksie
1) there's an option for unit tooltips (global options).
I was refering to the tooltip for the buffs alone, not the "unit tooltip" itself. The two appear to be independant of one another. When mousing over the unit frames the buff tooltip pops up covering a large portion of the frames.
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Old 12-21-06, 12:38 PM  
Zeksie
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Originally posted by Zidomo
Don't know whether the Klik issue is because of problems with it or X-Perl, but hopefully it can be resolved.
Well, I made the silly assumption that everyone would take on the same standard for communicating clickable frames around, as was proposed a long time ago by Cladhaire.

Obviously not, and we'll once again have to deal with dozen different click cast mods and their own interface and frame registration.

/sigh
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Old 12-21-06, 11:37 AM  
Zidomo
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Originally posted by Zeksie
Will look into it, but I think you might be over-stressing it's importance a little.
Perhaps for those who have never used such a mod and thus are not familiar with it's benefits . But thanks for the quick reply and the consideration.

Two other things that popped up yesterday in further testing of 2.1.1.

The raid frames--looking at them as an alternative to CTRA, etc.--apparently can only show one of either buffs or debuffs on a raid member. Not both at the same time. Which isn't sufficient here. Some way of seeing both buffs & debuffs would make the frames usable here. As there is limited space, perhaps similar to the way CTRA does it. Such as allowing a limited number of buffs/debuffs to be shown, but choosing the priority of them.

Also, the Klik click-casting mod (latest version 0.0.6) doesn't work at all with X-Perl 2.1.1. Bind keys with it--such as priest Greater Heal to the right mouse key--and clicking on the X-Perl player/target/party/raid frames does nothing. No, Klik's own unit frames were not active at the time. And Klik works fine with both the default Blizzard frames as well as ag_UnitFrames (tested here).

The Clique click casting mod works fine with X-Perl, though.

Don't know whether the Klik issue is because of problems with it or X-Perl, but hopefully it can be resolved.
Last edited by Zidomo : 12-21-06 at 11:39 AM.
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Old 12-21-06, 06:34 AM  
Zeksie
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Originally posted by duffdaddy67
I'm having a problem with keybindings at the moment. It is not letting me bind mouse buttons like mouse 5 and middle mouse. Otherwise working fine
That's a WoW issue. X-Perl has no control over what keys you're able to bind.
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Old 12-21-06, 05:25 AM  
duffdaddy67
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I'm having a problem with keybindings at the moment. It is not letting me bind mouse buttons like mouse 5 and middle mouse. Otherwise working fine
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Old 12-21-06, 05:18 AM  
Zeksie
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Originally posted by Sibh
Love the mod. I have a couple suggestions to make raiders lives a bit easier.

1) Can you make the mousover tooltip for raid frame buffs turn off? It interferes with the visability of the frames regularly for healers.

2) The "Highlight Tanker" feature, i.m.o. is too subtle.

3) Can you make the raid party title headers assignable to a user defined group? e.g. the party 1,2,3, etc be reassignable to a class of our choosing instead of the default? This would help for healers who need to switch format for evens / odds to having the warriors, rogues, mages, etc in closer proximity to one another for quicker respose time.

4) Is it possible to add a line of sight frame fade-out to act similar to out of range?
1) there's an option for unit tooltips (global options).

2) Will probably get an overhaul to be generally more useful.

3) Plans in works for even more raid definitions yes.

4) Not possible.
Last edited by Zeksie : 12-21-06 at 05:18 AM.
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Old 12-21-06, 04:54 AM  
Sibh
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Love the mod. I have a couple suggestions to make raiders lives a bit easier.

1) Can you make the mousover tooltip for raid frame buffs turn off? It interferes with the visability of the frames regularly for healers.

2) The "Highlight Tanker" feature, i.m.o. is too subtle.

3) Can you make the raid party title headers assignable to a user defined group? e.g. the party 1,2,3, etc be reassignable to a class of our choosing instead of the default? This would help for healers who need to switch format for evens / odds to having the warriors, rogues, mages, etc in closer proximity to one another for quicker respose time.

4) Is it possible to add a line of sight frame fade-out to act similar to out of range?
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