Download
(670 Kb)
Download
Updated: 04-03-13 12:57 PM
Pictures
File Info
Compatibility:
Thunder Isle (5.2)
Updated:04-03-13 12:57 PM
Created:unknown
Downloads:1,046,746
Favorites:2,798
MD5:
X-Perl UnitFrames  Popular! (More than 5000 hits)
Version: 3.6.35
by: MysticalOS, Zeksie
A much enchanced version of Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with many additions and improvements over the original Nymbia code.

Range Finder (combined with optional health check) for all frames based on spell or item range test.

HoT Monitor will highlight units clearly that have your own active Heal over Time spells.

Debuff Highlights in standard debuff colours on all friendly frames. Priority given to show debuffs that YOU can cure first.

Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.

Raid Target icon support for Target, Target's Target, MT Targets.

Raid tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.

'In-combat' indicators for Pet, Target, Target's Target, Party, Party pets, Raid, MT Targets.

3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.

Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.

Added time left on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA/oRA/oRA2 sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.

Totally new options window including all X-Perl options and access via minimap icon.

Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.

Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.

With that in mind, the event system was totally re-written, and is as kind to system performance as possible. The majority of events are disabled while zoning to alleviate any event backlog issues. And where most addons use 1 event handler per unit frame, which although standard, the alternative has improved X-Perl's performance. By using single main event handlers, we can route the events to appropriate units. So, for example, when a single UNIT_HEALTH update is fired, then just a single raid frame or party frame etc. gets the event, rather than 40 raid frame's handlers, 4 party and so on. Nymbia's Perl used to do a lot of crazy full frame udpates all over the place, eating away at CPU cycles. This was all fixed to only update what was necessary based on events.

Liberal usage of local functions to cut down compiled code size, and increase speed since functions are called directly rather than by name. Every time you have a global function, you have a global string name associated with it, so size in the global environment saved where possible.

XPerl_RaidHelper sub-addon
Assists View
Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.
Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.

MT Targets
Replaces CTRA/oRA2 MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.
Indicator shows which target you are on.
Frames will be coloured to show if tanks have duplicate targets.

XPerl_RaidMonitor sub-addon (WORK IN PROGRESS)
Casting Monitor
Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.
Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.
A green name on the targets indicates this is the same target that you have.
You can click on casters or their targets as expected.
For druids, right clicking on a caster will cast Innervate on them.
For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.

All bars can be re-sized in X-Perl main options (Monitor section).

Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.

XPerl_RaidAdmin sub-addon (WORK IN PROGRESS)
Raid Admin
Save/Load raid roster setups
Only does direct save and load for the moment, but more to come (templates and such).

Item Check
Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.
Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.
Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.
Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.

Supported Addons
CT_RaidAssist, oRA2. Shows tooltip info and player status, replaces MT Targets List, improves raid frames, shows player status, resurrection monitor, buff timers aware.
MobInfo-2 / MobHealth3 - Shows target health from MobHealth database.
DruidBar - Shows druid mana bar from DruidBar when shapeshifted.
Clique compatible. And any other click cast addon that uses the same communication method. (see below)
Changes:
*Updated for 5.x
*Should use signifcently less cpu then it did before
Optional Files (0)


Archived Files (5)
File Name
Version
Size
Author
Date
3.5.20
683kB
MysticalOS
09-15-12 04:27 PM
3.5.3
704kB
MysticalOS
08-29-12 06:37 AM
3.2.1
703kB
MysticalOS
02-19-12 04:13 PM
3.0.7
668kB
Zeksie
12-16-09 04:24 AM
3.0.6
668kB
Zeksie
10-05-09 06:40 AM


Post A Reply Comment Options
Old 06-23-07, 11:26 PM  
Bregar
A Defias Bandit

Forum posts: 2
File comments: 41
Uploads: 0
No party pets, No party targets, 2.29
Bregar is offline Report comment to moderator  
Reply With Quote
Old 06-23-07, 08:33 PM  
braincode
A Kobold Labourer

Forum posts: 1
File comments: 3
Uploads: 0
Same here: Party pets don't show up in 2.2.9.
braincode is offline Report comment to moderator  
Reply With Quote
Old 06-23-07, 03:40 PM  
Yelina
An Aku'mai Servant

Forum posts: 37
File comments: 51
Uploads: 0
Originally posted by ShadPTR
Anyone else having problems displaying party pets since 2.29? I have no problems with it with 2.28. Thanks.
The same for me. And I also miss the target what used to be in the party frame, next to the party frame.

There is also another thing I've noticed. when you 'flip' the partyframes while you are i a party, (thats what i did) the buffs disappear. You get only one buff at the frame which gets the width of the whole frame.
Last edited by Yelina : 06-23-07 at 03:44 PM.
Yelina is offline Report comment to moderator  
Reply With Quote
Old 06-23-07, 10:54 AM  
ShadPTR
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Anyone else having problems displaying party pets since 2.29? I have no problems with it with 2.28. Thanks.
ShadPTR is offline Report comment to moderator  
Reply With Quote
Old 06-23-07, 09:52 AM  
KlytusLord
A Murloc Raider
 
KlytusLord's Avatar
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 10
Uploads: 2
Feature Request:

Have the layout and frame positions also save globally. Unless I am missing something, all of the settings can be set to either global or per character, but the actual positioning of the frames is not included in this, and is always per-character.

Thanks!
KlytusLord is offline Report comment to moderator  
Reply With Quote
Old 06-22-07, 12:48 AM  
Zeksie
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 364
Uploads: 4
Re: Grim Reaper.

Originally posted by Clavicle
I love the idea of Grim Reaper, but does it work without the Raid Tools turned on?

I use x-perl for player/target/focus/party, and I love it for that, but I have other mods that do all the raid stuff, so I don't double up.

Does Grim Reaper work with all the raid mods turned off, because while I get the options on /grim, nothing changes when I use any of them nothing happens, and /grim unit does nothing ever except
"X-Perl Grim Reaper: "unit" not found.
I've tried to make the reaper work independantly of the rest of X-Perl, but I have not tested that part in any way so far.

/grim unit will only report something if data has been collected for that person.

You will only 'see' something if the reaper window is already open. You had to have moused over someone who had some combat events (hits/heals etc).
Zeksie is offline Report comment to moderator  
Reply With Quote
Old 06-22-07, 12:24 AM  
Quiksmage1
A Kobold Labourer

Forum posts: 0
File comments: 11
Uploads: 0
Re: Grim Reaper.

i love the idea of grim but it needs the ability to be moved and when you scale it, the new scale wont show until you relog. I know it's in beta, but i just want a little more customization if you can manage <3. Thanks for another great adddition.
Quiksmage1 is offline Report comment to moderator  
Reply With Quote
Old 06-21-07, 02:52 PM  
Clavicle
A Kobold Labourer

Forum posts: 0
File comments: 63
Uploads: 0
Grim Reaper.

I love the idea of Grim Reaper, but does it work without the Raid Tools turned on?

I use x-perl for player/target/focus/party, and I love it for that, but I have other mods that do all the raid stuff, so I don't double up.

Does Grim Reaper work with all the raid mods turned off, because while I get the options on /grim, nothing changes when I use any of them nothing happens, and /grim unit does nothing ever except
"X-Perl Grim Reaper: "unit" not found.
Clavicle is offline Report comment to moderator  
Reply With Quote
Old 06-21-07, 10:28 AM  
Kodewulf
Premium Member
 
Kodewulf's Avatar
AddOn Author - Click to view AddOns

Forum posts: 112
File comments: 103
Uploads: 18
Code:
2007/06/21 22:44:57-787-x4]: XPerl_GrimReaper\XPerl_GrimReaper.lua:1089: attempt to index field 'healthText' (a nil value)
XPerl_GrimReaper\XPerl_GrimReaper.lua:541: in function <...terface\AddOns\XPerl_GrimReaper\XPerl_GrimReaper.lua:539>
<in C code>: ?
<in C code>: in function `SetUnit'
TinyTip\TinyTip.lua:785: in function <Interface\AddOns\TinyTip\TinyTip.lua:782>
Got that error from GrimReaper when I upgraded to the latest release with the health bars disabled. Enabling them fixed it. Also, I don't seem to be able to get GrimReaper to anchor on the right side of the tooltip. Don't know if it has anything to do with the fact that I'm using TinyTip.

Hope the above helps.
__________________
I will never forget. I will never regret. I will live my life.
Kodewulf is offline Report comment to moderator  
Reply With Quote
Old 06-21-07, 09:44 AM  
Zeksie
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 364
Uploads: 4
Re: Possibilities?

Originally posted by skrom
attempt to index global 'XPerl_MainTanks' a nil value

Line 1529 Xperl_Raid.lua

Also I had a couple questions:
...
Fixed the MT thing for next release, only got error if you had XPerl_RaidHelper disabled.

You can fix on your own version by changing the first line that reads:

Code:
	if (IsRaidOfficer()) then
to
Code:
	if (IsRaidOfficer() and XPerl_MainTanks) then
As for the other things, this has been requested before and I will get around to it. But does involve some re-working of code to make it happen.
Zeksie is offline Report comment to moderator  
Reply With Quote
Old 06-21-07, 07:58 AM  
skrom
A Kobold Labourer
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 12
Uploads: 5
Possibilities?

Downloaded a new copy at around 10:00pm last night (June 20) and received the following error:

attempt to index global 'XPerl_MainTanks' a nil value

Line 1529 Xperl_Raid.lua

Looks like your most updated file mentions this in the changelog but it shows the file was updated noon yesterday? So if the timestamps are correct, this error still exists when you right click a raid window and hover over the main tanks option (main tank popout window does not show).

Also I had a couple questions:

Is it possible to make the Focus frame not dependent on having targets? I use x-perl for raid/party windows mainly. For player, target and targettarget I use IceHud. I'd like to have access to my focus window though and as it is with the target module turned off I don't get any focus window at all (blizz's or yours).

Also as a hunter I find the lack of a pet window in your typical huds to be very frustrating. However I don't need to see my own window and so don't need to have the Player module turned on. If player pet could be unlinked somehow that would fix that problem for me, but I don't know how feasible that would be or if you'd even be willing.

Thanks for keeping this great addon goin'

Oh and I see you implemented a button for deficit/max on the raid side like I asked you about, though it still seems to just be showing deficit. Prolly still on your to do list!

Thanks!
skrom is offline Report comment to moderator  
Reply With Quote
Old 06-21-07, 01:22 AM  
Zeksie
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 364
Uploads: 4
Originally posted by Devante
Thanks for the option to flip the party frames!

I've noticed that if you flip the frames, the buffs will start on the right side under the picture, but instead of adding buffs to the left, they add to the right still.


Love this addon by the way,
K. I'll go over the buff anchors again. Must have missed something.
Zeksie is offline Report comment to moderator  
Reply With Quote
Old 06-21-07, 01:21 AM  
Zeksie
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 364
Uploads: 4
Originally posted by Crazy Anus
For some reason time in grim reaper differ from time stamps in my combat log. Also sometimes in grim reaper window events that were later appear above events that ocured earlier.
The reaper events are the events that WoW API sends to show those flashing numbers on portraits. They are not sent the same time as the combat log events. Don't ask me why the API does this. It's just the way it is.

Using this event means no parser is needed as the information is simple and already split into dmg type, amount and such.
Zeksie is offline Report comment to moderator  
Reply With Quote
Old 06-20-07, 07:18 PM  
Devante
A Murloc Raider

Forum posts: 8
File comments: 25
Uploads: 0
Thanks for the option to flip the party frames!

I've noticed that if you flip the frames, the buffs will start on the right side under the picture, but instead of adding buffs to the left, they add to the right still.


Love this addon by the way,
Devante is offline Report comment to moderator  
Reply With Quote
Old 06-20-07, 01:18 PM  
Crazy Anus
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
For some reason time in grim reaper differ from time stamps in my combat log. Also sometimes in grim reaper window events that were later appear above events that ocured earlier.
Crazy Anus is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: