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Thunder Isle (5.2)
Updated:04-03-13 12:57 PM
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X-Perl UnitFrames  Popular! (More than 5000 hits)
Version: 3.6.35
by: MysticalOS, Zeksie
A much enchanced version of Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with many additions and improvements over the original Nymbia code.

Range Finder (combined with optional health check) for all frames based on spell or item range test.

HoT Monitor will highlight units clearly that have your own active Heal over Time spells.

Debuff Highlights in standard debuff colours on all friendly frames. Priority given to show debuffs that YOU can cure first.

Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.

Raid Target icon support for Target, Target's Target, MT Targets.

Raid tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.

'In-combat' indicators for Pet, Target, Target's Target, Party, Party pets, Raid, MT Targets.

3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.

Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.

Added time left on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA/oRA/oRA2 sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.

Totally new options window including all X-Perl options and access via minimap icon.

Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.

Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.

With that in mind, the event system was totally re-written, and is as kind to system performance as possible. The majority of events are disabled while zoning to alleviate any event backlog issues. And where most addons use 1 event handler per unit frame, which although standard, the alternative has improved X-Perl's performance. By using single main event handlers, we can route the events to appropriate units. So, for example, when a single UNIT_HEALTH update is fired, then just a single raid frame or party frame etc. gets the event, rather than 40 raid frame's handlers, 4 party and so on. Nymbia's Perl used to do a lot of crazy full frame udpates all over the place, eating away at CPU cycles. This was all fixed to only update what was necessary based on events.

Liberal usage of local functions to cut down compiled code size, and increase speed since functions are called directly rather than by name. Every time you have a global function, you have a global string name associated with it, so size in the global environment saved where possible.

XPerl_RaidHelper sub-addon
Assists View
Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.
Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.

MT Targets
Replaces CTRA/oRA2 MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.
Indicator shows which target you are on.
Frames will be coloured to show if tanks have duplicate targets.

XPerl_RaidMonitor sub-addon (WORK IN PROGRESS)
Casting Monitor
Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.
Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.
A green name on the targets indicates this is the same target that you have.
You can click on casters or their targets as expected.
For druids, right clicking on a caster will cast Innervate on them.
For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.

All bars can be re-sized in X-Perl main options (Monitor section).

Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.

XPerl_RaidAdmin sub-addon (WORK IN PROGRESS)
Raid Admin
Save/Load raid roster setups
Only does direct save and load for the moment, but more to come (templates and such).

Item Check
Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.
Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.
Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.
Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.

Supported Addons
CT_RaidAssist, oRA2. Shows tooltip info and player status, replaces MT Targets List, improves raid frames, shows player status, resurrection monitor, buff timers aware.
MobInfo-2 / MobHealth3 - Shows target health from MobHealth database.
DruidBar - Shows druid mana bar from DruidBar when shapeshifted.
Clique compatible. And any other click cast addon that uses the same communication method. (see below)
Changes:
*Updated for 5.x
*Should use signifcently less cpu then it did before
Optional Files (0)


Archived Files (5)
File Name
Version
Size
Author
Date
3.5.20
683kB
MysticalOS
09-15-12 04:27 PM
3.5.3
704kB
MysticalOS
08-29-12 06:37 AM
3.2.1
703kB
MysticalOS
02-19-12 05:13 PM
3.0.7
668kB
Zeksie
12-16-09 05:24 AM
3.0.6
668kB
Zeksie
10-05-09 06:40 AM


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Unread 07-31-07, 06:30 AM  
Zeksie
A Fallenroot Satyr
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Originally posted by Bahmut
Hello, i recently updated to the newest version of Xperl, ive been using XP as long as i can remember, Now i started using it in raids, for all my raid frames etc cos CTR sucks., and i wondered, is it normal for Xp to use as much as 9mb of ingame memory when raiding? i was in gruuls lasnite and had 42mb used, which i think is a lot? , and 9mb of that was xperl. When i solo or 5man the MB useage is from 1-4mb, No idea if thats alot.

Anyway Hope you can explain for me
Yeah, it's quite normal. It's the way LUA works. The memory isn't actually used at that time, but it's rather garbage that has yet to be collected. This is done when the system is not doing much, but during combat this is not the case, so the garbage memory just gets put aside until it can be collected. As soon as combat is over, it's all collected and things go back to their low base memory usage.

Make sure you're using the latest version of X-Perl, as I've made some huge improvements in the amount of garbage memory produced in combat over the last couple of releases. I think going from generating 150k/sec a few versions ago to about 40k/sec now.

Much more improvements are unlikely, due to the way the language works. For example, if you want to display someone's health you have to convert the values into a string, this string is displayed, and then discarded. It becomes garbage, and added to the heap to collect later. During combat, you have 25 raid frames, 4 party frames, player, target, target's target, MT List etc. all updating constantly and generating garbage. It's the same for all unitframes. Fact of life, Fact of LUA
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Unread 07-31-07, 07:02 AM  
Uumas
A Kobold Labourer

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With the new version 2.3.3 I have a little problem.

The pets target has disappeared. This happens to my hunter (french WoW version) as well as to my wives Mage (German WoW version). I didn't changed the settings in month so I looked thru the new options but I didn't found anything different configured then before.

Any suggestions ? To wipe the folder wft ? Or is it (known) bug with 2.3.3 ?
Last edited by Uumas : 07-31-07 at 07:05 AM.
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Unread 07-31-07, 10:50 PM  
Maverick494
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Buffs shifted right

When I use the X-perl buffs for myself it is shifting them right. Instead of starting under my portrait they strat under my health/mana bars and then extends out. If I go into the setup screen and mouse over any settings in there it shifts back under my portrait for a while. If I die or lose all buffs it does it again. (I am using 2.3.3) Is there a way to fix this?
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Unread 08-01-07, 03:58 AM  
Zeksie
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Re: Buffs shifted right

Originally posted by Maverick494
When I use the X-perl buffs for myself it is shifting them right. Instead of starting under my portrait they strat under my health/mana bars and then extends out. If I go into the setup screen and mouse over any settings in there it shifts back under my portrait for a while. If I die or lose all buffs it does it again. (I am using 2.3.3) Is there a way to fix this?
If you're a druid and shifting, then the stats frame will prolly change size when the extra mana bar pops up, this would require the buffs to move over a bit because of the un-even frame size. Is this the case? Same applies if you have xp bar or rep bar enabled.
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Unread 08-01-07, 07:27 AM  
Maverick494
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Re: Re: Buffs shifted right

Originally posted by Zeksie
If you're a druid and shifting, then the stats frame will prolly change size when the extra mana bar pops up, this would require the buffs to move over a bit because of the un-even frame size. Is this the case? Same applies if you have xp bar or rep bar enabled.
I am a paladin. I have the XP bar enabled on my lowbie BE and they stay under the XP bar, and I understand that. On my level 70 paladin though I have no XP bar or Rep bar on. They simply are shifted until I go in and move my mouse over any box for player buffs then they shift to the proper place.
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Unread 08-01-07, 08:42 AM  
Zeksie
A Fallenroot Satyr
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Re: Re: Re: Buffs shifted right

Originally posted by Maverick494
I am a paladin. I have the XP bar enabled on my lowbie BE and they stay under the XP bar, and I understand that. On my level 70 paladin though I have no XP bar or Rep bar on. They simply are shifted until I go in and move my mouse over any box for player buffs then they shift to the proper place.
Looked over the code, prolly caused by a rounding error, so I've made the logic more robust for next version.
Last edited by Zeksie : 08-01-07 at 04:19 PM.
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Unread 08-02-07, 11:29 AM  
secutanudu
A Chromatic Dragonspawn

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I *think* this is coming from x-perl...is there a way to shut off the big - AGGRO - notifier that appears in the center of the screen when i have aggro? It may be coming from another mod, but I think x-perl.

Thanks!
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Unread 08-02-07, 05:08 PM  
Zeksie
A Fallenroot Satyr
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Originally posted by secutanudu
I *think* this is coming from x-perl...is there a way to shut off the big - AGGRO - notifier that appears in the center of the screen when i have aggro? It may be coming from another mod, but I think x-perl.

Thanks!
Options, Helper tab, Aggro Warning (bottom right corner in the Assist Frame section).
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Unread 08-04-07, 09:11 PM  
Ciretos
A Kobold Labourer

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Is there a way to display the buff icon on top right corner of the screen like default?

I can't seem to find that option.
thanks
Last edited by Ciretos : 08-04-07 at 09:13 PM.
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Unread 08-05-07, 02:51 AM  
Zeksie
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Originally posted by Ciretos
Is there a way to display the buff icon on top right corner of the screen like default?

I can't seem to find that option.
thanks
You can just turn off XPerl_PlayerBuffs in your addons list, or check Player Options for the buff setup.
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Unread 08-06-07, 12:49 PM  
Gorey
A Defias Bandit
 
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Man this unitframe looks GREAT

It makes my computer slow though :'(
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Unread 08-06-07, 04:41 PM  
Zeksie
A Fallenroot Satyr
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Originally posted by Gorey
Man this unitframe looks GREAT

It makes my computer slow though :'(
This is doubtful. X-Perl is pretty light on CPU and memory demands. Try getting PerformanceFu and checking what's really using up your system's resources.
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Unread 08-07-07, 02:02 PM  
Uumas
A Kobold Labourer

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I still can't get the pets target to work on version 2.3.3, I did a lot of tests inc a clean installation with just xperl 2.3.3 and the pets target doesn't show up.

No problems with 2.3.1 which I'm going to use in the meantime.

BTW, thx a lot, Zeksie for this great addon !
Last edited by Uumas : 08-07-07 at 02:08 PM.
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Unread 08-08-07, 07:39 PM  
RyuujinX7
A Kobold Labourer

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Opening options messes up layout!

Anyone experienced this? I have the latest mod (my first time using it). When I open the option panel, the default layout moves around as soon as I exit the options panel. Is this a known bug?
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Unread 08-09-07, 06:03 AM  
Zeksie
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Re: Opening options messes up layout!

Originally posted by RyuujinX7
Anyone experienced this? I have the latest mod (my first time using it). When I open the option panel, the default layout moves around as soon as I exit the options panel. Is this a known bug?
Yes, only happens the once. Once you've placed them yourself it shouldn't ever happen again.
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