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Updated:01-15-09 04:04 PM
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DamageMeters  Popular! (More than 5000 hits)

Version: 5.8.9
by: twobits [More]

Maintainers:
Up to 5.8.3 was AnduinLothar
Up to version 5.0.0 was Dandelion

Summary:
DamageMeters monitors damage and healing done by and to yourself and other nearby players. It keeps a running total for each player and displays the information as a bars chart in a frame on the screen. It is perfect for real-time comparison of the various members of your party or raid. At any time the text results can be output as "says", to raid or party chat, or whispered to another player. Many console commands exist for customizing the meters: type "/dm help" for a listing.

FAQ:

Q: Why the "-AL"?
A: Dandelion, the orig author, has retired from WoW. AnduinLothar (me) modified v5.0.0 from Cosmos because that version works with English, German and French clients. AnduinLothar has no long term plans to enhance functionality and would gladly hand over maintenance to someone else, but decided DamageMeters had a large enough user base that it deserved to be updated to use the 1.12 addon communication API.

Q: MY DM WINDOW DISSAPPEARED!
A: Use "/dm resetpos". This should make the DM frame visible and put it against the right side of the screen.

Q: What happened to the "Reset Each Combat" option?
A: It was made irrelevant. DamageMeters now keeps in essence two full sets of information: one normal, and one set that applies only to the latest fight. This second set, the Fight set, is what provides the information for the DPS, HPS, DTPS, and HTPS quantities. Those quantities are basically the normal quantities but divided by the duration of the fight. If you turn off the "Visible Quantity\Show Fight Data As Per/Second" option you have what is in essence the same thing as what you had before with the "Reset Each Combat" option.

Q: Why can't DM just automatically sync?
A: v5.1.0 has a BETA auto-sync option. This will sync when you lave combat once every three (3) minutes. In previous versions this was left out for the following reasons: Primarily because sync'ing takes a long time. There is just a lot of data to transmit, and since WoW likes to boot clients that send data too quickly DM transmits it slowly. If you are having problems with frame lag or being disconnected randomly you should disable auto-sync and do it manually after boss fights.

Version History

5.8.9
Run with WoTLK


5.8.2 - 2-3-08
*Fixed some tainting issues
*Cleaned up some globals
*Changed the default tooltip to be based on the currently visible values. Added customizability in the Event Data menu.
*Changed the default settings to be more appropriate to the raid setting:
*Changed the default display and text settings to show a little more information.

5.8.1 - 12-22-07
*Should no longer freeze when entering a battleground.

5.8.0 - 12-18-07
*"Only Monitor Group Members" now includes group pets.
*"Treat Pet Data As Your Data" now also works for group member's pets. (See the Players section of the read me for more information: Known Group Pet Exception Cases)
*Fixed a bug when Chronos wasn't installed.

5.7.1 - 10-25-07
*Bypasses guild and channel spam restrictions if Chronos is installed
*Fixed /dm setrange [#]
*Updated toc metadata

5.7.0b - 10-1-07
*Fixed Dependancy

5.7.0 - 10-1-07
*Updated Toc to 20200
*Fixed heal tracking (left over bug from removing Dragon's Breath and Julie's Blessing regex)
*Renamed Quantity Filters to Quantity Cycling for more clarity
*Added a cycle button for manual cycling, same as the binding. Specify quantities in the Quantity Cycling menu. This made the top bar a little wider.
*Added X-Localizations and X-CompatibleLocales toc entries
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Unread 08-31-06, 03:12 PM  
Abyss111
A Defias Bandit
 
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This does not support fubar 2.0
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Unread 08-31-06, 01:57 PM  
ZealotOnAStick
A Murloc Raider
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Breaks DamageMetersFu

*le sigh*

While the new version with the addon channel communication is nice, this breaks DamageMetersFu.
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