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Updated:04-02-08 09:27 AM
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MetaHud  Popular! (More than 5000 hits)

Version: 20400-3
by: MetaHawk [More]

This addon adds a HUD to your UI, showing all the information normally displayed by the Player and Target frames and more.
Always thought it was a shame that Drathal's HUD was given up on the way it was so, I have taken the core of that code and MetaMorphed it.
Added some features which I thought were pretty useful, and removed some of the excess stuff. Decided to release it, as no doubt there are others who enjoyed this as much as me.
Full credit to the original author of course, for the initial code.

Features:
=========
Health/Mana Bars colour levels.
All Bars are animated.
Shows Level, Name, Class and Elite/Boss, Pet, NPC.
4 Alpha Settings for: Combat/Target selected/No Target/Player is regging.
4 Displaymodes for Health/Mana.
Many positioning and Scaling Options.
Hide Blizzard Player/Targetframe.
Target Menu with Leftclick on Targetname.
Player Menu with Rightclick on Playername.
Castingbar with Cast-time.
Option to hide Petbars.
Option to hide Targetbars/Text.
Load-on-Demand configuration display.
Target's Target display - click to switch to that target.
Aggro alert - audible and visual warnings.
Target PvP status.
Self PvP status.
Status icons for Rested, Combat, Raid leader, and Loot Master.
Target distance display.
Support for Mobhealth, Mobinfo2, and Mobhealth2.
FlightMap support.
FuBar_ToFu support.
myAddons Support.
FuBar Support.

See included Readme for patch history.

02 April 2008 - v20400-3
Argh! - 2 minutes after upload I realised I included wrong file in archive.
This one contains the correct chat alert sequence, and does the CC alert correctly.

02 April 2008 - v20400-2
Updated the recommended CC macro further up this page.
Removed chat alert mouse click from flight timer display.
Added new keybinding to the system keybindings for all chat alerts.
Set key in keybindings which will then produce the following chat alerts when used:
No Hud: Pastes your current location into message box for current channel.
Hud showing: Pastes your current target into message box for current channel.
In Flight: Pastes your flight destination/ETA into message box for current channel.
Active CC: Pastes time left on CC into message box for current channel.

29 March 2008 - v20400-1
Fixed flight timer errors for new flight paths and some other minor fixes.
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Unread 10-17-08, 05:20 PM  
zarquan
A Kobold Labourer

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I managed to get the 20400-3 version working in 3.0.2 with a couple minor changes to the MetaHud.lua file (<WoW Install>\Interface\AddOns\MetaHud\MetaHud.lua):
  1. Replace all instances of "PLAYER_COMBO_POINTS" with "UNIT_COMBO_POINTS"
  2. Line 2055 is currently:
    Code:
    points = GetComboPoints()
    change it to
    Code:
    points = GetComboPoints("player");

It seems to load and work as before, though I haven't done extensive testing at this point. The errors are gone at least, so that's a start.
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Unread 10-16-08, 01:01 PM  
cappy8
A Kobold Labourer

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I love metaHud and right now, I'm using

THIS

It's not the original Dhud but it is edited from the original and it will work with deathknight runic power, vehicle health, etc.

So, check it out and I think I'll stick with it till good ol' Metahud is back online.
Last edited by cappy8 : 10-16-08 at 01:02 PM.
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Unread 10-16-08, 05:55 AM  
Petrah
A Pyroguard Emberseer
 
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/begs for an update
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Unread 10-15-08, 08:22 PM  
Zattanzza
A Kobold Labourer

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Is this addon being maintained at all? I've had some issues since 2.4.3, and now with 3.0.2, not working at all.
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Unread 10-03-08, 11:37 PM  
vpr
A Theradrim Guardian

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when logging in w/ TekErr I get this message... What's it mean?

PHP Code:
...ce\AddOns\MetaHud\Libs\Gratuity-2.0\Gratuity-2.0.lua:61attempt to index field 'vars' (a nil value)
[
C]: ?
...
ce\AddOns\MetaHud\Libs\Gratuity-2.0\Gratuity-2.0.lua:61in function `Erase'
...ce\AddOns\MetaHud\Libs\Gratuity-2.0\Gratuity-2.0.lua:211: in function 
`SetSpell'
...ddOns\MetaHud\Libs\RangeCheck-1.0\RangeCheck-1.0.lua:198: in function <...ddOns\MetaHud\Libs\RangeCheck-1.0\RangeCheck-1.0.lua:195>
...ddOns\MetaHud\Libs\RangeCheck-1.0\RangeCheck-1.0.lua:237: in function <...ddOns\MetaHud\Libs\RangeCheck-1.0\RangeCheck-1.0.lua:232>
...ddOns\MetaHud\Libs\RangeCheck-1.0\RangeCheck-1.0.lua:367: in function `init'
...ddOns\MetaHud\Libs\RangeCheck-1.0\RangeCheck-1.0.lua:409in function <...ddOns\MetaHud\Libs\RangeCheck-1.0\RangeCheck-1.0.lua:408
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Unread 08-14-08, 05:57 PM  
biggoofyus
A Kobold Labourer
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Addon Dead?

I'm assuming that this addon is dead and may or may not be updated for WotLK?
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Unread 07-14-08, 06:08 PM  
Leadline
A Kobold Labourer

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Re: MetaHud Bug

It also seems to happen when your reach 100% from eating.
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Unread 07-14-08, 03:23 PM  
Leadline
A Kobold Labourer

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MetaHud Bug

The "regeneration" state of MetaHud persists after you get to full health and mana after you rez from a spirit healer. From what I have tested this appears to be the only time this happens.
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Unread 06-27-08, 05:07 AM  
Cidwel
A Fallenroot Satyr
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whoha... One of the commands of MetaHud is now blocked by bliizzard UI after the season patch :S. It suddenly popup when trying to kill alliance forces in a battleground. No message error :S
Last edited by Cidwel : 06-27-08 at 05:10 AM.
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Unread 05-12-08, 04:08 AM  
Vayder
A Fallenroot Satyr
 
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AddOn Compiler - Click to view compilations

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Originally posted by nikorl
I made some modification to this system, so you can rightclick on bars to show menu:

1) search for "create all Frames" words in metahud.lua
2) add this block:
MetaHud_LeftFrame:EnableMouse(true);
MetaHud_RightFrame:EnableMouse(true);
MetaHud_LeftFrame:SetScript("OnMouseDown", function()
if(arg1 == "RightButton") then
ToggleDropDownMenu(1, nil, MetaHud_Player_DropDown, "MetaHud_LeftFrame", -100, 180);
end
end );
MetaHud_RightFrame:SetScript("OnMouseDown", function()
if(arg1 == "RightButton") then
ToggleDropDownMenu(1, nil, MetaHud_Target_DropDown, "MetaHud_RightFrame", 60, 180);
end
end );


and you got it!
rightclick on left (player) bars will show player menu
rightclick on right (target's) bars will show target menu

p.s. this fix was made for "player on left, target on right" layout
Why is this not already part of the addon? If this hud could do this simple thing it would be the god of all mods.
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Unread 04-28-08, 06:22 PM  
Luciant
A Cyclonian
 
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help

im having a strange problem, so ive loved using metahud, but i want to try some different things.. .the problem is this if i uninstall or disable metahud the default player and target frames dissappear... and the only way ive found of restoring them is to reinstall metahud and check them to appear in the options... but as soon as i remove it again, bam they're gone
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Unread 04-17-08, 12:06 PM  
Papa
A Kobold Labourer

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Originally posted by Niveras
I suspect the issue with sunders not displaying properly is due to MetaHud relying on the combat log for when they get applied. The sunder count appears when you switch targets because MetaHud then checks for debuffs the target has and updates the count apppropriately.

Personally I am using a very old version, and have no idea whether MetaHud has been updated since 2.4, but it seems likely it has not been updated to understand the combat log properly. I haven't looked at the MetaHud code and couldn't interpret even if I did, but I think this is the most likely explanation if there are coders willing to look at it.
Not sure about 20400-3, but on 20400-1 I edited the MetaHud.lua file as follows (Orange original, Purple my addition):
Start Snip---->>>>>>>>>
Code:
--- OnEvent --
function MetaHud:OnEvent()
	---  debug
	self:printd("MainEvent: "..event);
	--- init HUD
	if event == "VARIABLES_LOADED" then    
		self.vars_loaded = 1;
		self:firstload();
	--- zoning    
	elseif event == "PLAYER_ENTERING_WORLD" then
		self.enter = 1;
		if self:firstload() then return; end       
		if self.issetup ~= 2 then return; end
		if self.isinit  ~= 2 then return; end
		self:init();
	--- update HEALTH Bars    
	elseif(event == "UNIT_HEALTH" or event == "UNIT_HEALTHMAX") then
		if arg1 == "player" then
			self:UpdateValues("MetaHud_PlayerHealth_Text");
		elseif arg1 == "target" then
			self:UpdateValues("MetaHud_TargetHealth_Text");
		elseif arg1 == "pet" then
			self:UpdateValues("MetaHud_PetHealth_Text");
		end
		self:updateAlpha();
--- Fix to update Sunder
self:UpdateCombos();
	--- update MANA Bars   
------<<<<end snip

As far as i can tell the Sunder event won't register properly, so this was my fix. Probably very inefficient but then im not a coder, i just read through and figured this event does fire as it should.
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Unread 04-14-08, 03:18 PM  
Niveras
A Murloc Raider

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I suspect the issue with sunders not displaying properly is due to MetaHud relying on the combat log for when they get applied. The sunder count appears when you switch targets because MetaHud then checks for debuffs the target has and updates the count apppropriately.

Personally I am using a very old version, and have no idea whether MetaHud has been updated since 2.4, but it seems likely it has not been updated to understand the combat log properly. I haven't looked at the MetaHud code and couldn't interpret even if I did, but I think this is the most likely explanation if there are coders willing to look at it.
Last edited by Niveras : 04-14-08 at 03:22 PM.
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Unread 04-09-08, 06:28 PM  
icnow
A Kobold Labourer

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Hello.

So im a healer and i thought this would be a nice addon to keep a better watch on my mana. It seems nice. But, is there no way to disable my health bar?, i just want my mana bar.
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Unread 04-06-08, 08:44 PM  
Luciant
A Cyclonian
 
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regen

i have the hud set to be at .3 alpha when regenerating and it seems to get stuck on even though im not regenerating (at full).

another thing ive noticed, everytime i log onto my character the minimap button is in a different place lol!
Last edited by Luciant : 04-07-08 at 08:57 PM.
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