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CandyDice  Popular! (More than 5000 hits)
Version: 70
by: kaylen [More]
CandyDice is inspired by the venerable and widely used DiscoDice rogue timer mod. CandyDice uses the Ace2 embedded libraries (notably CandyBars for the timer bars), tracks a wider variety of abilities, shows cooldowns as well as duration timers, and is sufficently generic that it can show duration timers for any buff and cooldowns for any ability. It works out of the box with most rogue abilities, several horde racials, and a few low level mage cooldowns.

Updated to version 70 with WOTLK 3.3 compatibility.
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69h
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kaylen
07-21-08 05:20 PM


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Unread 11-12-08, 03:09 AM  
Whysky
A Kobold Labourer

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Any chance for an update to 3.0.3 and or wotlk

I hope this didn't sound rude, its just that Ive been using this addon for sometime now and as of the 3.0 patch the api changed for getting buffs, i tried the ever so popular discodice (hated it), classtimer (hate it) and many more. i even tried sitting down to find out what i need to change to get candydice to work again but it seems im just not up to it.
If someone is using a version that works i would be very grateful if you could post the changed code or upload a zip. I just cant do without this addon.

snip von wow forum:
The various GetPlayerBuff functions have been removed and integrated into the appropriate unit functions, adding a new UnitAura function and updating the others:

The new parameters and return values are:
name, rank, icon, count, debuffType, duration, expirationTime, isMine, isStealable = UnitAura("unit", [index] or ["name", "rank"][, "filter"])
Last edited by Whysky : 11-12-08 at 03:44 AM.
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Unread 10-19-07, 04:48 PM  
shiner421
A Deviate Faerie Dragon

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Doesnt work

I jsut installed thi saddon, and I am not using any other cooldown addons. I am using smartbuff and smartdebuff. When I try to use this mod, upon login it generates over 11 errors. Basically it cannot detect any of the class abilities for any class, then says candydice not detected. Its possible that some other addon I am using is conflicting, but I doubt it. Anyone know why this is happening?
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Unread 04-01-07, 05:39 PM  
Morgalm
A Murloc Raider
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Woot!

Awesome awesome mod man. Tried all the cooldown timers mods and haven't found 1 yet that detected everything....until yours. It is detecting all my pally abilities cooldowns flawlessly. And being able to manually add abilities was a godsend. Thank you
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Unread 03-05-07, 06:08 AM  
peperone
A Kobold Labourer

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I can only guess but I think the event CHAT_MSG_SPELL_SELF_DAMAGE isn't fired when you sap someone.

Maybe someone else has a clue?
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Unread 03-03-07, 09:18 PM  
Roq
A Kobold Labourer

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For Clock of shadows, just add the cool down yourself and it should work just fine. I use DeuceCommand for all my ace Addons, so it makes adding abilites really easy.

As for Sap, i tried to add it myself since i haven't seen an update to the addon and i am having a problem. I basically copied the blind file, replaced every instance of the word "blind" with the word "sap". I also changed the duration on Sap to 45. But the code doesn't seem to recognize the attack/ move.

Here is the code i used:
Code:
assert(CDRogueTimers)
local BabbleSpell = AceLibrary("Babble-Spell-2.2")

local Sap = CDRogueTimers:NewModule("Sap")

Sap.category = "Incapacitate"

function Sap:OnEnable()
    self.rank = 1
    self.parser:RegisterEvent("CDRogueTimersSap", "CHAT_MSG_SPELL_SELF_DAMAGE", function(event, info)
        return self:CHAT_MSG_SPELL_SELF_DAMAGE(event, info)
    end)
end

function Sap:OnDisable()
    self.parser:UnregisterAllEvents("CDRogueTimersSap")
end


function Sap:CHAT_MSG_SPELL_SELF_DAMAGE(event, info)
    if info.skill ~= BabbleSpell["Sap"] then return end
    local duration = 45
    self:StartBar(duration)
end
Can anyone help me to get this added to candy dice? I would rather not leave this addon if i don't have to.
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Unread 02-19-07, 08:05 PM  
Zyrxil
A Kobold Labourer

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Any support for Cloak of Shadows cooldown? Also, for some reason I'm not getting Cheap Shot/Kidney Shot timers in PvP, is that a bug?
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Unread 02-07-07, 07:37 AM  
kaylen
A Murloc Raider
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Originally posted by Roq
Hey any word on getting Sap added to this mod. I really like it alot and would rather not have to go find a new bar mod. I am not so concerned about PvP, but PvE.

Couldn't you just check the Combat Log for when it was applied and count down from there?
Sap support coming in next release, sometime this week.
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Unread 02-06-07, 12:56 PM  
Roq
A Kobold Labourer

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Hey any word on getting Sap added to this mod. I really like it alot and would rather not have to go find a new bar mod. I am not so concerned about PvP, but PvE.

Couldn't you just check the Combat Log for when it was applied and count down from there?
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Unread 01-31-07, 07:30 PM  
kaylen
A Murloc Raider
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Re: Re: Re: is there any chance...

Originally posted by VincentSDSH
That was the first thing I tried, didn't make any difference to the texture though.
It should have worked before, but if it didn't, it should work now with the SurfaceLib integration. You can also register your texture with SurfaceLib and select it from the texture menu.
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Unread 01-31-07, 05:02 PM  
VincentSDSH
Non-Canadian Luzer!
 
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Re: Re: is there any chance...

Originally posted by kaylen The easiest way to change the texture is to just replace the texture file in the CandyDice directory. [/b]
That was the first thing I tried, didn't make any difference to the texture though.

Edit: once I updated the .toc to hook the supplied surface lib, I got more options than {Blizzard} for textures and was able to get the retexturing to work.
Last edited by VincentSDSH : 01-31-07 at 10:57 PM.
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Unread 01-20-07, 12:29 PM  
kaylen
A Murloc Raider
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Re: is there any chance...

Originally posted by Morgaloth
that you can add a way to REMOVE abilites or cooldowns? I only want Kick and Blade flurry to show at the moment. am i just missing a way to do this?

Also, how can you change textures? i've added some from another bar mod and it won't let me change them
/cdice abilities <ability> delete. You can also change the cooldown & buff scanning of each ability individually with /cdice abilities scanbuff|scancd.



The easiest way to change the texture is to just replace the texture file in the CandyDice directory.
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Unread 01-19-07, 03:59 AM  
Morgaloth
A Kobold Labourer
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is there any chance...

that you can add a way to REMOVE abilites or cooldowns? I only want Kick and Blade flurry to show at the moment. am i just missing a way to do this?

Also, how can you change textures? i've added some from another bar mod and it won't let me change them
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Unread 01-14-07, 05:17 PM  
kaylen
A Murloc Raider
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Re: waterelemental

Originally posted by Vella
hello, the water elemental lasts 45sec. after it was cast. no more no less .
no, it's no buff.

what infos do you need?
What's the exact name of the water elemental spell, as it shows up in your spellbook?

When you have the water elemental out, do you have a pet tab in your spellbook? If so, what are the names of its abilities as shown there?
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Unread 01-12-07, 08:57 AM  
Vella
A Murloc Raider

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waterelemental

hello, the water elemental lasts 45sec. after it was cast. no more no less .
no, it's no buff.

what infos do you need?
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Unread 01-09-07, 08:22 PM  
VincentSDSH
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Originally posted by kaylen
Kidney Shot Works For Me(tm). Can you give me any specifics?
As I outlined in my edit below, it seems to trigger off a different event, I changed that and it's showing whereas it won't show at all using CHAT_MSG_SPELL_SELF_DAMAGE as it's coded.

Edit: Heh, caught your edit below just now and it matches what I was expecting. I noticed the duration problem being due to combo pts = 0 (I assumed they were 'used' by the time the event triggered) but didn't want to fight the 404 errors to try to edit the post.

I came here to just that (and that I was going to try capping the combo pts from spell complete) but, heh, you'd updated.

Thanks again
Last edited by VincentSDSH : 01-09-07 at 09:14 PM.
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