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Detached MiniMap Buttons  Popular! (More than 5000 hits)

Version: 0.9.47
by: borohir [More]

This mod attempts to 'detach' all your minimap buttons, allowing you to place them anywhere on your screen. Positions are saved per server/character and restored next login.

This is the first version of this mod, I am sure not all kinks are worked out. I have tested it only with the mods I have, so please let me know which mods create buttons that I cannot detach so I can load them and see what-is-what.

Not all minimap buttons are detected at start up (such as FuBar plugin mods, which has its own moving anyway). A slash command is provided so you can rescan for buttons: /dmbs. This will also reposition any buttons it failed to find at startup.

Special thanks to AnduinLothar without whose code and ideas in Mobile Minimap Buttons I would not have thought of this.

Very special thank to acruz2772 on wowinterface for guiding me to changes for TBC! His excellent explanation made things much easier!

Slash Commands:
/dmbs : look for new buttons.
/dmbs nodock : buttons will NOT try to dock to Minimap when close to it.
/dmbs dock : buttons will try to dock to Minimap when close to it. This is default.
/dmbs reset : reset all buttons back to initial positions.
/dmbs config: bring up UI
CHANGES:


0.9.35:Removed the hooking stuff for SMM and lockdown as it is no longer needed! Big thank you to Arjuna of SMM!
Changed variable isMoving to isDragging, this will fix compatability with mods which also use this.isMoving (like ImprovedErrorFrame).
Changed event back to PLAYER_ENTERING_WORLD since VARAIBLES_LOADED didn't help.
Changed TOC to 20003 (no 20004 or 20005?).
0.9.36:Added LFGX support.
Fixed (?) ICU button.
Added UI configuration: /dmbs config. This is a first attempt, if all goes well, I will clean it up and release this as version 1.0.0. Here is what the config does:
The first TAB are global options:
Use Grid X and Y turn on/off positioning buttons by grid coordinates. The sliders specify how big the grid is. Grid anchors
are always TOP and LEFT of the button. X,Y grid scale can be set independent of each other. Grid changes take place without a
restart.
Force Scale to 1.0 forces all buttons to a scale of 1.0 at start up. Good for strange scaled buttons. This only affects buttons at start up.
Lock All Buttons prevents DMBS from dragging buttons. This does not mean other addons cannot move the buttons.
The second TAB contains controls PER BUTTON:
On the left is a list of all the buttons DMBS knows about. Not in the list, then I do nothing to it.
Along the right/bottom are some sliders for moving buttons.
Scale allows you to change the size of a button from 30% to 200%. NOTE THIS DOES NOT WORK FOR ALL BUTTONS, so try it and see.
Force Hidden forces a button to be invisible. Unchecking will attempt to show the button, but the button is not forced to be
visible. NOTE: OTHER ADDONS MAY HIDE/SHOW A BUTTON. I MAKE NO EFFORT TO PREVENT THAT.
Lock Button stops DMBS from dragging a button. This does not mean other addons cannot move the buttons.
At the bottom are some buttons to reset position/center a button in case it gets lost.
0.9.37:Updated TOC for 2.1.
Added support for PoliteWhisper.
0.9.38:Added CraftBot support.
Added XCalc support.
Fixed up the /dmbs help text.
Removed some debug stuff.
Attempted fix for scaling error.
0.9.39:Updated TOC.
Fix for Tracking Frame on PTR.
Added some (maybe all) of the buttons produced by ShardAce.
0.9.40:Added profile copying. Use /dmbs config and select a profile, the use the copt button.
Possible fix for Gatherer notes not appearing. Switched event to VARIABLES_LOADED and then delay by 20 seconds before going after buttons.
Added AtlasLootEnhanced.
Added ClearFont2.
Added PhanxChat.
Added Sunn Viewport.
Fix for ShardAce right click on the count button.
0.9.41:Update 2.3 TOC.
Added command: '/dmbs copy [realm]/char' to copy profiles. If realm is NOT given, then current realm is assumed. Realm/Char names are CASE SENSITIVE.
0.9.42:Try to fix up initialization and button placements. Maybe screwed up when Blizz fixed UIEffectiveScale.
Possible fix for ShardAce Healthstone button.
0.9.43:Fix for Alarm Clock Wrangler.
Update TOC.
Fix for NX button.
Fix for scale being nil when clicking a button in UI.
Check GetLeft(),GetTop sometimes not returning anything?
Added Reinhearthe to TOC. Thanks for the updates!!

0.9.44:Fix for WoTLK tracking button.
0.9.45:Greatly reduce CPU usage (finally!)
0.9.46:Attempt to stop taint issues, check InCombat in Update.
Changed the way included and excluded frames are listed and added many more to skip over.
Fix for Chinchilla mouse scroll.
Add libDBIcon to lookups.
Fixes for tracking icon being wierd.
0.9.47:Fixed scroll bar in config.
Added bejeweled. Use RIGHT mouse to move that one, like tooltip says.
Post A Reply Comment Options
Unread 10-27-07, 11:12 AM  
Syxx
An Onyxian Warder
 
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Thanks for adding shardace! I actually gave up shardace because the buttons for it are ridiculous to move (No manual way I could find) so thanks!
Now I can go back to ShardAce!
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Unread 10-20-07, 10:12 AM  
borohir
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Hi Arkive,
I see what you mean..fixed..will get a new build going soon.

b
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Unread 10-19-07, 03:10 PM  
Arkive
A Cobalt Mageweaver
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The mod works ok on the 2.3 PTR with the exception of the new Tracking menu, which apparently has a different frame name or something. With just that one observable glitch, it would be great if we could get an update to this. No other mod out there seems to do what it does...literally
Last edited by Arkive : 10-19-07 at 03:10 PM.
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Unread 05-27-07, 02:14 PM  
borohir
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Hi all,
Sorry for no updates in awhile. Been busy here IRL. Now can get back
All: SW_STATS DOES WORK. It is very hard to grab is all. Latest version seems to grab well from right side. At worse, use /dmbs config to move the button.
Same to Fizz Tracking menu. Hard to grab since it captures mouse over. I have luck sneaking up on it from left.

chrispix: I can't find this addon..Can you provide a link?
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Unread 05-24-07, 07:09 AM  
Cordelia
A Defias Bandit

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I hope the author has not abandoned this add-on, I love it and it is one of the core add-ons that I intend to use in the long run.

Any chance of an update to patch 2.10?
Last edited by Cordelia : 05-25-07 at 01:17 AM.
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Unread 05-19-07, 07:22 PM  
Charlyne
A Kobold Labourer

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Love the add-on, however it doesn't seem to work with SW Stats as I can't move this button even after doing /dmbs scan (even the built-in SW Stats button mover seems to break with this add-on).

Please add support for this add-ons! I'd love for my mini map buttons to look good with my square map.
Last edited by Charlyne : 05-19-07 at 07:52 PM.
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Unread 04-06-07, 03:14 AM  
LaughingDeth
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fix for gatherer minimap button

I found a fix for the gatherer minimap button

yes someone else figured this out, I can't code lua
no I can't remember exactly where I found it, but it works

"
The Gatherer button has the same problem as the CTMod2 button. Edit the Gatherer/GatherMiniIcon.lua file and change line 33 from:
local miniIcon = CreateFrame("Button", "", Minimap);
to
local miniIcon = CreateFrame("Button", "GathererMinimapButton", Minimap);
"
it also let the button scale with simpleminimap instead of being my one huge button
__________________
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Unread 02-23-07, 03:12 PM  
chrispix
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ShardAce

I love this addon. Any chance you could get it to work with the ShardAce minimap buttons? ButtonHole didn't work with them either.
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Unread 02-18-07, 01:01 PM  
borohir
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Re:

Specific: Try the lastest version. In the UI there is a Force Hide button, so you can force a button to remain hidden. That may be a help to you!

b
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Unread 02-14-07, 08:33 PM  
specific
A Kobold Labourer

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Hi, great mod, it's especially useful for working alongside SMM with the non-circular minimaps. I just have one bug I've noted- using DMBS tends to make the AtlasLoot minimap icon re-appear (which is in some random location), even when the "hide minimap icon" option is checked in AtlasLoot. The AtlasLoot devs seem to think that DMBS is responsible for this. It's trivial to work around by putting the AtlasLoot icon behind my "Find Herbs" icon, but I thought I'd let you know about this so you can take a look!
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Unread 02-12-07, 06:12 PM  
borohir
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Re:

Hi Salomi,
Unfortunately, seems Gatherer has made its minimap icon an internal local, though I do see Gatherer.MiniIcon also being set the the .lua file. Not sure I can get to it anymore.
I think I got ICU working, not sure as I have no hunter to test with.
Update Soon!
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Unread 02-09-07, 07:52 AM  
Salmoni
A Deviate Faerie Dragon

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I am using newest version.

There are problems recognizing 2 buttons:

1. Gatherer

2. ICU - I See You 2.0

ICU worked nicely in an older version of detachminibuttons, so you changed some code, which bugged it.
Last edited by Salmoni : 02-09-07 at 10:14 AM.
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Unread 01-19-07, 07:04 PM  
borohir
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Re: hey

Originally posted by thedominator83
not to my knowledge
i do use some fizzwidget addons, like gemologist, and adspace

would that be the prob??

dom
Hi,
I am not sure, let me try those out also and see. If you like, you could log out, kill the DetachedMinimapButtons saved var file and all should reset and be back to original, though it certainly may happen again..

ao
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Unread 01-19-07, 06:55 PM  
thedominator83
A Defias Bandit

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Question hey

not to my knowledge
i do use some fizzwidget addons, like gemologist, and adspace

would that be the prob??

dom
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Unread 01-19-07, 06:48 PM  
borohir
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Originally posted by Bray
I just downloaded this mod tonight so I'm assuming it's the latest version. I disabled every other map mod I had and the buttons are still resetting stacked on top of each other. Now I can't grab anything off of pearl.

I could try and redownload if that would help?
Bray: If you could try 0.9.31 from here and tell me if that works tha would be great. Also, a new version soon, which remove some hooking/positioning I had done which may help also.
b
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