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Updated: 01-13-11 10:49 PM
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Updated:01-13-11 10:49 PM
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ChatEdit  Popular! (More than 5000 hits)

Version: 3.1.40000
by: AnduinLothar [More]

ChatEdit is another complicated mod to do something simple: allow you to select your chat text for copying. Simply shift-click a chat frame to enter 'edit mode'.

Edit mode is basically an editbox in which the text won't let you change it. The editbox directly overlaps the chat frame and is scrollable and resizable by the normal methods, as well as a scroll bar that pops up to the right. To make copying less painful no text will be added to the editbox while in edit mode, but it will appear in the chat frame when you leave edit mode.

To exit edit mode click anywhere on the WorldFrame or hit escape.

ChatEdit also increases the default chat frame memory from 128 lines to 500.

Note: For reasons of auto-line wrapping and non-standard width fonts it is nearly impossible to figure out what scroll position the chat frame is at. For this reason when you enter edit mode it will always scroll down to the bottom. Also be aware that the editbox has smooth scrolling as opposed to the chat frame's line by line scrolling.

Note: Thankfully the text string length editbox bug was fixed in a past WoW patch. If you ever run into a repeatable case where the selectable text is empty, let me know!

v3.1.40000
-Disabled color debug (oops!)

v3.0.40000
-Updated to work with the new chat system and Cataclysm changes
-Replaced 'this' usage with 'self'
-Replaced getglobal() with _G[]
-Replaced MouseIsOver(frame) with frame:IsMouseOver()
-Fixed auto-scroll up and down when selecting text now that the old resize top/bottom bars were removed
-Fixed update reversion (so you can't change the text, only select it)
-Now starts storing chat messages as soon as the addon loads instead of waiting until PLAYER_ENTERING_WORLD required by the old chat system
-Added support for copying from the combat log which populates in reverse
-Added support to update the editable text when Clear and SetMaxLines are called on the chat frame

v2.0.30100
- Updated toc to 30100

v2.0.30000
- Updated toc to 30000

v2.0
- Updated toc to 20400
- No longer uses Sea or SeaHooks
- Fixed recording of numbers passed to AddMessage

v1.2
- Updated toc to 20300
- Updated SetScrollFromBottom to SetScrollOffset

v1.1
- Selectable chat text is no longer trailed by two empty lines
- Selectable chat now has the correct scroll bounds and is scrolled to the bottom every time it's shown
- Auto-scroll now only triggers when highlighting text
- Showing selectable chat is now over twice as fast
- Updated toc metadata
- Uses SeaHooks v1.3

v1.0
- Enabled editbox auto-focus.
- Added auto-scrolling hot zones at the top and bottom of the chat frame when you are selecting text.
- Uses SeaHooks v0.9
Optional Files (0)


Archived Files (5)
File Name
Version
Size
Author
Date
3.0.40000
5kB
AnduinLothar
01-13-11 02:31 AM
2.0.30100
4kB
AnduinLothar
04-16-09 07:17 PM
2.0.30100
4kB
AnduinLothar
04-16-09 07:17 PM
2.0.30100
4kB
AnduinLothar
04-16-09 07:17 PM
2.0.30000
4kB
AnduinLothar
10-15-08 10:16 PM


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Unread 12-03-08, 07:36 AM  
JMHammer
A Defias Bandit
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Error Message at Login

I am receiving the following error message at login with both ChatEdit and GEM3 (Guild Event Manager) installed:

Date: 2008-12-03 08:32:57
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\ChatEdit\ChatEdit.lua line 279:
attempt to perform arithmetic on a table value
Debug:
[C]: ?
ChatEdit\ChatEdit.lua:279: ColorText()
ChatEdit\ChatEdit.lua:293:
ChatEdit\ChatEdit.lua:288
[C]: AddMessage()
GEM3UI\GEM3UICallbacks.lua:516: func()
GEM3_Core\core\GEM_core.lua:331: GEM3_TriggerCallback()
GEM3_Core\core\GEM_stamp.lua:68: GEM3_STAMP_CheckStamp()
GEM3_Core\core\GEM_comm.lua:270: _GEM3_COM_ParseChannelMessage()
GEM3_Core\core\GEM_comm.lua:329:
GEM3_Core\core\GEM_comm.lua:328
[string "safecall Dispatcher[4]"]:4:
[string "safecall Dispatcher[4]"]:4
[C]: ?
[string "safecall Dispatcher[4]"]:13: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
...dOns\GEM3_Core\lib\CustomChatComm\CustomChatComm.lua:301:
...dOns\GEM3_Core\lib\CustomChatComm\CustomChatComm.lua:284
...dOns\GEM3_Core\lib\CustomChatComm\CustomChatComm.lua:785:
...dOns\GEM3_Core\lib\CustomChatComm\CustomChatComm.lua:781
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Unread 10-14-08, 02:11 PM  
sdkphoenix
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thanks for updating this and ur other addons for 3.0

It's sad cosmos is being discontinued. Still hoping TTN from there gets an update
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Unread 10-14-08, 05:56 AM  
Duugu
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Re: Re: Re: Mod Updates

What a great idea. Thx a lot for this mod.
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Unread 03-27-08, 01:32 AM  
GiftsForYouBiz
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Thumbs up Re: Re: Mod Updates

Originally posted by AnduinLothar
I usually don't update toc's on mod sites unless the addon breaks. However, the latest version is always in Cosmos if that helps.
http://www.cosmosui.org/addons.php
That helps tremendously! Thank you
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Unread 03-26-08, 11:24 PM  
AnduinLothar
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Re: Mod Updates

I usually don't update toc's on mod sites unless the addon breaks. However, the latest version is always in Cosmos if that helps.
http://www.cosmosui.org/addons.php
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Unread 03-26-08, 10:27 PM  
GiftsForYouBiz
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Mod Updates

This and ChatClear are the only two mods I use, and most likely will ever use. They are excellent!

However, I'm wondering... Will an update be provided for this mod? Or should we continue Loading out of date AddOns?

Thanks!
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Unread 11-21-07, 12:23 PM  
AnduinLothar
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Re: Sea?

Originally posted by Jaim Sandar
The previous version, 1.1, did not list Sea as a required dependency, but version 1.2 does. Is this intentional, or a mistake?
Fixed for 1.2b.
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Unread 11-19-07, 06:01 PM  
Jaim Sandar
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Sea?

The previous version, 1.1, did not list Sea as a required dependency, but version 1.2 does. Is this intentional, or a mistake?
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Unread 12-12-06, 09:23 AM  
Xeddicus
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Originally posted by AnduinLothar
Blizzard editbox bug. It happens when you have between 255 and 770 characters of text.
Ah. So it's not just me. Good to know. Here's hoping Blizzard fixes it!
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Unread 12-10-06, 12:09 PM  
AnduinLothar
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Blizzard editbox bug. It happens when you have between 255 and 770 characters of text.
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Unread 12-09-06, 11:14 PM  
Xeddicus
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Font goes invisible...

In case anyone saw the previous edit: Turns out it didn't fix itself...

The text just goes transparent or gets hidden somehow when you activate the frame to select the text to copy. It's there, you shift click, and poof- gone. You can still select it, but can not see it.

Anyone have a clue? Doesn't happen every time, but usually.
Last edited by Xeddicus : 12-10-06 at 09:42 AM.
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