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Battle for Azeroth (8.0.1)
Updated:07-21-18 10:57 AM
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Outfitter  Popular! (More than 5000 hits)

Version: 5.20.3
by: mundocani [More]

About Outfitter

Outfitter is an equipment management addon which gives you fast access to multiple outfits to optimize your abilities in PvE and PvP, automated equip and unequip for convenience doing a variety of activities, or to enhance role-playing.

Outfitter includes an icon bar for fast access to your outfits, a minimap menu for fast compact access, support for LibDataBroker, scripting with a library of pre-made scripts for most common tasks, outfits optimized for a particular stat, item comparisons across outfits, quick access to items via the character sheet, and more.

Version 5.20.3 changes

* FIXED: Prevented more custom events from being registered with the system

Version 5.20.2 changes

* FIXED: Storing outfits on the server no longer gives an error

Version 5.20.1 changes

* FIXED: Outfitter's custom event types should longer give errors about being unknown

Version 5.20 changes

* FEATURE: Updated for patch 8.0
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Unread 01-01-11, 12:46 PM  
guice
A Cobalt Mageweaver

Forum posts: 236
File comments: 63
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Outfit accessory tied to a complete outfit?

Is there a way to say tell accessory outfit to equip complete outfit if it's not already equipped?

For example, I have one complete set called "Feral" and an accessory outfit called "Feral - Tank." When I select "Feral - Tank", I'd like "Feral" to equip, if it's not already equipped.

Basically, I want to hard link "Feral - Tank" to my "Feral" outfit.
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Unread 01-01-11, 12:41 PM  
guice
A Cobalt Mageweaver

Forum posts: 236
File comments: 63
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Originally posted by sindalee
would it be possible to add something to outfit dropdowns to choose to NOT show them in outfit comparisons? just a thought ^^
I second these.
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Unread 12-29-10, 10:05 AM  
sindalee
A Defias Bandit
 
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would it be possible to add something to outfit dropdowns to choose to NOT show them in outfit comparisons? just a thought ^^
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Unread 12-27-10, 10:13 PM  
Toran
A Nerdscale Dorkin
 
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Forum posts: 143
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Noticed that when using oGlow, and the popout item slots in the paper doll frame, the border color is wrong. For ex, greens have a blue border. Not sure if this a tweak needed on your end or haste's.
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Unread 12-13-10, 10:58 AM  
mundocani
A Defias Bandit
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Forum posts: 3
File comments: 434
Uploads: 6
Re: Worgen

Originally posted by Tauro
Can we get a Worgen <-> Human Script, please?
I don't know how to detect Worgen form. If someone knows, let me know and I can put together a script.
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Unread 12-13-10, 02:11 AM  
Tauro
A Kobold Labourer

Forum posts: 0
File comments: 1
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Worgen

Can we get a Worgen <-> Human Script, please?
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Unread 12-09-10, 11:19 AM  
mundocani
A Defias Bandit
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File comments: 434
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Re: Championing Script

Originally posted by joshmiller83
Can we get the Championing Script updated to include ALL Regular/Heroics in the game besides Outland for now? PLease?
There is a "In Dungeon" script which should do what you want. It will equip/unequip on any dungeon, not just Northrend dungeons.
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Unread 12-09-10, 11:00 AM  
joshmiller83
Premium Member
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Championing Script

Can we get the Championing Script updated to include ALL Regular/Heroics in the game besides Outland for now? PLease?
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Unread 11-29-10, 12:30 PM  
mundocani
A Defias Bandit
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Forum posts: 3
File comments: 434
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Originally posted by mundocani
Oops, that's what I get for not putting a report into the bug tracker.
I posted 5.1.1 last night which includes this fix. Thanks GreyWolfSC!
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Unread 11-26-10, 12:05 PM  
mundocani
A Defias Bandit
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Oops, that's what I get for not putting a report into the bug tracker.
Originally posted by GreyWolfSC
I'm still getting a LUA error when hitting enter after renaming a set.

The bug has moved to line 5786 in the latest version.

Code:
	self.Name:SetScript("OnEnterPressed", function (self) self:Done() end)
should be:

Code:
	self.Name:SetScript("OnEnterPressed", function () self:Done() end)
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Unread 11-26-10, 10:03 AM  
GreyWolfSC
A Murloc Raider

Forum posts: 5
File comments: 83
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I'm still getting a LUA error when hitting enter after renaming a set.

The bug has moved to line 5786 in the latest version.

Code:
	self.Name:SetScript("OnEnterPressed", function (self) self:Done() end)
should be:

Code:
	self.Name:SetScript("OnEnterPressed", function () self:Done() end)
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Unread 11-25-10, 03:31 PM  
mundocani
A Defias Bandit
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Forum posts: 3
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My guess is that you tried updating while WoW was still running, which causes WoW to refuse to load new files. Just exit WoW completely and then it should be fine.
Originally posted by Astrocanis
Hi Mundo;

Been having this problem since the download today (11/25/2010):


Message: Interface\AddOns\Outfitter\OutfitterPrefix.lua:18: Cannot find a library instance of "LibStatLogic-1.2".
Time: Thu Nov 25 14:21:46 2010
Count: 1
Stack: [C]: in function `error'
Interface\AddOns\AutoBar\libs\LibStub\LibStub.lua:23: in function `LibStub'
Interface\AddOns\Outfitter\OutfitterPrefix.lua:18: in main chunk

Locals: (*temporary) = "Cannot find a library instance of "LibStatLogic-1.2"."
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Unread 11-25-10, 03:22 PM  
Astrocanis
A Black Drake

Forum posts: 84
File comments: 28
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Hi Mundo;

Been having this problem since the download today (11/25/2010):


Message: Interface\AddOns\Outfitter\OutfitterPrefix.lua:18: Cannot find a library instance of "LibStatLogic-1.2".
Time: Thu Nov 25 14:21:46 2010
Count: 1
Stack: [C]: in function `error'
Interface\AddOns\AutoBar\libs\LibStub\LibStub.lua:23: in function `LibStub'
Interface\AddOns\Outfitter\OutfitterPrefix.lua:18: in main chunk

Locals: (*temporary) = "Cannot find a library instance of "LibStatLogic-1.2"."
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Unread 11-18-10, 05:10 PM  
Gsusnme
A Wyrmkin Dreamwalker
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Forum posts: 55
File comments: 199
Uploads: 1
Thanks for the reply! I rebuilt my Outfits like you said and everything seems to be working fine now.
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Unread 11-17-10, 10:46 PM  
mundocani
A Defias Bandit
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Forum posts: 3
File comments: 434
Uploads: 6
Tracking the items is a bit tricky but basically I take a snapshot of the item when you add it to an outfit. That snapshot includes the item ID as well as the enchant and gems on the item. Later, when Outfitter needs to equip an item, it looks for an exact match first. If it can't find an item matching exactly then it looks for any item with the same item code and uses that.

I did it that way so that it could handle the usual cases where an item gets re-gemmed or enchanted without having to re-add the item to the outfit. It also handles having multiple items with different enchants/gems, but it can have become confused if you have multiple items *and* you re-gem or change enchants on them. In those cases you should select each outfit containing those items and re-add them to their outfits. Just unchecking and re-checking the slot is enough to get Outfitter to take a new snapshot (assuming the right item is already equipped), otherwise just equip the correct item while the outfit is selected and it'll record the new item info.

Hope that helps clear it up, let me know if it still doesn't work since it could also be compatibility problems with patch 4.0.x.

Originally posted by Gsusnme
Forgive me if this is highly naive, I don't really know how item ID's work.
I know that you can have two of the same item with a different enchant or gem, link said item into chat and you'll see two different tool-tips.
So I imagine at some point the there is an identifying characteristic about the items with a particular enchant or gem(s) that allow you to differentiate between them.

Currently I have a few items that I use for two sets on a particular character is it was an up for both specs.
I have TWO of said item, one gemmed and enchanted for Tanking, one gemmed and enchanted for DPS.
Adding the "Tank" item to it's Outfit and adding the "DPS" to it's oufit, often when switching between specs using the provided dual spec scripts, Outfitter becomes confused about which items it should be equipping, and seems to kind of just pick one at random.
Not ONLY out of the two rings however, it picks at random from the FOUR different rings in my inventory.

So I have a total of four in my bags, two dps and two tank.
One dps and one tank ring both the SAME item with different enchants and gems.

Manually resetting my outfit by clicking on it's name in the interface equips the proper item just fine.

Is there something I am doing wrong, or something I can do so that when switching specs Outfitter will equip the proper items? Thanks in advance.
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