ag_UnitFrames @ Terrace of Light in Shattrath City
ag UnitFrames
This is the TBC version of Ag_UnitFrames. The project homepage is http://www.wowace.com/wiki/Ag_UnitFrames
Discussion about the BC conversion is at http://www.wowace.com/forums/index.php?topic=2676.20
For the most recent dev versions, check http://www.wowace.com/files/index.php?path=ag_UnitFrames/ - [TBC] tagged ones are burning crusade compatible.
The screenshot is taken in the Terrace of Light in Shattrath City with one of the earliest version.
Known Issues
- See bugtracker. Nothing major!
Not my issues
- Summoning pets in combat works fine with only Ace2 and agUF loaded. Check http://www.wowace.com/forums/index.php?topic=2785.0 for details on what addons breaks the PetActionBar, most notable are Fubar and Warmup.
New: Issues Tracker
Please report any problems and post suggestions at our new issues tracker at Google Projects. Be sure to tag the topic with TBC if it's about this version and search for smilar issues first.
Credits
Andreasg, the creator and head of development of this addon.
Me, I'm helping out whenever possible
All other commiters, not in any particular order: devla, rabbit, mikma, ckknight, fenlis (koKR loc), saroz, delsphynx.
Updates
r62957 - Check the svn logs for details
r20943 - Most 2.0 related bugs fixed.
r19013 (Trunk) - Switched back to trunk, as WoW 2.0 has gone live!
r17774[TBC] - Mostly bug fixes.
r17142[TBC] - Fixes for the fixes.
r17123[TBC] - A LOT of issues solved by Andreas. [color=red]broken[/red]
r17048[TBC] - Raid frames enabled.
r16684[TBC] - Fixes for the new TBC build. Check the changelog for more info.
r15627[TBC] - Hotfix for combo points not displaying.
r15607[TBC] - Added Focus frame, [agcurrenthp] and several bug fixes.
no version - Updated current issues information.
r15084[TBC] - Fixed portrait, added MobHealth2 support.
r14977[TBC] - Creation of frames in combat with secure headers, numerous fixed, @see changelog. Note: breaks mEnemyCastbar a01 compatibility, use version a02 instead.
r14533[TBC] - Updated to r14533 of svn. Uses UnitWatch to provide visibility management and step size in frame width and scale changed.
061018 - Added Clique support
061017 - Uploaded a new version, fixes target's target and two pairs() problem
061017 - Initial release (very alphaish)
Is there any possible way to get an additional behavior added to the XP bar soas to force it to display something?
Specifically, the ability to force it to show XP, or the "default" Blizzard behavior. This would allow one to use faction-watching mods that automatically update to relevant faction displays elsewhere (bongos xpbar, et al) while retaining the normal XP display on the player frame.
Originally posted by Thargos I like thsi mod, but I can't get it to scale because the bars are to small for me to read, and I can't get animated portraits to show up.
How do I do this.
You increase the scale so that you can read them. Do this via the Scale options accessed via right-clicking on the bars. Or else you increase the bar's length in the same options panel.
Use the "Compact" (portrait support for it added in SVN r20667 on Dec. 15) or the standard "AGF" frame layout choices to get animated portraits to show up.
Quote:
Originally posted by Dexter74 I do not use the ABF layout and with the most current version of http://www.wowace.com/files/ the names any more shortened, thus name and HP to lie on top of each other.
I use ABF and have run into the same issue with the latest SVN versions. I brought this up on the Wowace.com forums earlier today. Its increasingly bad the more health data you want in the frame.
You can, of course, increase either the frame length or the scale to accommodate long names. But when you have limited UI space and are raiding, a target frame that stretches across 1/4 of the UI doesn't work well.
If an option for abbreviation of the target/ToT name (as it was in earlier builds) or an option to scale the text size within the frame is not added, I'm going to have to start looking at X-Perl Unit Frames again.
I do not use the ABF layout and with the most current version of http://www.wowace.com/files/ the names any more shortened, thus name and HP to lie on top of each other.
Originally posted by tfreyguy I want to use petster for my hunters pet but I need to see my pets happyness in the mod how do I do this
Pet happiness is shown on the ag_UnitFrames pet frame by the health bar color: green (happy), yellow (moderate, needs feeding), red (unhappy, really needs feeding). Same colors as the default Blizzard happiness icon.
Originally posted by Snazzy When you install AG_UnitFrames the target target target is hidden.
/ag config
and you'll get a list of all the different frames you can configure. There's one for target, party, raid, target's target, target target's target, pets, etc.
Select the one you want and makes sure you turn on the setting to make it show, and you should be good to go.
Thanks for the info, it must be the version of Ag_unitframes i am using, i'll try to update it to a more current version to enable the feature. ( server still running version 1.12 )
Originally posted by srshyu Umm... must be me, I can't seem to find the options anywhere, would you please show me the links please?
tyvm
When you install AG_UnitFrames the target target target is hidden.
/ag config
and you'll get a list of all the different frames you can configure. There's one for target, party, raid, target's target, target target's target, pets, etc.
Select the one you want and makes sure you turn on the setting to make it show, and you should be good to go.
Would it be possible to please add an option so that Alt-Dragging does *not* override the Lock Frames option and let you drag the frames around?
I use Clique to bind various spells to key/mouse combos. One of them is Alt-Left Click. In the heat of a battle that Alt-Left Click can easily become Alt-Left Drag.
Is there really any point to this override of the Lock Frames?