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ag UnitFrames  Popular! (More than 5000 hits)

Version: r696-release
by: Nevcairiel [More]

This is the TBC version of Ag_UnitFrames. The project homepage is http://www.wowace.com/wiki/Ag_UnitFrames

Discussion about the BC conversion is at http://www.wowace.com/forums/index.php?topic=2676.20

For the most recent dev versions, check http://www.wowace.com/files/index.php?path=ag_UnitFrames/ - [TBC] tagged ones are burning crusade compatible.

The screenshot is taken in the Terrace of Light in Shattrath City with one of the earliest version.

Known Issues
- See bugtracker. Nothing major!

Not my issues
- Summoning pets in combat works fine with only Ace2 and agUF loaded. Check http://www.wowace.com/forums/index.php?topic=2785.0 for details on what addons breaks the PetActionBar, most notable are Fubar and Warmup.

New: Issues Tracker
Please report any problems and post suggestions at our new issues tracker at Google Projects. Be sure to tag the topic with TBC if it's about this version and search for smilar issues first.

Credits
Andreasg, the creator and head of development of this addon.
Me, I'm helping out whenever possible
All other commiters, not in any particular order: devla, rabbit, mikma, ckknight, fenlis (koKR loc), saroz, delsphynx.

Updates
r62957 - Check the svn logs for details
r20943 - Most 2.0 related bugs fixed.
r19013 (Trunk) - Switched back to trunk, as WoW 2.0 has gone live!
r17774[TBC] - Mostly bug fixes.
r17142[TBC] - Fixes for the fixes.
r17123[TBC] - A LOT of issues solved by Andreas. [color=red]broken[/red]
r17048[TBC] - Raid frames enabled.
r16684[TBC] - Fixes for the new TBC build. Check the changelog for more info.
r15627[TBC] - Hotfix for combo points not displaying.
r15607[TBC] - Added Focus frame, [agcurrenthp] and several bug fixes.
no version - Updated current issues information.
r15084[TBC] - Fixed portrait, added MobHealth2 support.
r14977[TBC] - Creation of frames in combat with secure headers, numerous fixed, @see changelog. Note: breaks mEnemyCastbar a01 compatibility, use version a02 instead.
r14533[TBC] - Updated to r14533 of svn. Uses UnitWatch to provide visibility management and step size in frame width and scale changed.
061018 - Added Clique support
061017 - Uploaded a new version, fixes target's target and two pairs() problem
061017 - Initial release (very alphaish)

Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
r62947
293kB
Nevcairiel
07-27-08 03:59 AM


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Unread 10-17-06, 02:09 PM  
Noom
A Deviate Faerie Dragon

Forum posts: 12
File comments: 2
Uploads: 0
=|

When I want to make bandages the game popup with a small window saying:

"ag_UnitFrames has been blocked from an action only available to the Blizzard UI.
You can disable this addon and reload the UI."

Then it gives me 2 options, to Disable or Ignore.

Gets kinda annoying in the long run since badages is smth I make quite often =P

Hope it's smth that kan get a fix =)

Edit:
Just trained a new bandage and it worked fine, tho after making a few and wanted to make more it showed me that message again o_O
Last edited by Noom : 10-17-06 at 02:13 PM.
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Unread 10-17-06, 12:29 PM  
Miles
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 16
File comments: 33
Uploads: 5
Originally posted by skeetskeet
works great minor bugs:

1. target of target seems broken
2. line 172, ag_GroupClass.lua, had to add pairs() also one further down
3. when you leave a party/raid, the pets from the other people stay shown. for now I just hide party pet frames and show it again to fix it up.
1. Testing.
2. Ugh, I grepped on "for k,v in", missed these two. Thanks
3. Hmm... I'll try to get a party to test it, but it's kinda hard since I'm all alone, noone else from the guild is here.

When summoning a water elemental the action bars for it disappeared.
I will respec to test it, it's hard to say what broke it atm.


[edit]
Found target's target problem: agUF normally hides the frame until target's target is valid, but this is not allowed in TBC. A quick hack (change function aUF.classes.aUFunitMetro.prototype:Stop() to no-op and making it always visible) works, but shows an ugly default frame... Looking for a better way to make it work.

Btw, I'm on EU-Tempest Keep, alliance side, character also called Miles. If I'm online, feel free to whisper me with questions

[edit #2]
Target's target "fixed": using self.frame:SetAlpha(0) to make it "invisible" and SetAlpha(1) to show it. Blizzard's targettarget frame (TargetFrame.lua, line 536) still uses Show and Hide, but they are allowed to use it, we aren't. Grrr...

New nice to have feature: wtb someone to look at enemy casting bars for agUF's target / target's target frames, like those in the default UI.
Last edited by Miles : 10-17-06 at 12:53 PM.
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Unread 10-17-06, 11:53 AM  
Silverthorne
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
When summoning a water elemental the action bars for it disappeared.
Reappeared when I disabled the unitframes.
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Unread 10-17-06, 09:51 AM  
skeetskeet
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 4
Uploads: 4
works great minor bugs:

1. target of target seems broken
2. line 172, ag_GroupClass.lua, had to add pairs() also one further down
3. when you leave a party/raid, the pets from the other people stay shown. for now I just hide party pet frames and show it again to fix it up.
Last edited by skeetskeet : 10-17-06 at 10:08 AM.
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