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Author:
Version:
0.9.20112
Date:
12-11-2006 06:00 PM
Size:
136.39 Kb
Downloads:
11,596
Favorites:
123
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Pictures
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Tooltips
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Tradeskill Info UI
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Config UI
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TradeSkill Frame showing cost and skill level
Tradeskill Info   Popular! (More than 5000 hits)
New Beta version available at http://files.wowace.com/TradeskillInfo/ and http://files.wowace.com/TradeskillInfoUI/ (You need both files)

Description

TradeskillInfo is an addon that gives you all the infromation that you need about tradeskills.

It will in the tooltip of an item show you.

* What tradeskills it is used in, and how many different recipes for that tradeskill it is used in.
* Show you where the item comes from. Vendor, dropped, disenchanted or crafted.
* Show who of your chars can use the item.

It will in the tooltip for recipes show you.

* If any of your chars knows it already.
* If any of your chars can learn it now.
* If any of your chars will be able to learn it later.
* Where it comes from. Vendor bought, quested, dropped or crafted.

In the tradeskill craft window it will show

* At what skill levels the recipe will shift to a different difficult.
120/80/60/40 would mean it's learnable at 40, it will be yellow at 60, green at 80 and grey at 120.
The information is color coded. Currently only information about when an recipe can be learned is in the addon, the rest is learned by the addon as we go. I will collect that information from people and put it into the addon as time goes.
* The cost of the combine (vendor prices), how much the result sells for to a vendor and the profit/loss.
Support for auction prices will come later.

TradeskillInfo also has it's own UI. It is opened with /tsi menu or with by binding a key to it in the keybindings menu.
QuickSearch an item in the inventory will open the UI and show all recipes that use that item. QuickSearch key-mouse combination is configurable. Defaults to Shift-RightClick.
RightClicking an reagent icon in the TradeskillInfoUI with the AuctionFrame open will do a search for that reagent in the auction house.
Shift-Click on the recipe name in the list (to the left) with the chatbox open will paste the complete recipe there. (To tell your guildies whats needed to make that uber item)

In it you can browse all tradeskills in the game.

* Filter what tradeskills to show
* Filter what recipes to show
o Player known
o Player learnable
o Player will be able to learn
o Alt known
o Alt learnable
o Alt will be able to learn
o Unavailable
* Freetext search on recipe name and reagent names.

For every recipe it will show

* If the it is learned from a recipe, it will show the source of the recipe. Dropped, Vendor bought, quested or faction vendor. [Reputation needed not yet implemented]
* What skill level is required, and specialization.
* Who of your chars knows the recipe.
* Who of your chars can learn the recipe.
* Who of your chars will be able to learn the recipe.

Recipe names are color coded.

* White: Player knows
* Light Green: Player can learn
* Yellow: Player will be able to learn
* Grey: Alt knows
* Dark Green: Alt can learn
* Orange: Alt will be able to learn
* Red: Unavailable to all your chars

For items not in the local cache the icon is "?". Clicking on that icon will try and lookup the item. Warning, you will get disconnected if that item has not been seen since server restart. Enchanting tooltips will be show if all the reagents are know. I belive this is a safe way to show the enchant tooltip. Please report if you get disconnected for showing an enchant tooltip without clicking the icon.

I also has a graphical config screen that is opend with /tsi config or by binding a key to it in the Keybindings menu.

Planned features
Optional use of auction prices for reagents and results.
More precis information about source of reagents and recipes. Ie. what mob/mobs and what vendor.
Tracking of reagents and recipes in the bank and inventory of all your chars.
Color coding of recipes in Auction House window.
Filtering on faction. (Horde / Alliance) (Since there are recipes that can only be gotten by one of the factions)

What id does not do

It does not in anyway change how you craft items. I suggest Fizzwidgets Autocraft.

History/Technical

I was a bit feed up with alot of addons just giving me small bits of information about tradeskills. ReagentData/ReagentInfo just gives information about what tradeskill an item is used for. Component can show you all recipes an item is used for, but in an very user unfriendly way. RecipeBook shows what char knows a recipe or can learn it.

All of those addons where handling more of less the same information but just makeing use of some of it. By makeing an addon that has all the functionality of those addons, and makeing it with itemid's and using Ace2 i was able to cut down on my memory useage with about 10MB. Yes, 10MB. Both ReagentData/ReagentInfo and Component use item names, and takes up loads of memory. TradeskillInfo currently uses about 1.2MB. That's less then just ReagentData, and far less then Component. And TradeskillInfoUI is using only 350KB and is loaded on demand.

Release notes

0.9.20112
Fixed problem with skill levels not getting updated.
Changed options for RegisterChatCommand again.

0.9.19876
Added 'handler' to RegisterChatCommand options. Hope it fixes the problem with using the chat command.

0.9.19717
Fixed item links. GetItemInfo now returns an itemlink instead of an itemstring.

0.9.19423
Removed the use of Compost. Fixed small typo that showed itself when Compost was no longer used.

0.9.19160
Updated for WoW 2.0
Added recipe vendor prices
Added Naxxramas recipes. (I thought they where only quested)

0.9.18248
Color Recipes in the Auction House.
Banked amount and Alt in tooltips. (Requires CharacterInfoStorage)
Added recipe vendors.
Faction filtering.
Search filtering
Fixed transmute recipes.
Work begun to enable the addon for translations.

0.9.16897
Made compatible with The Burning Crusade. Still none of the new recipes in.
Upgraded to AceHook-2.1.
Note: You need to remove the embeded Ace2 libs and install the Ace2 TBC standalone version and update the .toc to interface 20000 to get it to work in the TBC beta.

0.9.16068
Unathorized changes rolled back. (All of them I hope)
Quick search hotkey combination is now configurable. Can even be turned off completly.
Rest button in the UI to reset search criterias.
All colors in the tooltips are now configurable in the config UI.
Added missing AceHook-2.0.lua library
Right clicking an reagent icon in the TradeskillInfoUI with the AuctionFrame open will do a search for that reagent in the auction house.
Shift-Click on the recipe name in the list (to the left) with the chatbox open will paste the complete recipe there. (To tell your guildies whats needed to make that uber item)
Search text is now case insensitive.
More information on where gems, disenchanted and skinned reagents comes from. More to come later.

0.9.15317
"Usable By" for reagents.
New internal data structure that uses even less memory. 1.4MB -> 1.1MB.
Uses oSkin to skin the UI if it is loaded.

0.9.14946
All new layout of the TradeskillInfoUI.
Graphical config screen.
Key bindings for opening both the config screen and the main UI.
Shift-RightClick and item to search for recipes that use that item.
  Optional Files - Tradeskill Info
Sorry, there are currently no optional files available.
  Comments - Tradeskill Info
Post A Reply Comment Options
Old 03-14-2007, 11:58 AM  
DeFood
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 34
Uploads: 1
bank bug.

um, is there a known bug where TSI doesnt show any info on tooltips when the mouse is over the slots on the right hand side of the bottom of the bank?
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Old 02-12-2007, 12:25 PM  
NorthernPlato
A Deviate Faerie Dragon

Forum posts: 17
File comments: 26
Uploads: 0
Quote:
Originally posted by vexis58
There aren't any bugs I've seen with using ATSW + TSI, though it won't show the info on when items turn yellow/green/gray in the ATSW window.
you'd have to hit up Slartie, the author of ATSW, for that feature. Same as with GFW Reagent Costs or ArmorCraft, he has to add in a hook to mimic the original blizz crafting window, and then display it in ATSW. I've tried doing it myself, but I have no coding experience. The GFW Reagent Cost hook is commented in the ATSW code though, if anyone is interested in trying to get TSI and ATSW to play nice.

(or we could just get Slartie hooked on TSI. hehe)

Plato

edit: I credited the wrong author with ATSW. Very wrong of me.

Last edited by NorthernPlato : 02-12-2007 at 06:33 PM.
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Old 02-12-2007, 04:21 AM  
vexis58
A Murloc Raider
 
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There aren't any bugs I've seen with using ATSW + TSI, though it won't show the info on when items turn yellow/green/gray in the ATSW window.
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Old 02-06-2007, 12:26 PM  
Stavmar
A Kobold Labourer

Forum posts: 1
File comments: 30
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I used both ATSW and Tradeskill Info without any bugs popping up.

I love having the combination

But I don't think the WoWace svn has been updated since the date listed here. SO I still have yet to find the BC recipes and mats in this mod which really blows as this was by far my favorite mod for that type of information.
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Old 02-06-2007, 10:25 AM  
Toran
A Wyrmkin Dreamwalker

Forum posts: 59
File comments: 217
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It's updated at wowace.com/files - get the wowace updater.

Does this addon interfere with AdvancedTradeskillWindow?
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Old 02-03-2007, 08:01 PM  
askjosh
A Murloc Raider

Forum posts: 7
File comments: 26
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Is this dead ?

Is this dead ? if so can someone please pick this up and update it ?
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Old 02-03-2007, 02:27 PM  
Augusten
A Kobold Labourer

Forum posts: 0
File comments: 1
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Great Addon, Just need Burning Crusade recipe/item update

My first wowinterface post, for an awesome addon! Solved a lot of problems for me.

An update for Burning Crusade is the only thing stopping it from being perfect.
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Old 01-29-2007, 07:36 AM  
Takika
Premium Member
Premium Member

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Re: Re: Disenchant requires Enchanting(xx)

Quote:
Originally posted by JerseyMonkey
Whenever I open my Tradeskill's window, be it Alchemy window or my alts Leatherworking window, I get a huge spam in my chat window saying
"Tradeskill info -Ace2-: UpdateKnownTradeskillRecipes id=nil, link=nil type=nil"
Which spams my entire chat, which gets annoying because I cain't even go backwards and find out what someone said.

Is there anything I can do to fix this, like if i'm the only one with the issue, if I could reset the mod to fix it?
You have to change only one line.
line 433:
Original:
self:UpdateKnownTradeRecipes(i+1, i+GetNumTradeSkills()+numSkills);
New:
self:UpdateKnownTradeRecipes(i+1, i+GetNumTradeSkills()-numSkills);

Takika
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Old 01-28-2007, 09:03 AM  
Kamarade Molotov
A Kobold Labourer
 
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Forum posts: 1
File comments: 4
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I'm addicted to your mod and as you can see, i'm not the only one.

You've done a fantastic job. I have the same resquest as everybody: please update your database to include BC skills and regents.

Thanks again and keep up the good work.
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Old 01-26-2007, 10:32 PM  
askjosh
A Murloc Raider

Forum posts: 7
File comments: 26
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Please upgrade the library, Thank you.

Please upgrade the Library so that we can all benefit from the info on the new crafts.

Thank You.
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Old 01-22-2007, 02:30 PM  
Stavmar
A Kobold Labourer

Forum posts: 1
File comments: 30
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Is the tradeskill library going to be upgraded. It is working great for me in BC but I would like to have all the new recipies and crafting information at my fingertips again.

Do you think this might happen?

Thank you for the great addon.
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Old 01-01-2007, 07:01 PM  
JerseyMonkey
A Kobold Labourer

Forum posts: 0
File comments: 2
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Re: Disenchant requires Enchanting(xx)

Whenever I open my Tradeskill's window, be it Alchemy window or my alts Leatherworking window, I get a huge spam in my chat window saying
"Tradeskill info -Ace2-: UpdateKnownTradeskillRecipes id=nil, link=nil type=nil"
Which spams my entire chat, which gets annoying because I cain't even go backwards and find out what someone said.

Is there anything I can do to fix this, like if i'm the only one with the issue, if I could reset the mod to fix it?
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Old 12-31-2006, 01:39 PM  
LaoTseu
A Cyclonian
 
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Interface Author - Click to view interfaces

Forum posts: 44
File comments: 47
Uploads: 8
Disenchant requires Enchanting(xx)

Hi, I love TradeSkillInfo. I also use CharacterInfo and I'm very found of the Bank: x notes when you look at reagent or stuff on AH. Great job!

Another think I like a lot is the fact that if I press the Disenchant button, I get the "Disenchant requires Enchanting(xx)" message when I mouse-over and disenchantable item. Very useful with the latest patch.

One request: could you make an option to have this displayed at all time, not just when pressing the Disenchant button? Or you could tell me where in your code this is done and I could just hack my copy of TradeSkillInfo. You choice :-).

Thanks in advance.
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Old 12-09-2006, 06:22 PM  
Zidomo
An Aku'mai Servant
 
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Forum posts: 37
File comments: 599
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Quote:
Originally posted by wmrojer



TradeskillInfo will never show a recipe name in the tooltip. It should however show a "Usable By:" line indicating who can use the recipe and how many recipes that char can use it for. To see what recipes do a quick search. (Shift/Control/Alt - Left/Right click)

Is it the "Usable By:" line that isn't showing on your other chars?

It's not that easy to see what a reagent is used in when your tradeskill window has 10+ pages of recipes.
My mistake. It was Mendeleev yet again bringing up something I was unaccustomed to seeing without MasterTradeSkills active (the recipe names).

Its not really a "quick" search, though...you have to bring up the TSI window (overlapping your UI), do the search, then close the window.

As to finding what a reagent is used for in the standard tradeskill windows, cgCrafty makes it quick & painless.

Quote:
Originally posted by wmrojer

Not going to happen. Since there are reagents that are used in lots of recipes (and the difficulty varies with character) it would just fill up the tooltip. (Max 30 lines allowed.) Recipe names and difficulty are available through quick search in the UI.

I don't see that showing the recipe name is all that useful anyway. You still need to see what other reagents the recipe takes to know if your char actually can make it anyway, and to see the item made to know if you want to make it.
Well, MasterTradeSkills is a popular mod, so there is a market out there for that kind of information. It has an adjustable number of lines for the tooltip to avoid the line problem.

No, you don't need to see reagents or anything to tell if a character can make the recipe. MasterTradeSkills has a choice of showing you the skill level or the character(s) that know the recipe for the item. To see if its an item you want to make, just look it up...in the TradeSkill info window .

But I know what you are saying about the usefulness of that. With the limited number of tooltip lines available, it may (or may not be) useful to implement.

Last edited by Zidomo : 12-09-2006 at 06:23 PM.
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Old 12-09-2006, 03:59 PM  
Jaim Sandar
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 270
Uploads: 1
TradeSkillInfoUI error

TradeSkillInfo seems to be working, but when I try to load the configuration menu with /tsi menu, I get an error. Here is the dump from BugSack:

[2006/12/09 12:18:35-141-x1]: FrameXML\ChatFrame.lua:3008: AceConsole-2.0: AceConsole-2.0: Option handler "UI_Toggle" not found.
<in C code>: in function `error'
AceLibrary\AceLibrary.lua:84: in function `error'
AceConsole-2.0\AceConsole-2.0.lua:1140: in function <...\SilverDragon\Libs\AceConsole-2.0\AceConsole-2.0.lua:936>
AceConsole-2.0\AceConsole-2.0.lua:1715: in function `value'
FrameXML\ChatFrame.lua:3008: in function `ChatEdit_ParseText'
FrameXML\ChatFrame.lua:2734: in function `ChatEdit_SendText'
FrameXML\ChatFrame.lua:2756: in function`ChatEdit_OnEnterPressed'
<string>:"ChatFrameEditBox:OnEnterPressed":2: in function <[string "ChatFrameEditBox:OnEnterPressed"]:1>

I have the download from wowinterface that is named as r19423, and the TradeSkillInfoUI module looks like it is supposed to be r19422, but the toc says it is r19161.
I downloaded TradeSkillInfoUI r19422 from wowace, and it also says r19161 in the toc.

Note the reference in the Bugsack dump to SilverDragon. I removed the libs folder from the SilverDragon AddOn, but then I got a similar error with reference to Sanity2. I removed the libs folder from Sanity2, and the TSI menu works, but I get an error with Sanity2 about a TableTop library missing. So I moved the TableTop library back into the Sanity2 libs folder and everything is happy.

Is all this normal with ACE2 AddOns? What a pain!

Last edited by Jaim Sandar : 12-09-2006 at 04:00 PM.
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