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Updated: 01-25-14 01:34 PM
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Siege of Orgrimmar (5.4)
Updated:01-25-14 01:34 PM
Created:unknown
Downloads:16,691
Favorites:191
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Categories:TradeSkill Mods, Auction House & Vendors, Bags, Bank, Inventory, Data Mods, Data Broker
5.4
TradeSkillInfo  Popular! (More than 5000 hits)
Version: 2.2.15
by: Ethan Centaurai, wmrojer
TradeskillInfo is an addon that gives you all the information that you need about tradeskills - including the ones that your character cannot craft.

It can add the following information to the tooltip of an item:
  • What tradeskills it is used in, and how many different recipes for that tradeskill it is used in.
  • Show you where the item comes from. Vendor, dropped, disenchanted or crafted.
  • Show who of your chars can use the item.

It can add the following information to the tooltip for recipes and crafted items:
  • If any of your chars knows it already.
  • If any of your chars can learn it now.
  • If any of your chars will be able to learn it later.
  • Where it comes from. Vendor bought, quested, dropped or crafted.

In the tradeskill craft window it will show:
  • At what skill levels the recipe will shift to a different difficulty level. 120/80/60/40 would mean it's learnable at 40, it will be yellow at 60, green at 80 and grey at 120.
  • The cost of the combine (auctioneer or vendor prices), how much the result sells for to a vendor and the profit/loss.

TradeskillInfo also has it's own UI. It is opened with "/tsi menu" or by binding a key to it in the keybindings menu.

QuickSearch an item in the inventory will open the UI and show all recipes that use that item. QuickSearch key-mouse combination is configurable. Defaults to Shift-RightClick.

RightClicking an reagent icon in the TradeskillInfoUI with the AuctionFrame open will do a search for that reagent in the auction house.

Shift-Click on the recipe name in the list (to the left) with the chatbox open will paste the complete recipe there. (To tell your guildies whats needed to make that uber item)

In the UI you can browse all tradeskills in the game.
  • Filter what tradeskills to show
  • Filter what recipes to show
    • Player known
    • Player learnable
    • Player will be able to learn
    • Alt known
    • Alt learnable
    • Alt will be able to learn
    • Unavailable
  • Freetext search on recipe name and reagent names.

For every recipe it will show:
  • If the it is learned from a recipe, it will show the source of the recipe. Dropped, Vendor bought, quested or faction vendor.
  • What skill level is required, and specialization.
  • Who of your chars knows the recipe.
  • Who of your chars can learn the recipe.
  • Who of your chars will be able to learn the recipe.
  • At what skill levels the recipe will shift to a different difficulty level. 40/60/80/120 would mean it's learnable at 40, it will be yellow at 60, green at 80 and grey at 120.
  • The cost of the combine (both auctioneer and vendor prices), how much the result sells for to a vendor and the profit/loss.

Recipe names are color coded.
  • White: Player knows
  • Light Green: Player can learn
  • Yellow: Player will be able to learn
  • Grey: Alt knows
  • Dark Green: Alt can learn
  • Orange: Alt will be able to learn
  • Red: Unavailable to all your chars

For items not in the local cache of the WoW client, the icon is "?". Clicking on that icon will try and lookup the item.

It also has a graphical configuration screen that is opend with /tsi config or by binding a key to it in the Keybindings menu.
------------------------------------------------------------------------
r643 | ethancentaurai | 2014-03-02 21:00:26 +0000 (Sun, 02 Mar 2014) | 1 line
Changed paths:
A /tags/v2.2.15 (from /trunk:642)

Created tag v2.2.15
------------------------------------------------------------------------
r642 | ethancentaurai | 2014-02-20 00:00:13 +0000 (Thu, 20 Feb 2014) | 1 line
Changed paths:
A /trunk/Data/Data.lua

Upload empty dummy file in preparation for upcoming database changes.
------------------------------------------------------------------------
r641 | ethancentaurai | 2014-02-19 23:53:59 +0000 (Wed, 19 Feb 2014) | 1 line
Changed paths:
M /trunk/TradeskillInfo.lua

Minor hooking code cleanups.
------------------------------------------------------------------------
r640 | ethancentaurai | 2014-02-19 02:11:35 +0000 (Wed, 19 Feb 2014) | 1 line
Changed paths:
M /trunk/TradeskillInfo.lua

No longer looks for TradeSkillHD during ADDON_LOADED events.
------------------------------------------------------------------------
r639 | ethancentaurai | 2014-02-19 01:42:50 +0000 (Wed, 19 Feb 2014) | 1 line
Changed paths:
M /trunk/TradeskillInfo.lua

Removed TradeSkillHD hook as it is no longer needed.
------------------------------------------------------------------------
Optional Files (0)


Archived Files (7)
File Name
Version
Size
Author
Date
2.2.12
446kB
Ethan Centaurai
01-12-14 09:09 AM
2.2.10
446kB
Ethan Centaurai
03-27-13 04:04 AM
2.2.8
452kB
Ethan Centaurai
03-07-13 06:59 AM
2.2.8
450kB
Ethan Centaurai
02-21-13 10:52 AM
2.2.7
453kB
Ethan Centaurai
11-28-12 03:20 AM
2.2.5
441kB
Ethan Centaurai
11-15-12 08:53 AM
2.2.4
443kB
Ethan Centaurai
09-20-12 09:45 AM


Post A Reply Comment Options
Unread 04-10-07, 02:01 PM  
Laurient
A Kobold Labourer

Forum posts: 0
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Hello,

I'm loving your add-on... when i'm using english wow.

I would like to know how can i translate your add-on in another language bescause when i'm using french version, he reconize the recepite in the tool tip : (he say Known by: xxxx) but in the tradskillinfo UI, all the crafts are red.

Is it a bug with the translation, if yes how can I help to solve it ?
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Unread 03-28-07, 12:11 PM  
DeFood
A Kobold Labourer
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I have to ask...

Jewelcrafting support?
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Unread 03-28-07, 06:17 AM  
Angi05
A Kobold Labourer

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i noticed the tooltip shows Inventory+Bank as Units and add's the amount of stacks in the mailbox

to correct this in characterinfstorage.lua replace function CharacterInfoStorage:GetNumItemsMail(charName,itemId) with:

function CharacterInfoStorage:GetNumItemsMail(charName,itemId)
local num=0;
if self.db.realm[charName] then
for _,val in pairs(self.db.realm[charName].mail) do
local _,_,id,i = string.find(val,"(%d*)[^|]+|?(%d*)")
id = tonumber(id);
if id == itemId then
if i and i~="" then num=num+tonumber(i) else num=num+1 end
end
end
end
return num;
end
Last edited by Angi05 : 03-28-07 at 08:13 AM.
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Unread 03-23-07, 03:31 AM  
norova
A Kobold Labourer

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Re: Re: bank bug.

I want to translate into triditional chinese version, but...I don't know where to find out .enUS file ??
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Unread 03-15-07, 02:24 AM  
DeFood
A Kobold Labourer
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I request a simple feature. When I alt-click an item in my inventory, TSI pops up that bloody wonderful window full of recipes made with that item.
However, when I actually open my profession panel and look at an actual recipe, I can't trigger TSI to pop up there and show me other recipes made by a particular reagent.

Is it possible to hook the profession window so that TSI can trigger off the reagents there?

PS> TSI's default of using the RMB has caused me to consume a vast quantity of food items when looking up cooking recipes. I now use alt-LMB, which, with the default UI at least, is safe and has no conflicts.
Last edited by DeFood : 03-15-07 at 02:25 AM.
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Unread 03-14-07, 12:25 PM  
wmrojer
A Deviate Faerie Dragon
 
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File comments: 73
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Re: bank bug.

Originally posted by DeFood
um, is there a known bug where TSI doesnt show any info on tooltips when the mouse is over the slots on the right hand side of the bottom of the bank?
Yes, It has been fixed in the SVN version.
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Unread 03-14-07, 09:58 AM  
DeFood
A Kobold Labourer
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bank bug.

um, is there a known bug where TSI doesnt show any info on tooltips when the mouse is over the slots on the right hand side of the bottom of the bank?
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Unread 02-12-07, 11:25 AM  
NorthernPlato
A Deviate Faerie Dragon

Forum posts: 17
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Originally posted by vexis58
There aren't any bugs I've seen with using ATSW + TSI, though it won't show the info on when items turn yellow/green/gray in the ATSW window.
you'd have to hit up Slartie, the author of ATSW, for that feature. Same as with GFW Reagent Costs or ArmorCraft, he has to add in a hook to mimic the original blizz crafting window, and then display it in ATSW. I've tried doing it myself, but I have no coding experience. The GFW Reagent Cost hook is commented in the ATSW code though, if anyone is interested in trying to get TSI and ATSW to play nice.

(or we could just get Slartie hooked on TSI. hehe)

Plato

edit: I credited the wrong author with ATSW. Very wrong of me.
Last edited by NorthernPlato : 02-12-07 at 05:33 PM.
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Unread 02-12-07, 03:21 AM  
vexis58
A Murloc Raider
 
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There aren't any bugs I've seen with using ATSW + TSI, though it won't show the info on when items turn yellow/green/gray in the ATSW window.
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Unread 02-06-07, 11:26 AM  
Stavmar
A Kobold Labourer

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I used both ATSW and Tradeskill Info without any bugs popping up.

I love having the combination

But I don't think the WoWace svn has been updated since the date listed here. SO I still have yet to find the BC recipes and mats in this mod which really blows as this was by far my favorite mod for that type of information.
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Unread 02-06-07, 09:25 AM  
Toran
A Nerdscale Dorkin
 
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It's updated at wowace.com/files - get the wowace updater.

Does this addon interfere with AdvancedTradeskillWindow?
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Unread 02-03-07, 07:01 PM  
askjosh
A Murloc Raider

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Is this dead ?

Is this dead ? if so can someone please pick this up and update it ?
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Unread 02-03-07, 01:27 PM  
Augusten
A Kobold Labourer

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Great Addon, Just need Burning Crusade recipe/item update

My first wowinterface post, for an awesome addon! Solved a lot of problems for me.

An update for Burning Crusade is the only thing stopping it from being perfect.
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Unread 01-29-07, 06:36 AM  
Takika
A Murloc Raider

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Re: Re: Disenchant requires Enchanting(xx)

Originally posted by JerseyMonkey
Whenever I open my Tradeskill's window, be it Alchemy window or my alts Leatherworking window, I get a huge spam in my chat window saying
"Tradeskill info -Ace2-: UpdateKnownTradeskillRecipes id=nil, link=nil type=nil"
Which spams my entire chat, which gets annoying because I cain't even go backwards and find out what someone said.

Is there anything I can do to fix this, like if i'm the only one with the issue, if I could reset the mod to fix it?
You have to change only one line.
line 433:
Original:
self:UpdateKnownTradeRecipes(i+1, i+GetNumTradeSkills()+numSkills);
New:
self:UpdateKnownTradeRecipes(i+1, i+GetNumTradeSkills()-numSkills);

Takika
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Unread 01-28-07, 08:03 AM  
Kamarade Molotov
A Kobold Labourer
 
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I'm addicted to your mod and as you can see, i'm not the only one.

You've done a fantastic job. I have the same resquest as everybody: please update your database to include BC skills and regents.

Thanks again and keep up the good work.
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