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Siege of Orgrimmar (5.4)
Updated:01-25-14 12:34 PM
Created:unknown
Downloads:16,254
Favorites:187
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Categories:TradeSkill Mods, Auction House & Vendors, Bags, Bank, Inventory, Data Mods, Data Broker
5.4
TradeSkillInfo  Popular! (More than 5000 hits)
Version: 2.2.15
by: Ethan Centaurai, wmrojer
TradeskillInfo is an addon that gives you all the information that you need about tradeskills - including the ones that your character cannot craft.

It can add the following information to the tooltip of an item:
  • What tradeskills it is used in, and how many different recipes for that tradeskill it is used in.
  • Show you where the item comes from. Vendor, dropped, disenchanted or crafted.
  • Show who of your chars can use the item.

It can add the following information to the tooltip for recipes and crafted items:
  • If any of your chars knows it already.
  • If any of your chars can learn it now.
  • If any of your chars will be able to learn it later.
  • Where it comes from. Vendor bought, quested, dropped or crafted.

In the tradeskill craft window it will show:
  • At what skill levels the recipe will shift to a different difficulty level. 120/80/60/40 would mean it's learnable at 40, it will be yellow at 60, green at 80 and grey at 120.
  • The cost of the combine (auctioneer or vendor prices), how much the result sells for to a vendor and the profit/loss.

TradeskillInfo also has it's own UI. It is opened with "/tsi menu" or by binding a key to it in the keybindings menu.

QuickSearch an item in the inventory will open the UI and show all recipes that use that item. QuickSearch key-mouse combination is configurable. Defaults to Shift-RightClick.

RightClicking an reagent icon in the TradeskillInfoUI with the AuctionFrame open will do a search for that reagent in the auction house.

Shift-Click on the recipe name in the list (to the left) with the chatbox open will paste the complete recipe there. (To tell your guildies whats needed to make that uber item)

In the UI you can browse all tradeskills in the game.
  • Filter what tradeskills to show
  • Filter what recipes to show
    • Player known
    • Player learnable
    • Player will be able to learn
    • Alt known
    • Alt learnable
    • Alt will be able to learn
    • Unavailable
  • Freetext search on recipe name and reagent names.

For every recipe it will show:
  • If the it is learned from a recipe, it will show the source of the recipe. Dropped, Vendor bought, quested or faction vendor.
  • What skill level is required, and specialization.
  • Who of your chars knows the recipe.
  • Who of your chars can learn the recipe.
  • Who of your chars will be able to learn the recipe.
  • At what skill levels the recipe will shift to a different difficulty level. 40/60/80/120 would mean it's learnable at 40, it will be yellow at 60, green at 80 and grey at 120.
  • The cost of the combine (both auctioneer and vendor prices), how much the result sells for to a vendor and the profit/loss.

Recipe names are color coded.
  • White: Player knows
  • Light Green: Player can learn
  • Yellow: Player will be able to learn
  • Grey: Alt knows
  • Dark Green: Alt can learn
  • Orange: Alt will be able to learn
  • Red: Unavailable to all your chars

For items not in the local cache of the WoW client, the icon is "?". Clicking on that icon will try and lookup the item.

It also has a graphical configuration screen that is opend with /tsi config or by binding a key to it in the Keybindings menu.
------------------------------------------------------------------------
r643 | ethancentaurai | 2014-03-02 21:00:26 +0000 (Sun, 02 Mar 2014) | 1 line
Changed paths:
A /tags/v2.2.15 (from /trunk:642)

Created tag v2.2.15
------------------------------------------------------------------------
r642 | ethancentaurai | 2014-02-20 00:00:13 +0000 (Thu, 20 Feb 2014) | 1 line
Changed paths:
A /trunk/Data/Data.lua

Upload empty dummy file in preparation for upcoming database changes.
------------------------------------------------------------------------
r641 | ethancentaurai | 2014-02-19 23:53:59 +0000 (Wed, 19 Feb 2014) | 1 line
Changed paths:
M /trunk/TradeskillInfo.lua

Minor hooking code cleanups.
------------------------------------------------------------------------
r640 | ethancentaurai | 2014-02-19 02:11:35 +0000 (Wed, 19 Feb 2014) | 1 line
Changed paths:
M /trunk/TradeskillInfo.lua

No longer looks for TradeSkillHD during ADDON_LOADED events.
------------------------------------------------------------------------
r639 | ethancentaurai | 2014-02-19 01:42:50 +0000 (Wed, 19 Feb 2014) | 1 line
Changed paths:
M /trunk/TradeskillInfo.lua

Removed TradeSkillHD hook as it is no longer needed.
------------------------------------------------------------------------
Optional Files (0)


Archived Files (7)
File Name
Version
Size
Author
Date
2.2.12
446kB
Ethan Centaurai
01-12-14 08:09 AM
2.2.10
446kB
Ethan Centaurai
03-27-13 04:04 AM
2.2.8
452kB
Ethan Centaurai
03-07-13 05:59 AM
2.2.8
450kB
Ethan Centaurai
02-21-13 09:52 AM
2.2.7
453kB
Ethan Centaurai
11-28-12 02:20 AM
2.2.5
441kB
Ethan Centaurai
11-15-12 07:53 AM
2.2.4
443kB
Ethan Centaurai
09-20-12 09:45 AM


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Old 11-25-06, 05:40 AM  
wmrojer
A Deviate Faerie Dragon
 
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@Zidomo:

Not being able to link Enchants was just one thing I had forgotten to fix. Thanks for pointing it out. I have fixed it in the update i'm working on. Hopefully I'll be able to release it next week.

Saveing to settings is done by AceDB, and it has some functionality to only save settings that differ from the default setting. So I think what you saw was a result of me changing the default settings.
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Old 11-23-06, 10:44 PM  
Zidomo
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The "Used In" issue appeared: after having turned off "Used In" in the options, they suddenly appeared out of the blue in the tooltips, not having made any other changes. This happened when this was used was in conjunction with Master Trade Skills, which adds tons of info to the tooltip (has an adjustable maximum row number). Haven't had the problem reoccur lately.

I looked in old and recent copies of the TradeSkillInfo.lua saved variables, though. Is it saving true options in the old vers. only...and false ones in the new vers. only? It not coping properly with true=1 & false=0? Perhaps upgrading from an earlier version caused a problem? Or something else? For example, an earlier revision:
"["profiles"] = {
["Default"] = {
["TrainerReagents"] = 1,
["AlwaysReagents"] = true,
["ShowSkillProfit"] = 1,

The one I used last (r17224):
"["profiles"] = {
["Default"] = {
["TooltipUsedIn"] = false,
["ShowSkillProfit"] = false,
["QuickSearch"] = false,
"



r17224 (with Tradeskill Info UI r17223) also has another major issue here. Many of the recipe icons can't be linked in chat--whether guild, public channels or otherwise. But some can.

On a level 60 300 alchemist/herbalist, did a search for--then tried linking the--icon in the upper right of the Tradeskill Info window for "Enchant Boots-Spirit" in trade chat. SHIFT-click the icon, it refused to link. All the comps icons could link via SHIFT-click, however. And SHIFT-clicking the name of the buff in the list, rather than the icon, worked fine to list out all the comps as it was supposed to (but is useless in public chat).

So, tried other enchants in the list (I originally searched for "Boots"). None of the icons of the buffs I clicked could be linked. So reset the search and started trying other icons. The one for "Golden Rod" could be linked, but not "Enchant Boots-Greater Stamina". One of the engineering ones could, but not another one. Same with the icons for buffs/pots in all professions. Some could be linked, some could not be. But all the icons for components of the final product could be linked, though.

I disabled Master Trade Skills and retried, same problem. I didn't try disabling Mendeleev (the only other trade skill mod I was using).

Hope to try this mod again when you have time to work out the issues. Hope you get better soon .
Last edited by Zidomo : 11-24-06 at 01:18 PM.
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Old 11-22-06, 08:26 AM  
wmrojer
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@Zidomo:

I'm working on a large update right now. In that update the transmute recipes are added.

I can't replicate your problem with setting for "Used In" not being saved.

As I said before (i think), I am sick and can only work on the addon when I'm feeling ok, but resently those days have been far apart.
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Old 11-22-06, 01:32 AM  
Zidomo
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Another problem with r17224 (and earlier ones, as TradeskillData.lua hasn't been updated in a few revisions): none of the alchemy Transmute recipes are listed . As a result, I can't find out whether or not an alt knows/needs to know these.
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Old 11-21-06, 03:41 AM  
Zidomo
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r17224 from the SVN (used in conjunction with CharacterInfoStorage) is having problems remembering its selected options, for "Used In" at least.

On my enchanter, the "Used In (recipe names)" lines in the tooltips for components I had turned off. They started appearing again. Checkmark the option to turn off that line via /tsi config. Pressed OK. The "Used In" line(s) still appear in the tooltips.
Last edited by Zidomo : 11-21-06 at 10:19 AM.
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Old 11-17-06, 06:49 AM  
possumboy
A Murloc Raider

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Thumbs up Working!!!

WOOT! That's solved it WOOOHOOO!!!

Just in time for my day off too!

Thanks very much indeed for helping me out with this Wmrojer, I look forward to skilling the day away!!!
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Old 11-16-06, 11:42 PM  
wmrojer
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@possumboy:

It's a small typo in TradeskillInfo.toc

Code:
Libs\AceHood-2.0\AceHook-2.0.lua
should be
Code:
Libs\AceHook-2.0\AceHook-2.0.lua
The last line (probably the first error) gives the clue. "TradeskillInfo\\TradeskillInfo.lua:2: AceAddon: AceOO-2.0: Library AceHook-2.0 does not exist."

Upgrade to the latest version.
Last edited by wmrojer : 11-16-06 at 11:45 PM.
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Old 11-16-06, 08:40 PM  
possumboy
A Murloc Raider

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To give you a little more info, these errors were as a result of mousing over the blank slots in the TSI window. I guess this is where the components should be. I also moused over my inventory for the last two errors or so. Also I was unable to change any of my equipment, or move any of my bags contents as the items would not pick up when clicked on.

I currently have the following addons active:
Ace 1.3.1
Ace 2
Ace GUI
Auctioneer
Bean Counter
Buggrabber
Bugsack -Ace2-
Cast Options
Character Viewer
Chronos
CombatStats
Earth
EarthFeatureFrame
Enchantrix
EnhTooltip
Gatherer
Informant
Khaos
MasterTradeSkills
MetaMap
QuickLoot
Reagent Data (v2.4.0c)
ReloadUI
Sattelite
Sea
Stubby
Telepathy
Tooltips: Complete
Tradeskill Info UI -Ace2-
Tradeskill Info -Ace2-

If any more info is needed, I will gladly provide it.
Thanks for looking into this for me.
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Old 11-16-06, 08:30 PM  
possumboy
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Bugsack results

Ok, appologies for the monster post now! Here goes.


BugGrabberDB = {
["limit"] = 100,
["errors"] = {
[1] = {
["message"] = "TradeskillInfo\\TradeskillInfo.lua:504: attempt to call field `ContainerFrameItemButton_OnClick' (a table value)\nTradeskillInfo\\TradeskillInfo.lua:504: in function <Interface\\AddOns\\TradeskillInfo\\TradeskillInfo.lua:499>\n<unknown>:\n<string>:\"ContainerFrame1Item13:OnClick\":7: in main chunk\n\n ---",
["time"] = "2006/11/16 00:12:12",
["session"] = 1,
["counter"] = 4,
},
[2] = {
["message"] = "TradeskillInfo\\TradeskillInfo.lua:504: attempt to call field `ContainerFrameItemButton_OnClick' (a table value)\nTradeskillInfo\\TradeskillInfo.lua:504: in function <Interface\\AddOns\\TradeskillInfo\\TradeskillInfo.lua:499>\n<unknown>:\n<string>:\"ContainerFrame1Item11:OnClick\":7: in main chunk\n\n ---",
["time"] = "2006/11/16 00:12:21",
["session"] = 1,
["counter"] = 1,
},
[3] = {
["message"] = "TradeskillInfo\\TradeskillInfo.lua:504: attempt to call field `ContainerFrameItemButton_OnClick' (a table value)\nTradeskillInfo\\TradeskillInfo.lua:504: in function <Interface\\AddOns\\TradeskillInfo\\TradeskillInfo.lua:499>\n<unknown>:\n<string>:\"ContainerFrame1Item13:OnDragStart\":7: in main chunk\n\n ---",
["time"] = "2006/11/16 00:12:44",
["session"] = 1,
["counter"] = 1,
},
[4] = {
["message"] = "TradeskillInfo\\TradeskillInfo.lua:504: attempt to call field `ContainerFrameItemButton_OnClick' (a table value)\nTradeskillInfo\\TradeskillInfo.lua:504: in function <Interface\\AddOns\\TradeskillInfo\\TradeskillInfo.lua:499>\n<unknown>:\n<string>:\"ContainerFrame1Item11:OnDragStart\":7: in main chunk\n\n ---",
["time"] = "2006/11/16 00:12:46",
["session"] = 1,
["counter"] = 1,
},
[5] = {
["message"] = "TradeskillInfo\\TradeskillInfo.lua:504: attempt to call field `ContainerFrameItemButton_OnClick' (a table value)\nTradeskillInfo\\TradeskillInfo.lua:504: in function <Interface\\AddOns\\TradeskillInfo\\TradeskillInfo.lua:499>\n<unknown>:\n<string>:\"ContainerFrame1Item10:OnClick\":7: in main chunk\n\n ---",
["time"] = "2006/11/16 00:14:30",
["session"] = 1,
["counter"] = 3,
},
[6] = {
["message"] = "TradeskillInfo\\TradeskillInfo.lua:504: attempt to call field `ContainerFrameItemButton_OnClick' (a table value)\nTradeskillInfo\\TradeskillInfo.lua:504: in function <Interface\\AddOns\\TradeskillInfo\\TradeskillInfo.lua:499>\n<unknown>:\n<string>:\"ContainerFrame1Item10:OnDragStart\":7: in main chunk\n\n ---",
["time"] = "2006/11/16 00:14:31",
["session"] = 1,
["counter"] = 1,
},
[7] = {
["message"] = "TradeskillInfo\\TradeskillInfo.lua:504: attempt to call field `ContainerFrameItemButton_OnClick' (a table value)\nTradeskillInfo\\TradeskillInfo.lua:504: in function <Interface\\AddOns\\TradeskillInfo\\TradeskillInfo.lua:499>\n<unknown>:\n<string>:\"ContainerFrame1Item9:OnClick\":7: in main chunk\n\n ---",
["time"] = "2006/11/16 00:17:25",
["session"] = 1,
["counter"] = 1,
},
[8] = {
["message"] = "TradeskillInfo\\TradeskillInfo.lua:504: attempt to call field `ContainerFrameItemButton_OnClick' (a table value)\nTradeskillInfo\\TradeskillInfo.lua:504: in function <Interface\\AddOns\\TradeskillInfo\\TradeskillInfo.lua:499>\n<unknown>:\n<string>:\"ContainerFrame1Item6:OnClick\":7: in main chunk\n\n ---",
["time"] = "2006/11/16 00:17:27",
["session"] = 1,
["counter"] = 1,
},
[9] = {
["message"] = "TradeskillInfo\\TradeskillInfo.lua:2: AceAddon: AceOO-2.0: Library \"AceHook-2.0\" does not exist.\n<in C code>: in function `error'\nAceLibrary\\AceLibrary.lua:117: in function <...erface\\AddOns\\BugSack\\Libs\\AceLibrary\\AceLibrary.lua:46>\nAceLibrary\\AceLibrary.lua:168: in function `pcall'\nAceAddon\\AceAddon-2.0.lua:624: in function `new'\nTradeskillInfo\\TradeskillInfo.lua:2: in main chunk\n\n ---",
["time"] = "2006/11/17 03:24:50",
["session"] = 3,
["counter"] = 1,
},
},
["save"] = true,
["session"] = 3,
}
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Old 11-14-06, 06:52 AM  
Zidomo
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Originally posted by wmrojer
@Zidomo:
Search text should be case insensitive since revision 16068.
When you say the search takes to long, do you mean it takes long time when you hit the "Search" button? I'll see about added some kind of filtering.
Sorry for not being more clear. I meant it often takes a long time for someone to look through the list(s) of all the recipes that the item you are searching for may be a part of (that show up after pressing "Search").

Such as the prior example. When you search for "Enchanted Leather" currently, you end up with a large number of different items that use it as a reagent. It takes time to look through those lists & find "Enchanted Leather" alone. Same issue with other assembled reagents (there are a number of them).
Last edited by Zidomo : 11-14-06 at 09:09 AM.
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Old 11-14-06, 06:09 AM  
wmrojer
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@Zidomo:
Search text should be case insensitive since revision 16068.
When you say the search takes to long, do you mean it takes long time when you hit the "Search" button? I'll see about added some kind of filtering.

@possumboy:
Install BugSack and copy and paste the first error message you get. (The whole stack trace)
It most often just the first error that interesting
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Old 11-13-06, 11:39 AM  
Zidomo
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Great to see you decide to bring this back!

Testing it out again after you rolled back the unauthorized changes (and deleting my old Variables files and acquiring the data again), nope, no more problems as I reported earlier. Blacksmithing learned/to learn recipes are all correct.

Also much thanks for the change that allows us to disable/enable the shortcut clicks that may conflict with other mods.

Now two tiny feature requests (or feature expansions) for the search area.

Please (pretty please) remove the need to capitalize names in order to do an accurate search (i.e. "Salmon" vs. "salmon"). No other search utility I'm aware of requires capitals to do an accurate search (cgCrafty, Possessions, LootLink, etc.). Removing the need for them in order to search properly would add to the utility of this.

Also, perhaps add search filtering like the aforementioned cgCrafty allows? As in filtering by name or reagent (the "requires" filter is one I never use, but may also be handy for some)? Currently doing a search for base crafted components takes way too long. For instance, do a search for "Enchanted Leather" (when you want to link just the comps for it) and you have to try to find it among a ton of other recipes that use it as a reagent.
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Old 11-10-06, 09:57 PM  
Farook
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Originally posted by wmrojer
As I said before, it does most likely not work for any language other then english. I'm not going to localize it before I got most of the functionality in that I want to.
Alright, I hope that this will happen soon...

In case you do the localization, do you need any help? If so, I would try to help... just let me know.
__________________
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Old 11-10-06, 12:34 PM  
possumboy
A Murloc Raider

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I'm still having problems with this addon.
I have tried using the new version, TradeskillInfo-r16068.zip, and this has thrown up a whole load of errors. Is there an error log that I can copy and and paste to here to give a clue to you guys? If so, where can I find it please? Once I can post the error log, so that I dont have to write it out longhand and possibly make errors transcribing it, I will try to explain what I have done to get this far, and what other addons I have etc. Thanks guys.

I would really like to get this addon working as I love the ideas in it. I'm a tradeskill addict and this seems to be just the thing I need
Last edited by possumboy : 11-10-06 at 12:35 PM.
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Old 11-10-06, 05:16 AM  
wmrojer
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Originally posted by Farook
Am I just too stupid, or doesn't this work on deDE-client?
As I said before, it does most likely not work for any language other then english. I'm not going to localize it before I got most of the functionality in that I want to. (ie. version number is changed to 1.0)
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