Category: Raid Mods
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Author:
Version:
1.30100.2009041601
Date:
04-16-2009 01:55 PM
Size:
316.78 Kb
Downloads:
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Pictures
A typical Grid configuration
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Configuring indicators
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Configuring a status
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Configuring the layout
Grid   Popular! (More than 5000 hits)
Grid is a modular, lightweight and screen-estate saving grid of party/raid unit frames written by Pastamancer and Maia. Optional modules can be assigned to up to 7 possible indicators: each corner, a border center text and center icon - to highlight specific units (and if you prefer to only show units in range, this is posible too). Grid comes with a bunch of modules (aggro indicator, incoming heals, auras (debuff types, shield, renew, rejuv, mortal strike,...), mana, health deficit,...), but it's easy to add your own modules (see the developer API).

more information is available at:
http://www.wowace.com/projects/grid

If you downloaded Grid from wowace.com/files or the wowace svn, please don't post here. The wowinterface releases are actually tested. Anything from wowace.com is bleeding-edge and may or may not work.

Copied from the wiki:
When making a bug report, be sure to include the following informaiton:
* Grid version (ex: r16623 from wowace.com/files)
* WoW version (ex: 1.12 enUS)
* What you were doing when the bug occured
* What happened (ie. what the bug is)
* Any error messages if applicable
* A screenshot if it is a graphical bug
  Change Log - Grid
1.30100.2009041601
- Fixed nil error in GridStatusAggro
- Updated for 3.1
1.30000.2009021101
- Separate layout presets for normal and heroic raids.
- Mouseover highlight can now be disabled under Frame -> Advanced.
- Adding a debuff by name will once again prevent it from triggering the associated debuff type status.
- Added tooltip for drag tab.
- Added option to hide drag tab when unlocked and revert to old dragging behavior.
- By Group 5 layouts sort by index and *should* only show your party in a raid or bg.
- Better handling of cross-realm units.
- Code cleanups.
- Misc. performance improvements.
1.30000.2009011501
- Please update any status or layout addons you are using. Some of the important new features in this version are not backwards compatible.
- Handles multiple units with the same name (Malygos drakes, hunter pets, etc.).
- - Vehicles in battlegrounds and raids are displayed as pets.
- Separate layout options for solo, group, raid, battleground, and arenas.
- Improved aura handling
- - Can show only buffs you've cast.
- - Can show duration for buffs and debuffs on the center icon indicator.
- Improved aggro status: can now show threat levels like the default UI.
- Added readycheck status.
- Added drag handle when Grid is unlocked.
- Disabled statuses properly unregister events so they do not consume cpu time.
1.30000.2008112401
- Added esMX locale.
- Updated RosterLib to teach it about vehicles.
- No longer registers '/gr' as a slash command. Use '/grid' instead which has always worked.
- Added Death Knights to the By Class layout (I forgot to add them to the By Class w/Pets layout, that'll be fixed in the next release).
1.30000.2008101802
- Fixed bug when icon border size is set to 0
1.30000.2008101801
- Updated Roster-2.1 to prevent errors in arenas.
1.30000.2008101601
- New versioning scheme
- Updated for WotLK
r66550
- Improved incoming heal support via LibHealComm-3.0.
- Improved range checking now allows for multiple ranges to be checked.
r60382
- Added pet support (Sometimes pet frames will not have any information and will target an unknown unit. There's nothing we can do about it.)
- Updated to LibBanzai-2.0
- Misc bugfixes.
r50615
- Updated for 2.2
- Added voice chat status module from Halgrimm.
r24388
- Updated for 2.0.3
- Remove center text 2 indicator from the menu if it's disabled.
- Updated to Roster-2.1 and Banzai-1.1. This will break any Grid addons that depended on Roster-2.0 and Banzai-1.0! It also improves performance, so it's worth it.
- Use CastCommLib for communicating incoming heals.
- Added status for Feign Death.
- Layout now reloads when switching between solo/party/raid/battleground. This should fix raid groups not showing up occasionally.
- Made range module more friendly to addon developers.
- Added UTF-8 support. GridFrame counts characters properly when truncating names now.
- Increased maximum text length to 20.
- Health updates should be more responsive.
- Use the right addon communication channel in battlegrounds.
- Improved group placement, groups shouldn't end up stacked ontop of each other anymore.
r19919
- SpecialEvents-Auras got a major overhaul.
- update advanced frame options on profile change
- update Grid.inCombat on P_E_W.
- remove status cache for units leaving the raid/party
- added option to disable "Center Text 2" indicator (defaults to disabled for that classic Grid look).
- status modules ignore pets (perviously there could be confusion if a pet and a player had the same name).
- allow click-through of layout background when layout position is locked.
r18940
- Removed 1.12 compatibility code. Don't install this until after 2.0 is released!
- Added advanced frame options: corner size, font size, frame height, frame width, icon size, orientation.
- Added second text indicator.
- Tries harder to find the right texture for buffs/debuffs.
- Indicator list is now part of the frame class.
- Fixed bug where auras on invalid units were not being ignored.
- Fixed bug where range check would attempt to use spells that didn't have a range on the tooltip.
- Ignore statuses that can't be displayed on the chosen indicator. Turn on debugging for GridFrame to see ignored statuses.
r17574
- Ignore attempts to ad a (de)buff that already has settings.
- Added class filtering for auras.
- "show party in raid" now off by default.
- range check for status modules is disabled by default
- Moved text length option from GridStatusName to GridFrame.
- Cleaned-up/reorganized config menus.
- Added advanced layout options for layout and group anchors.
- Range for debuffs is 28 so 1.12 will use CheckInteractDistance()
- Don't use AceComm or Compost in 2.0
- Improved lua51/WoW 2.0 check.
- Set icon alpha only if we have a texture too.
r16685
- Why was 100 the max value for frame spacing? I do not know. 25 is a much better max value for it.
- Try harder to hide the center icon indicator properly.
- Check for loss of debuff type when a named debuff is lost.
- Added GridRange, a TBC/1.12 range checking module.
- GridFrame and GridStatusRange now use GridRange instead of ProximityLib.
- Updated deDE locale (thanks kaybe)
- Status modules now check their settings for an icon where appropriate.
- Added neXter's GridStatusRange module.
- Added 'frameAlpha' indicator.
- Show tooltips 'ooc' option shows tooltips for dead units while in combat.
- Added tooltips: "always", "never", "ooc".
- Give modules a db in OnInitialize().
r16209
- Added noha's GridStatusTarget module.
- Handle units going offline better. (thanks eternally777)
- Better defaults for alert_offline status.
- Reset bar color when resetting bar indicator.
- Added option to show Grid when in raid but not when grouped.
- Fixed bug where units would be targeted when using Clique.
- Fixed a problem where GridStatusName? tried to update a unit that didn't exist.
r15898

- Better support for switching profiles without reloading the UI.
- Status modules use self.core instead of the global GridStatus.
  Optional Files - Grid
File Name
Version
Size
Author
Date
Type
3.3.0.36
5kB
11-14-2009 09:29 AM
Addon
3.2.0.1
3kB
08-04-2009 06:43 PM
Addon
0.9
6kB
12-18-2008 03:53 PM
Addon
1.00
7kB
08-07-2008 11:46 PM
Addon
1.1
894B
07-20-2008 07:07 PM
Addon
r67048
31kB
03-30-2008 03:46 PM
Addon
r65742
12kB
03-30-2008 03:44 PM
Addon
r52587
4kB
10-19-2007 05:04 PM
Addon
  Archived Versions - Grid
File Name
Version
Size
Author
Date
1.30000.2009021
316kB
Pastamancer
02-11-2009 10:58 PM
1.30000.2009011
313kB
Pastamancer
01-15-2009 10:07 AM
1.30000.2008112
475kB
Pastamancer
11-25-2008 01:56 AM
  Comments - Grid
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Old 10-22-2008, 01:29 PM  
Ghorsley
A Kobold Labourer

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Re: Re: Re: Re: Grid After Deaths

Quote:
Originally posted by Pastamancer
That's very subtle. I wouldn't have noticed without looking at both screenshots side-by-side. You can track the progress of this bug here.
Just a quick point, you didn't link the screenshots properly on that page, just thought I'd mention it. It's just annoying, as the health bar's all become darker, so when you look at a raid, it's very difficult to distinguish classes from eachother when they are all full hp.
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Old 10-22-2008, 01:19 PM  
Pastamancer
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 17
File comments: 54
Uploads: 2
Re: Re: Re: Grid After Deaths

Quote:
Originally posted by Ghorsley
What it looks like before a death: http://img84.imageshack.us/my.php?im...8211645md2.jpg

What it looks like after a death: http://img65.imageshack.us/my.php?im...8171134lw0.jpg
That's very subtle. I wouldn't have noticed without looking at both screenshots side-by-side. You can track the progress of this bug here.
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Old 10-22-2008, 12:12 PM  
Ghorsley
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File comments: 5
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Re: Re: Grid After Deaths

Quote:
Originally posted by Pastamancer
And what statuses do you have assigned to the 'Frame Alpha' indicator?
I have: Death Warning, Debuff: Ghost, More than 40 yards away and Offline warning. However even after all these statuses are not applicable, the squares are still dark.

What it looks like before a death: http://img84.imageshack.us/my.php?im...8211645md2.jpg

What it looks like after a death: http://img65.imageshack.us/my.php?im...8171134lw0.jpg

Thanks for your help
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Old 10-22-2008, 11:46 AM  
Pastamancer
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 17
File comments: 54
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Re: Grid After Deaths

Quote:
Originally posted by Ghorsley
Hi, after the raid dies/completely wipes, my grid all goes a lot darker than usual, so much so it's almost black, when I /reloadui it goes back to normal however, I have tried changing various grid settings yet nothing fixes it other than a reload of the UI. Is this an error on my part, or a glitch? Thanks
And what statuses do you have assigned to the 'Frame Alpha' indicator?
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Old 10-22-2008, 10:11 AM  
Ghorsley
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File comments: 5
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Grid After Deaths

Hi, after the raid dies/completely wipes, my grid all goes a lot darker than usual, so much so it's almost black, when I /reloadui it goes back to normal however, I have tried changing various grid settings yet nothing fixes it other than a reload of the UI. Is this an error on my part, or a glitch? Thanks
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Old 10-22-2008, 01:15 AM  
Pastamancer
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 17
File comments: 54
Uploads: 2
Re: Error

Quote:
Originally posted by mooklepticon
I'm getting an error in Grid -> Frame -> Frame Alpha when I try to click on Unit Health. The checkbox doesn't check and I get:

Interface\Addons\Grid\GridFrame.lua:591: Usage: GridLayoutPartyHeaderUnitButton1: SetAlpha(alpha 0 to 1)

I'm using the latest version. I double checked. I deleted the addon entirely and reinstalled it.
I'm not sure why you'd want to assign unit health to frame alpha, but I can see about making it possible.
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Old 10-21-2008, 11:07 PM  
hughheifer
A Kobold Labourer

Forum posts: 0
File comments: 4
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Quote:
Originally posted by hughheifer
OK, I disabled all addons except Grid. Get two errors. One that you click ok and it disappears. The second is the same one as previously mentioned.

First one :

Addons\Grid\Libs\LibHealComm-3.0\LibHealComm-3.0.lua:17: attempted to call a field '?' (a nil value)

Second one :

...bs\SpecialEvents-Aura-2.0\SpecialEvents-Aura-2.0.lua:281: attempt to upvalue 'GetPlayerBuff' (a nil value)

OK, I'm just silly. I didn't realize using Vista, wow now uses a public folder, so I was replacing addons in the old program files folder structure. Grrrrr.
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Old 10-21-2008, 09:52 PM  
hughheifer
A Kobold Labourer

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File comments: 4
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Quote:
Originally posted by Pastamancer
Disable all of your addons except for Grid and then start enabling them a few at a time until you get the error.
OK, I disabled all addons except Grid. Get two errors. One that you click ok and it disappears. The second is the same one as previously mentioned.

First one :

Addons\Grid\Libs\LibHealComm-3.0\LibHealComm-3.0.lua:17: attempted to call a field '?' (a nil value)

Second one :

...bs\SpecialEvents-Aura-2.0\SpecialEvents-Aura-2.0.lua:281: attempt to upvalue 'GetPlayerBuff' (a nil value)


Last edited by hughheifer : 10-21-2008 at 09:55 PM.
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Old 10-21-2008, 09:05 PM  
mooklepticon
A Kobold Labourer

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Error

I'm getting an error in Grid -> Frame -> Frame Alpha when I try to click on Unit Health. The checkbox doesn't check and I get:

Interface\Addons\Grid\GridFrame.lua:591: Usage: GridLayoutPartyHeaderUnitButton1: SetAlpha(alpha 0 to 1)

I'm using the latest version. I double checked. I deleted the addon entirely and reinstalled it.
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Old 10-21-2008, 02:58 PM  
Pastamancer
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 17
File comments: 54
Uploads: 2
Quote:
Originally posted by DarkSeverance
The only real issue I have with Grid currently is that it doesn't always refresh the healing amount and deficit properly. If I cast a heal on X person, it shows +6.6k and if I interrupt the casting. It still shows that it is healing +6.6 instead of going back to showing the real deficit.
Make sure you (and the other healers you raid with) are using the latest version of Grid. This has been fixed.
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Old 10-21-2008, 02:43 PM  
DarkSeverance
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The only real issue I have with Grid currently is that it doesn't always refresh the healing amount and deficit properly. If I cast a heal on X person, it shows +6.6k and if I interrupt the casting. It still shows that it is healing +6.6 instead of going back to showing the real deficit.
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Old 10-21-2008, 11:31 AM  
Pastamancer
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 17
File comments: 54
Uploads: 2
Quote:
Originally posted by hughheifer
I must be doing something incorrect then. I've downloaded the latest version and put it into my addons directory twice now.

Thanks for your help.
Disable all of your addons except for Grid and then start enabling them a few at a time until you get the error.
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Old 10-21-2008, 02:23 AM  
hughheifer
A Kobold Labourer

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Quote:
Originally posted by Pastamancer
You can't possibly be getting that error from the latest version of Grid because line 281 of the SpecialEvents-Aura-2.0.lua included with the latest version of Grid is blank.
I must be doing something incorrect then. I've downloaded the latest version and put it into my addons directory twice now.

Thanks for your help.

Last edited by hughheifer : 10-21-2008 at 02:23 AM.
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Old 10-21-2008, 01:12 AM  
Pastamancer
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 17
File comments: 54
Uploads: 2
Quote:
Originally posted by hughheifer
Current version of Grid. Lastest patch.

This is the error message I get with Grid. It's a constant error..(can't click ok to remove it)

Any thoughts?


...bs\SpecialEvents-Aura-2.0\SpecialEvents-Aura-2.0.lua:281: attempt to upvalue 'GetPlayerBuff' (a nil value)

Much appreciated.
You can't possibly be getting that error from the latest version of Grid because line 281 of the SpecialEvents-Aura-2.0.lua included with the latest version of Grid is blank.
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Old 10-20-2008, 10:48 PM  
hughheifer
A Kobold Labourer

Forum posts: 0
File comments: 4
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Current version of Grid. Lastest patch.

This is the error message I get with Grid. It's a constant error..(can't click ok to remove it)

Any thoughts?


...bs\SpecialEvents-Aura-2.0\SpecialEvents-Aura-2.0.lua:281: attempt to upvalue 'GetPlayerBuff' (a nil value)

Much appreciated.

Last edited by hughheifer : 10-20-2008 at 11:56 PM.
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