Category: Raid Mods
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Author:
Version:
1.30100.2009041601
Date:
04-16-2009 01:55 PM
Size:
316.78 Kb
Downloads:
290,480
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Pictures
A typical Grid configuration
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Configuring indicators
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Configuring a status
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Configuring the layout
Grid   Popular! (More than 5000 hits)
Grid is a modular, lightweight and screen-estate saving grid of party/raid unit frames written by Pastamancer and Maia. Optional modules can be assigned to up to 7 possible indicators: each corner, a border center text and center icon - to highlight specific units (and if you prefer to only show units in range, this is posible too). Grid comes with a bunch of modules (aggro indicator, incoming heals, auras (debuff types, shield, renew, rejuv, mortal strike,...), mana, health deficit,...), but it's easy to add your own modules (see the developer API).

more information is available at:
http://www.wowace.com/projects/grid

If you downloaded Grid from wowace.com/files or the wowace svn, please don't post here. The wowinterface releases are actually tested. Anything from wowace.com is bleeding-edge and may or may not work.

Copied from the wiki:
When making a bug report, be sure to include the following informaiton:
* Grid version (ex: r16623 from wowace.com/files)
* WoW version (ex: 1.12 enUS)
* What you were doing when the bug occured
* What happened (ie. what the bug is)
* Any error messages if applicable
* A screenshot if it is a graphical bug
  Change Log - Grid
1.30100.2009041601
- Fixed nil error in GridStatusAggro
- Updated for 3.1
1.30000.2009021101
- Separate layout presets for normal and heroic raids.
- Mouseover highlight can now be disabled under Frame -> Advanced.
- Adding a debuff by name will once again prevent it from triggering the associated debuff type status.
- Added tooltip for drag tab.
- Added option to hide drag tab when unlocked and revert to old dragging behavior.
- By Group 5 layouts sort by index and *should* only show your party in a raid or bg.
- Better handling of cross-realm units.
- Code cleanups.
- Misc. performance improvements.
1.30000.2009011501
- Please update any status or layout addons you are using. Some of the important new features in this version are not backwards compatible.
- Handles multiple units with the same name (Malygos drakes, hunter pets, etc.).
- - Vehicles in battlegrounds and raids are displayed as pets.
- Separate layout options for solo, group, raid, battleground, and arenas.
- Improved aura handling
- - Can show only buffs you've cast.
- - Can show duration for buffs and debuffs on the center icon indicator.
- Improved aggro status: can now show threat levels like the default UI.
- Added readycheck status.
- Added drag handle when Grid is unlocked.
- Disabled statuses properly unregister events so they do not consume cpu time.
1.30000.2008112401
- Added esMX locale.
- Updated RosterLib to teach it about vehicles.
- No longer registers '/gr' as a slash command. Use '/grid' instead which has always worked.
- Added Death Knights to the By Class layout (I forgot to add them to the By Class w/Pets layout, that'll be fixed in the next release).
1.30000.2008101802
- Fixed bug when icon border size is set to 0
1.30000.2008101801
- Updated Roster-2.1 to prevent errors in arenas.
1.30000.2008101601
- New versioning scheme
- Updated for WotLK
r66550
- Improved incoming heal support via LibHealComm-3.0.
- Improved range checking now allows for multiple ranges to be checked.
r60382
- Added pet support (Sometimes pet frames will not have any information and will target an unknown unit. There's nothing we can do about it.)
- Updated to LibBanzai-2.0
- Misc bugfixes.
r50615
- Updated for 2.2
- Added voice chat status module from Halgrimm.
r24388
- Updated for 2.0.3
- Remove center text 2 indicator from the menu if it's disabled.
- Updated to Roster-2.1 and Banzai-1.1. This will break any Grid addons that depended on Roster-2.0 and Banzai-1.0! It also improves performance, so it's worth it.
- Use CastCommLib for communicating incoming heals.
- Added status for Feign Death.
- Layout now reloads when switching between solo/party/raid/battleground. This should fix raid groups not showing up occasionally.
- Made range module more friendly to addon developers.
- Added UTF-8 support. GridFrame counts characters properly when truncating names now.
- Increased maximum text length to 20.
- Health updates should be more responsive.
- Use the right addon communication channel in battlegrounds.
- Improved group placement, groups shouldn't end up stacked ontop of each other anymore.
r19919
- SpecialEvents-Auras got a major overhaul.
- update advanced frame options on profile change
- update Grid.inCombat on P_E_W.
- remove status cache for units leaving the raid/party
- added option to disable "Center Text 2" indicator (defaults to disabled for that classic Grid look).
- status modules ignore pets (perviously there could be confusion if a pet and a player had the same name).
- allow click-through of layout background when layout position is locked.
r18940
- Removed 1.12 compatibility code. Don't install this until after 2.0 is released!
- Added advanced frame options: corner size, font size, frame height, frame width, icon size, orientation.
- Added second text indicator.
- Tries harder to find the right texture for buffs/debuffs.
- Indicator list is now part of the frame class.
- Fixed bug where auras on invalid units were not being ignored.
- Fixed bug where range check would attempt to use spells that didn't have a range on the tooltip.
- Ignore statuses that can't be displayed on the chosen indicator. Turn on debugging for GridFrame to see ignored statuses.
r17574
- Ignore attempts to ad a (de)buff that already has settings.
- Added class filtering for auras.
- "show party in raid" now off by default.
- range check for status modules is disabled by default
- Moved text length option from GridStatusName to GridFrame.
- Cleaned-up/reorganized config menus.
- Added advanced layout options for layout and group anchors.
- Range for debuffs is 28 so 1.12 will use CheckInteractDistance()
- Don't use AceComm or Compost in 2.0
- Improved lua51/WoW 2.0 check.
- Set icon alpha only if we have a texture too.
r16685
- Why was 100 the max value for frame spacing? I do not know. 25 is a much better max value for it.
- Try harder to hide the center icon indicator properly.
- Check for loss of debuff type when a named debuff is lost.
- Added GridRange, a TBC/1.12 range checking module.
- GridFrame and GridStatusRange now use GridRange instead of ProximityLib.
- Updated deDE locale (thanks kaybe)
- Status modules now check their settings for an icon where appropriate.
- Added neXter's GridStatusRange module.
- Added 'frameAlpha' indicator.
- Show tooltips 'ooc' option shows tooltips for dead units while in combat.
- Added tooltips: "always", "never", "ooc".
- Give modules a db in OnInitialize().
r16209
- Added noha's GridStatusTarget module.
- Handle units going offline better. (thanks eternally777)
- Better defaults for alert_offline status.
- Reset bar color when resetting bar indicator.
- Added option to show Grid when in raid but not when grouped.
- Fixed bug where units would be targeted when using Clique.
- Fixed a problem where GridStatusName? tried to update a unit that didn't exist.
r15898

- Better support for switching profiles without reloading the UI.
- Status modules use self.core instead of the global GridStatus.
  Optional Files - Grid
File Name
Version
Size
Author
Date
Type
3.3.0.36
5kB
11-14-2009 09:29 AM
Addon
3.2.0.1
3kB
08-04-2009 06:43 PM
Addon
0.9
6kB
12-18-2008 03:53 PM
Addon
1.00
7kB
08-07-2008 11:46 PM
Addon
1.1
894B
07-20-2008 07:07 PM
Addon
r67048
31kB
03-30-2008 03:46 PM
Addon
r65742
12kB
03-30-2008 03:44 PM
Addon
r52587
4kB
10-19-2007 05:04 PM
Addon
  Archived Versions - Grid
File Name
Version
Size
Author
Date
1.30000.2009021
316kB
Pastamancer
02-11-2009 10:58 PM
1.30000.2009011
313kB
Pastamancer
01-15-2009 10:07 AM
1.30000.2008112
475kB
Pastamancer
11-25-2008 01:56 AM
  Comments - Grid
Post A Reply Comment Options
Old 08-06-2009, 04:27 PM  
goliath0
A Murloc Raider

Forum posts: 4
File comments: 113
Uploads: 0
Anyone getting "You aren't in a party" spammed?

EDIT: ok, this message happens on spell cast start and interrupt/end with Grid

This is supposedly due to addons writing to some hidden party channel but in 3.2 you're not in that "party" anymore?

Last edited by goliath0 : 08-06-2009 at 05:34 PM.
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Old 08-06-2009, 10:58 AM  
pinner
A Deviate Faerie Dragon

Forum posts: 16
File comments: 12
Uploads: 0
Thank you very much, I'm sorry I posted the same question twice. Hadn't realized it. :P

Last edited by pinner : 08-06-2009 at 11:08 AM.
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Old 08-06-2009, 07:08 AM  
erduker
A Kobold Labourer

Forum posts: 0
File comments: 30
Uploads: 0
Quote:
Originally posted by TrinityJayOne
Needs updating to the new raiding system. Probably just a few lines that need editting as everything works perfectly in a 5man from what I can tell, it's only when your party is converted to a raid that things get messy.
Work around, set solo/5 man to what raid size you have. You may need to switch around or /reloadui a bit.
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Old 08-06-2009, 07:07 AM  
erduker
A Kobold Labourer

Forum posts: 0
File comments: 30
Uploads: 0
Quote:
Originally posted by pinner
Is there a way to make grid's health drain side to side instead of from top to bottom? For some reason, I have a hard time like... paying attention to it when its scale from top to bottom.
It is in the settings. Dont remember where.

was answered just before, a few posts down ...
Quote:
Originally posted by Ferkassus
2pinner
/grid config
go to frame -> advanced -> orientation of frame
put to horizontal

Last edited by erduker : 08-06-2009 at 07:10 AM.
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Old 08-05-2009, 12:21 PM  
pinner
A Deviate Faerie Dragon

Forum posts: 16
File comments: 12
Uploads: 0
Is there a way to make grid's health drain side to side instead of from top to bottom? For some reason, I have a hard time like... paying attention to it when its scale from top to bottom.
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Old 08-05-2009, 09:25 AM  
Chasitee
A Kobold Labourer

Forum posts: 1
File comments: 7
Uploads: 0
Quote:
Originally posted by TrinityJayOne
Needs updating to the new raiding system. Probably just a few lines that need editting as everything works perfectly in a 5man from what I can tell, it's only when your party is converted to a raid that things get messy.
Yes please this needs updating its my main raid healing mod and I am lost without it
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Old 08-05-2009, 06:34 AM  
TrinityJayOne
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 8
Uploads: 1
Needs updating to the new raiding system. Probably just a few lines that need editting as everything works perfectly in a 5man from what I can tell, it's only when your party is converted to a raid that things get messy.
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Old 08-04-2009, 05:55 AM  
Baglady
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Any way I can add castbars to Grid?
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Old 08-04-2009, 12:06 AM  
PICTURE UNRELATED
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Class colors not working?

For some reason I can't make my party bars set to class colors.
Class colors is set to show, and the colors are all according to class.
Anyone else have this problem?
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Old 07-29-2009, 03:35 PM  
Kyuuzo
A Kobold Labourer

Forum posts: 0
File comments: 38
Uploads: 0
Is anyone having problem with grid lately ? I can't click the raid members.. it tells me i need a fishing pole, in order to target.
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Old 07-29-2009, 02:10 PM  
brs2n
A Kobold Labourer

Forum posts: 0
File comments: 15
Uploads: 0
Is there a way to make Grid grow upwards as groups join, as opposed to downwards?
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Old 07-29-2009, 01:19 PM  
Ferkassus
A Defias Bandit

Forum posts: 3
File comments: 4
Uploads: 0
2pinner
/grid config
go to frame -> advanced -> orientation of frame
put to horizontal
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Old 07-27-2009, 01:33 AM  
pinner
A Deviate Faerie Dragon

Forum posts: 16
File comments: 12
Uploads: 0
Is it possible to make it so that the health scales horizontally instead of vertically? For some reason it just messes with my head when its vertical. I went through the posts & the UI config, but I never saw any indication that I could change it.

Anyone know?
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Old 07-26-2009, 01:22 PM  
Ferkassus
A Defias Bandit

Forum posts: 3
File comments: 4
Uploads: 0
I'm sure alot of ppl asked for it, but I scrolled comments and theres no search in comments, and search through tickets on WoWAce also gave nothing.

How do I toggle display of marks on healthbar corners? Like if someone marked {skull} or {star} it can mean something like incoming spiky damage or so, and having no marks displayed gives no idea of who will get that damage.
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Old 07-17-2009, 01:15 PM  
EvoTech
A Kobold Labourer

Forum posts: 1
File comments: 15
Uploads: 0
I would like to propose a feature:

A mana bar under (or around or whatever ppl like) the actual grid window. This helps a lot in case your grid is positioned somewhere far from ur default mana bar and you are too concern of healing that you forgot to check your mana. In case of druids that can innervate, could come in handy a lot, dnk ab other classes.

Cheers, and keep up the good work.
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