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Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-30-13 10:45 AM
Created:unknown
Downloads:590,387
Favorites:2,589
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Categories:Raid Mods, Healers, Unit Mods
5.4
Grid  Popular! (More than 5000 hits)
Version: 5.4.1.1628
by: Phanx, Greltok, Pastamancer
Grid is a compact and highly configurable party/raid unit frame addon.

Please do not use the Bug/Feature buttons to the right, or send me PMs asking for help, reporting bugs, or requesting features. Use the links below instead!

The compact grid of units lets you select a group member quickly, while keeping a good overview of the whole group. It shows as much information as possible without overloading you. It allows you to customize what information you see, and how you see it. It works in both party and raid groups, and supports pets and vehicles.

Want more features? The Grid core tries to include only features which are generally useful for all classes and roles, but makes it easy to add new features with a simple plugin API for developers. Over 75 third-party plugins are already available!

Type “/grid” for options, or right-click the minimap button, DataBroker launcher, or Grid frame tab.


Need Help?

IMPORTANT: If you are using any version of Grid other than the one posted on this page — such as an alpha version from WowAce — please do not post on this page about any problems you encounter with it. Alpha versions are development snapshots, are not officially supported, and may be buggy or broken, delete your settings, or crash your game. The release (and sometimes beta) versions posted to WoWInterface.com and Curse.com are actually tested.

✤ Found a bug?
Submit a bug report to let us know about the problem so we can fix it!

✤ Problem with a plugin?
Contact the plugin’s author for help. The Grid team cannot provide support for third-party plugins.

✤ Have a suggestion?
Feel free to tell us about your idea, but please make sure there isn’t already a plugin that adds the feature you’re looking for first!

✤ Questions? Comments?
Post a comment on this page, or post in our WowAce forum thread.


Language Support

Grid is compatible with English, Deutsch, Español, Français, Italiano, Português, Русский, 한국어, 简体中文, and 繁體中文 game clients.

Grid is translated into English, Deutsch, Español, Français, Italiano (partial), Português, Русский, 한국어, 简体中文, and 繁體中文.

To add or update translations for any language, enter them on the WowAce project page. New and updated translations will be automatically included in the next version of Grid!

Hint: The WowAce interface for adding translations is rather cumbersome. To make the process easier, you can use the Export function on WowAce, copy the exported data into Notepad, fill in your translations, and then paste the new data back into the system using the Import function.


Credits

Grid was originally conceived and written by Maia and Pastamancer in late 2006. Phanx has been the primary developer since late 2009. Jerry wrote the original pet support code. Mikk designed the icon. jlam added some advanced options for auras. Greltok has helped a lot with bugfixing. Finally, lots of people have contributed translations!
Version 5.4.1.1628
  • Fixed dispellable debuff detection for priests with Mass Dispel
  • Added a combined count/duration display for aura text (Mikk)

Version 5.3.0.1621
  • Fixed switching to the "None" layout

Version 5.3.0.1618
  • Moved the drag tab up slightly to avoid overlapping the backdrop
  • Fixed an issue causing the Center Icon indicator to appear behind the frame
  • Fixed the icon display for the Unit Name status
  • Added support for druids dispelling diseases with Cleanse via Symbiosis cast on a paladin

Version 5.3.0.1611
  • Fixed a frame layering issue
  • Fixed an error that occurred when switching profiles while using the "show duration" option for auras

Version 5.3.0.1606
  • Fixed errors caused by missing files

Version 5.3.0.1604
  • Updated for WoW 5.3
  • Fixed the "Show tab" option (thanks Greltok)
  • Fixed the "Enable right-click menu" option on login (ticket #696)

Version 5.2.0.1600
  • Added a basic status module for absorbs
  • Added an option to enable the standard right-click unit menu
  • Added clamp insets to allow the frame borders to be offscreen
  • Fixed dispel capability detection for druids, and for warlocks with imps
  • Fixed the "World Raid as 40 Player" option (thanks Greltok)
  • Fixed the default aura status for Eternal Flame
  • Fixed errors from the resurrection status module

Version 5.2.0.1573
  • Fixed an error in WoW 5.2

Version 5.2.0.1571
  • Updated for WoW 5.2
  • Added an in-game Help panel with basic info, tips, and FAQs
  • Added a 40-Player Raid layout setting
  • Added a By Class 40 layout
  • Added an option to use the 40-Player Raid layout while in a raid group outside of an instance
  • Added an option to change the layout frame background texture
  • Removed the "Clamp to screen" option; the frame is now permanently clamped, since there's no real reason to allow it to be moved off-screen
  • Changed the "Hide tab" and "Hide minimap icon" option to "Show tab" and "Show minimap icon" -- translators should verify the localization of these options

Version 5.1.0.1553
  • Updated for WoW 5.1

Version 5.0.5.1552
  • Fixed delays in updating for group changes in battlegrounds (ticket #631)
  • Fixed blank indicators after switching profiles (ticket #661)
  • Fixed an error when leaving a pet battle due to PvP combat

Version 5.0.5.1548
  • Fixed some issues with old custom aura statuses.

Version 5.0.5.1539
  • Fixed pet battle hiding so that Grid stays properly hidden when the None layout is selected (ticket #648).

Version 5.0.5.1537
  • Added default buffs for monks.
  • Added an option to show the Debuff Type statuses only when your character can dispel them.
  • Grid is now hidden during pet battles (ticket #643).
  • Status opacity now has its own option, instead of being part of the status color option.
  • Fixed an issue with range checking while solo (ticket #627).
  • Fixed an issue causing icons to be hidden on auras with duration text or coloring enabled (ticket #644).
  • Removed backwards compatibility with WoW 4.x.
  • The Resurrect status module now uses LibResInfo-1.0.
  • Added partial Italian localization from kappesante and Holydeath1984.
  • Removed the Class Filter and Range Filter options for statuses. This was announced on the download page and in the forum thread months ago, and nobody presented any compelling arguments for keeping these options, but if you missed the announcements, and this change ruins your life, please come to the WowAce forum thread and tell us why they were useful.

Version 5.0.4.1520
Version 5.0.4.1517
  • Updated for WoW 5.0.4
  • The "Minimum Value" setting for the Incoming Heals status is now a percentage of the unit's maximum health, rather than a fixed value.
  • Fixed the text color when disabling the "Invert text color" option.
  • Fixed range checking on dead targets for monks.
  • Fixed the Resurrection module's handling of res casts on targets who already had a res available.
  • Fixed errors in Spanish clients (ticket #611).
  • Added monks to the By Class layouts.
  • Added the Blizzard raid bar texture.
  • Increased the default font size from 11 to 12.
  • Increased the default width of the config frame to prevent random wrapping bugs.
  • [API] Status parameter may be passed as either the traditional argument list, or as a table.
  • [API] Status "range" parameter is now treated as a boolean, not a number.

Version 4.3.4.1485-beta
  • Added a new Resurrect status module.
    • Please report any and all issues with this to the WowAce ticket tracker!
    • If you use the GridStatusRes plugin, you should disable it, or unassign its "Incoming resurrection" and "Resurrected" statuses from all indicators.
    • Core support for Soulstones will be added in a future release.
  • Fixed range checking on dead units (ticket #566).
  • Fixed the options for removing custom auras (thanks jlam).
  • Fixed an issue that caused some Frame settings not to be updated when switching to another profile (ticket #556).
  • Fixed an issue that sometimes caused borders and text to appear blurry or distorted when UI scaling is disabled.
  • Improved range checking on dead units for death knights, druids, and warlocks.
  • Improved the debugging system; this is mainly of interest to plugin authors.

Version 4.3.2.1458
  • Added an option to hide aura statuses on pets/vehicles (ticket #572)
  • Added options for showing duration and/or stack count using the status color and/or text (ticket #421, patch provided by Jlam).
  • Removed the "Show duration for center cooldown" option. If you do not wish to see aura durations, disable the cooldown animation on the center icon on the Frame options tab.
  • Added checks for some division by zero errors in 4.3
  • Added Brazilian Portuguese localization

Version 4.2.0.1442
  • Incremented TOC version number for WoW 4.2

Version 4.1.0.1441
  • When typing in the "Add new buff/debuff" option fields, an auto-complete dropdown will appear with matching spell names.
  • Range checking has been simplified, and now uses the standard Blizzard range functions. If you preferred the old range checking based on spell ranges, use the GridStatusMultiRange plugin.
  • Fixed several issues with frame positioning.
  • Fixed the layout border color option.
  • (Plugin API) Added support for texture coordinates for status textures.
  • (Plugin API) Improved support for dynamic status colors.

Version 1.40000.1403
  • Upgraded from beta status
  • Updated embedded libraries

Version 1.40000.1400-beta
  • This is a beta release.
  • The options frame layout has been improved. Note that some plugins (such as those that add new indicators) may cause the options layout to break to some degree until they are updated.
  • Fixed a bug causing frames and groups to be misaligned (ticket #447).
  • Buffs with "Show mine" selected will no longer display for units out of visible range (ticket #438).
  • Buffs with "Show when missing" selected will now correctly display on icon indicators (ticket #412).
  • Third-party modules will now be correctly included in the Debug menu.
  • Added an option to toggle the drop shadow effect on the center text indicators.
  • Localizations have been updated.

Version 1.40000.1370
  • Grid no longer fails to update when Clique is enabled.
  • Raid pets are now correctly displayed without gaps in the layout.
  • Grid now correctly detects when players disconnect or reconnect.
  • A minimum value option has been added to the Incoming Heals status. Use it to filter out small heals, such as HoT ticks.
  • This release was manually zipped and uploaded, as the automated WowAce packager is currently having major problems with embedded libraries.

Version 1.40000.1361-alpha
  • Pets other than your own should now be displayed.

Version 1.40000.1360-alpha
  • Updated for Patch 4.0.1 and Cataclysm
  • Typing "/grid" will now open a real configuration UI.
  • Incoming heal data is now obtained from the WoW client itself. LibHealComm-4.0 is no longer supported.
  • Converted from Ace2 to Ace3. Plugins that require Ace2 but don't embed it will fail; install Ace2 standalone while you wait for plugin authors to update.
Optional Files (8)
File Name
Version
Size
Author
Date
Type
5.4.1.64
6kB
12-06-13 09:41 PM
Addon
5.4.1.94
10kB
11-30-13 08:02 AM
Addon
5.4.1.37
8kB
11-30-13 07:37 AM
Patch
5.4.1.36
8kB
11-30-13 06:20 AM
Addon
1.5
1kB
09-10-13 08:14 PM
Addon
1.0
2kB
10-24-11 02:42 AM
Addon
1.0.0
2kB
01-01-11 10:25 AM
Addon
3.2
592kB
01-25-10 04:14 AM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
5.3.0.1621
371kB
Phanx
07-21-13 08:24 PM
5.3.0.1618
371kB
Phanx
07-11-13 04:58 AM
5.3.0.1611
370kB
Phanx
07-10-13 04:28 AM
5.3.0.1606
367kB
Phanx
07-09-13 05:36 AM
5.2.0.1600
367kB
Phanx
05-14-13 10:26 PM


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Old 07-11-10, 04:29 PM  
Phanx
A Pyroguard Emberseer
 
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GridStatusRole is a third-party plugin, and is not maintained by the Grid team. Error messages or other problems relating to third-party plugins should be reported on the plugin's ticket tracker or download page; even if the plugin is maintained by someone who also helps maintain Grid, it is a separate addon, and any problems with it are totally separate from Grid itself.

__
Last edited by Phanx : 07-11-10 at 04:30 PM.
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Old 07-11-10, 04:12 PM  
joonasv
A Kobold Labourer

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Is gridstatusrole still maintained or is it maintained by someone outside of grid team? After 3.3.5 I've been having some problems with gridstatusrole. Sometimes a role color changes its opacity to 0%, for example all ranged unit frames go from bright blue to dark blue without any action from me. When trying to change the color with the color picker tool, I get a lua error:

"Message: Interface\AddOns\GridStatusRole\GridStatusRole.lua:80: attempt to index global 'GridStatus' (a nil value)
Time: 07/11/10 23:16:40
Count: 1
Stack: [C]: ?
Interface\AddOns\GridStatusRole\GridStatusRole.lua:80: in function <Interface\AddOns\GridStatusRole\GridStatusRole.lua:74>
Interface\AddOns\GridStatusRole\GridStatusRole.lua:119: in function <Interface\AddOns\GridStatusRole\GridStatusRole.lua:119>
...ace\AddOns\Grid\Libs\Waterfall-1.0\Waterfall-1.0.lua:2204: in function `func'
[string "*:OnColorSelect"]:3: in function <[string "*:OnColorSelect"]:1>
[C]: in function `SetColorRGB'
...ace\AddOns\Grid\Libs\Waterfall-1.0\Waterfall-1.0.lua:2218: in function <...ace\AddOns\Grid\Libs\Waterfall-1.0\Waterfall-1.0.lua:2178>

Locals:"

I have deleted the entire wtf folder and configured grid and gridstatusrole from scratch and I still get this error when trying to change the role color. Would it be possible to update Grid and Gridstatusrole to fit 3.3.5?

Or even integrate the role plugin to grid itself? Many healers appreciate to see tanks as red and melee as yellow etc.
Last edited by joonasv : 07-11-10 at 04:13 PM.
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Old 07-09-10, 09:34 PM  
elunalim
A Kobold Labourer
 
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Awesome thanks.. didn't see it here found it on Curse. thanks again!
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Old 07-09-10, 05:15 PM  
Phanx
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Install the GridStatusRaidIcons plugin.
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Old 07-09-10, 12:11 PM  
elunalim
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Question Raid Icons

Is there a way to show the Raid Icons on grid? Sometimes we'll slap raid icons on our tanks so we can see where they are during a fray. Is there a way to have those show on Grid?

Thanks
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Old 07-01-10, 08:20 PM  
Phanx
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No. The four characters in "+1.1" actually take up less space than the four characters that are normally shown in the exact same location for someone's name...
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Old 07-01-10, 06:09 PM  
Seyss
A Deviate Faerie Dragon
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Hello,

Is it possible to adjust the numbers to not display the decimals?

Example: change from +1.1 to +1

It takes a lot of precious space.

Thank you.
Last edited by Seyss : 07-01-10 at 06:32 PM.
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Old 06-28-10, 07:00 PM  
Phanx
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Yeah, any time you manually type something into an editable field, you have to press Enter. Profile copies use a dropdown, so as soon as you click something, it takes.
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Old 06-28-10, 09:06 AM  
gtadem
A Murloc Raider

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Originally posted by Phanx
After you type a value, are you pressing Enter (stupid question, I know)?
Uh... not at all. I just went to change corner size, pressed enter, and it took. I'm as embarrassed as I am sorry for wasting your time. I remember the first time I wanted to copy a profile from a profile. I didn't have to press enter, it just took. And it's been so long since the last time I configured Grid, I didn't remember having to press enter at all. Maybe the profile thing was what I was thinking.

Thanks again and sorry again.
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Old 06-28-10, 03:05 AM  
Phanx
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So... something just occurred to me while poking around in the Frame > Advanced menu in-game and trying to think of what the problem could be... you mentioned putting the cursor into a field and typing a value. Are all of the settings you're having trouble with "range" settings (eg. there is a slider bar and a text field) ? After you type a value, are you pressing Enter (stupid question, I know)? Finally, how are you accessing the options -- are you accessing them through the window-style GUI, or the dropdown menus?
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Old 06-28-10, 01:24 AM  
gtadem
A Murloc Raider

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Thank you for that explanation as well as your continued help. Though the explanation boggles my mind as to how this can be that much more. Why would some and only some options just refuse to be written to memory?

This is the chat log from just logging in with just Grid enabled:

http://img295.imageshack.us/img295/9472/tempu.jpg

As the timestamps might suggest, the redundancies you see are NOT copy/paste errors on my part. Also, I was floating above Krasus' Landing in Dalaran in flight form, so I couldn't possibly have been considered to have been "in combat."

The last time I had Grid debugging on, just logging in did not produce near as much text. Is this because I'm currently using the "old" Grid with the new Libs whereas last time, it was uniform?

When I went to frame, advanced, enable center text 2 (this is a setting that has consistently worked), the chat log then said

(DEBUG) GridFrame [03:06:50.733] UpdateOptionsMenu()
(DEBUG) GridFrame [03:06:50.733] indicator barcolor is diabled

When I went to change corner size (consistently not worked), no new text was generated.

As a goof, I went to change corner size. Then immediately toggled enable center text 2. Corner size was instantly reverted to default (6). This is interesting (to me) because usually I can change the setting, move my mouse cursor to another field and proceed. I usually have to close the options screen and open it back up to see that it is still default.

I hope all this helps because I don't have access to another PC. I will say that I've used Grid with Windows 2000 and XP without issue. I believe you when you say that you're certain it's not a Windows 7 issue. It's just that it's always worked fine for me, until I installed Windows 7 AND 3.35 went live. That's two variables, but both are weeded out as potential culprits, eh?
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Old 06-28-10, 12:14 AM  
Phanx
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When you log in, each addon is loaded into memory, and the contents of its saved variables files (if any) are also loaded into memory. When you log out, the copy of the addon in memory is discarded, and any variables that were listed as "saved variables" are written out to the saved variables file(s) for that addon. In between those events, WoW has zero concept of files. Everything is stored in memory; that's why if you terminate the WoW process, you lose any changes you made to any settings. It's also why you have to reload the UI before WoW notices any file changes, and why you must be logged out of WoW before making any manual changes to saved variables files. In fact, all game data operates this way; hence, you must log out before deleting the Cache.

When you go to Frame > Advanced > Corner Size, no file is read or written to. It's all in memory, until you log out. Furthermore, Grid stores all of its settings in a single table, which is written to a single file.

So, I'm pretty confident that whatever is causing your problem, it is not a Windows 7 file permissions issue. If that were the case, you would see all settings for a particular addon failing to preserve any changes between login sessions, but everything would run normally in-game.

Having said that, do you have access to any other computers? If so, try copying your entire WoW folder to another computer, including WTF and Interface, and seeing if the same thing occurs.

At this point the only other thing I can think of is to ask you to screenshot the debug messages from Grid and GridFrame that appear when you log in with only Grid enabled, change a setting that works, and then change a setting that does not work. I don't really expect to see anything that would shed more light on the problem, but I'm not sure what else to do, either.
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Old 06-27-10, 06:38 PM  
gtadem
A Murloc Raider

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Deleted cache folder, grid folder, and grid.lua and grid.lua.bak from wtf. Copied over my old grid (.1265 I think). Deleted its Libs folder and put in the Libs folder from the current version. Problem persists.

It doesn't make sense to me that some settings take and others do not. I still think it has something to do with Windows 7 not letting the game write to certain files or to files in a certain way. As a good, I told it to run WOW as administrator (even though only user on this machine has admin rights). For the first time, it prompted me "Do you wish to allow this program to make changes to your computer?" I had my hopes up. For naught. Problem persists.

When a player goes in frame, advanced and goes to change corner size, font size and frame dimensions, which file are these settings stored to? Is it written straight to memory first and saved to a file when WOW shuts down? Are things like enable center text 2, and frame upper left corner, etc written to a different file? There has to be a reason this is selective, but consistent. And why it's only happening to me apparently.
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Old 06-27-10, 04:03 AM  
Phanx
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Well, the previous version of Grid is compatible with 3.3.5; just several of the Ace2 libraries it embeds are not. Try installing the previous version of Grid, but using the Libs folder from the latest version. Does the problem persist?
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Old 06-26-10, 08:44 PM  
gtadem
A Murloc Raider

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Originally posted by Phanx
Yeah, I'm not sure what to tell you. I just logged into a druid with a fresh profile (backed up and deleted my Grid saved variables) and was able to change every setting under the Frame > Advanced menu and see the change applied correctly. Try clearing WoW's cache by exiting WoW and deleting the Cache folder inside your World of Warcraft program folder. Corrupted cache data can cause any number of apparently impossible problems with addons and/or the game itself.
I had actually done that.

Tonight, I restored my old Grid.lua and Grid.lua.bak. I also restored my Grid folder from the last time I knew it to be configured to my liking. It was a version that you've just said isn't compatible with 3.35. Surprisingly, ALL my settings were default.

I started anew once more. Kill cache, WTF, and interface. Fresh, current Grid. All filed in my WOW folder are NOT read only. Problem persists. Is there nothing I can do? I love Grid and am not ready to try and learn to heal without it.
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