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Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:05-05-14 12:23 AM
Created:unknown
Downloads:592,723
Favorites:2,601
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Categories:Raid Mods, Healers, Unit Mods
5.4
Grid  Popular! (More than 5000 hits)
Version: 5.4.7.1653
by: Phanx, Greltok, Pastamancer
Grid is a compact and highly configurable party/raid unit frame addon.

Please do not use the Bug/Feature buttons to the right, or send me PMs asking for help, reporting bugs, or requesting features. Use the links below instead!

The compact grid of units lets you select a group member quickly, while keeping a good overview of the whole group. It shows as much information as possible without overloading you. It allows you to customize what information you see, and how you see it. It works in both party and raid groups, and supports pets and vehicles.

Want more features? The Grid core tries to include only features which are generally useful for all classes and roles, but makes it easy to add new features with a simple plugin API for developers. Over 75 third-party plugins are already available!

Type “/grid” for options, or right-click the minimap button, DataBroker launcher, or Grid frame tab.


Need Help?

IMPORTANT: If you are using any version of Grid other than the one posted on this page — such as an alpha version from WowAce — please do not post on this page about any problems you encounter with it. Alpha versions are development snapshots, are not officially supported, and may be buggy or broken, delete your settings, or crash your game. The release (and sometimes beta) versions posted to WoWInterface.com and Curse.com are actually tested.

✤ Found a bug?
Submit a bug report to let us know about the problem so we can fix it!

✤ Problem with a plugin?
Contact the plugin’s author for help. The Grid team cannot provide support for third-party plugins.

✤ Have a suggestion?
Feel free to tell us about your idea, but please make sure there isn’t already a plugin that adds the feature you’re looking for first!

✤ Questions? Comments?
Post a comment on this page, or post in our WowAce forum thread.


Language Support

Grid is compatible with English, Deutsch, Español, Français, Italiano, Português, Русский, 한국어, 简体中文, and 繁體中文 game clients.

Grid is translated into English, Deutsch, Español, Français, Italiano (partial), Português, Русский, 한국어, 简体中文, and 繁體中文.

To add or update translations for any language, enter them on the WowAce project page. New and updated translations will be automatically included in the next version of Grid!

Hint: The WowAce interface for adding translations is rather cumbersome. To make the process easier, you can use the Export function on WowAce, copy the exported data into Notepad, fill in your translations, and then paste the new data back into the system using the Import function.


Credits

Grid was originally conceived and written by Maia and Pastamancer in late 2006. Phanx has been the primary developer since late 2009. Jerry wrote the original pet support code. Mikk designed the icon. jlam added some advanced options for auras. Greltok has helped a lot with bugfixing. Finally, lots of people have contributed translations!
Version 5.4.7.1653
  • Added Soulstone support to the Incoming Resurrection status
  • Added an option to choose a layout to use in Flex Raids (Greltok)
  • Improved options layout for statuses with multiple colors (Greltok)
  • Most statuses will no longer try to update for units not in visible range (ticket #714)
  • Moved Grid's options to the standard Interface Options window, with an option to prefer the old standalone window
  • Removed combined count/duration option for aura text (feel free to use a plugin if you want to spam yourself)
  • [API] GridRoster's IsGUIDInRaid method has been renamed to IsGUIDInGroup. The old name still exists as an alias, but plugins are encouraged to update anyway.

Version 5.4.1.1628
  • Fixed dispellable debuff detection for priests with Mass Dispel
  • Added a combined count/duration display for aura text (Mikk)

Version 5.3.0.1621
  • Fixed switching to the "None" layout

Version 5.3.0.1618
  • Moved the drag tab up slightly to avoid overlapping the backdrop
  • Fixed an issue causing the Center Icon indicator to appear behind the frame
  • Fixed the icon display for the Unit Name status
  • Added support for druids dispelling diseases with Cleanse via Symbiosis cast on a paladin

Version 5.3.0.1611
  • Fixed a frame layering issue
  • Fixed an error that occurred when switching profiles while using the "show duration" option for auras

Version 5.3.0.1606
  • Fixed errors caused by missing files

Version 5.3.0.1604
  • Updated for WoW 5.3
  • Fixed the "Show tab" option (thanks Greltok)
  • Fixed the "Enable right-click menu" option on login (ticket #696)

Version 5.2.0.1600
  • Added a basic status module for absorbs
  • Added an option to enable the standard right-click unit menu
  • Added clamp insets to allow the frame borders to be offscreen
  • Fixed dispel capability detection for druids, and for warlocks with imps
  • Fixed the "World Raid as 40 Player" option (thanks Greltok)
  • Fixed the default aura status for Eternal Flame
  • Fixed errors from the resurrection status module

Version 5.2.0.1573
  • Fixed an error in WoW 5.2

Version 5.2.0.1571
  • Updated for WoW 5.2
  • Added an in-game Help panel with basic info, tips, and FAQs
  • Added a 40-Player Raid layout setting
  • Added a By Class 40 layout
  • Added an option to use the 40-Player Raid layout while in a raid group outside of an instance
  • Added an option to change the layout frame background texture
  • Removed the "Clamp to screen" option; the frame is now permanently clamped, since there's no real reason to allow it to be moved off-screen
  • Changed the "Hide tab" and "Hide minimap icon" option to "Show tab" and "Show minimap icon" -- translators should verify the localization of these options

Version 5.1.0.1553
  • Updated for WoW 5.1

Version 5.0.5.1552
  • Fixed delays in updating for group changes in battlegrounds (ticket #631)
  • Fixed blank indicators after switching profiles (ticket #661)
  • Fixed an error when leaving a pet battle due to PvP combat

Version 5.0.5.1548
  • Fixed some issues with old custom aura statuses.

Version 5.0.5.1539
  • Fixed pet battle hiding so that Grid stays properly hidden when the None layout is selected (ticket #648).

Version 5.0.5.1537
  • Added default buffs for monks.
  • Added an option to show the Debuff Type statuses only when your character can dispel them.
  • Grid is now hidden during pet battles (ticket #643).
  • Status opacity now has its own option, instead of being part of the status color option.
  • Fixed an issue with range checking while solo (ticket #627).
  • Fixed an issue causing icons to be hidden on auras with duration text or coloring enabled (ticket #644).
  • Removed backwards compatibility with WoW 4.x.
  • The Resurrect status module now uses LibResInfo-1.0.
  • Added partial Italian localization from kappesante and Holydeath1984.
  • Removed the Class Filter and Range Filter options for statuses. This was announced on the download page and in the forum thread months ago, and nobody presented any compelling arguments for keeping these options, but if you missed the announcements, and this change ruins your life, please come to the WowAce forum thread and tell us why they were useful.

Version 5.0.4.1520
Version 5.0.4.1517
  • Updated for WoW 5.0.4
  • The "Minimum Value" setting for the Incoming Heals status is now a percentage of the unit's maximum health, rather than a fixed value.
  • Fixed the text color when disabling the "Invert text color" option.
  • Fixed range checking on dead targets for monks.
  • Fixed the Resurrection module's handling of res casts on targets who already had a res available.
  • Fixed errors in Spanish clients (ticket #611).
  • Added monks to the By Class layouts.
  • Added the Blizzard raid bar texture.
  • Increased the default font size from 11 to 12.
  • Increased the default width of the config frame to prevent random wrapping bugs.
  • [API] Status parameter may be passed as either the traditional argument list, or as a table.
  • [API] Status "range" parameter is now treated as a boolean, not a number.

Version 4.3.4.1485-beta
  • Added a new Resurrect status module.
    • Please report any and all issues with this to the WowAce ticket tracker!
    • If you use the GridStatusRes plugin, you should disable it, or unassign its "Incoming resurrection" and "Resurrected" statuses from all indicators.
    • Core support for Soulstones will be added in a future release.
  • Fixed range checking on dead units (ticket #566).
  • Fixed the options for removing custom auras (thanks jlam).
  • Fixed an issue that caused some Frame settings not to be updated when switching to another profile (ticket #556).
  • Fixed an issue that sometimes caused borders and text to appear blurry or distorted when UI scaling is disabled.
  • Improved range checking on dead units for death knights, druids, and warlocks.
  • Improved the debugging system; this is mainly of interest to plugin authors.

Version 4.3.2.1458
  • Added an option to hide aura statuses on pets/vehicles (ticket #572)
  • Added options for showing duration and/or stack count using the status color and/or text (ticket #421, patch provided by Jlam).
  • Removed the "Show duration for center cooldown" option. If you do not wish to see aura durations, disable the cooldown animation on the center icon on the Frame options tab.
  • Added checks for some division by zero errors in 4.3
  • Added Brazilian Portuguese localization

Version 4.2.0.1442
  • Incremented TOC version number for WoW 4.2

Version 4.1.0.1441
  • When typing in the "Add new buff/debuff" option fields, an auto-complete dropdown will appear with matching spell names.
  • Range checking has been simplified, and now uses the standard Blizzard range functions. If you preferred the old range checking based on spell ranges, use the GridStatusMultiRange plugin.
  • Fixed several issues with frame positioning.
  • Fixed the layout border color option.
  • (Plugin API) Added support for texture coordinates for status textures.
  • (Plugin API) Improved support for dynamic status colors.

Version 1.40000.1403
  • Upgraded from beta status
  • Updated embedded libraries

Version 1.40000.1400-beta
  • This is a beta release.
  • The options frame layout has been improved. Note that some plugins (such as those that add new indicators) may cause the options layout to break to some degree until they are updated.
  • Fixed a bug causing frames and groups to be misaligned (ticket #447).
  • Buffs with "Show mine" selected will no longer display for units out of visible range (ticket #438).
  • Buffs with "Show when missing" selected will now correctly display on icon indicators (ticket #412).
  • Third-party modules will now be correctly included in the Debug menu.
  • Added an option to toggle the drop shadow effect on the center text indicators.
  • Localizations have been updated.

Version 1.40000.1370
  • Grid no longer fails to update when Clique is enabled.
  • Raid pets are now correctly displayed without gaps in the layout.
  • Grid now correctly detects when players disconnect or reconnect.
  • A minimum value option has been added to the Incoming Heals status. Use it to filter out small heals, such as HoT ticks.
  • This release was manually zipped and uploaded, as the automated WowAce packager is currently having major problems with embedded libraries.

Version 1.40000.1361-alpha
  • Pets other than your own should now be displayed.

Version 1.40000.1360-alpha
  • Updated for Patch 4.0.1 and Cataclysm
  • Typing "/grid" will now open a real configuration UI.
  • Incoming heal data is now obtained from the WoW client itself. LibHealComm-4.0 is no longer supported.
  • Converted from Ace2 to Ace3. Plugins that require Ace2 but don't embed it will fail; install Ace2 standalone while you wait for plugin authors to update.
Optional Files (8)
File Name
Version
Size
Author
Date
Type
5.4.1.64
6kB
12-06-13 09:41 PM
Addon
5.4.1.94
10kB
11-30-13 08:02 AM
Addon
5.4.1.37
8kB
11-30-13 07:37 AM
Patch
5.4.1.36
8kB
11-30-13 06:20 AM
Addon
1.5
1kB
09-10-13 08:14 PM
Addon
1.0
2kB
10-24-11 02:42 AM
Addon
1.0.0
2kB
01-01-11 10:25 AM
Addon
3.2
592kB
01-25-10 04:14 AM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
5.4.1.1628
374kB
Phanx
11-30-13 10:45 AM
5.3.0.1621
371kB
Phanx
07-21-13 08:24 PM
5.3.0.1618
371kB
Phanx
07-11-13 04:58 AM
5.3.0.1611
370kB
Phanx
07-10-13 04:28 AM
5.3.0.1606
367kB
Phanx
07-09-13 05:36 AM
5.2.0.1600
367kB
Phanx
05-14-13 10:26 PM


Post A Reply Comment Options
Old 02-23-10, 01:25 PM  
Kupotek
A Deviate Faerie Dragon
 
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Re: Re: Re: Unit Health - Background color

Got a suggestion.

Normally in party, 5 man and 10 man raids I keep the frames in the center of the screen for healing. The problem is in battlegrounds, with 25-40 people in a raid I can't see anything, so what would be nice is if beside each layout you could designate a profile so that when the group size changes, it auto-switches profiles for that situation.
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Old 02-23-10, 07:40 AM  
Maxen
A Deviate Faerie Dragon

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Re: Re: Unit Health - Background color

Originally posted by Phanx
You may be able to achieve the result you want without editing code, by disabling the "Invert health bar color" option (it's disabled by default) and choosing a lighter gray color for the Unit Health status.
I was able to achieve this somehow to my taste.. thanks! Only problem now is the colors of mana bars from the plugin are now "inverted" hehe... I'll use a status or something for mana... I'm using grid to tank and heal.
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Old 02-22-10, 11:19 PM  
Phanx
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No, but you can save whole configurations via the profile system. You may be able to find a plugin that can automatically switch between saved profiles based on your current group size or other criteria; otherwise you'll need to switch between profiles manually.
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Old 02-22-10, 09:51 PM  
Falo
A Kobold Labourer

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Hi, I'm kind of new to this addon and not sure if the following settings can be configured or not. I spent an hour trying to do it but couldn't figure out a way.

I want to scale the 5 group (party layout) wider and bigger in any 5 man group for dungeons, but I also want smaller frames like the default one for raid and battleground.. if you know what I mean, is there a way to save each setting individually?
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Old 02-18-10, 04:05 PM  
Phanx
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I'm not sure what you mean by "icons" but Grid doesn't hide any default UI elements. If you want to hide some part of the default UI, you'll need another addon, like HideBlizzard.
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Old 02-18-10, 12:07 PM  
gstepa
A Kobold Labourer

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how to remove wow icons to stay only grid1? cant find in options..or im blind..pls help
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Old 02-16-10, 09:49 PM  
Phanx
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Re: Unit Health - Background color

You may be able to achieve the result you want without editing code, by disabling the "Invert health bar color" option (it's disabled by default) and choosing a lighter gray color for the Unit Health status. The darker color is derived from the Unit Health status' color, so if you choose a dark gray, the darker background/foreground (depending on your Invert setting) will appear black. If you choose a lighter gray, you'll get a darker gray, and you should be able to swap the foreground and background using the Invert setting.

If you can't get it to look how you want using those settings, then code modification would be required; I'd suggest you post a thread on the WowAce forums for further assistance if you need it.
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Old 02-15-10, 02:11 PM  
Maxen
A Deviate Faerie Dragon

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Unit Health - Background color

I'm not sure that it is feasible, but I'm willing to go in the LUA if needed... Is there a way to set the background unit health color to a fixed one ? I'm using a dark gray color on the foreground, but I'd like to have a light gray on the background so it is easier to see the health deficit then a black background...

I want to achieve something like this with my grid :



Thanks.
Last edited by Maxen : 02-15-10 at 04:46 PM.
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Old 02-09-10, 12:41 AM  
Phanx
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Grid does not include power bars, as an intentional design choice. Power bars add a lot of visual clutter, but don't add much valuable information. In nearly every situation, the built-in Low Mana status is a better tool.

For example, if you're a druid, your main use of group member mana information is to help you decide when (and on whom) to use Innervate; if you set the Low Mana threshold to 40%, then anyone you see that status on can fully benefit from Innervate. (The 40% figure assumes that the average mana pool in your raid is at least 25k.) When you don't need the information (eg. when someone's mana is too high to benefit from Innervate) it's not taking up space on your screen.

If you're a shaman, your main use of group member mana information is to help you decide when to use Mana Tide Totem; since Mana Tide restores 24% of a player's mana bar (or 28% if glyphed), setting the Low Mana status to activate below 70% would give you an accurate picture of when your group's mana is low enough to benefit. Personally, my main is a shaman healer, and I use a Low Mana threshold of 30% to further reduce clutter, since most of the time I'm not actually going to cast it at 70%. Again, when you don't need the information, it's not cluttering up your screen.

Anyway, if you really believe you can't play effectively without mana bars on your raid frames, you can add them to Grid with a plugin. You should be able to find it by searching this site for "grid".
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Old 02-08-10, 11:57 PM  
Xiah
A Kobold Labourer

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Power/Mana Bars

I've been pouring over the config menu (maybe I'm just blind), but I can't figure out how to get the power/mana bars to show up on the bottom of each unit, like Zara has on her UI.
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Old 02-05-10, 09:19 AM  
Roane
A Theradrim Guardian

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Re: Re: Vertical Party/Group

Originally posted by Phanx
Layout > uncheck Horizontal Groups
Thank you so much for this answer (and for not poking me for missing the obvious). I guess I was too caught up on how the anchoring affected group growth.
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Old 02-04-10, 01:00 AM  
Phanx
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Re: Vertical Party/Group

Originally posted by Roane
I feel as if I must be overlooking something, but I cannot figure out how to get my groups to grow vertically.
Layout > uncheck Horizontal Groups
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Old 02-03-10, 04:53 PM  
Roane
A Theradrim Guardian

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Vertical Party/Group

I feel as if I must be overlooking something, but I cannot figure out how to get my groups to grow vertically. To elaborate, say I have the grid frames showing just myself. Someone joins my party and their frame goes to the right of mine and the next person goes to the right of theirs, etc. What I want is for the party members to show up above or below me and grow vertically. I've tried all the different anchoring options, and none of them seem to make a difference in this. Is this possible, and if so, how?

ETA: At the moment, I'm only dealing with healing 5-mans, so the positioning of the next groups isn't necessarily relevant. I would imagine, though, in my preferred scenario that groups would be added horizontally.
Last edited by Roane : 02-03-10 at 04:56 PM.
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Old 01-29-10, 04:37 PM  
Phanx
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There are several HoT- and custom-aurarelated plugins that may meet your needs, using gradients or other visual means to convey count and duration information. You may also be able to find a plugin that adds square-style indicators that do show duration spirals.

Regardless, duration spirals will not be added to square-style indicators in the Grid core.

As for stack count colors, there's no practical general solution that could be implemented, since every stackable buff/debuff has a different number of stacks, and there's no way to retreive the maximum stack count via the API. Plugins that support stack count colors do so by hard-coding in the maximum count for each specific aura they support.
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Old 01-28-10, 09:41 AM  
Virance
A Deviate Faerie Dragon
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Hot's are the big thing... currently it's either "you cannot see the duration" or "use an icon instead of an indicator" or "a textual countdown." Things like knowing the duration on Weakend Soul so you can make a decision as to whether you should heal now or wait and PWS helps as well... I use it for beacon of light on my paladin too.

Is it slightly more visually complex than not having any duration information available to you? Slightly, yes. But it's far less visually complex/area consuming than using icons for all of your hots or, worst of all, trying to cram text into the little grid box.

Injector doesn't have an OmniCC countdown or anything - just the spiral. It's the simplest/most elegant way of knowing the time on my hots and short-term buffs that I've found. Injector also does color-coding based on how many charges of something are left (so earth shield on my shaman for instance, the duration spiral lets me know how long the buff has, and the color of it lets me know how many stacks are left) which is awesome, but not nearly as important/awesome as the duration sweeps. It's just one of those things that, once you start using them, you never want to go back :-D

That said, I really do miss proper vehicle support and that little background frame that I can drag around in Grid.
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