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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-25-14 08:52 PM
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Categories:Raid Mods, Healers, Unit Mods
6.0.3

Grid  Popular! (More than 5000 hits)

Version: 6.0.3.1710
by: Phanx, Greltok, Pastamancer

Grid is a compact and highly configurable party/raid unit frame addon.

The compact grid of unit frames lets you select a group member quickly, while keeping a good overview of the whole group. It shows as much information as possible without overloading you. It allows you to customize what information you see, and how you see it. It works in both party and raid groups, and supports pets and vehicles.

Please do not use the Bug/Feature buttons to the right, or send me PMs to ask for help, report problems, or request features. Use the links below instead!

Want more features? The Grid core tries to include only features which are generally useful for all classes and roles, but makes it easy to add new features with a simple plugin API for developers. Over 75 third-party plugins are already available!

Type “/grid” for options, or right-click the minimap button, DataBroker launcher, or Grid frame tab.

Need Help?
IMPORTANT: If you did not download Grid from this page, do not post on this page about any problems you encounter with it. Copies of Grid obtained from anywhere other than the official download pages on WoWInterface and WowAce/Curse, or through the Curse Client or Minion, may be outdated or modified, and are not supported at all.
Found a bug?
Please submit a bug report to let us know about the problem so we can fix it!
Problem with a plugin?
Contact the plugin’s author for help. The Grid team cannot provide support for third-party plugins.
Have a suggestion?
Feel free to tell us about your idea, but please make sure there isn’t already a plugin that adds the feature you’re looking for first!
Questions? Comments?
Post a comment on this page, or post in our WowAce forum thread.
Language Support
Grid is compatible with all World of Warcraft localizations. It is currently translated into English, Deutsch, Español, Français, Italiano, Português, Русский, 한국어, 简体中文, and 繁體中文.

To add or update translations for any language, enter them on the WowAce project page. New and updated translations will be automatically included in the next version of Grid!

HINT: The WowAce interface for adding translations is quite cumbersome. To make the process easier, you can use the Export function on WowAce, copy the exported data into your text editor, fill in your translations, and then paste them back into WowAce using the Import function.
Credits
Grid was originally conceived and written by Maia and Pastamancer in late 2006. Phanx has been the primary developer since late 2009. Jerry wrote the original pet support code. Mikk designed the icon. jlam added some advanced options for auras. Greltok has helped a lot with bugfixing. Finally, lots of people have contributed translations!

Version 6.0.3.1710
  • Temporary fix for raid difficulty detection: LFR, Normal, and Heroic will use your chosen "Flexible Raid" layout, and Mythic will use your "25 Player Raid" layout. In the near future, all built-in layouts will automatically adjust their size for your current raid, and there will only be one "Raid" layout setting.
  • Fixed an issue with right-click bindings in Clique (ticket #747)
  • Fixed the Mouseover status not triggering when "Show Tooltip" was set to "Never" (ticket #770)
  • Fixed another issue with status counts (eg. aura stacks) (ticket #768)
  • Fixed the Resurrection status (ticket #745)

Version 6.0.2.1699

General:
  • Fixed the options for changing the frame height/width
Statuses:
  • Fixed the Mouseover status (ticket #748)
  • Fixed the icons for the Role and Master Looter statuses
  • Fixed the appearance of the Group Leader, Group Assistant, and Master Looter statuses when shown on icon-type indicators
Indicators:
  • Fixed the Healing Bar indicator
  • Fixed the Center Icon indicator showing stack counts of 0 or 1
  • Fixed an error that could sometimes occur when using the Health Bar Color indicator
  • Fixed count property not being passed to indicators (ticket #741)
  • [API] All default indicators are now reset before any third-party indicators

Version 6.0.2.1679-beta
  • Fixed center icon intercepting mouse clicks
  • Removed debug prints triggered by outdated layout plugins
  • Removed outdated spell name auto-completion library

Version 6.0.2.1674
  • Updated for WoW 6.0
  • Updated Clique support
  • Added status modules for Group Leader, Raid Assistant, Master Looter, and Raid Icon
  • [API] GridStatus now calls :UpdateAllUnits (if it exists) on status modules when resetting them.
  • [API] There is now an API for indicators. See the project page for details.

Version 5.4.7.1653
  • Added Soulstone support to the Incoming Resurrection status
  • Added an option to choose a layout to use in Flex Raids (Greltok)
  • Improved options layout for statuses with multiple colors (Greltok)
  • Most statuses will no longer try to update for units not in visible range (ticket #714)
  • Moved Grid's options to the standard Interface Options window, with an option to prefer the old standalone window
  • Removed combined count/duration option for aura text (feel free to use a plugin if you want to spam yourself)
  • [API] GridRoster's IsGUIDInRaid method has been renamed to IsGUIDInGroup. The old name still exists as an alias, but plugins are encouraged to update anyway.

Version 5.4.1.1628
  • Fixed dispellable debuff detection for priests with Mass Dispel
  • Added a combined count/duration display for aura text (Mikk)

Version 5.3.0.1621
  • Fixed switching to the "None" layout

Version 5.3.0.1618
  • Moved the drag tab up slightly to avoid overlapping the backdrop
  • Fixed an issue causing the Center Icon indicator to appear behind the frame
  • Fixed the icon display for the Unit Name status
  • Added support for druids dispelling diseases with Cleanse via Symbiosis cast on a paladin

Version 5.3.0.1611
  • Fixed a frame layering issue
  • Fixed an error that occurred when switching profiles while using the "show duration" option for auras

Version 5.3.0.1606
  • Fixed errors caused by missing files

Version 5.3.0.1604
  • Updated for WoW 5.3
  • Fixed the "Show tab" option (thanks Greltok)
  • Fixed the "Enable right-click menu" option on login (ticket #696)

Version 5.2.0.1600
  • Added a basic status module for absorbs
  • Added an option to enable the standard right-click unit menu
  • Added clamp insets to allow the frame borders to be offscreen
  • Fixed dispel capability detection for druids, and for warlocks with imps
  • Fixed the "World Raid as 40 Player" option (thanks Greltok)
  • Fixed the default aura status for Eternal Flame
  • Fixed errors from the resurrection status module

Version 5.2.0.1573
  • Fixed an error in WoW 5.2

Version 5.2.0.1571
  • Updated for WoW 5.2
  • Added an in-game Help panel with basic info, tips, and FAQs
  • Added a 40-Player Raid layout setting
  • Added a By Class 40 layout
  • Added an option to use the 40-Player Raid layout while in a raid group outside of an instance
  • Added an option to change the layout frame background texture
  • Removed the "Clamp to screen" option; the frame is now permanently clamped, since there's no real reason to allow it to be moved off-screen
  • Changed the "Hide tab" and "Hide minimap icon" option to "Show tab" and "Show minimap icon" -- translators should verify the localization of these options

Version 5.1.0.1553
  • Updated for WoW 5.1

Version 5.0.5.1552
  • Fixed delays in updating for group changes in battlegrounds (ticket #631)
  • Fixed blank indicators after switching profiles (ticket #661)
  • Fixed an error when leaving a pet battle due to PvP combat

Version 5.0.5.1548
  • Fixed some issues with old custom aura statuses.

Version 5.0.5.1539
  • Fixed pet battle hiding so that Grid stays properly hidden when the None layout is selected (ticket #648).

Version 5.0.5.1537
  • Added default buffs for monks.
  • Added an option to show the Debuff Type statuses only when your character can dispel them.
  • Grid is now hidden during pet battles (ticket #643).
  • Status opacity now has its own option, instead of being part of the status color option.
  • Fixed an issue with range checking while solo (ticket #627).
  • Fixed an issue causing icons to be hidden on auras with duration text or coloring enabled (ticket #644).
  • Removed backwards compatibility with WoW 4.x.
  • The Resurrect status module now uses LibResInfo-1.0.
  • Added partial Italian localization from kappesante and Holydeath1984.
  • Removed the Class Filter and Range Filter options for statuses. This was announced on the download page and in the forum thread months ago, and nobody presented any compelling arguments for keeping these options, but if you missed the announcements, and this change ruins your life, please come to the WowAce forum thread and tell us why they were useful.

Version 5.0.4.1520
Version 5.0.4.1517
  • Updated for WoW 5.0.4
  • The "Minimum Value" setting for the Incoming Heals status is now a percentage of the unit's maximum health, rather than a fixed value.
  • Fixed the text color when disabling the "Invert text color" option.
  • Fixed range checking on dead targets for monks.
  • Fixed the Resurrection module's handling of res casts on targets who already had a res available.
  • Fixed errors in Spanish clients (ticket #611).
  • Added monks to the By Class layouts.
  • Added the Blizzard raid bar texture.
  • Increased the default font size from 11 to 12.
  • Increased the default width of the config frame to prevent random wrapping bugs.
  • [API] Status parameter may be passed as either the traditional argument list, or as a table.
  • [API] Status "range" parameter is now treated as a boolean, not a number.
Optional Files (6)
File Name
Version
Size
Author
Date
Type
6.0.2.50
9kB
10-26-14 07:50 AM
Patch
6.0.2.103
10kB
10-20-14 06:09 AM
Addon
1.6
1kB
10-20-14 02:02 AM
Addon
5.4.1.36
8kB
11-30-13 07:20 AM
Addon
1.0
2kB
10-24-11 02:42 AM
Addon
1.0.0
2kB
01-01-11 11:25 AM
Addon


Archived Files (10)
File Name
Version
Size
Author
Date
6.0.2.1699
378kB
Phanx
10-26-14 11:32 PM
6.0.2.1679-beta
376kB
Phanx
10-17-14 09:24 AM
6.0.2.1674
389kB
Phanx
10-16-14 08:15 AM
5.4.7.1653
378kB
Phanx
05-05-14 12:23 AM
5.4.1.1628
374kB
Phanx
11-30-13 11:45 AM
5.3.0.1621
371kB
Phanx
07-21-13 08:24 PM
5.3.0.1618
371kB
Phanx
07-11-13 04:58 AM
5.3.0.1611
370kB
Phanx
07-10-13 04:28 AM
5.3.0.1606
367kB
Phanx
07-09-13 05:36 AM
5.2.0.1600
367kB
Phanx
05-14-13 10:26 PM


Post A Reply Comment Options
Unread 02-04-10, 02:00 AM  
Phanx
A Pyroguard Emberseer
 
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Re: Vertical Party/Group

Originally posted by Roane
I feel as if I must be overlooking something, but I cannot figure out how to get my groups to grow vertically.
Layout > uncheck Horizontal Groups
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Unread 02-03-10, 05:53 PM  
Roane
A Theradrim Guardian

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Vertical Party/Group

I feel as if I must be overlooking something, but I cannot figure out how to get my groups to grow vertically. To elaborate, say I have the grid frames showing just myself. Someone joins my party and their frame goes to the right of mine and the next person goes to the right of theirs, etc. What I want is for the party members to show up above or below me and grow vertically. I've tried all the different anchoring options, and none of them seem to make a difference in this. Is this possible, and if so, how?

ETA: At the moment, I'm only dealing with healing 5-mans, so the positioning of the next groups isn't necessarily relevant. I would imagine, though, in my preferred scenario that groups would be added horizontally.
Last edited by Roane : 02-03-10 at 05:56 PM.
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Unread 01-29-10, 05:37 PM  
Phanx
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There are several HoT- and custom-aurarelated plugins that may meet your needs, using gradients or other visual means to convey count and duration information. You may also be able to find a plugin that adds square-style indicators that do show duration spirals.

Regardless, duration spirals will not be added to square-style indicators in the Grid core.

As for stack count colors, there's no practical general solution that could be implemented, since every stackable buff/debuff has a different number of stacks, and there's no way to retreive the maximum stack count via the API. Plugins that support stack count colors do so by hard-coding in the maximum count for each specific aura they support.
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Unread 01-28-10, 10:41 AM  
Virance
A Deviate Faerie Dragon
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Hot's are the big thing... currently it's either "you cannot see the duration" or "use an icon instead of an indicator" or "a textual countdown." Things like knowing the duration on Weakend Soul so you can make a decision as to whether you should heal now or wait and PWS helps as well... I use it for beacon of light on my paladin too.

Is it slightly more visually complex than not having any duration information available to you? Slightly, yes. But it's far less visually complex/area consuming than using icons for all of your hots or, worst of all, trying to cram text into the little grid box.

Injector doesn't have an OmniCC countdown or anything - just the spiral. It's the simplest/most elegant way of knowing the time on my hots and short-term buffs that I've found. Injector also does color-coding based on how many charges of something are left (so earth shield on my shaman for instance, the duration spiral lets me know how long the buff has, and the color of it lets me know how many stacks are left) which is awesome, but not nearly as important/awesome as the duration sweeps. It's just one of those things that, once you start using them, you never want to go back :-D

That said, I really do miss proper vehicle support and that little background frame that I can drag around in Grid.
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Unread 01-28-10, 06:07 AM  
Phanx
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No; you would need to find a plugin that added indicators with that functionality. As aura durations are very rarely important factors in making effective realtime decisions, the value of this information does not generally outweigh the additional visual complexity of displaying it, so it's not something that will be added to the core addon.

However, this is exactly why Grid was written from the ground up with extensibility in mind — the core can stay slim, while offering additional features to those who want them. If you can be more specific about which auras you feel you need duration timers for, and why, I may be able to point you in the direction of a relevant plugin for Grid that could meet your needs.
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Unread 01-28-10, 02:20 AM  
Virance
A Deviate Faerie Dragon
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Is there any way to get the indicators to show the duration spirals like they can in Injector? (indicators, not icons). That's the one "killer feature" keeping me using Injector for now; I'd love to come home to grid.
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Unread 01-26-10, 10:48 PM  
Phanx
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Already possible.

Frame > Advanced > Frame Orientation > Horiztonal
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Unread 01-26-10, 04:53 PM  
GgMc
A Kobold Labourer

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Health bars

I was wondering if for the next update, you could add the ability to make the health drain sideways.
I like my grid to be more elongated sideways than straight up and down, or a box so if you could just make it so i can make it drain sideways, that would be awesome.
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Unread 01-25-10, 05:08 PM  
Phanx
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The range must be both enabled and assigned to the frame alpha indicator.

1. Grid > Status > Range > More than 38 yards away > check "Enable"

2. Grid > Frame > Frame Alpha > check "Range: More than 38 yards away"
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Unread 01-25-10, 12:47 PM  
MrLulz
A Murloc Raider
 
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Re: Re: Range Alpha

Originally posted by Phanx
Yes; you need to enable a range that your rogue can check. You're most likely using the 40-yard range check on your druid and shaman; however, rogues don't have any spells that can be used on friendly targets that have a range of 40 yards, so it's not possible for Grid to perform a 40-yard range check on your rogue. The next time you log onto your rogue, enable the 38-yard range check; that's the distance checked by the Blizzard "check interact distance" function, so it's available to all classes.

When you log onto a class where a 40-yard range check is possible, Grid will only activate the 40-yard range check, even if the 38-yard range check is also enabled in your settings, so you can use the same profile on both your druid/shaman and your rogue, without worrying that you're doubling up on range checks.
I've been playing around with these settings a bit.

On my healing classes, when the "More than 40 yards away" option is checked, the frame alpha works. When unchecked, the frames never fade regardless of how far away party members are or what other range options are checked.

On my other toons, none of the ranged options work at all (I tried the 10, 28, 38 and 100).
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Unread 01-25-10, 12:59 AM  
Bizerk
A Murloc Raider

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I was in fact talking about CPU usage, but at least now I have ace to blame for it
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Unread 01-24-10, 07:26 AM  
Phanx
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Grid's static memory usage is fairly high due to its reliance on the Ace2 framework. However, it's important to note that static memory usage has almost no impact on game performance at all. On a modern machine, you will not notice any drop in framerate due to any amount of static memory usage; it really does not matter whether an addon uses 1 KB of memory, or 100 MB. If static memory usage is what you're worried about, then you're worried for no reason. You might as well be worried about being eaten by a grue IRL.

Factors that do actually have an impact on performance are increasing memory usage (the rate at which additional memory is consumed) and CPU usage. The nature of Grid, or any other unit frame addon, means that it will use some CPU cycles and memory, as frames and other UI objects take up space in memory, and there are many events which the addon must respond to in order to update the frames with current information.

To answer your specific questions, no, there is no way to disable the configuration, and even if you made the necessary changes to make Grid load-on-demand, you'd only be delaying the allocation of memory, not preventing or reducing it.

TLDR: No, and stop worrying about static memory usage.
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Unread 01-24-10, 07:15 AM  
Bizerk
A Murloc Raider

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I'm building a very lightweight UI but I'm having difficulty reducing the impact some irreplaceable addons have like grid. Currently its using more than half of my UI resources. I'd like to know if theres a way to remove a module such as the configuration menu for example or have it load on demand to make it more lightweight.
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Unread 01-23-10, 08:00 PM  
Phanx
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Grid > Layout > Solo Layout > None
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Unread 01-23-10, 01:14 PM  
Zarakii
A Kobold Labourer
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Is it possible to hide Grid when i'm not in a group?
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