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Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:05-05-14 12:23 AM
Created:unknown
Downloads:593,660
Favorites:2,604
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Categories:Raid Mods, Healers, Unit Mods
5.4
Grid  Popular! (More than 5000 hits)
Version: 5.4.7.1653
by: Phanx, Greltok, Pastamancer
Grid is a compact and highly configurable party/raid unit frame addon.

Please do not use the Bug/Feature buttons to the right, or send me PMs asking for help, reporting bugs, or requesting features. Use the links below instead!

The compact grid of units lets you select a group member quickly, while keeping a good overview of the whole group. It shows as much information as possible without overloading you. It allows you to customize what information you see, and how you see it. It works in both party and raid groups, and supports pets and vehicles.

Want more features? The Grid core tries to include only features which are generally useful for all classes and roles, but makes it easy to add new features with a simple plugin API for developers. Over 75 third-party plugins are already available!

Type “/grid” for options, or right-click the minimap button, DataBroker launcher, or Grid frame tab.


Need Help?

IMPORTANT: If you are using any version of Grid other than the one posted on this page — such as an alpha version from WowAce — please do not post on this page about any problems you encounter with it. Alpha versions are development snapshots, are not officially supported, and may be buggy or broken, delete your settings, or crash your game. The release (and sometimes beta) versions posted to WoWInterface.com and Curse.com are actually tested.

✤ Found a bug?
Submit a bug report to let us know about the problem so we can fix it!

✤ Problem with a plugin?
Contact the plugin’s author for help. The Grid team cannot provide support for third-party plugins.

✤ Have a suggestion?
Feel free to tell us about your idea, but please make sure there isn’t already a plugin that adds the feature you’re looking for first!

✤ Questions? Comments?
Post a comment on this page, or post in our WowAce forum thread.


Language Support

Grid is compatible with English, Deutsch, Español, Français, Italiano, Português, Русский, 한국어, 简体中文, and 繁體中文 game clients.

Grid is translated into English, Deutsch, Español, Français, Italiano (partial), Português, Русский, 한국어, 简体中文, and 繁體中文.

To add or update translations for any language, enter them on the WowAce project page. New and updated translations will be automatically included in the next version of Grid!

Hint: The WowAce interface for adding translations is rather cumbersome. To make the process easier, you can use the Export function on WowAce, copy the exported data into Notepad, fill in your translations, and then paste the new data back into the system using the Import function.


Credits

Grid was originally conceived and written by Maia and Pastamancer in late 2006. Phanx has been the primary developer since late 2009. Jerry wrote the original pet support code. Mikk designed the icon. jlam added some advanced options for auras. Greltok has helped a lot with bugfixing. Finally, lots of people have contributed translations!
Version 5.4.7.1653
  • Added Soulstone support to the Incoming Resurrection status
  • Added an option to choose a layout to use in Flex Raids (Greltok)
  • Improved options layout for statuses with multiple colors (Greltok)
  • Most statuses will no longer try to update for units not in visible range (ticket #714)
  • Moved Grid's options to the standard Interface Options window, with an option to prefer the old standalone window
  • Removed combined count/duration option for aura text (feel free to use a plugin if you want to spam yourself)
  • [API] GridRoster's IsGUIDInRaid method has been renamed to IsGUIDInGroup. The old name still exists as an alias, but plugins are encouraged to update anyway.

Version 5.4.1.1628
  • Fixed dispellable debuff detection for priests with Mass Dispel
  • Added a combined count/duration display for aura text (Mikk)

Version 5.3.0.1621
  • Fixed switching to the "None" layout

Version 5.3.0.1618
  • Moved the drag tab up slightly to avoid overlapping the backdrop
  • Fixed an issue causing the Center Icon indicator to appear behind the frame
  • Fixed the icon display for the Unit Name status
  • Added support for druids dispelling diseases with Cleanse via Symbiosis cast on a paladin

Version 5.3.0.1611
  • Fixed a frame layering issue
  • Fixed an error that occurred when switching profiles while using the "show duration" option for auras

Version 5.3.0.1606
  • Fixed errors caused by missing files

Version 5.3.0.1604
  • Updated for WoW 5.3
  • Fixed the "Show tab" option (thanks Greltok)
  • Fixed the "Enable right-click menu" option on login (ticket #696)

Version 5.2.0.1600
  • Added a basic status module for absorbs
  • Added an option to enable the standard right-click unit menu
  • Added clamp insets to allow the frame borders to be offscreen
  • Fixed dispel capability detection for druids, and for warlocks with imps
  • Fixed the "World Raid as 40 Player" option (thanks Greltok)
  • Fixed the default aura status for Eternal Flame
  • Fixed errors from the resurrection status module

Version 5.2.0.1573
  • Fixed an error in WoW 5.2

Version 5.2.0.1571
  • Updated for WoW 5.2
  • Added an in-game Help panel with basic info, tips, and FAQs
  • Added a 40-Player Raid layout setting
  • Added a By Class 40 layout
  • Added an option to use the 40-Player Raid layout while in a raid group outside of an instance
  • Added an option to change the layout frame background texture
  • Removed the "Clamp to screen" option; the frame is now permanently clamped, since there's no real reason to allow it to be moved off-screen
  • Changed the "Hide tab" and "Hide minimap icon" option to "Show tab" and "Show minimap icon" -- translators should verify the localization of these options

Version 5.1.0.1553
  • Updated for WoW 5.1

Version 5.0.5.1552
  • Fixed delays in updating for group changes in battlegrounds (ticket #631)
  • Fixed blank indicators after switching profiles (ticket #661)
  • Fixed an error when leaving a pet battle due to PvP combat

Version 5.0.5.1548
  • Fixed some issues with old custom aura statuses.

Version 5.0.5.1539
  • Fixed pet battle hiding so that Grid stays properly hidden when the None layout is selected (ticket #648).

Version 5.0.5.1537
  • Added default buffs for monks.
  • Added an option to show the Debuff Type statuses only when your character can dispel them.
  • Grid is now hidden during pet battles (ticket #643).
  • Status opacity now has its own option, instead of being part of the status color option.
  • Fixed an issue with range checking while solo (ticket #627).
  • Fixed an issue causing icons to be hidden on auras with duration text or coloring enabled (ticket #644).
  • Removed backwards compatibility with WoW 4.x.
  • The Resurrect status module now uses LibResInfo-1.0.
  • Added partial Italian localization from kappesante and Holydeath1984.
  • Removed the Class Filter and Range Filter options for statuses. This was announced on the download page and in the forum thread months ago, and nobody presented any compelling arguments for keeping these options, but if you missed the announcements, and this change ruins your life, please come to the WowAce forum thread and tell us why they were useful.

Version 5.0.4.1520
Version 5.0.4.1517
  • Updated for WoW 5.0.4
  • The "Minimum Value" setting for the Incoming Heals status is now a percentage of the unit's maximum health, rather than a fixed value.
  • Fixed the text color when disabling the "Invert text color" option.
  • Fixed range checking on dead targets for monks.
  • Fixed the Resurrection module's handling of res casts on targets who already had a res available.
  • Fixed errors in Spanish clients (ticket #611).
  • Added monks to the By Class layouts.
  • Added the Blizzard raid bar texture.
  • Increased the default font size from 11 to 12.
  • Increased the default width of the config frame to prevent random wrapping bugs.
  • [API] Status parameter may be passed as either the traditional argument list, or as a table.
  • [API] Status "range" parameter is now treated as a boolean, not a number.

Version 4.3.4.1485-beta
  • Added a new Resurrect status module.
    • Please report any and all issues with this to the WowAce ticket tracker!
    • If you use the GridStatusRes plugin, you should disable it, or unassign its "Incoming resurrection" and "Resurrected" statuses from all indicators.
    • Core support for Soulstones will be added in a future release.
  • Fixed range checking on dead units (ticket #566).
  • Fixed the options for removing custom auras (thanks jlam).
  • Fixed an issue that caused some Frame settings not to be updated when switching to another profile (ticket #556).
  • Fixed an issue that sometimes caused borders and text to appear blurry or distorted when UI scaling is disabled.
  • Improved range checking on dead units for death knights, druids, and warlocks.
  • Improved the debugging system; this is mainly of interest to plugin authors.

Version 4.3.2.1458
  • Added an option to hide aura statuses on pets/vehicles (ticket #572)
  • Added options for showing duration and/or stack count using the status color and/or text (ticket #421, patch provided by Jlam).
  • Removed the "Show duration for center cooldown" option. If you do not wish to see aura durations, disable the cooldown animation on the center icon on the Frame options tab.
  • Added checks for some division by zero errors in 4.3
  • Added Brazilian Portuguese localization

Version 4.2.0.1442
  • Incremented TOC version number for WoW 4.2

Version 4.1.0.1441
  • When typing in the "Add new buff/debuff" option fields, an auto-complete dropdown will appear with matching spell names.
  • Range checking has been simplified, and now uses the standard Blizzard range functions. If you preferred the old range checking based on spell ranges, use the GridStatusMultiRange plugin.
  • Fixed several issues with frame positioning.
  • Fixed the layout border color option.
  • (Plugin API) Added support for texture coordinates for status textures.
  • (Plugin API) Improved support for dynamic status colors.

Version 1.40000.1403
  • Upgraded from beta status
  • Updated embedded libraries

Version 1.40000.1400-beta
  • This is a beta release.
  • The options frame layout has been improved. Note that some plugins (such as those that add new indicators) may cause the options layout to break to some degree until they are updated.
  • Fixed a bug causing frames and groups to be misaligned (ticket #447).
  • Buffs with "Show mine" selected will no longer display for units out of visible range (ticket #438).
  • Buffs with "Show when missing" selected will now correctly display on icon indicators (ticket #412).
  • Third-party modules will now be correctly included in the Debug menu.
  • Added an option to toggle the drop shadow effect on the center text indicators.
  • Localizations have been updated.

Version 1.40000.1370
  • Grid no longer fails to update when Clique is enabled.
  • Raid pets are now correctly displayed without gaps in the layout.
  • Grid now correctly detects when players disconnect or reconnect.
  • A minimum value option has been added to the Incoming Heals status. Use it to filter out small heals, such as HoT ticks.
  • This release was manually zipped and uploaded, as the automated WowAce packager is currently having major problems with embedded libraries.

Version 1.40000.1361-alpha
  • Pets other than your own should now be displayed.

Version 1.40000.1360-alpha
  • Updated for Patch 4.0.1 and Cataclysm
  • Typing "/grid" will now open a real configuration UI.
  • Incoming heal data is now obtained from the WoW client itself. LibHealComm-4.0 is no longer supported.
  • Converted from Ace2 to Ace3. Plugins that require Ace2 but don't embed it will fail; install Ace2 standalone while you wait for plugin authors to update.
Optional Files (7)
File Name
Version
Size
Author
Date
Type
5.4.8.43
8kB
08-18-14 03:06 PM
Patch
5.4.1.64
6kB
12-06-13 10:41 PM
Addon
5.4.1.94
10kB
11-30-13 09:02 AM
Addon
5.4.1.36
8kB
11-30-13 07:20 AM
Addon
1.5
1kB
09-10-13 08:14 PM
Addon
1.0
2kB
10-24-11 02:42 AM
Addon
1.0.0
2kB
01-01-11 11:25 AM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
5.4.1.1628
374kB
Phanx
11-30-13 11:45 AM
5.3.0.1621
371kB
Phanx
07-21-13 08:24 PM
5.3.0.1618
371kB
Phanx
07-11-13 04:58 AM
5.3.0.1611
370kB
Phanx
07-10-13 04:28 AM
5.3.0.1606
367kB
Phanx
07-09-13 05:36 AM
5.2.0.1600
367kB
Phanx
05-14-13 10:26 PM


Post A Reply Comment Options
Unread 04-28-11, 07:17 AM  
snichols1122
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AddOn Compiler - Click to view compilations

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4.1

when can we expect a 4.1 release cause im getting errors now
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Unread 04-26-11, 05:39 PM  
x0ox
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to fix the new error in 4.1...
Grid-r1438\Statuses\GridStatusName.lua:93: Usage: UnitGUID("unit")
Grid-r1438\Statuses\GridStatusName.lua:93: in function `?'
CallbackHandler-1.0-6:146: in function <...ted\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-6:91: in function `Fire'
AceEvent-3.0-3 (Afflicted):120: in function <...\AddOns\Afflicted\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
You open up Grid\GridStatusName.lua

Change Line 93:
Code:
	self:UpdateGUID(event, UnitGUID(unitid))
To:
Code:
	self:UpdateGUID(event, GridRoster:GetUnitidByGUID(guid))
Seems to be making the error go away for me..
Last edited by x0ox : 04-26-11 at 05:40 PM.
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Unread 04-24-11, 03:44 PM  
Phanx
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Re: Grid health remaining

Originally posted by Sulluvlaki
i cant find a health remaining option
Originally posted by MiniStew
show health, in ###k and %
You can see current health instead of missing health by assigning the Unit Health status to the Center Text icon, instead of the Health Deficit status. If you want to see health as a percent in text, you will need to use a plugin.

Originally posted by MiniStew
a tooltip showing the spells, and how much mana etc, would this be doable, or is this something I should ask the Clique author?
Any requests regarding click-casting should be addressed to the author of Clique. Grid has no control over click-casting functionality.

Originally posted by MiniStew
move the icons to the corners
Use a plugin. There are numerous plugins that add additional icon indicators, including in the corners of frames. There's a list of available plugins in the User's Guide, which is linked in the addon description.

Originally posted by ShawBoomy
grid doesn't seem to be working with clique correctly.
Could you be more specific? Which click bindings have you encountered the issue with? (eg. "Flash Heal bound to Shift-RightClick") Does the problem occur when Clique and Grid (without any plugins) are the only addons enabled? Do you have the same problem if you bind the same ability to the same click combination using a different click-casting solution, such as GridClickSets? Do any Lua errors trigger when the problem occurs? (Enable Lua errors under Interface Addons > Help, or install BugSack.) Please post a bug report with your responses; see the addon description for a link to the bug tracker.

Originally posted by Cowform
How can I make my buff / debuff icons show the duration on the buff / debuff?
Grid only supports this on the Center Icon indicator, and you need to enable it under Frame > Icon Options > Enable Icon Cooldown Frame (despite the name, it shows the aura duration, not the ability cooldown). If you want to see the duration as text, you will need to use a plugin. If you have a third-party plugin adding other icon indicators, you will need to refer to that plugin's documentation for instructions on how to make it show text durations (if it supports that).
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Unread 04-22-11, 04:39 PM  
Sulluvlaki
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Grid health remaining

I have been looking in the Grid options and i cant find a health remaining option, is there and extra addon i need or is it in there somewhere?
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Unread 04-20-11, 08:43 AM  
Cajun1277
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If I set the 'health deficit' percentage to say 10%, grid will not update, until it hits that percentage, so it will go from full to whatever health below that threshold, correct?

Second, where can I switch the grid health status to show current health as opposed to deficit?

Thanks for the response
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Unread 04-03-11, 06:02 AM  
MiniStew
A Cyclonian

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Love this addon but a couple of things are making me stick with healbot.

In Healbot you have a tooltip showing the spells, and how much mana etc, would this be doable, or is this something I should ask the Clique author?

Also, Is there an option to move the icons to the corners, and if there an option to show health, in ###k and %. Thanks
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Unread 03-31-11, 08:24 PM  
ShawBoomy
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grid & clique

grid doesn't seem to be working with clique correctly. every so often certain clicks wont register. reloading the ui fixes it, but it happens during combat at times and i can't just reload ui all the time. i'm not sure if i've got it set up wrong, is there a standard configuration that works with clique?
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Unread 03-30-11, 04:43 PM  
Salv
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Not quite sure how it took me so long to get round to this. Anyway, the following was the response of the macro.

Has vehicle UI? Y
Pet GUID: 0xF150706D0000014B

Hopefully that's what it was supposed to show. Just for clarification, I was actually riding a Demolisher when I ran the macro.
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Unread 03-26-11, 06:17 AM  
Cowform
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How can I make my buff / debuff icons show the duration on the buff / debuff?
Last edited by Cowform : 03-26-11 at 09:08 AM.
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Unread 02-28-11, 11:56 PM  
Phanx
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Originally posted by Salv
I was in a raid for 'For the Horde!' (the faction leaders achievement). We had 40 players but Grid was only showing 10.
The layout is selected by zone type for arenas and battlegrounds (including outdoor PvP zones), and by the current raid difficulty setting everywhere else. Go under "10-Player Raid" and/or "25-Player Raid" and set the layout for those group types to "By Group 40".

Grid uses the WoW API to query the current raid size/difficulty, and since there aren't any 40-man raids in current content, Blizzard didn't include support for them in the API. Unless that changes, Grid probably won't ever have any detection for situations where you might want a 40-man layout outside of battlegrounds.

Originally posted by Salv
Also, it appears as if certain vehicles aren't adopting the 'In Vehicle' status colour. A specific example is the Strand of the Ancients Demolisher. Even if it was me controlling it, Grid showed my frame as grey instead of green (Green being the colour I had chosen for this status).
Run this macro next time you're there, and report back with what it printed to your chat frame:

/run print("Has vehicle UI?",UnitHasVehicleUI("player") and "Y" or "N") local p=Grid:GetModule("GridRoster"):GetPetUnitidByUnitid("player") if p then print("Pet GUID:",UnitGUID(p) or "nil") else print("No pet!") end

__
Last edited by Phanx : 02-28-11 at 11:58 PM.
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Unread 02-28-11, 12:05 PM  
Salv
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I have 2 queries but I'm not sure if they are bugs or not, so to avoid confusion, I'm checking first.

About a week ago I was in a raid for 'For the Horde!' (the faction leaders achievement). We had 40 players but Grid was only showing 10. I checked for a 40 man layout but I couldn't find one. I made all layouts 40 man but nothing changed, even with a reload.

Is this intended? Does Grid support 40 man raids? I understand that they don't occur much anymore but healing something like For the Horde! is pretty hard when you have 40 people in a PvP situation.

Also, it appears as if certain vehicles aren't adopting the 'In Vehicle' status colour. A specific example is the Strand of the Ancients Demolisher. Even if it was me controlling it, Grid showed my frame as grey instead of green (Green being the colour I had chosen for this status).

The only other statuses that I have selected under health bar colour are 'Death Warning', 'Offline Warning' and 'Unit Health'. 'Offline Warning' is the only one of these coloured grey. My suspicion is that either the 'Offline Warning' is interfering or Demolishers are classed as an unknown unit which are also coloured grey for me. Priorities have been set but did not resolve this.

Neither are particularly problematic but just things I noticed under their respective conditions.
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Unread 02-27-11, 12:18 AM  
Phanx
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Originally posted by llmercll
You can't shift+click and you need to type it with caps and all =)
The text you type in is the text Grid uses to see if a buff on someone is a buff you care about. The Lua programming language is case-sensitive, so if you type in "arcane brilliance", then Grid will look for buffs named "arcane brilliance", not buffs named "Arcane Brilliance".

Originally posted by deadcrusader
The color of the incoming heals aren't what they're supposed to be, they're still the class color instead of the bright green i set it to.
The healing bar's color is derived from the health bar's color, and ignores the color of whatever status it's displaying. There's a ticket open on CurseForge requesting an option to change this, and it might happen someday, but for now that's how it is.

Originally posted by Bazaaretw
Is there anyways to have test boxes to I can configure it with the rest of my UI without having to be in a raid?
No, and both myself and Pastmancer have explained why dozens of times. Search here or in the Wowace forum thread if you care.
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Unread 02-24-11, 05:42 AM  
llmercll
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I can't get this release to detect any of my custom buffs. I didn't have this issue in WoTLK.

Is this a bug or is anyone else having these issues? I've gone through all the settings and can't find anything that might help. The buff I'd really like to get working is arcane brilliance.

thanks!

NM Fixed it. You can't shift+click and you need to type it with caps and all =)

I would swear you used to be able to shift click though..
Last edited by llmercll : 02-24-11 at 06:00 AM.
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Unread 02-20-11, 02:12 PM  
deadcrusader
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I'm having a problem with the incoming heals. The color of the incoming heals aren't what they're supposed to be, they're still the class color instead of the bright green i set it to.
i tried changing the line in the code, displayed in ticket 193, but since the code changed a lot the lines are different. i think i changed the correct ones, but it just messed up everything, range, color, alpha, ... so i changed it back.
i'm using the release version found on wowinterface and curse fyi.

anything i can do to fix it? or is there an ETA for any planned changes that would resolve this issue?

thank you very much
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Unread 02-18-11, 01:42 PM  
Bazaaretw
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Is there anyways to have test boxes to I can configure it with the rest of my UI without having to be in a raid?
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